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New Just Capture the Flag [REAPi]


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note: I know that i'm asking too much, but i love that plugins i want that some better it
remembering that this plugin is not my

I use the Just Capture the Flag (CTF) plugin v1.32c (26 Jun 2012) from our dear Hunter-Digital

but this plugin is 2012 and a lot has been changed in Counter Strike 1.6 from there to here

I was on GITHUB I ended up finding a version that *Just Capture the Flag*
much lighter even a little better compared to the original, but this plugin contains several bugs
unfortunately I don't have the capacity to change things

so basically i wanted to ask someone to do a little fusion of the two plugins i will leave what has been changed here for you to take a look at and i will say bugs i found

jCTF by Digi (aka Hunter-Digital)
This mode was created by Digi (aka Hunter-Digital) but a long time ago I stopped giving updates so I bothered to make some improvements in my opinion.



jCTF by Digi (aka Hunter-Digital)

This mode was created by Digi (aka Hunter-Digital) but a long time ago I stopped giving updates so I bothered to make some improvements in my opinion.
  • Current version: 1.32o
  • Previous Version: 1.32c

Requirements

ReHLDS
ReGameDLL
Reapi
AmxModX 1.8.3 tested by me in version 1.9


What did i do to him?
  • I removed the custom buy (including the purchase of C4 and items with adrenaline).
  • The adrenaline system will remove it to do it separately from the mod however the natives will remain the same.
  • Model of the flag in motion (I did not do it .. the custom model is public).
  • Add it so that the flag can be released from the Z, X or C keys.
  • I made a remake of the system of respawn and protection of spawn (the seconds were not bugged when reviving / protection).
  • The spawn of weapons I exchanged for random weapons.
  • Due to the use of reapi, 2 libraries (Hamsandwich and Fun) will no longer be used.
  • I replaced some functions such as: click url previously used ham_killed hamsandwich.
  • Customize the huds and also when it comes out it does so through a channel that is available to 'try' to avoid the disappearance of the huds or a flood of channels.
  • Change the glow when you receive protection in the spawn by reviving for a transparent rendering of ReGameDLL's protection style.
  • I removed Orpheu because ReGameDLL will be used (Orpheu only worked to hookear the round).
  • The light styles that were created when taking the enemy flag removed them because it caused low SPF with low-end PCs.
  • I removed the drop of items at random when a player dies (I will soon add this function .. unintentionally take it out).
  • I removed the adrenaline hud. Now this is shown through the store. say / adrenaline
  • I removed the hooksay in case they want to implement an admin-chat-color or some plugin that hookee the say.

Mode cvars

ctf_flagheal(Default 1) - Heal the player if he is close to his flag:
ctf_flagreturn(Default 200) - Time in seconds that the flag will last on the ground after being released.
ctf_respawntime(Default 6) - Time in seconds to revive after having died.
ctf_protection (Default 5) - Time in seconds of protection after reviving. If you shoot an enemy it will be removed
ctf_sound_taken (Default 1) - Sound that is emitted when capturing the flag:
ctf_sound_dropped (Default 1) - Sound emitted when the flag is released:
ctf_sound_returned (Default 1) - Sound that is emitted when the flag is returned:
ctf_sound_score (Default 1) - Sound that is emitted when adding score after capturing the flag:


Adrenaline shop

Use the Sugisaki natives store plugin click url In his post he explains how it works except that in the native the player's equipment should not be specified:
Code:

native shop_add_item (const name [], cost, const function [])
the parameter
Code:

name
will be the keyword with which it is identified in the
Code:

jctf.txt
file, in the cost parameter the
Code:

cost
of the item will go and should not be greater than 100 adrenaline and finally the
Code:

function
parameter. In addition to how I said before you must add the translations to the
Code:

jctf.txt
file of the items.

Notes
  • You must install the mode with the resources that I provided in the repository (models, sounds and sprites).
  • I am constantly updating the plugins so be aware of the commits. Maybe you have solved a bug that is left loose.

Now my opinion about plugin
I found this plugin incredible it is very light and in general and perfect
but unfortunately the guy removed a lot that was good in the original I wanted a merger of the two plugins I’ll list what I wanted

First of all it's about menu buying
and items with adrenaline
he put a random weapon system, but it is not possible to buy a weapon so it was bad like that
if someone could put a weapon purchase system again and items with adrenaline would be perfect

According to the adrenaline system
he removed that menu and put another one
but I tell you that another menu was much better

in relation to the habitations they were all improved so whoever moves I could leave it thank you

BUG

testing new plugin I found a bug
when there are 2 more players on the server
respawn does not work so the players can only respawn restarting the server if someone could solve this problem

LINK to GITHUB new plugin: here

Attached Files
File Type: zip jctf_resources.zip (293.9 KB)
File Type: zip addons.zip (17.3 KB)
File Type: sma Get Plugin or Get Source (jctf_base.sma - 32.9 KB)

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