RSSy MYGO.pl Opublikowano Lipiec 24, 2020 o 01:45 RSSy Udostępnij Opublikowano Lipiec 24, 2020 o 01:45 Description: Set client gravity after final rescue starts. Image: Reason for creation: Just for fun. Apply to: L4D1/2 -Convar- Spoiler cfg/sourcemod/l4d_final_rescue_gravity.cfg PHP Code: // 0=Plugin off, 1=Plugin on. l4d_final_rescue_gravity_allow "1" // If 1, change all clients' gravity to normal when finale vehicle is coming. l4d_final_rescue_gravity_escape_off "1" // (L4D2) Which zombie class can also obtain the gravity, 0=None, 1=Smoker, =Boomer, 4=Hunter, 8=Spitter, 16=Jockey, 32=Charger, 64=Tank. Add numbers together. l4d_final_rescue_gravity_infected_class "127" // (L4D1) Which zombie class can also obtain the gravity, 0=None, 1=Smoker, 2=Boomer, 4=Hunter, 8=Tank. Add numbers together. l4d_final_rescue_gravity_infected_class "15" // Turn off the plugin in these maps, separate by commas (no spaces). (Empty = none). l4d_final_rescue_gravity_map_off "c5m5_bridge;c13m4_cutthroatcreek" // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all). l4d_final_rescue_gravity_modes "" // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none). l4d_final_rescue_gravity_modes_off "" // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together. l4d_final_rescue_gravity_modes_tog "0" // Set Gravity value. (1.0=Normal, >1.0=High, <1.0=Low) l4d_final_rescue_gravity_value "0.25" -Github- Latest version always here Attached Files Get Plugin or Get Source (l4d_final_rescue_gravity.sp - 11.0 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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