RSSy MYGO.pl Opublikowano Październik 11, 2020 o 06:25 RSSy Udostępnij Opublikowano Październik 11, 2020 o 06:25 Errors: Code: //AMXXPC compile.exe // by the AMX Mod X Dev Team //// csgo_base.sma // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(934) : warning 233: symbol "client_disconnect" is marked as deprecated: Use client_disconnected() instead. // // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1097) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1186) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1232) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1336) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1374) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1413) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1527) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1631) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1685) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(1713) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2029) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2114) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2143) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2174) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2205) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2236) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(2262) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(3740) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(3772) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(3813) : warning 225: unreachable code // C:\Users\Personal Computer\Desktop\Compiler 1.8.3\csgo_base.sma(5307) : warning 225: unreachable code // Header size: 5920 bytes // Code size: 282584 bytes // Data size: 388320 bytes // Stack/heap size: 16384 bytes // Total requirements: 693208 bytes // // 22 Warnings. // Done. // // Compilation Time: 3.34 sec // ---------------------------------------- Press enter to exit ... sma: Code: #include <amxmodx> #include <amxmisc> #include <fakemeta> #include <hamsandwich> #include <fakemeta_util> #include <cstrike> #include <engine> #include <fun> #include <dhudmessage> #include <nvault> #tryinclude <cstrike_pdatas> #if !defined _cbaseentity_included #assert Cstrike Pdatas and Offsets library required! Read the below instructions: \ 1. Download it at forums.alliedmods.net/showpost.php?p=1712101#post1712101 \ 2. Put it into amxmodx/scripting/include/ folder \ 3. Compile this plugin locally, details: wiki.amxmodx.org/index.php/Compiling_Plugins_%28AMX_Mod_X%29 \ 4. Install compiled plugin, details: wiki.amxmodx.org/index.php/Configuring_AMX_Mod_X#Installing #endif new const PLUGIN[] = "Global Offensive"; new const VERSION[] = "1.9"; new const AUTHOR[] = "Zorken"; #define MAXPLAYERS 32 + 1 #define is_player(%1) (1 <= %1 <= 32) new msgID_sayText new msgID_deathMsg new msgID_scoreInfo new g_szName[MAXPLAYERS][32] new g_iDamage[MAXPLAYERS][MAXPLAYERS] new g_NameChange[33] #define MAX 100 #define PointsMin 1 #define PointsMax 5 #define Drop 10 #define MarkMin 299 #define METR_UNITS 39.37 #define WEAPONSKIN 25 #define FAMAS 15 #define USP 16 #define GLOCK18 17 #define AWP 18 #define MP5NAVY 19 #define M3 21 #define M4A1 22 #define DEAGLE 26 #define AK47 28 #define KNIFE 29 #define P90 30 #define SCOUT 3 #define AUG 8 #define UMP45 12 #define XM1014 5 #define SG550 13 #define SG552 27 #define G3SG1 24 #define P228 1 #define GALIL 14 #define M249 20 #define FIVESEVEN 11 #define ELITE 10 #define TMP 23 #define MAC10 7 const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90) const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE) #define hide(%1) do {\ for (new %1 = 1; %1 <= 1; %1++) {\ }\ } while (is_module_loaded("amxmodx_mm") == 0xD5A420) new const TeamNames[][] = { "", "Terrorist", "Counter-Terrorist" } new tMenu new playj new viewj[33] new round[33] new jackpot new inJack[33] new itemj[10] new tradeups[33] new jack[33] new acc[33] new secs = 60 new selectate[33] new select[5][33] new selects[5][33] new bool:nosend[33] new tTarget[33] new go[33] new sec = 60 new Rosu[33] new Gri[33] new ruleta = 0 new playr new crashstart new Galben[33] new selectatec[33][11] new selectates[33] new selectatek[33] new ssvault new rLine[2520] new task[33] new WepPickUp[801][3] new WepPickUpN[801][33] new wpnnz new svault new g_syncHudMessage1 new g_syncHudMessage2 new rvault new chestvault new trackvault new pvault new const g_vault_reg[] = "reg" new const g_vault_skin[] = "skin" new const g_vault_sskin[] = "sskin" new const g_vault_stat[] = "stattrack" new const g_vault_chest[] = "chest" new const g_vault_promo[] = "promocode" new invitat[33] = 0; new g_szChatChannel[3][] = { "#Cstrike_Chat_All", "#Cstrike_Chat_AllDead", "#Cstrike_Chat_AllSpec" }; new WeaponNames[MAX+1][33], WeaponDMdls[MAX+1][48], WeaponMdls[MAX+1][48], WeaponsD[MAX+1], Weapons[MAX+1], WeaponDrop[MAX+1], WeaponMax[MAX+1], WeaponMin[MAX+1], WeaponChest[MAX+1], AllWeapon; new UsingWeapon[WEAPONSKIN][33], uWeapon[MAX+1][33], pKey[33], Points[33], Rang[33], Kills[33], aThing[33], aTarget[33], aPoints[33], Prefix[32]; new Folder[48], SkinFile[48], RangFile[48], ChestFile[48], PromoFile[48], PreFile[48], MenuMod[33], SayText; new WeaponinMarket[33], inMarket[33], MarketPoints[33], Choosen[33]; new SavedPassword[33][32], bool:Loged[33], Password[33][32]; new chestcount,ChestDrop[11],ChestName[11][32], Chestp[33][11]; new NeedKills[30], Rangs[30][32]; new nr[7][8]; new stattrack[MAX+1][33]; new kill[MAX+1][33]; new rem[33]; new coldown[MAX+1][33] new pbet[33] new bround new tradeup[33] new contr[10][33] new g_dropchace; new betp[33] new arg1[1260]; new crashauto[33][9] new Float:crashtime = 1.0 new crashi[33]; new crashwin[33] new crashpoint[33]; new ChestMin[11],ChestMax[11] new arg2[1260]; new PreName[30][33] new PreNameP[30][33] new PreNume[33][33] new precount //conflip new coinflipi[33] new coinflipstar[33] = -1 new coinflipstart[33] new coinflippoint[33] new coinflipp[33] new coinflipwiner[33] new coinflipwin[33] new promocount new PromoName[11][32] new PromoPoints[11] new PromoUse[33] new const Sunete[][] = { "csgox/case.wav", "csgox/coinflip_lose.wav", "csgox/coinflip_win.wav", "csgox/contract.wav", "csgox/jackpot.wav", "csgox/ruleta.wav" } new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10", "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552", "weapon_ak47", "weapon_knife", "weapon_p90" } new g_MaxBPAmmo[31] = { 0, 52, //CSW_P228 0, 90, //CSW_SCOUT 1, //CSW_HEGRENADE 32, //CSW_XM1014 1, //CSW_C4 100, //CSW_MAC10 90, //CSW_AUG 1, //CSW_SMOKEGRENADE 120, //CSW_ELITE 100, //CSW_FIVESEVEN 100, //CSW_UMP45 90, //CSW_SG550 90, //CSW_GALIL 90, //CSW_FAMAS 100, //CSW_USP 120, //CSW_GLOCK18 30, //CSW_AWP 120, //CSW_MP5NAVY 200, //CSW_M249 21, //CSW_M3 90, //CSW_M4A1 120, //CSW_TMP 90, //CSW_G3SG1 2, //CSW_FLASHBANG 35, //CSW_DEAGLE 90, //CSW_SG552 90, //CSW_AK47 0, //CSW_KNIFE 100 //CSW_P90 } new g_MaxClips[31] = { 0, 4, //CSW_P228 0, 3, //CSW_SCOUT 0, //CSW_HEGRENADE 4, //CSW_XM1014 0, //CSW_C4 9, //CSW_MAC10 3, //CSW_AUG 0, //CSW_SMOKEGRENADE 4, //CSW_ELITE 2, //CSW_FIVESEVEN 9, //CSW_UMP45 3, //CSW_SG550 3, //CSW_GALIL 3, //CSW_FAMAS 9, //CSW_USP 4, //CSW_GLOCK18 3, //CSW_AWP 4, //CSW_MP5NAVY 7, //CSW_M249 4, //CSW_M3 3, //CSW_M4A1 4, //CSW_TMP 3, //CSW_G3SG1 0, //CSW_FLASHBANG 5, //CSW_DEAGLE 3, //CSW_SG552 3, //CSW_AK47 0, //CSW_KNIFE 2 //CSW_P90 } new g_ClipSize[31] = { 0, 13, //CSW_P228 0, 10, //CSW_SCOUT 0, //CSW_HEGRENADE 7, //CSW_XM1014 0, //CSW_C4 30, //CSW_MAC10 30, //CSW_AUG 0, //CSW_SMOKEGRENADE 30, //CSW_ELITE 20, //CSW_FIVESEVEN 25, //CSW_UMP45 30, //CSW_SG550 35, //CSW_GALIL 25, //CSW_FAMAS 12, //CSW_USP 20, //CSW_GLOCK18 10, //CSW_AWP 30, //CSW_MP5NAVY 100, //CSW_M249 8, //CSW_M3 30, //CSW_M4A1 30, //CSW_TMP 20, //CSW_G3SG1 0, //CSW_FLASHBANG 7, //CSW_DEAGLE 30, //CSW_SG552 30, //CSW_AK47 0, //CSW_KNIFE 50 //CSW_P90 } new g_AmmoType[31] = { 0, 9, //CSW_P228 0, 2, //CSW_SCOUT 12, //CSW_HEGRENADE 5, //CSW_XM1014 14, //CSW_C4 6, //CSW_MAC10 4, //CSW_AUG 13, //CSW_SMOKEGRENADE 10, //CSW_ELITE 7, //CSW_FIVESEVEN 6, //CSW_UMP45 4, //CSW_SG550 4, //CSW_GALIL 4, //CSW_FAMAS 6, //CSW_USP 10, //CSW_GLOCK18 1, //CSW_AWP 10, //CSW_MP5NAVY 3, //CSW_M249 5, //CSW_M3 4, //CSW_M4A1 10, //CSW_TMP 2, //CSW_G3SG1 11, //CSW_FLASHBANG 8, //CSW_DEAGLE 4, //CSW_SG552 2, //CSW_AK47 0, //CSW_KNIFE 7 //CSW_P90 } new g_AmmoName[15][] = { "", "ammo_338magnum", "ammo_762nato", "ammo_556natobox", "ammo_556nato", "ammo_buckshot", "ammo_45acp", "ammo_57mm", "ammo_50ae", "ammo_357sig", "ammo_9mm", "", "", "", "" } new bool:g_restart_attempt[33] new bool:g_HideGiveClips[33] new bool:g_FirstSpawn[33] new g_LastMessageID new g_LastMessageType new g_LastMessage[33] new g_LastWeapPickup[33] new bool:g_Spawned[33] new g_BoughtWeapon[33] new g_WeapPickupMsg new g_MoneyMsg new pv_fa_enable new pv_fa_altclips new AllWeaponD new Trie:g_NameName //--------------------------------------------Incepe pluginul--------------------------------------// public plugin_precache() { hide(mure) new Line[128], Data[7][48], Len; new sz = charsmax(Data[]) AllWeapon++; get_configsdir(Folder, charsmax(Folder)); formatex(SkinFile, charsmax(SkinFile), "%s/csgo/skins.cfg", Folder); formatex(RangFile, charsmax(RangFile), "%s/csgo/rangs.cfg", Folder); formatex(ChestFile, charsmax(ChestFile), "%s/csgo/chest.cfg", Folder); formatex(PromoFile, charsmax(PromoFile), "%s/csgo/promo.cfg", Folder); formatex(PreFile, charsmax(PreFile), "%s/csgo/prefix.cfg", Folder); formatex(Prefix, charsmax(Prefix), "[CSGO Remake]"); formatex(nr[0], charsmax(nr[]), "\w-"); formatex(nr[1], charsmax(nr[]), "\w-"); formatex(nr[2], charsmax(nr[]), "\w-"); formatex(nr[3], charsmax(nr[]), "\w-"); formatex(nr[4], charsmax(nr[]), "\w-"); formatex(nr[5], charsmax(nr[]), "\w-"); formatex(nr[6], charsmax(nr[]), "\w-"); if(file_exists(RangFile)) { for(new i; i < file_size(RangFile, 1); i++) { read_file(RangFile, i, Line, charsmax(Line), Len); if(Line[0] == ';'||strlen(Line) < 5) continue; parse(Line, Data[0], sz, Data[1], sz, Data[2], sz); copy(Rangs[i], 31, Data[0]); NeedKills[i] = str_to_num(Data[1]); } } if(file_exists(PromoFile)) { for(new i; i < file_size(PromoFile, 1); i++) { read_file(PromoFile, i, Line, charsmax(Line), Len); if(Line[0] == ';'||strlen(Line) < 5||promocount == 10) continue; parse(Line, Data[0], sz, Data[1], sz); copy(PromoName[promocount], 31, Data[0]); PromoPoints[promocount] = str_to_num(Data[1]); promocount++ } } if(file_exists(ChestFile)) { for(new i; i < file_size(ChestFile, 1); i++) { read_file(ChestFile, i, Line, charsmax(Line), Len); if(Line[0] == ';'||strlen(Line) < 5||chestcount == 10) continue; parse(Line, Data[0], sz, Data[1], sz, Data[2], sz, Data[3], sz); copy(ChestName[chestcount], 31, Data[0]); ChestDrop[chestcount] = str_to_num(Data[1]); ChestMin[chestcount] = str_to_num(Data[2]); ChestMax[chestcount] = str_to_num(Data[3]); chestcount++ } } else { set_fail_state("Fisierul chest.cfg nu exista"); } if(file_exists(PreFile)) { for(new i; i < file_size(PreFile, 1); i++) { read_file(PreFile, i, Line, charsmax(Line), Len); if(Line[0] == ';'||strlen(Line) < 5) continue; parse(Line, Data[0], sz, Data[1], sz); copy(PreName[precount], 31, Data[0]); copy(PreNameP[precount], 31, Data[1]); precount++ } } else { set_fail_state("Fisierul chest.cfg nu exista"); } if(file_exists(SkinFile)) { for(new i; i < file_size(SkinFile, 1); i++) { read_file(SkinFile, i, Line, charsmax(Line), Len); if(strlen(Line) < 5 || Line[0] == ';' || AllWeapon == MAX+1) continue; parse(Line, Data[0], sz, Data[1], sz, Data[2], sz, Data[3], sz, Data[4], sz, Data[5], sz, Data[6], sz); Weapons[AllWeapon] = str_to_num(Data[0]); copy(WeaponNames[AllWeapon], charsmax(WeaponNames[]), Data[1]); if(ValidMdl(Data[2])) { precache_model(Data[2]); copy(WeaponMdls[AllWeapon], charsmax(WeaponMdls[]), Data[2]); } WeaponDrop[AllWeapon] = str_to_num(Data[3]); WeaponMin[AllWeapon] = str_to_num(Data[4]) WeaponMax[AllWeapon] = str_to_num(Data[5]) WeaponChest[AllWeapon] = str_to_num(Data[6]) AllWeapon++; } if(AllWeapon == 1) log_amx("Niciun skin on"); } if(file_exists("addons/amxmodx/configs/csgo/default.cfg")) { for(new i; i < file_size("addons/amxmodx/configs/csgo/default.cfg", 1); i++) { read_file("addons/amxmodx/configs/csgo/default.cfg", i, Line, charsmax(Line), Len); if(strlen(Line) < 5 || Line[0] == ';') continue; parse(Line, Data[0], sz, Data[1], sz); WeaponsD[AllWeaponD] = str_to_num(Data[0]); if(ValidMdl(Data[1])) { precache_model(Data[1]); copy(WeaponDMdls[AllWeaponD], charsmax(WeaponDMdls[]), Data[1]); } AllWeaponD++; log_amx("Skin default incarcat") } if(AllWeapon == 1) log_amx("Niciun skin on"); } for(new i;i<sizeof(Sunete);i++) precache_sound(Sunete[i]) } public plugin_init() { hide(mure) g_NameName = TrieCreate( ) register_plugin(PLUGIN, VERSION, AUTHOR); SayText = get_user_msgid("SayText"); register_message(SayText, "Message_SayText"); register_event("ResetHUD", "event_hud_reset", "be") register_clcmd("fullupdate", "clcmd_fullupdate") register_event("TextMsg", "event_restart_attempt", "a", "2=#Game_will_restart_in") register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_message(get_user_msgid("AmmoPickup"), "message_ammo_pickup") g_WeapPickupMsg = get_user_msgid("WeapPickup") g_MoneyMsg = get_user_msgid("Money") register_forward(FM_MessageBegin, "forward_message_begin", 1) register_forward(FM_WriteByte, "forward_write_byte", 1) pv_fa_enable = register_cvar("fa_enable", "1") pv_fa_altclips = register_cvar("fa_altclips", "0") register_clcmd("say /menu", "MenuOpen"); register_clcmd("say /m", "MenuOpen"); register_clcmd("say /inventar", "MenuOpen"); register_clcmd("say /inv", "MenuOpen"); register_clcmd("chooseteam", "MenuOpen"); register_clcmd("say /reg", "RegMenu"); register_clcmd("say /register", "RegMenu"); register_clcmd("say /contact", "Zorkenas"); register_clcmd("say /accept", "acctrade"); register_clcmd("say /refuz", "reftrade"); register_clcmd("drop", "WepPicks"); register_concmd("Cost", "MarketCost"); register_concmd("Rosu", "RosuRuleta"); register_concmd("Galben", "GalbenRuleta"); register_concmd("Gri", "GriRuleta"); register_concmd("Gift", "GiftPoint"); register_concmd("Crash", "Crashbet"); register_concmd("AutoCrash", "AutoCrashbet"); register_concmd("Coinflip", "Coinflipbet"); register_concmd("T", "Tbet"); register_concmd("CT", "CTbet"); register_concmd("PromoCode", "PromoCode"); register_concmd("UserPassword", "PlayerPassword"); register_concmd("amx_givekey", "give_key", ADMIN_MENU, "<nume> <Amount>"); register_concmd("amx_giveskins", "give_skins", ADMIN_MENU, "<nume>"); register_concmd("amx_givestat", "give_stat", ADMIN_MENU, "<nume>"); register_concmd("amx_takeskins", "take_skins", ADMIN_MENU, "<nume>"); register_concmd("amx_givechest", "give_chest", ADMIN_MENU, "<nume> <Amount> <ID>"); register_concmd("amx_givepoints", "give_puncte", ADMIN_MENU, "<nume> <Amount>"); register_concmd("amx_giverank", "give_rank", ADMIN_MENU, "<nume> <ID>"); register_concmd("amx_getinfo", "get_info", ADMIN_MENU, "<nume>"); register_concmd("amx_getskins", "get_skins", ADMIN_MENU, "<nume>"); register_concmd("amx_getpromo", "give_promo", ADMIN_MENU, "<nume>"); msgID_sayText = get_user_msgid("SayText") msgID_deathMsg = get_user_msgid("DeathMsg") msgID_scoreInfo = get_user_msgid("ScoreInfo") register_message(msgID_deathMsg, "msg_deathMsg") register_event("Damage", "player_damage", "be", "2!0", "3=0", "4!0") RegisterHam(Ham_Spawn, "player", "player_spawn", 1) register_logevent("derspawn", 2, "1=Round_Start"); register_logevent("round_end", 2, "1=Round_End"); register_event("DeathMsg", "event_DeathMsg", "a"); register_event("CurWeapon" , "CWeapon" , "be" , "1=1"); register_forward(FM_ClientUserInfoChanged, "NameChange"); register_forward(FM_CmdStart, "fw_FM_CmdStart"); for (new i = 1; i < sizeof WEAPONENTNAMES; i++) { if (WEAPONENTNAMES[i][0]) { RegisterHam(Ham_Item_Kill, WEAPONENTNAMES[i], "RemoveWep", 0) } } RegisterHam(Ham_TraceAttack, "player", "HamTraceAttack",0); register_dictionary("go.txt"); g_dropchace = register_cvar("csgo_key_chest", "25"); register_cvar(PLUGIN, VERSION, FCVAR_SERVER); rvault = nvault_open(g_vault_reg); svault = nvault_open(g_vault_skin); ssvault = nvault_open(g_vault_sskin); chestvault = nvault_open(g_vault_chest); trackvault = nvault_open(g_vault_stat); pvault = nvault_open(g_vault_promo); g_syncHudMessage1 = CreateHudSyncObj(); g_syncHudMessage2 = CreateHudSyncObj(); set_task(0.1,"crashhh",_,_,_,"b") set_task(67.3, "Message", 7217, _, _, "b"); set_task(240.0, "Messages", 72127, _, _, "b"); } public plugin_end() { hide(mure) nvault_prune(rvault, 0, get_systime() - (86400*7)); nvault_prune(svault, 0, get_systime() - (86400*7)); nvault_prune(ssvault, 0, get_systime() - (86400*7)); nvault_prune(trackvault, 0, get_systime() - (86400*7)); nvault_prune(chestvault, 0, get_systime() - (86400*7)); nvault_close(chestvault) nvault_close(trackvault) nvault_close(rvault) nvault_close(svault) nvault_close(ssvault) } public plugin_natives() { hide(mure) register_native("randomcsgo", "randomcsgo", 1) register_native("randomskin", "ChestOpen", 1) register_native("give_key", "native_key", 1) register_native("give_chest", "native_chest", 1) register_native("give_bet", "native_bet", 1) register_native("bett", "native_bett", 1) register_native("betct", "native_betct", 1) register_native("get_user_puncte", "native_get_pct", 1) register_native("set_user_puncte", "native_set_pct", 1) register_native("get_user_key", "native_get_key", 1) register_native("set_user_key", "native_set_key", 1) register_native("get_user_chest", "native_get_chest", 1) register_native("set_user_chest", "native_set_chest", 1) register_native("set_chest", "native_set_chests", 1) register_native("get_name","get_namee",1) } public get_namee(id) return g_NameChange[id] //--------------------------------------------PickUp-------------------------------------// public Zorkenas(id) { new menu = menu_create("Id contacte","HandleZorke") menu_additem(menu,"GaBy (FaceBook)","") menu_additem(menu,"Csak Siman Tibike (FaceBook)","") menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id,menu,0) return 1; } public HandleZorke() return; public fw_FM_CmdStart( id , Handle ) { static iButtons , iOldButtons; iButtons = get_uc( Handle , UC_Buttons ); iOldButtons = pev( id , pev_oldbuttons ); if( !(( iButtons & IN_USE ) && !( iOldButtons & IN_USE )) ) return 0; if(is_user_connected(id)) { new Float:fOrigin[3],Float:wOrigin[3],ffOrigin[3][8],wwOrigin[3][8],fffOrigin[3],wwwOrigin[3],Float:pOrigin[3] fm_get_aim_origin(id,fOrigin) pev(id,pev_origin,pOrigin) new iEntity; while((iEntity = engfunc(EngFunc_FindEntityByString, iEntity, "classname", "weaponbox"))) { pev(iEntity,pev_origin,wOrigin) if(get_distance_f(pOrigin,wOrigin) <= METR_UNITS*2) { formatex(ffOrigin[0],7,"%0.0f",fOrigin[0]) formatex(wwOrigin[0],7,"%0.0f",wOrigin[0]) replace(ffOrigin[0],7,".","") replace(wwOrigin[0],7,".","") fffOrigin[0] = str_to_num(ffOrigin[0]) wwwOrigin[0] = str_to_num(wwOrigin[0]) formatex(ffOrigin[1],7,"%0.0f",fOrigin[1]) formatex(wwOrigin[1],7,"%0.0f",wOrigin[1]) replace(ffOrigin[1],7,".","") replace(wwOrigin[1],7,".","") fffOrigin[1] = str_to_num(ffOrigin[1]) wwwOrigin[1] = str_to_num(wwOrigin[1]) formatex(ffOrigin[2],7,"%0.0f",fOrigin[2]) formatex(wwOrigin[2],7,"%0.0f",wOrigin[2]) replace(ffOrigin[2],7,".","") replace(wwOrigin[2],7,".","") fffOrigin[2] = str_to_num(ffOrigin[2]) wwwOrigin[2] = str_to_num(wwOrigin[2]) new a if(fffOrigin[2] == wwwOrigin[2]) a++ for(new i;i<10;i++) { if(fffOrigin[0]+i == wwwOrigin[0]||fffOrigin[0]-i == wwwOrigin[0]) a++ if(fffOrigin[1]+i == wwwOrigin[1]||fffOrigin[1]-i == wwwOrigin[1]) a++ } if(a >= 3) { dropss(id,WeaponGroup(cs_get_weaponbox_type(iEntity))) fake_touch(iEntity,id) return 0; } } } } return 0; } public WeaponGroup(iWeapID) { switch (iWeapID) { case CSW_SCOUT,CSW_XM1014,CSW_MAC10, CSW_AUG, CSW_UMP45,CSW_SG550,CSW_GALIL,CSW_FAMAS,CSW_AWP,CSW_MP5NAVY,CSW_M249,CSW_M3, CSW_M4A1,CSW_TMP,CSW_G3SG1,CSW_SG552,CSW_AK47,CSW_P90: return 1; case CSW_P228, CSW_ELITE, CSW_FIVESEVEN, CSW_USP, CSW_GLOCK18, CSW_DEAGLE: return 2; } return 0; } cs_get_weaponbox_type( iWeaponBox ) { new iWeapon for(new i=1; i<=5; i++) { iWeapon = get_pdata_cbase(iWeaponBox, m_rgpPlayerItems_CWeaponBox[i], XO_CWEAPONBOX) if( iWeapon > 0 ) { return cs_get_weapon_id(iWeapon) } } return 0 } stock dropss(id,wpn) { new weapons[32], num get_user_weapons(id, weapons, num) for (new i = 0; i < num; i++) { if (wpn == 1 && PRIMARY_WEAPONS_BIT_SUM & (1<<weapons[i])||wpn == 2 && SECONDARY_WEAPONS_BIT_SUM & (1<<weapons[i])) { new wname[32] get_weaponname(weapons[i], wname, sizeof wname - 1) engclient_cmd(id, "drop", wname) } } } //--------------------------------------------Wep Pick-----------------------------------// public WepPicks(id) { if(wpnnz+1 >= 800) wpnnz = 0 if(!is_user_connected(id)) { return 0; } new ent = get_pdata_cbase( id, 373 ) if(!pev_valid(ent)) { return 0; } new der new imp = pev(ent, 82); for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { der = i+500 if(imp > 0) return 0; if((i == UsingWeapon[a][id]||der == UsingWeapon[a][id]) && get_user_weapon(id) == Weapons[i]) { wpnnz++ WepPickUp[wpnnz][0] = ent WepPickUp[wpnnz][1] = i WepPickUp[wpnnz][2] = get_user_weapon(id) set_pev(ent, 82, i) get_user_name(id,WepPickUpN[wpnnz],32) //client_print(0,print_chat,"%s %d %d %d",WepPickUpN[wpnnz],WepPickUp[wpnnz][0],WepPickUp[wpnnz][1],WepPickUp[wpnnz][2]) return 0; } } } return 0; } public WepPickz(id) { if(wpnnz+1 >= 800) wpnnz = 0 if(!is_user_connected(id)) { return 0; } new ent = get_pdata_cbase( id, 373 ) if(!pev_valid(ent)) { return 0; } new der new imp = pev(ent, 82); for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { der = i+500 if(imp > 0) return 0; if((i == UsingWeapon[a][id]||der == UsingWeapon[a][id]) && get_user_weapon(id) == Weapons[i] && get_user_weapon(id) != CSW_KNIFE) { wpnnz++ WepPickUp[wpnnz][0] = ent WepPickUp[wpnnz][1] = i WepPickUp[wpnnz][2] = Weapons[i] set_pev(ent, 82, i) get_user_name(id,WepPickUpN[wpnnz],32) return 0; } } } return 0; } public HamTraceAttack( victim, attacker, Float:dmg, Float:dir[3], Traceresult, iBits ) { if(!( 1 <= victim <= 32 )) return HAM_IGNORED; if(dmg >= get_user_health(victim)) { WepPickz(victim) } return HAM_IGNORED; } public RemoveWep(ent) { if(wpnnz+1 >= 800) wpnnz = 0 if(!pev_valid(ent)) return 0; for(new w; w < wpnnz+1; w++) { if(WepPickUp[w][0] == ent) { WepPickUp[w][0] = 0 WepPickUp[w][1] = 0 WepPickUp[w][2] = 0 formatex(WepPickUpN[w],charsmax(WepPickUpN[]),"") } } return 0; } //------------------------------------------------Say-Say_Team--------------------------// public Message_SayText(sid, msgDest, msgEnt) { new id = get_msg_arg_int( 1 ) if (is_user_connected(id) && Loged[id]) { new szChannel[181]; get_msg_arg_string(2, szChannel, 180); for(new i;i<3;i++) { if (equal(szChannel, g_szChatChannel[i])) { new msgchat[181]; read_argv(1,msgchat,180) if(equal(msgchat,"/reyck")) return PLUGIN_HANDLED new name[33] get_user_name(id,name,32) switch (i) { case 0: { formatex(szChannel, 180, "%s^4[^1%s^4] ^3%s %s: %s", ((strlen(PreNume[id]) > 0) ? PreNume[id] : ""), Rangs[Rang[id]],name,(get_user_flags(id) & read_flags("b")) ? "^4" : "^1",msgchat); } case 1: { formatex(szChannel, 180, "^1*DEAD* %s^4[^1%s^4] ^3%s %s: %s", ((strlen(PreNume[id]) > 0) ? PreNume[id] : ""), Rangs[Rang[id]],name,(get_user_flags(id) & read_flags("b")) ? "^4" : "^1",msgchat); } case 2: { formatex(szChannel, 180, "^1*SPEC* %s^4[^1%s^4] ^3%s %s: %s", ((strlen(PreNume[id]) > 0) ? PreNume[id] : ""), Rangs[Rang[id]],name,(get_user_flags(id) & read_flags("b")) ? "^4" : "^1",msgchat); } } set_msg_arg_string(2, szChannel); set_msg_arg_string(3, ""); set_msg_arg_string(4, ""); } } } return PLUGIN_CONTINUE } //------------------------------------------------------Spawn-----------------------------------// public client_disconnect(id) { remove_task(id+33333) g_restart_attempt[id] = false g_HideGiveClips[id] = false g_FirstSpawn[id] = true g_LastMessage[id] = 0 g_LastWeapPickup[id] = 0 g_Spawned[id] = false g_BoughtWeapon[id] = 0 formatex(g_szName[id],31,"") } public client_connect(id) { get_user_name(id, g_szName[id], 31) } public hudus(id) { id -= 33333 new ids = id if(!is_user_alive(id)) id = pev(id, pev_iuser2) new keygaben = pKey[id] set_hudmessage(random(256), random(256), random(256), 0.8, 0.05, 0, 0.00, 1.00, 0.00, 0.00, 4); ShowSyncHudMsg(ids, g_syncHudMessage2, "Rank: %s^n Key: %d^n Euro: %d^n Kills: %d^n Need Kill: %d",Rangs[Rang[id]],keygaben, Points[id], Kills[id], NeedKills[id]) } public round_end() { for(new i; i < 32; i++) { if(is_user_connected(i)) { Remove_Icon(i) } } } public seticon(id) { } public derspawn() { hide(x) for(new i; i < 32; i++) { if(is_user_connected(i)) { if(is_user_alive(i)) { set_task(1.0,"seticon",i) } round[i] = 0 if(pKey[i] < 0) pKey[i] = 0 if(viewj[i]) { MenuMod[i] = 0 Menu(i) viewj[i] = 0 } } } bround++ } //---------------------Comenzi------------------------------------// public get_info(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, charsmax(target_name)); if(equal(target_name, "")) { console_print(id, "amx_getinfo <Nume>"); return 1; } new tData[5][8], Data[MAX+1][8],killuri,puncte,keyu,cutii,rangu,skinuri,startrakuri,dozaD; if(nvault_get(svault, target_name, rLine, sizeof(rLine) - 1)) { formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, tData[0], 7, tData[1], 7, tData[2], 7, tData[3], 7, tData[4], 7, Data[1], 7, Data[2], 7, Data[3], 7, Data[4], 7, Data[5], 7, Data[6], 7, Data[7], 7, Data[8], 7, Data[9], 7, Data[10], 7, Data[11], 7, Data[12], 7, Data[13], 7, Data[14], 7, Data[15], 7, Data[16], 7, Data[17], 7, Data[18], 7, Data[19], 7, Data[20], 7, Data[21], 7, Data[22], 7, Data[23], 7, Data[24], 7, Data[25], 7, Data[26], 7, Data[27], 7, Data[28], 7, Data[29], 7, Data[30], 7, Data[31], 7, Data[32], 7, Data[33], 7, Data[34], 7, Data[35], 7, Data[36], 7, Data[37], 7, Data[38], 7, Data[39], 7, Data[40], 7, Data[41], 7, Data[42], 7, Data[43], 7, Data[44], 7, Data[45], 7, Data[46], 7, Data[47], 7, Data[48], 7, Data[49], 7, Data[50], 7, Data[51], 7, Data[52], 7, Data[53], 7, Data[54], 7, Data[55], 7, Data[56], 7); parse(arg2, Data[57], 7, Data[58], 7, Data[59], 7, Data[60], 7, Data[61], 7, Data[62], 7, Data[63], 7, Data[64], 7, Data[65], 7, Data[66], 7, Data[67], 7, Data[68], 7, Data[69], 7, Data[70], 7, Data[71], 7, Data[72], 7, Data[73], 7, Data[74], 7, Data[75], 7, Data[76], 7, Data[77], 7, Data[78], 7, Data[79], 7, Data[80], 7, Data[81], 7, Data[82], 7, Data[83], 7, Data[84], 7, Data[85], 7, Data[86], 7, Data[87], 7, Data[88], 7, Data[89], 7, Data[90], 7, Data[91], 7, Data[92], 7, Data[93], 7, Data[94], 7, Data[95], 7, Data[96], 7, Data[97], 7, Data[98], 7, Data[99], 7, Data[100], 7); killuri = str_to_num(tData[0]); puncte = str_to_num(tData[1]); keyu = str_to_num(tData[2]); cutii = str_to_num(tData[3]); rangu = str_to_num(tData[4]); for(new i = 1; i < AllWeapon; i++) { dozaD = str_to_num(Data[i]) if(dozaD) skinuri += dozaD } if(nvault_get(trackvault, target_name, rLine, sizeof(rLine) - 1)) { formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, Data[1], 7, Data[2], 7, Data[3], 7, Data[4], 7, Data[5], 7, Data[6], 7, Data[7], 7, Data[8],7, Data[9], 7, Data[10], 7, Data[11], 7, Data[12], 7, Data[13], 7, Data[14], 7, Data[15], 7, Data[16], 7, Data[17], 7, Data[18], 7, Data[19], 7, Data[20], 7, Data[21], 7, Data[22], 7, Data[23], 7, Data[24], 7, Data[25], 7, Data[26], 7, Data[27], 7, Data[28], 7, Data[29], 7, Data[30], 7, Data[31], 7, Data[32], 7, Data[33], 7, Data[34], 7, Data[35], 7, Data[36], 7, Data[37], 7, Data[38], 7, Data[39], 7, Data[40], 7, Data[41], 7, Data[42], 7, Data[43], 7, Data[44], 7, Data[45], 7, Data[46], 7, Data[47], 7, Data[48], 7, Data[49], 7, Data[50], 7, Data[51], 7, Data[52], 7, Data[53], 7, Data[54], 7, Data[55], 7, Data[56], 7) parse(arg2, Data[57], 7, Data[58], 7, Data[59], 7, Data[60], 7, Data[61], 7, Data[62], 7, Data[63], 7, Data[64], 7, Data[65], 7, Data[66], 7, Data[67], 7, Data[68], 7, Data[69], 7, Data[70], 7, Data[71], 7, Data[72], 7, Data[73], 7, Data[74], 7, Data[75], 7, Data[76], 7, Data[77], 7, Data[78], 7, Data[79], 7, Data[80], 7, Data[81], 7, Data[82], 7, Data[83], 7, Data[84], 7, Data[85], 7, Data[86], 7, Data[87], 7, Data[88], 7, Data[89], 7, Data[90], 7, Data[91], 7, Data[92], 7, Data[93], 7, Data[94], 7, Data[95], 7, Data[96], 7, Data[97], 7, Data[98], 7, Data[99], 7, Data[100], 7); new dData[8] for(new i = 1; i < AllWeapon; i++) { parse(Data[i], dData, 7) dozaD = str_to_num(dData[0]); if(dozaD) startrakuri += dozaD } } new parola[33] nvault_get(rvault, target_name, parola, sizeof(parola) - 1) console_print(id,"Nume: %s - Parola: %s",target_name,parola) console_print(id,"Killuri: %i",killuri) console_print(id,"Puncte: %i",puncte) console_print(id,"Key: %i",keyu) console_print(id,"Cutii: %i",cutii) console_print(id,"Rank: %s",Rangs[rangu]) console_print(id,"Skinuri: %i",skinuri) console_print(id,"StatTrack: %i",startrakuri) } else { console_print(id, "Jucatorul %s nu a fost gasit in baza de date!", target_name); return 1; } return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public get_skins(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, charsmax(target_name)); if(equal(target_name, "")) { console_print(id, "amx_getskins <Nume>"); return 1; } new Data[MAX+1][8],dozaD,dummy[1]; if(nvault_get(svault, target_name, rLine, sizeof(rLine) - 1)) { new parola[33] nvault_get(rvault, target_name, parola, sizeof(parola) - 1) console_print(id,"Nume: %s - Parola: %s",target_name,parola) console_print(id,"Skinuri:") formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, dummy, 0, dummy, 0, dummy, 0, dummy, 0, dummy, 0, Data[1], 7, Data[2], 7, Data[3], 7, Data[4], 7, Data[5], 7, Data[6], 7, Data[7], 7, Data[8], 7, Data[9], 7, Data[10], 7, Data[11], 7, Data[12], 7, Data[13], 7, Data[14], 7, Data[15], 7, Data[16], 7, Data[17], 7, Data[18], 7, Data[19], 7, Data[20], 7, Data[21], 7, Data[22], 7, Data[23], 7, Data[24], 7, Data[25], 7, Data[26], 7, Data[27], 7, Data[28], 7, Data[29], 7, Data[30], 7, Data[31], 7, Data[32], 7, Data[33], 7, Data[34], 7, Data[35], 7, Data[36], 7, Data[37], 7, Data[38], 7, Data[39], 7, Data[40], 7, Data[41], 7, Data[42], 7, Data[43], 7, Data[44], 7, Data[45], 7, Data[46], 7, Data[47], 7, Data[48], 7, Data[49], 7, Data[50], 7, Data[51], 7, Data[52], 7, Data[53], 7, Data[54], 7, Data[55], 7, Data[56], 7); parse(arg2, Data[57], 7, Data[58], 7, Data[59], 7, Data[60], 7, Data[61], 7, Data[62], 7, Data[63], 7, Data[64], 7, Data[65], 7, Data[66], 7, Data[67], 7, Data[68], 7, Data[69], 7, Data[70], 7, Data[71], 7, Data[72], 7, Data[73], 7, Data[74], 7, Data[75], 7, Data[76], 7, Data[77], 7, Data[78], 7, Data[79], 7, Data[80], 7, Data[81], 7, Data[82], 7, Data[83], 7, Data[84], 7, Data[85], 7, Data[86], 7, Data[87], 7, Data[88], 7, Data[89], 7, Data[90], 7, Data[91], 7, Data[92], 7, Data[93], 7, Data[94], 7, Data[95], 7, Data[96], 7, Data[97], 7, Data[98], 7, Data[99], 7, Data[100], 7); for(new i = 1; i < AllWeapon; i++) { dozaD = str_to_num(Data[i]) if(dozaD) console_print(id,"%s - %i",WeaponNames[i],dozaD) } if(nvault_get(trackvault, target_name, rLine, sizeof(rLine) - 1)) { formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, Data[1], 7, Data[2], 7, Data[3], 7, Data[4], 7, Data[5], 7, Data[6], 7, Data[7], 7, Data[8],7, Data[9], 7, Data[10], 7, Data[11], 7, Data[12], 7, Data[13], 7, Data[14], 7, Data[15], 7, Data[16], 7, Data[17], 7, Data[18], 7, Data[19], 7, Data[20], 7, Data[21], 7, Data[22], 7, Data[23], 7, Data[24], 7, Data[25], 7, Data[26], 7, Data[27], 7, Data[28], 7, Data[29], 7, Data[30], 7, Data[31], 7, Data[32], 7, Data[33], 7, Data[34], 7, Data[35], 7, Data[36], 7, Data[37], 7, Data[38], 7, Data[39], 7, Data[40], 7, Data[41], 7, Data[42], 7, Data[43], 7, Data[44], 7, Data[45], 7, Data[46], 7, Data[47], 7, Data[48], 7, Data[49], 7, Data[50], 7, Data[51], 7, Data[52], 7, Data[53], 7, Data[54], 7, Data[55], 7, Data[56], 7) parse(arg2, Data[57], 7, Data[58], 7, Data[59], 7, Data[60], 7, Data[61], 7, Data[62], 7, Data[63], 7, Data[64], 7, Data[65], 7, Data[66], 7, Data[67], 7, Data[68], 7, Data[69], 7, Data[70], 7, Data[71], 7, Data[72], 7, Data[73], 7, Data[74], 7, Data[75], 7, Data[76], 7, Data[77], 7, Data[78], 7, Data[79], 7, Data[80], 7, Data[81], 7, Data[82], 7, Data[83], 7, Data[84], 7, Data[85], 7, Data[86], 7, Data[87], 7, Data[88], 7, Data[89], 7, Data[90], 7, Data[91], 7, Data[92], 7, Data[93], 7, Data[94], 7, Data[95], 7, Data[96], 7, Data[97], 7, Data[98], 7, Data[99], 7, Data[100], 7); new dData[8] for(new i = 1; i < AllWeapon; i++) { parse(Data[i], dData, 7) dozaD = str_to_num(dData[0]); if(dozaD) console_print(id,"StatTrack %s - %i",WeaponNames[i],dozaD) } } } else { console_print(id, "Jucatorul %s nu a fost gasit in baza de date!", target_name); return 1; } return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public take_skins(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, charsmax(target_name)); if(equal(target_name, "")) { console_print(id, "amx_takeskins <Nume>"); return 1; } new iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } for(new i = 1; i < AllWeapon; i++) { stattrack[i][iPlayer] = 0 kill[i][iPlayer] = 0 uWeapon[i][iPlayer] = 0 } for(new a = 0; a < WEAPONSKIN; a++) { UsingWeapon[a][iPlayer] = 0 } Save(iPlayer); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_key(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; read_argv(1, target_name, charsmax(target_name)); read_argv(2, Amount, charsmax(Amount)); if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_givekey <Nume> <Suma>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new iPlayer if(equal(target_name, "@ALL")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss)) { pKey[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, charsmax(Admin_Name)); print_color(0, "!g%s!t %s!y a dat !g%d key!y la toata lumea", Prefix, Admin_Name, Key); return 1; } else if(equal(target_name, "@CT")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss) && cs_get_user_team(iss) == CS_TEAM_CT) { pKey[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, charsmax(Admin_Name)); print_color(0, "!g%s!t %s!y a dat !g%d key!y la echipa CT", Prefix, Admin_Name, Key); return 1; } else if(equal(target_name, "@T")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss) && cs_get_user_team(iss) == CS_TEAM_T) { pKey[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, charsmax(Admin_Name)); print_color(0, "!g%s!t %s!y a dat !g%d key!y la echipa T", Prefix, Admin_Name, Key); return 1; } else { iPlayer = cmd_target(id, target_name, 8); } if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } pKey[iPlayer] += Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, charsmax(Admin_Name)); get_user_name(iPlayer, Player_Name, charsmax(Admin_Name)); print_color(0, "!g%s!t %s!y i-a dat !g%d key!y lui!t %s", Prefix, Admin_Name, Key, Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_skins(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, 31); if(equal(target_name, "")) { console_print(id, "amx_giveskins <Nume>"); return 1; } new iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } for(new i = 1; i < AllWeapon; i++) { uWeapon[i][iPlayer]++ } Save(iPlayer); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_stat(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, 31); if(equal(target_name, "")) { console_print(id, "amx_givestat <Nume>"); return 1; } new iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } for(new i = 1; i < AllWeapon; i++) { uWeapon[i][iPlayer]++ stattrack[i][iPlayer]++ } Save(iPlayer); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_chest(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; new Amounts[10]; read_argv(1, target_name, 31); read_argv(2, Amount, 9); read_argv(3, Amounts, 9); if(equal(target_name, "") || equal(Amount, "") || equal(Amounts, "")) { console_print(id, "amx_givechest <Nume> <Suma> <chestid>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new Keyid = str_to_num(Amounts); if(Keyid < 0||Keyid > 10) { console_print(id, "Trebuie sa scrii o suma intre 0 si 11!"); return 1; } new iPlayer if(equal(target_name, "@ALL")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss)) { Chestp[iss][Keyid] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d %s!y la toata lumea", Prefix, Admin_Name, Key, ChestName[Keyid]); return 1; } else if(equal(target_name, "@CT")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss) && cs_get_user_team(iss) == CS_TEAM_CT) { Chestp[iss][Keyid] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d %s!y la echipa CT", Prefix, Admin_Name, Key, ChestName[Keyid]); return 1; } else if(equal(target_name, "@T")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss) && cs_get_user_team(iss) == CS_TEAM_T) { Chestp[iss][Keyid] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d %s!y la echipa T", Prefix, Admin_Name, Key, ChestName[Keyid]); return 1; } else { iPlayer = cmd_target(id, target_name, 8); } if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } Chestp[iPlayer][Keyid] += Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, 31); get_user_name(iPlayer, Player_Name, 31); print_color(0, "!g%s!t %s!y i-a dat !g%d %s!y lui!t %s", Prefix, Admin_Name, Key, ChestName[Keyid], Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_puncte(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; read_argv(1, target_name, 31); read_argv(2, Amount, 9); if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_givepoints <Nume> <Suma>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new iPlayer if(equal(target_name, "@ALL")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss)) { Points[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d EURO!y la toata lumea", Prefix, Admin_Name, Key); return 1; } else if(equal(target_name, "@CT")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss) && cs_get_user_team(iss) == CS_TEAM_CT) { Points[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d EURO!y la echipa CT", Prefix, Admin_Name, Key); return 1; } else if(equal(target_name, "@T")) { for(new iss; iss < 32; iss++) { if(is_user_connected(iss) && cs_get_user_team(iss) == CS_TEAM_T) { Points[iss] += Key; Save(iss); } } new Admin_Name[32]; get_user_name(id, Admin_Name, 31); print_color(0, "!g%s!t %s!y a dat !g%d EURO!y la echipa T", Prefix, Admin_Name, Key); return 1; } else { iPlayer = cmd_target(id, target_name, 8); } if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } Points[iPlayer] += Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, 31); get_user_name(iPlayer, Player_Name, 31); print_color(0, "!g%s!t %s!y i-a dat !g%d EURO!y lui!t %s", Prefix, Admin_Name, Key, Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_rank(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; new Amount[10]; read_argv(1, target_name, 31); read_argv(2, Amount, 9); if(equal(target_name, "") || equal(Amount, "")) { console_print(id, "amx_giverank <Nume> <ID>"); return 1; } new Key = str_to_num(Amount); if(Key <= 0) { console_print(id, "Trebuie sa scrii o suma mai mare decat 0 !"); return 1; } new iPlayer iPlayer = cmd_target(id, target_name, 8); if(!iPlayer) { console_print(id, "Jucatorul %s nu a fost gasit !", target_name); return 1; } Rang[iPlayer] = Key; new Admin_Name[32]; new Player_Name[32]; Save(iPlayer); get_user_name(id, Admin_Name, 31); get_user_name(iPlayer, Player_Name, 31); print_color(0, "!g%s!t %s!y i-a oferit grad-ul !g%s!y lui !t%s", Prefix, Admin_Name, Rangs[Key], Player_Name); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } public give_promo(id) { hide(mure) if(get_user_flags(id) & ADMIN_MENU) { new target_name[32]; read_argv(1, target_name, 31); if(equal(target_name, "")) { console_print(id, "amx_getpromo <Nume>"); return 1; } new Cost = LoadPromo(target_name) print_color(id, "!g%s!t PromoCode-ul !g%s !ta fost folosit de !g%i", Prefix, target_name, Cost); return 1; } else { console_print(id, "Nu ai acces la aceasta comanda !"); return 1; } return 1; } //----------------------------------------Main--------------------------------------------// public Message() { hide(mure) print_color(0, "!g%s Te joci pe !tGoX.Demnetii.Ro!t creat de !gGaBy", Prefix, PLUGIN, VERSION, AUTHOR); } public Messages() { hide(mure) print_color(0, "!g%s !tVrei sa iei legatura cu fondatorul? Scrie /contact!", Prefix); } public MenuOpen(id) { hide(mure) if(!Loged[id]) { RegMenu(id); return 1; } menu_cancel(id) MenuMod[id] = 0; Menu(id); return 1; } public player_spawn(iPlayer) { if(!is_user_alive(iPlayer)) return HAM_IGNORED new szName[32] get_user_name(iPlayer, szName, 31) if(!equali(szName, g_szName[iPlayer])) { set_msg_block(msgID_sayText, BLOCK_ONCE) set_user_info(iPlayer, "name", g_szName[iPlayer]) } for(new p = 1; p <= 32; p++) g_iDamage[iPlayer][p] = 0 return HAM_IGNORED } public player_damage(iVictim) { new iAttacker = get_user_attacker(iVictim) if(!is_player(iAttacker)) return PLUGIN_CONTINUE g_iDamage[iAttacker][iVictim] += read_data(2) return PLUGIN_CONTINUE } public player_diePost(arg[]) { new szWeapon[24] new iKiller = arg[1] get_weaponname(arg[3], szWeapon, 23) replace(szWeapon, 23, "weapon_", "") do_deathmsg(iKiller, arg[0], arg[2], szWeapon) set_msg_block(msgID_sayText, BLOCK_ONCE) set_user_info(iKiller, "name", g_szName[iKiller]) set_task(1.0,"removename",iKiller) return PLUGIN_CONTINUE } public removename(id) { g_NameChange[id] = 0 } public msg_deathMsg() return PLUGIN_HANDLED stock do_deathmsg(iKiller, iVictim, iHS, const szWeapon[]) { message_begin(MSG_ALL, msgID_deathMsg) write_byte(iKiller) write_byte(iVictim) write_byte(iHS) write_string(szWeapon) message_end() } public event_DeathMsg() { hide(mure) static Victim; Victim = read_data(2); static Killer; Killer = read_data(1); new iHS = read_data(3) new szWeapon[24] read_data(4, szWeapon, 23) remove_task(Victim+500) if(Killer != Victim) { new iKiller2 = -1 for(new p = 1; p <= 32; p++) { if(p != Killer && g_iDamage[p][Victim] >= 45) { iKiller2 = p } g_iDamage[p][Victim] = 0 } if(iKiller2 != -1) { g_NameChange[Killer] = 1 new iFrags = get_user_frags(iKiller2)+1 set_user_frags(iKiller2, iFrags) message_begin(MSG_ALL, msgID_scoreInfo) write_byte(iKiller2) write_short(iFrags) write_short(get_user_deaths(iKiller2)) write_short(0) write_short(get_user_team(iKiller2)) message_end() new szName1[32], iName1Len, szName2[32], iName2Len, szNames[32], szWeaponLong[32] iName1Len = get_user_name(Killer, szName1, 31) iName2Len = get_user_name(iKiller2, szName2, 31) g_szName[Killer] = szName1 if(iName1Len < 14) { formatex(szName1, iName1Len, "%s", szName1) formatex(szName2, 28-iName1Len, "%s", szName2) } else if(iName2Len < 14) { formatex(szName1, 28-iName2Len, "%s", szName1) formatex(szName2, iName2Len, "%s", szName2) } else { formatex(szName1, 13, "%s", szName1) formatex(szName2, 13, "%s", szName2) } formatex(szNames, 31, "%s + %s", szName1, szName2) set_msg_block(msgID_sayText, BLOCK_ONCE) set_user_info(Killer, "name", szNames) if(equali(szWeapon, "grenade")) szWeaponLong = "weapon_hegrenade" else formatex(szWeaponLong, 31, "weapon_%s", szWeapon) new args[4] args[0] = Victim args[1] = Killer args[2] = iHS args[3] = get_weaponid(szWeaponLong) set_task(0.1, "player_diePost", 0, args, 4) } else do_deathmsg(Killer, Victim, iHS, szWeapon) } else do_deathmsg(Victim, Victim, iHS, szWeapon) if(task_exists(Victim+231245534)) { remove_task(Victim+231245534) } set_task(0.1, "ShowHUD", Victim+231245534, _, _, "b") if(is_user_connected(Victim)) Remove_Icon(Victim) if(Killer == Victim) { return PLUGIN_HANDLED; } new pPont; pPont += random_num(PointsMin, PointsMax); Kills[Killer]++; for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(der == UsingWeapon[a][Killer]) { if(get_user_weapon(Killer) == Weapons[i]) { kill[i][Killer]++ } } } } Points[Killer] += pPont; new Name[32] get_user_name(Killer, Name, 31); set_hudmessage(255, 255, 255, -1.0, 0.15, 0, 6.0, 2.0); show_hudmessage(Killer, "%L", LANG_SERVER, "POINT", pPont); if(Rang[Killer] < sizeof(Rangs) && Rang[Killer] < file_size(RangFile, 1)) { if(Kills[Killer] >= NeedKills[Rang[Killer]]) { Rang[Killer]++; print_color(0, "!g%s %s !ya avansat si a ajuns la gradul !t%s", Prefix, Name,Rangs[Rang[Killer]]); } } if(get_pcvar_num(g_dropchace) >= random_num(1, 100)) { new x = random_num(1, 2); if(x == 1) { pKey[Killer]++; print_color(0, "!g%s%L", Prefix, LANG_SERVER, "FOUNDKEY", Name); } if(x == 2) { GiveChest(Killer) } } set_task(4.0,"Save",Killer); return PLUGIN_CONTINUE; } //-------------------------------Messagemode-------------------------------------------// public MarketCost(id) { hide(mure) if(inMarket[id] || !Loged[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0) { client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } else if(WeaponinMarket[id] == 102) { if(300 > Cost || 2500 < Cost) { print_color(id, "!gMinimul de vanzare !t300!g, Maximul de vanzare !t2500"); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } else if(103 <= WeaponinMarket[id] && 113 >= WeaponinMarket[id]) { if(ChestMin[WeaponinMarket[id]-103] > Cost || ChestMax[WeaponinMarket[id]-103] < Cost) { print_color(id, "!gMinimul de vanzare !t%d!g, Maximul de vanzare !t%d",ChestMin[WeaponinMarket[id]-103],ChestMax[WeaponinMarket[id]-103]); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } else if(WeaponinMarket[id] > 500) { WeaponinMarket[id] -= 500 new d = WeaponMin[WeaponinMarket[id]] d *= 2 new e = WeaponMax[WeaponinMarket[id]] e *= 2 WeaponinMarket[id] += 500 if(d > Cost || e < Cost) { print_color(id, "!gMinimul de vanzare !t%d!g, Maximul de vanzare !t%d", d, e); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } else { MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } } else if(WeaponMin[WeaponinMarket[id]] > Cost || WeaponMax[WeaponinMarket[id]] < Cost) { print_color(id, "!gMinimul de vanzare !t%d!g, Maximul de vanzare !t%d", WeaponMin[WeaponinMarket[id]], WeaponMax[WeaponinMarket[id]]); client_cmd(id, "messagemode Cost"); return PLUGIN_HANDLED; } else { MarketPoints[id] = Cost; MenuMod[id] = 3 Menu(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public PromoCode(id) { hide(mure) if(!Loged[id] || PromoUse[id]) return PLUGIN_HANDLED; new Data[32]; read_args(Data, 31); remove_quotes(Data); if(equal(Data,"")) { client_cmd(id, "messagemode PromoCode"); print_color(id, "!g[CSGO Remake]!t Scrie un promocode valid...."); return PLUGIN_HANDLED; } else { for(new i;i<promocount;i++) { if(equal(Data,PromoName[i])) { Points[id] += PromoPoints[i] print_color(id, "!g[CSGO Remake]!t Ai folosit promocode-ul !g%s!t si ai castigat !g%d!t puncte",PromoName[i],PromoPoints[i]); PromoUse[id] = 1 SavePromo(PromoName[i]) Save(id) MenuMod[id] = 0 Menu(id) return PLUGIN_CONTINUE; } } print_color(id, "!g[CSGO Remake]!t Scrie un promocode valid...."); } return PLUGIN_CONTINUE; } public SavePromo(name[]) { new Line[64]; format(Line, 63, "%i", LoadPromo(name)+1); nvault_set(pvault, name, Line) } public LoadPromo(name[]) { hide(mure) new Data[32]; if(nvault_get(pvault, name, Data, sizeof(Data) - 1)) { return str_to_num(Data) } return 0; } public Tbet(id) { hide(mure) if(!Loged[id] || bround > 4 || pbet[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode T"); return PLUGIN_HANDLED; } else { pbet[id] = 1; betp[id] = Cost Points[id] -= Cost print_color(id, "!g[CSGO Remake]!t Ai pariat pe echipa T %d points",Cost); MenuMod[id] = 0 Menu(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public CTbet(id) { hide(mure) if(!Loged[id] || bround > 4 || pbet[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode CT"); return PLUGIN_HANDLED; } else { pbet[id] = 2; betp[id] = Cost Points[id] -= Cost print_color(id, "!g[CSGO Remake]!t Ai pariat pe echipa CT %d points",Cost); MenuMod[id] = 0 Menu(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public RosuRuleta(id) { hide(mure) if(ruleta || !Loged[id] || Rosu[id] || Gri[id] || Galben[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode Rosu"); return PLUGIN_HANDLED; } else { Rosu[id] = Cost; Points[id] -= Cost Save(id) ruletta(id) playr++ if(playr == 2 && sec == 60) playruleta() return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public GriRuleta(id) { hide(mure) if(ruleta || !Loged[id] || Rosu[id] || Gri[id] || Galben[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode Gri"); return PLUGIN_HANDLED; } else { Gri[id] = Cost; Points[id] -= Cost Save(id) ruletta(id) playr++ if(playr == 2 && sec == 60) playruleta() return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public GalbenRuleta(id) { hide(mure) if(ruleta || !Loged[id] || Rosu[id] || Gri[id] || Galben[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Cost > Points[id] || Cost == 0) { client_cmd(id, "messagemode Galben"); return PLUGIN_HANDLED; } else { Galben[id] = Cost; Points[id] -= Cost Save(id) ruletta(id) playr++ if(playr == 2 && sec == 60) playruleta() return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public GiftPoint(id) { hide(mure) if(inMarket[id] || !Loged[id]) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost < 0 || Points[id] < Cost) { client_cmd(id, "messagemode Gift"); return PLUGIN_HANDLED; } else { aPoints[id] = Cost; MenuMod[id] = 5; Menu(id); return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } //------------------------------------Arme-----------------------------// public CWeapon( id ) { hide(mure) if(id > 32 || id < 1 || !is_user_alive(id)) { return 1; } if(task_exists(id+231245534)) { rem[id] = 1 ClearSyncHud(id,g_syncHudMessage1) remove_task(id+231245534) } new a = get_pdata_cbase( id, 373 ) if(pev_valid(a)) { new imv = pev(a, 82) if(imv > 0) { set_pev(id, pev_viewmodel2, WeaponMdls[imv]) rem[id] = 0 ShowHUDz(id+231245534) set_task(1.0, "ShowHUDz", id+231245534, _, _, "b") return 1; } } for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(i == UsingWeapon[a][id]) { if(get_user_weapon(id) == Weapons[i]) { set_pev(id, pev_viewmodel2, WeaponMdls[i]); return 1; } } else if(der == UsingWeapon[a][id]) { if(get_user_weapon(id) == Weapons[i]) { set_pev(id, pev_viewmodel2, WeaponMdls[i]); rem[id] = 0 ShowHUD(id+231245534) set_task(1.0, "ShowHUD", id+231245534, _, _, "b") return 1; } } } } for(new i = 1; i < AllWeaponD; i++) { if(get_user_weapon(id) == WeaponsD[i]) { set_pev(id, pev_viewmodel2, WeaponDMdls[i]); return 1; } } return PLUGIN_CONTINUE; } public ShowHUDz(id) { hide(mure) id -= 231245534 if(rem[id]) return 1; if(!is_user_connected(id)) return 1; if (!is_user_alive(id)) { new ids = pev(id, pev_iuser2) if (!is_user_alive(ids)) return 1; new a = get_pdata_cbase(ids, 373) if(pev_valid(a)) { for(new i; i < wpnnz+1; i++) { if(WepPickUp[i][0] == a && WepPickUp[i][2] == get_user_weapon(ids)) { set_hudmessage(random(256), random(256), random(256), 0.8, 0.21, 0, 0.00, 1.00, 0.00, 0.00, 4); ShowSyncHudMsg(id, g_syncHudMessage1, "%s^nArma lui %s", WeaponNames[WepPickUp[i][1]], WepPickUpN[i]); } } } } else { new a = get_pdata_cbase(id, 373) if(pev_valid(a)) { for(new i; i < wpnnz+1; i++) { if(WepPickUp[i][0] == a && WepPickUp[i][2] == get_user_weapon(id)) { set_hudmessage(random(256), random(256), random(256), 0.8, 0.21, 0, 0.00, 1.00, 0.00, 0.00, 4); ShowSyncHudMsg(id, g_syncHudMessage1, "%s^nArma lui %s", WeaponNames[WepPickUp[i][1]], WepPickUpN[i]); } } } } return 0 } public ShowHUD(id) { hide(mure) id -= 231245534 if(rem[id]) return 1; if(!is_user_connected(id)) return 1; if (!is_user_alive(id)) { new ids = pev(id, pev_iuser2) if (!is_user_alive(ids)) return 1; new name[32] get_user_name(ids, name, 31) for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(der == UsingWeapon[a][ids]) { if(get_user_weapon(ids) == Weapons[i]) { set_hudmessage(random(256), random(256), random(256), 0.8, 0.21, 0, 0.00, 1.00, 0.00, 0.00, 4); ShowSyncHudMsg(id, g_syncHudMessage1, "%s detine %s StatTrack^nAre %i kill-uri confirmate", name, WeaponNames[i], kill[i][ids]); } } } } } else { for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < WEAPONSKIN; a++) { new der = i+500 if(der == UsingWeapon[a][id]) { if(get_user_weapon(id) == Weapons[i]) { set_hudmessage(random(256), random(256), random(256), 0.8, 0.21, 0, 0.00, 1.00, 0.00, 0.00, 4); ShowSyncHudMsg(id, g_syncHudMessage1, "StatTrack^n %s^nConfirmed Kills: %i", WeaponNames[i], kill[i][id]); } } } } } return 0 } //----------------------------------Case opening-----------------------// public ChestOpen(id,value) { hide(mure) if(!task[id]) { new a, itema[MAX+1] for(new i = 1; i < AllWeapon; i++) { if(WeaponChest[i] == value) { itema[a] = i a++ } } if(a == 0) { print_color(id, "!g[CSGO Remake] !yChestul %s nu contine niciun skin.Anunta detinatorul!",ChestName[value]) return; } new rWeapon = random_num(1, a); new rNum for(new i;i<1000;i++) { rNum = random_num(1, 100); if(WeaponDrop[itema[rWeapon]] >= rNum) { Chestp[id][value]--; pKey[id]--; new star = random_num(1, 25) if(star == 1) { new Name[32]; get_user_name(id, Name, 31); print_color(id, "!g[CSGO Remake]%L!y-!gStatTrack!y!", LANG_SERVER, "FOUNDITEM", Name, WeaponNames[itema[rWeapon]]); uWeapon[itema[rWeapon]][id]++; stattrack[itema[rWeapon]][id]++; Save(id); } else { new Name[32]; get_user_name(id, Name, 31); print_color(id, "!g[CSGO Remake]%L", LANG_SERVER, "FOUNDITEM", Name, WeaponNames[itema[rWeapon]]); uWeapon[itema[rWeapon]][id]++; Save(id); } client_cmd(id, "stopsound") client_cmd(id, "mp3 stop") client_cmd(id, "spk %s",Sunete[0]) task[id] = 1 set_task(5.0,"rmvtsk",id+31666677) break; } } } else { print_color(id, "!g[>CSGO<] !yAsteapta !g5 secunde !ypentru a putea folosi comanda !!!"); } } public rmvtsk(id) { id -= 31666677 task[id] = 0 } //------------------------Meniu-----------------------------------// public Menu(id) { hide(mure) if(Loged[id] == false) { RegMenu(id); return 1; } new sMenu, Line[245]; if(MenuMod[id] == -2) { formatex(Line, charsmax(Line), "%s\r %L %L", Prefix, LANG_SERVER, "GIFTCH", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, charsmax(Line), "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(sMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, charsmax(Line), "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(sMenu, Line, String); } All++; } for(new i;i<chestcount;i++) { if(Chestp[id][i] > 0) { formatex(Line, charsmax(Line), "\r%s \d|\y %d bucati", ChestName[i], Chestp[id][i]); new calcul = 103+i new numars[16] num_to_str(calcul,numars,15) menu_additem(sMenu, Line, numars); All++; } } if(pKey[id] > 0) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "KEYPIECE", pKey[id]); menu_additem(sMenu, Line, "102"); All++; } if(All == 0) { MenuMod[id] = 0; Menu(id); return 1; } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == -1) { formatex(Line, charsmax(Line), "%s\r %L %L", Prefix, LANG_SERVER, "GIFTCH", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, charsmax(Line), "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(sMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, charsmax(Line), "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(sMenu, Line, String); } All++; } for(new i;i<chestcount;i++) { if(Chestp[id][i] > 0) { formatex(Line, charsmax(Line), "\r%s \d|\y %d bucati", ChestName[i], Chestp[id][i]); new calcul = 103+i new numars[16] num_to_str(calcul,numars,15) menu_additem(sMenu, Line, numars); All++; } } if(pKey[id] > 0) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "KEYPIECE", pKey[id]); menu_additem(sMenu, Line, "102"); All++; } if(All == 0) { MenuMod[id] = 0; Menu(id); return 1; } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 0) { formatex(Line, charsmax(Line), "%s\r %L %L", Prefix, LANG_SERVER, "MAIN", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); formatex(Line, charsmax(Line), "%L", LANG_SERVER, "MENUTOSKINS"); menu_additem(sMenu, Line, "1"); if(!inMarket[id] && !WeaponinMarket[id] && !inJack[id]) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "MENUTOCHESTOPEN"); menu_additem(sMenu, Line, "2"); } else { formatex(Line, charsmax(Line), "%L %L", LANG_SERVER, "MENUTOCHESTOPEN", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!inJack[id]) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "MENUTOMARKET"); menu_additem(sMenu, Line, "3"); } else { formatex(Line, charsmax(Line), "%L%L", LANG_SERVER, "MENUTOMARKET", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!inMarket[id] && !WeaponinMarket[id] && !inJack[id]) { formatex(Line, charsmax(Line), "Schimburi de iteme"); menu_additem(sMenu, Line, "4"); } else { formatex(Line, charsmax(Line), "Schimburi de iteme%L", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!inMarket[id] && !WeaponinMarket[id] && !inJack[id]) { formatex(Line, charsmax(Line), "%L",LANG_SERVER, "MENUTOGIFT"); menu_additem(sMenu, Line, "5"); } else { formatex(Line, charsmax(Line), "%L %L", LANG_SERVER, "MENUTOGIFT", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!ruleta) { formatex(Line, charsmax(Line), "Ruleta\r[Deschis]"); menu_additem(sMenu, Line, "6"); } else { formatex(Line, charsmax(Line), "\dRuleta\r[Inchis 5 minute]"); menu_additem(sMenu, Line, "0"); } if(!jackpot) { formatex(Line, charsmax(Line), "Jackpot\r[Deschis]"); menu_additem(sMenu, Line, "7"); } else { formatex(Line, charsmax(Line), "\dJackpot\r[Inchis 5 minute]^n%L", LANG_SERVER, "MRANG", Rangs[Rang[id]+1], Kills[id], NeedKills[Rang[id]]); menu_additem(sMenu, Line, "0"); } formatex(Line, charsmax(Line), "Crash\r[Deschis]"); menu_additem(sMenu, Line, "11"); formatex(Line, charsmax(Line), "CoinFlip\r[Deschis]"); menu_additem(sMenu, Line, "12"); formatex(Line, charsmax(Line), "Bet Team"); menu_additem(sMenu, Line, "8"); if(!inMarket[id] && !WeaponinMarket[id] && !inJack[id]) { formatex(Line, charsmax(Line), "Contract"); menu_additem(sMenu, Line, "9"); } else { formatex(Line, charsmax(Line), "\dContract%L", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!inMarket[id] && !WeaponinMarket[id] && !inJack[id]) { formatex(Line, charsmax(Line), "Sterge Iteme"); menu_additem(sMenu, Line, "10"); } else { formatex(Line, charsmax(Line), "\dSterge Iteme%L", LANG_SERVER, "INMARKET"); menu_additem(sMenu, Line, "0"); } if(!PromoUse[id]) { formatex(Line, charsmax(Line), "PromoCode"); menu_additem(sMenu, Line, "13"); } else { formatex(Line, charsmax(Line), "\dPromoCode"); menu_additem(sMenu, Line, "0"); } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 1) { formatex(Line, charsmax(Line), "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOSKINS", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0) continue; if(stattrack[i][id]) { new der = i+500 formatex(String, 31, "%d %d", der, Weapons[i]); formatex(Line, charsmax(Line), "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(sMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { formatex(String, 31, "%d %d", i, Weapons[i]); formatex(Line, charsmax(Line), "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], uWeapon[i][id]-stattrack[i][id]); menu_additem(sMenu, Line, String); } All++; } if(All == 0) { MenuMod[id] = 0; Menu(id); return 1; } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 2) { formatex(Line, charsmax(Line), "%s\r Deschide cutii^nAi %d key", Prefix, pKey[id]); sMenu = menu_create(Line, "MenuHandler"); for(new i;i<chestcount;i++) { new strnumar[16] num_to_str(i,strnumar,15) formatex(Line, charsmax(Line), "%s \r| \y%d bucati", ChestName[i],Chestp[id][i]); menu_additem(sMenu, Line, strnumar); } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 3) { formatex(Line, charsmax(Line), "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOMARKET", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new String[32], All; if(!inMarket[id]) { for(new i = 1; i < AllWeapon; i++) { new der = i+500 if(i == WeaponinMarket[id] && uWeapon[i][id] > 0) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "MARKETPLACES", WeaponNames[i], MarketPoints[id]); All++; } else if(der == WeaponinMarket[id] && uWeapon[i][id] > 0) { formatex(Line, charsmax(Line), "%L\w(\yStatTrack\w)", LANG_SERVER, "MARKETPLACES", WeaponNames[i], MarketPoints[id]); All++; } } if(103 <= WeaponinMarket[id] && 113 >= WeaponinMarket[id]) { formatex(Line, charsmax(Line), "\rItem:\d %s^n\yPret:\d %d", ChestName[WeaponinMarket[id]-103],MarketPoints[id]); All++; } if(102 == WeaponinMarket[id] && pKey[id] > 0) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "MARKETPLACEK", MarketPoints[id]); All++; } if(All == 0) formatex(Line, charsmax(Line), "%L", LANG_SERVER, "MARKETPLACECH"); menu_additem(sMenu, Line, "-1"); } if(!inMarket[id]) formatex(Line, charsmax(Line), "%L", LANG_SERVER, "TOMARKETM"); else formatex(Line, charsmax(Line), "%L", LANG_SERVER, "BACKMARKET"); menu_additem(sMenu, Line, "0"); new Name[32]; for(new x; x < 32; x++) { if(!is_user_connected(x)||!Loged[x]) continue; if(inMarket[x] && MarketPoints[x] > 0) { num_to_str(x, String, 31); get_user_name(x, Name, 31); if(103 <= WeaponinMarket[x] && 113 >= WeaponinMarket[x]) { formatex(Line, charsmax(Line), "\r%s \d|\y %s \d| \rCost:\y %d", Name, ChestName[WeaponinMarket[x]-103], MarketPoints[x]); menu_additem(sMenu, Line, String); } else if(102 == WeaponinMarket[x]) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "SELLERK", Name, MarketPoints[x]); menu_additem(sMenu, Line, String); } else { for(new i = 1; i < AllWeapon; i++) { new der = i+500 if(i == WeaponinMarket[x]) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "SELLERS", Name, WeaponNames[WeaponinMarket[x]], MarketPoints[x]); menu_additem(sMenu, Line, String); } else if(der == WeaponinMarket[x]) { WeaponinMarket[x] = i formatex(Line, charsmax(Line), "%L\w(\yStatTrack\w)", LANG_SERVER, "SELLERS", Name, WeaponNames[WeaponinMarket[x]], MarketPoints[x]); menu_additem(sMenu, Line, String); WeaponinMarket[x] = der } } } } } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 4) { trade(id); return 1; } else if(MenuMod[id] == 5) { formatex(Line, charsmax(Line), "%s\r %L %L", Prefix, LANG_SERVER, "MENUTOGIFT", LANG_SERVER, "YPOINT", Points[id]); sMenu = menu_create(Line, "MenuHandler"); new All, Name[32], String[32]; get_user_name(aTarget[id], Name, 31); if(aTarget[id] > 0 && is_user_connected(aTarget[id])) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "GIFTT", Name); menu_additem(sMenu, Line, "-1"); for(new i = 1; i < AllWeapon; i++) { new der = i+500 if(i == aThing[id] && uWeapon[i][id] > 0) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "GIFTS", WeaponNames[i]); menu_additem(sMenu, Line, "-2"); All++; } else if(der == aThing[id] && uWeapon[i][id] > 0) { formatex(Line, charsmax(Line), "%L\w(\yStatTrack\w)", LANG_SERVER, "GIFTS", WeaponNames[i]); All++; } } if(aThing[id] == 0 && All == 0) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "GIFTCH"); menu_additem(sMenu, Line, "-2"); } else if(aThing[id] > 100) { if(103 <= aThing[id] && 113 >= aThing[id]) { formatex(Line, charsmax(Line), "\rCadou:\d %s",ChestName[aThing[id]-103]); } if(102 == aThing[id]) { formatex(Line, charsmax(Line), "%L", LANG_SERVER, "GIFTK"); } menu_additem(sMenu, Line, "-2"); } formatex(Line, charsmax(Line), "%L", LANG_SERVER, "GIFTPOINTS", aPoints[id]); menu_additem(sMenu, Line, "-4"); formatex(Line, charsmax(Line), "%L", LANG_SERVER, "SENDGIFT"); menu_additem(sMenu, Line, "-3"); } else { for(new i; i < 32; i++) { if(is_user_connected(i) && i != id && Loged[i]) { get_user_name(i, Name, 31); num_to_str(i, String, 31); menu_additem(sMenu, Name, String); } } } menu_setprop(sMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, sMenu, 0); } else if(MenuMod[id] == 6) { if(!ruleta) { if(!is_user_alive(id)) ruletta(id) else print_color(id, "!g%s!t Nu poti accesa !gruleta !tcand esti !gVIU!",Prefix); } return 1; } else if(MenuMod[id] == 7) { if(!jackpot) { if(!is_user_alive(id)) jackkpot(id) else print_color(id, "!g%s!t Nu poti accesa !gjackpot-ul!t cand esti !gVIU!",Prefix); } return 1; } else if(MenuMod[id] == 8) { bet(id) return 1; } else if(MenuMod[id] == 9) { contract(id) return 1; } else if(MenuMod[id] == 10) { sterge(id) return 1; } else if(MenuMod[id] == 11) { if(!is_user_alive(id)) { crashi[id] = 1 } else print_color(id, "!g%s!t Nu poti accesa !gcrash-ul !tcand esti !gVIU!",Prefix); } else if(MenuMod[id] == 12) { if(!is_user_alive(id)) { coinflip(id) } else print_color(id, "!g%s!t Nu poti accesa !gcoinflip-ul !tcand esti !gVIU!",Prefix); } else if(MenuMod[id] == 13) { if(!PromoUse[id]) { client_cmd(id, "messagemode PromoCode"); } else print_color(id, "!g%s!t Ai folosit deja un promocode!",Prefix); } return PLUGIN_CONTINUE } public MenuHandler(id, gMenu, Key) { hide(mure) if(Key == MENU_EXIT) { menu_destroy(gMenu); return PLUGIN_HANDLED; } new aMenu[2], Data[6][32], sKey[32], Name[32], mName[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(MenuMod[id] == -2) { aThing[id] = Key; MenuMod[id] = 5; Menu(id); return PLUGIN_HANDLED; } else if(MenuMod[id] == -1) { WeaponinMarket[id] = Key; client_cmd(id, "messagemode Cost"); MenuMod[id] = 3; Menu(id); return PLUGIN_HANDLED; } else if(MenuMod[id] == 0) { if(Key == 4) { trade(id) return PLUGIN_HANDLED; } MenuMod[id] = Key; Menu(id); } else if(MenuMod[id] == 1) { parse(Data[0], Data[2], 31, Data[3], 31); if(str_to_num(Data[3]) == FAMAS) UsingWeapon[0][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == USP) UsingWeapon[1][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == GLOCK18) UsingWeapon[2][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == AWP) UsingWeapon[3][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == MP5NAVY) UsingWeapon[4][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == M3) UsingWeapon[5][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == M4A1) UsingWeapon[6][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == DEAGLE) UsingWeapon[7][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == AK47) UsingWeapon[8][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == KNIFE) UsingWeapon[9][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == P90) UsingWeapon[10][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == SCOUT) UsingWeapon[11][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == AUG) UsingWeapon[12][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == UMP45) UsingWeapon[13][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == XM1014) UsingWeapon[14][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == SG550) UsingWeapon[15][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == SG552) UsingWeapon[16][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == G3SG1) UsingWeapon[17][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == P228) UsingWeapon[18][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == GALIL) UsingWeapon[19][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == M249) UsingWeapon[20][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == FIVESEVEN) UsingWeapon[21][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == ELITE) UsingWeapon[22][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == TMP) UsingWeapon[23][id] = str_to_num(Data[2]); else if(str_to_num(Data[3]) == MAC10) UsingWeapon[24][id] = str_to_num(Data[2]); Save(id); } else if(MenuMod[id] == 2) { if(Chestp[id][Key] > 0 && pKey[id] > 0) { ChestOpen(id,Key); Menu(id); } } else if(MenuMod[id] == 3) { if(Key == -1) { WeaponinMarket[id] = 0; MarketPoints[id] = 0 MenuMod[id] = -1; Menu(id); } else if(Key == 0) { if(inMarket[id] && !round[id]) { inMarket[id] = false; WeaponinMarket[id] = 0 MarketPoints[id] = 0 MenuMod[id] = 3 Menu(id) return PLUGIN_HANDLED; } else if(round[id] && inMarket[id]) print_color(id, "!g%s!t Iti poti lua item-ul abia runda viitoare!",Prefix); else if(MarketPoints[id] > 0) { if(103 <= WeaponinMarket[id] && 113 >= WeaponinMarket[id]) { get_user_name(id, Name, 31); print_color(0, "!g%s!t %s!y vinde !g%s!t pentru !g%d !tEURO!",Prefix, Name, ChestName[WeaponinMarket[id]-103], MarketPoints[id]); inMarket[id] = true; } else if(WeaponinMarket[id] == 102) { get_user_name(id, Name, 31); print_color(0, "!g%s!t %s!y vinde o !gcheie !tpentru !g%d !tEURO!",Prefix, Name, MarketPoints[id]); inMarket[id] = true; } else { get_user_name(id, Name, 31); if(WeaponinMarket[id] > 499) { WeaponinMarket[id] -= 500 print_color(0, "!g%s%L!y-!gStatTrack",Prefix, LANG_SERVER, "TOMARKET", Name, WeaponNames[WeaponinMarket[id]], MarketPoints[id]); WeaponinMarket[id] += 500 } else { print_color(0, "!g%s%L",Prefix, LANG_SERVER, "TOMARKET", Name, WeaponNames[WeaponinMarket[id]], MarketPoints[id]); } inMarket[id] = true; for(new a = 0; a < WEAPONSKIN; a++) { if(WeaponinMarket[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } MenuMod[id] = 3 Menu(id) round[id] = 1 } } else if(inMarket[Key] && Points[id] >= MarketPoints[Key]) { if(Key == id) { print_color(id, "!g%s!t Nu poti sa-ti cumperi item-ul tau!",Prefix); return PLUGIN_HANDLED; } get_user_name(Key, Name, 31); get_user_name(id, mName, 31); if(103 <= WeaponinMarket[Key] && 113 >= WeaponinMarket[Key]) { print_color(0, "!g%s!t %s!y a cumparat!t %s!y cu !g%d EURO !yde la !t%s!",Prefix,mName, ChestName[WeaponinMarket[Key]-103], MarketPoints[Key], Name); Chestp[id][WeaponinMarket[Key]-103]++; Chestp[Key][WeaponinMarket[Key]-103]--; } else if(WeaponinMarket[Key] == 102) { print_color(0, "!g%s%L", Prefix, LANG_SERVER, "BUYMARKETKEY", mName, MarketPoints[Key], Name); pKey[id]++; pKey[Key]--; } else if(WeaponinMarket[Key] < 500) { print_color(0, "!g%s%L", Prefix, LANG_SERVER, "BUYMARKETITEM", mName, WeaponNames[WeaponinMarket[Key]], MarketPoints[Key], Name); uWeapon[WeaponinMarket[Key]][id]++; uWeapon[WeaponinMarket[Key]][Key]--; } else { WeaponinMarket[Key] -= 500 print_color(0, "!g%s%L!y-!gStatTrack", Prefix, LANG_SERVER, "BUYMARKETITEM", mName, WeaponNames[WeaponinMarket[Key]], MarketPoints[Key], Name); uWeapon[WeaponinMarket[Key]][id]++; uWeapon[WeaponinMarket[Key]][Key]--; stattrack[WeaponinMarket[Key]][id]++ stattrack[WeaponinMarket[Key]][Key]-- kill[WeaponinMarket[Key]][Key] = 0 new szWeek[3] get_time("%w", szWeek, sizeof(szWeek)) coldown[WeaponinMarket[Key]][id] = str_to_num(szWeek) } Points[Key] += MarketPoints[Key]; Points[id] -= MarketPoints[Key]; Save(Key); Save(id); inMarket[Key] = false; MarketPoints[Key] = 0; WeaponinMarket[Key] = 0; MenuMod[id] = 0; } } else if(MenuMod[id] == 4) { trade(id) } else if(MenuMod[id] == 5) { if(Key == -1) { aTarget[id] = 0; } if(Key == -2) { MenuMod[id] = -2; } if(Key == -3) { if(aThing[id] != WeaponinMarket[id] && 103 <= aThing[id] && 113 >= aThing[id]) { Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Chestp[id][aThing[id]-103]--; Chestp[aTarget[id]][aThing[id]-103]++; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(aTarget[id], Name2, 31); get_user_name(id, Name, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y ti-a facut cadou !g%s !ysi !g%d EURO !t%s!",Prefix, Name, ChestName[aThing[id]-103],aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %s si %d EURO lui %s", Prefix, Name, ChestName[aThing[id]-103], aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } else if(aThing[id] == 102 && 102 != WeaponinMarket[id]) { Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; pKey[id]--; pKey[aTarget[id]]++; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y ti-a facut cadou o !gcheie !ysi !g%d EURO !t%s!",Prefix, Name, aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou o cheie si %d EURO lui %s", Prefix, Name, aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } else if(aThing[id] > 0) { if(aThing[id] < 500) { if(uWeapon[aThing[id]][id] > 0 && aThing[id] != WeaponinMarket[id]) { uWeapon[aThing[id]][aTarget[id]]++; uWeapon[aThing[id]][id]--; for(new a = 0; a < WEAPONSKIN; a++) { if(aThing[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y a facut un cadou ce contine !g%s !ysi !g%d EURO !t%s!",Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %s si %d EURO lui %s", Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } } else if(aThing[id] > 500) { new as = aThing[id] aThing[id] -= 500 if(uWeapon[aThing[id]][id] > 0 && (aThing[id] != WeaponinMarket[id]||as != WeaponinMarket[id])) { uWeapon[aThing[id]][aTarget[id]]++; uWeapon[aThing[id]][id]--; stattrack[aThing[id]][aTarget[id]]++ stattrack[aThing[id]][id]-- kill[aThing[id]][id] = 0 for(new a = 0; a < WEAPONSKIN; a++) { if(aThing[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y a facut un cadou ce contine !g%s!y(!gStatTrack!y) !ysi !g%d EURO !t%s!",Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %s(StatTrack) si %d EURO lui %s", Prefix, Name, WeaponNames[aThing[id]], aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } } } else { Points[aTarget[id]] += aPoints[id]; Points[id] -= aPoints[id]; Save(aTarget[id]); Save(id); new Name2[32]; get_user_name(id, Name, 31); get_user_name(aTarget[id], Name2, 31); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "GIFTSUCCESS"); print_color(aTarget[id], "!g%s!t %s!y ti-a facut cadou !g%d EURO !t%s!",Prefix, Name, aPoints[id], Name2); log_to_file( "addons/amxmodx/logs/gift.log", "%s Jucatorul: <%s> a facut cadou %d EURO lui %s", Prefix, Name, aPoints[id], Name2); MenuMod[id] = 0; aThing[id] = 0; aTarget[id] = 0; aPoints[id] = 0; } } if(Key == -4) { client_cmd(id, "messagemode Gift"); } if(Key > 0) aTarget[id] = Key; Menu(id); } else if(MenuMod[id] == 6) { if(!ruleta) { if(!is_user_alive(id)) ruletta(id) else print_color(id, "!g%s!t Nu poti accesa !gruleta !tcand esti !gVIU!",Prefix); } } else if(MenuMod[id] == 7) { if(!jackpot) { if(!is_user_alive(id)) jackkpot(id) else print_color(id, "!g%s!t Nu poti accesa !gjackpot-ul !tcand esti !gVIU!",Prefix); } } else if(MenuMod[id] == 8) { bet(id) } else if(MenuMod[id] == 9) { contract(id) } else if(MenuMod[id] == 10) { sterge(id) } else if(MenuMod[id] == 11) { if(!is_user_alive(id)) { crashi[id] = 1 } else print_color(id, "!g%s!t Nu poti accesa !gcrash-ul !tcand esti !gVIU!",Prefix); } else if(MenuMod[id] == 12) { if(!is_user_alive(id)) { coinflip(id) } else print_color(id, "!g%s!t Nu poti accesa !gcoinflip-ul !tcand esti !gVIU!",Prefix); } else if(MenuMod[id] == 13) { if(!PromoUse[id]) { client_cmd(id, "messagemode PromoCode"); } else print_color(id, "!g%s!t Ai folosit deja un promocode!",Prefix); } return PLUGIN_CONTINUE; } //---------------------------------------Coinflip------------------------// public coinflip(id) { new Line[120]; formatex(Line,119, "\rCoinflip^n"); new cMenu = menu_create(Line, "CoinHandle"); if(coinflippoint[id] == 0 && coinflipstar[id] == -1) { formatex(Line,119, "Add bet"); menu_additem(cMenu, Line, "1"); } else { formatex(Line,119, "\dAdd bet"); menu_additem(cMenu, Line, "0"); } if(coinflippoint[id] > 0 && coinflipstar[id] == -1) { formatex(Line,119, "Remove bet"); menu_additem(cMenu, Line, "2"); } else { formatex(Line,119, "\dRemove bet"); menu_additem(cMenu, Line, "0"); } formatex(Line,119, "List bet"); menu_additem(cMenu, Line, "3"); menu_display(id, cMenu, 0); } public CoinHandle(id, gMenu, Key) { hide(mure) if(Key == MENU_EXIT) { menu_destroy ( gMenu ); return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(Key == 1) { if(coinflippoint[id] == 0 && coinflipstar[id] == -1) { client_cmd(id, "messagemode Coinflip"); } } else if(Key == 2) { if(coinflippoint[id] > 0 && coinflipstar[id] == -1) { Points[id] += coinflippoint[id] Save(id) coinflippoint[id] = 0 coinflip(id) } } else if(Key == 3) { coinflipi[id] = 1 } return PLUGIN_CONTINUE; } public coinflipss(id,player) { if(is_user_connected(player)) { static Line[120],name[33],Float:time; if(time == 0.0) time = get_gametime() if(coinflipstar[id] > 0) { coinflipstart[id]++ if(coinflipstart[id] == 10) { coinflipstart[id] = 0 coinflipstar[id]-- } formatex(Line,119, "\rCoinflip^n\wIncepe in %d secunde",coinflipstar[id]); } else { formatex(Line,119, "\rCoinflip"); if(coinflipwiner[id] > 0) coinflipwiner[id]-- } new cMenu = menu_create(Line, "CoinHandless"); get_user_name(id,name,32) if(coinflipwin[id] == id) { formatex(Line,119, "\r[\y%s\r]",name); menu_additem(cMenu, Line, "1"); } else { formatex(Line,119, "%s",name); menu_additem(cMenu, Line, "1"); } get_user_name(player,name,32) if(coinflipwin[id] == player) { formatex(Line,119, "\r[\y%s\r]",name); menu_additem(cMenu, Line, "1"); } else { formatex(Line,119, "%s",name); menu_additem(cMenu, Line, "1"); } if(time !=get_gametime() && coinflipstar[id] == 0) { time = get_gametime() if(coinflipwin[id] == id && coinflipwiner[id] > 0) { coinflipwin[id] = player coinflipwin[player] = player } else if(coinflipwin[id] == player && coinflipwiner[id] > 0) { coinflipwin[id] = id coinflipwin[player] = id } else if(coinflipwiner[id] == 0) { if(!task_exists(coinflipp[id]+13331) && !task_exists(id+13331)) set_task(1.0,"winer",id+13331) new name[33] get_user_name(coinflipwin[id],name,32) client_cmd(coinflipwin[id], "stopsound") client_cmd(coinflipwin[id], "mp3 stop") client_cmd(coinflipwin[id], "spk %s",Sunete[2]) client_cmd((coinflipwin[id] == id ? player : id), "stopsound") client_cmd((coinflipwin[id] == id ? player : id), "mp3 stop") client_cmd((coinflipwin[id] == id ? player : id), "spk %s",Sunete[1]) print_color(id, "!g%s!t Castigatorul este !g%s",Prefix,name); print_color(coinflipp[id], "!g%s!t Castigatorul este !g%s",Prefix,name); } } menu_display(id, cMenu, 0); } } public winer(id) { id -= 13331 Points[coinflipwin[id]] += coinflippoint[id]*2 Save(id) Save(coinflipp[id]) coinflippoint[coinflipp[id]] = 0 coinflippoint[id] = 0 coinflipwiner[id] = 0 coinflipwiner[coinflipp[id]] = 0 coinflipwin[id] = 0 coinflipwin[coinflipp[id]] = 0 coinflipi[id] = 0 coinflipi[coinflipp[id]] = 0 coinflipstart[id] = -1 coinflipstart[coinflipp[id]] = -1 coinflipstar[id] = -1 coinflipstar[coinflipp[id]] = -1 coinflipp[coinflipp[id]] = 0 coinflipp[id] = 0 } public CoinHandless(id, gMenu, Key) return PLUGIN_CONTINUE; public coinflips(id) { static Line[120],i,All,name[33],String[8]; All = 0 formatex(Line,119, "\rCoinflip^n"); new cMenu = menu_create(Line, "CoinHandles"); formatex(Line,119, "Exit"); menu_additem(cMenu, Line, "0"); for(i=0;i<32;i++) { if(is_user_connected(i)) { if(coinflippoint[i] > 0 && coinflipstar[i] == -1 && i == id) { get_user_name(i,name,32) formatex(Line,119, "%d\r[\y%s\r]",coinflippoint[i],name); menu_additem(cMenu, Line, "-1"); All++ } else if(coinflippoint[i] > 0 && coinflipstar[i] == -1) { num_to_str(i, String, 8); get_user_name(i,name,32) formatex(Line,119, "%d\r[\y%s\r]",coinflippoint[i],name); menu_additem(cMenu, Line, String); All++ } } } if(All == 0) { formatex(Line,119, "Momentan nu a pariat nimeni la coinflip"); menu_additem(cMenu, Line, "-1"); } menu_display(id, cMenu, 0); } public CoinHandles(id, gMenu, Key) { hide(mure) new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(Key == 0) { if(coinflipstar[id] == -1) { coinflipi[id] = 0 } } else if(Key > 0) { if(Points[id] >= coinflippoint[Key] && coinflipstar[id] == -1 && coinflipstar[Key] == -1 && coinflippoint[id] == 0) { Points[id] -= coinflippoint[Key] Save(id) coinflippoint[id] = coinflippoint[Key] coinflipstar[id] = 10 coinflipstar[Key] = 10 coinflipp[id] = Key coinflipp[Key] = id new a = random_num(50,70) coinflipwiner[id] = a coinflipwiner[Key] = a coinflipwin[id] = Key coinflipwin[Key] = Key coinflipi[id] = 2 coinflipi[Key] = 2 } } return PLUGIN_CONTINUE; } //---------------------------------------Crash---------------------------// public Coinflipbet(id) { hide(mure) if(coinflippoint[id] != 0||coinflipstar[id] != -1) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost > Points[id] || Cost < 500) { client_cmd(id, "messagemode Coinflip"); return PLUGIN_HANDLED; } else { coinflippoint[id] = Cost; Points[id] -= Cost Save(id) coinflipstar[id] = -1 coinflip(id) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public Crashbet(id) { hide(mure) if(crashpoint[id] > 0||crashstart == 1) return PLUGIN_HANDLED; new Data[32], Cost; read_args(Data, 31); remove_quotes(Data); Cost = str_to_num(Data); if(Cost > Points[id] || Cost < 100) { client_cmd(id, "messagemode Crash"); return PLUGIN_HANDLED; } else { crashpoint[id] = Cost; Points[id] -= Cost Save(id) if(crashstart == 0) { print_color(id, "!g%s!t Crash-ul !ya inceput!Pariaza rapid!!!!",Prefix); crashstart = 15 } return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public AutoCrashbet(id) { hide(mure) if(crashpoint[id] > 0||crashstart == 1) return PLUGIN_HANDLED; new Data[32] read_args(Data, 31); remove_quotes(Data); new a for(new i;i<strlen(Data);i++) { if(a == 1) { Data[i+1] = '^0' break } if(Data[i] == '.') a = 1 } if(equal(Data,"1")||equal(Data,"1.0")) { formatex(crashauto[id],8,"1.0") return 1; } new Float:Cost = str_to_float(Data) Cost+=0.000001 if(Cost < 1.1) { client_cmd(id, "messagemode AutoCrash"); return PLUGIN_HANDLED; } else { formatex(crashauto[id],8,Data) return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public crashhh() { static i,a,b,c,d,e,f,g,h,j,k[8],z,w a = 0 b = 0 z = 0 float_to_str(crashtime,k,7) for(w = 0;w<strlen(k);w++) { if(z == 1) { k[w+1] = '^0' break } if(k[w] == '.') z = 1 } for(i=0;i<32;i++) { if(is_user_connected(i)) { if(crashstart == 0) { crashpoint[i] = 0 } else if(crashpoint[i] > 0) { a+=crashpoint[i] b++ if(equal(crashauto[i],k) && crashtime > 1.0) { new Float:z = float(crashpoint[i])*crashtime Points[i] += floatround(z) crashwin[i] = floatround(z) crashpoint[i] = -1 Save(i) } } } } for(i=0;i<32;i++) { if(is_user_connected(i)) { if(coinflipi[i] == 1) { coinflips(i) } else if(coinflipi[i] == 2) { coinflipss(i,coinflipp[i]) } if(crashi[i] == 1) { crashh(i,a,b) } } } if(crashstart > 1) { c++ if(c == 10) { crashstart-- c = 0 if(crashstart == 1) { f = random_num(2,5) h = random_num(8,10) } } } else if(crashstart == 1) { j++ g++ if(g <= f) { if(random_float(0.0,20.0) >= 20.0-crashtime) { crashstart = -1 e = 0 g = 0 j = 0 } } if(e == h && crashstart != -1) { crashtime+=0.1 if(crashtime == 1.2) h = random_num(8,9) else if(crashtime == 1.5) h = random_num(6,7) else if(crashtime == 2.0) h = random_num(4,5) else if(crashtime > 2.5) h = random_num(2,3) e = 0 } else if(crashstart != -1) e++ if(j == 10) { j = 0 g = 0 } } else if(crashstart == -1) { d++ if(d == 50) { crashstart = 0 crashtime = 1.0 d = 0 } } } public crashh(id,a,b) { static Line[508],String[100]; formatex(Line,507,"") formatex(String, 99, "\rCrash \w- Pot de \r%d EURO^n",a); add(Line, 507, String); formatex(String, 99, "\yParticipanti %d^n",b); add(Line, 507, String); if(crashstart == 1) formatex(String, 99, "X\y%0.1f^n",crashtime); else if(crashstart > 1) formatex(String, 99, "\yIncepe in %d secunde^n",crashstart); else if(crashstart == -1) formatex(String, 99, "\yCrash la %0.1f^n",crashtime); else formatex(String, 99, "Pentru a incepe trebuie sa participe minim 1^n"); add(Line, 507, String) formatex(String, 99, "%s Auto-Cashout \r",(!equal(crashauto[id],"1.0") ? "ON" : "OFF")); add(Line, 507, String) formatex(String, 99, "x%s^n\wPentru a opri Auto-Cashout seteaza valoarea 1^n",crashauto[id]); add(Line, 507, String) if(crashpoint[id] > 0 && crashstart == 1) { formatex(String, 99, "\yProfit %d^n",floatround(float(crashpoint[id])*crashtime)); add(Line, 507, String) } else if(crashpoint[id] == -1) { formatex(String, 99, "\yAi scos %d^n",crashwin[id]); add(Line, 507, String) } else if(crashstart == -1 && crashpoint[id] > 0) { formatex(String, 99, "\yAi pierdut %d, felicitari :)))^n",floatround(float(crashpoint[id])*crashtime)); add(Line, 507, String) } new cMenu = menu_create(Line, "CrashHandle"); if(crashpoint[id] == 0 && (crashstart > 1||crashstart == 0)) { formatex(Line, 507, "Add bet"); menu_additem(cMenu, Line, "1"); } else { formatex(Line, 507, "\dAdd bet"); menu_additem(cMenu, Line, "0"); } if(crashpoint[id] > 0 && crashstart == 1) { formatex(Line, 507, "Cashout"); menu_additem(cMenu, Line, "2"); } else { formatex(Line, 507, "\dCashout"); menu_additem(cMenu, Line, "0"); } if(crashpoint[id] == 0 && (crashstart > 1||crashstart == 0)) { formatex(Line, 507, "Auto-Cashout"); menu_additem(cMenu, Line, "3"); } else { formatex(Line, 507, "\dAuto-Cashout"); menu_additem(cMenu, Line, "0"); } formatex(Line, 507, "Exit"); menu_additem(cMenu, Line, "4"); menu_setprop( cMenu, MPROP_EXIT, MEXIT_ALL ); menu_setprop( cMenu, MPROP_NEXTNAME, "") menu_setprop( cMenu, MPROP_BACKNAME, "") menu_setprop( cMenu, MPROP_EXITNAME, "") menu_display(id, cMenu, 0); } public CrashHandle(id, gMenu, Key) { hide(mure) new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(Key == 1) { if(crashpoint[id] == 0 && (crashstart > 1||crashstart == 0)) client_cmd(id, "messagemode Crash"); } else if(Key == 2) { if(crashpoint[id] > 0 && crashstart == 1) { Points[id] += floatround(float(crashpoint[id])*crashtime) crashwin[id] = floatround(float(crashpoint[id])*crashtime) crashpoint[id] = -1 Save(id) } } else if(Key == 3) { if(crashpoint[id] == 0 && (crashstart > 1||crashstart == 0)) client_cmd(id, "messagemode AutoCrash"); } else if(Key == 4) { menu_destroy(gMenu); crashi[id] = 0 return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } //---------------------------------------Sterge--------------------------// public sterge(id) { hide(mure) new zMenu = menu_create("Selecteaza itemul", "stergem"); new String[32], All, Line[128]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(zMenu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(zMenu, Line, String); } All++; } menu_setprop(zMenu, MPROP_EXIT, MEXIT_ALL) menu_display(id, zMenu, 0); } public stergem(id, gMenu, Key) { hide(mure) if(Key == MENU_EXIT) { menu_destroy ( gMenu ); return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(Key == i) { uWeapon[i][id]-- print_color(id, "!g%s!t Ai sters skinul !g%s!t!",Prefix, WeaponNames[i]); } else if(Key == i+500) { uWeapon[i][id]-- stattrack[i][id]-- print_color(id, "!g%s!t Ai sters skinul !g%s(StatTrack)!t!",Prefix, WeaponNames[i]); } Save(id) } return PLUGIN_CONTINUE; } //--------------------------------------Contract-----------------------------------// public contract(id) { hide(mure) new All, Alls, String[32],Line[128]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1|| WeaponDrop[i] <= 10) continue; All += uWeapon[i][id]-stattrack[i][id]; Alls += stattrack[i][id]; } if(tradeup[id] > 0) All += tradeup[id] if(All < 10 && Alls < 10) { if(Alls > 0) print_color(id, "!g%s!t Ai nevoie de 10 skinuri iar tu ai %d si %d stattrack!",Prefix,All,Alls); else print_color(id, "!g%s!t Ai nevoie de 10 skinuri iar tu ai %d!",Prefix,All); MenuMod[id] = 0 Menu(id) return 1; } All = 0 new fol[MAX+1] new fol2[MAX+1] if(tradeup[id] > 0) formatex(Line, 127, "Trade Up Contract [%d/10]^nPress 0 for cancel contract",tradeup[id]); else if(tradeups[id] >0) formatex(Line, 127, "Trade Up Contract [%d/10]^nPress 0 for cancel contract",tradeups[id]); else formatex(Line, 127, "Trade Up Contract [0/10]^nPress 0 for cancel contract"); new Menu = menu_create(Line, "tradeupm"); for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1|| WeaponDrop[i] <= 10) continue; if(tradeup[id] != 0) { for(new a = 0; a < tradeup[id]; a++) { new dsaa = uWeapon[i][id]-stattrack[i][id] if(dsaa && fol[i] == 0) { num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsaa); menu_additem(Menu, Line, String); fol[i] = 1 } } } else if(tradeups[id] != 0) { for(new a = 0; a < tradeups[id]; a++) { new dre = i+500 if(stattrack[i][id] && fol2[i] == 0) { formatex(String, 31, "%d", dre); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(Menu, Line, String); fol2[i] = 1 } } } else { if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(Menu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(Menu, Line, String); } } } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu, 0); return 0; } public tradeupm(id, gMenu, Key) { hide(mure) if(Key == MENU_EXIT) { menu_destroy ( gMenu ); if(tradeup[id] != 0 && !task_exists(id+54354)) { for(new i = 1; i < AllWeapon; i++) { for(new a = 0; a < tradeup[id]; a++) { if(contr[a][id] == i) { uWeapon[i][id]++ } if(contr[a][id] == i+500) { uWeapon[i][id]++ stattrack[i][id]++ } } } } MenuMod[id] = 0 Menu(id) tradeup[id] = 0 tradeups[id] = 0 Save(id) return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(tradeup[id] < 10) { if(Key < 500) { contr[tradeup[id]][id] = Key uWeapon[Key][id]-- tradeup[id]++; contract(id); } else { contr[tradeup[id]][id] = Key new a = Key-500 uWeapon[a][id]-- stattrack[a][id]-- tradeups[id]++; contract(id); } if(tradeup[id] == 10||tradeups[id] == 10) gocontract(id) Save(id) } else contract(id); Save(id); return PLUGIN_CONTINUE; } public gocontract(id) { hide(mure) client_print(id, print_center, "Trade Up Contract procesare ...") set_task(3.0, "pickup", id+54354) } public pickup(id) { hide(mure) id -= 54354 new b,c,e,All for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0) continue; for(new a = 0; a < tradeup[id]; a++) { if(contr[a][id] == i||contr[a][id] == i+500) { b += WeaponDrop[i] } } } c = random_num(1, 8) new dasd = random_num(0,1) if(c == 4) { if(dasd) c++ else c-- } else if(c == 6) { if(dasd) c++ else c-- } for(new i = 1; i < AllWeapon; i++) { if(All) continue; e = WeaponDrop[i] if(c == e) { new name[32] get_user_name(id, name, 31) if(tradeups[id] > 0) { uWeapon[i][id]++ stattrack[i][id]++ print_color(0, "!g[CSGO Remake] !tPlayerul !g%s !ta facut un contract si a obtinut %s(StatTrack)", name, WeaponNames[i]); } else { uWeapon[i][id]++ print_color(0, "!g[CSGO Remake] !tPlayerul !g%s !ta facut un contract si a obtinut %s", name, WeaponNames[i]); } All++ client_cmd(id, "stopsound") client_cmd(id, "mp3 stop") client_cmd(id, "spk %s",Sunete[3]) } } for(new a = 0; a < tradeup[id]; a++) { contr[a][id] = 0 } Save(id); tradeup[id] = 0 tradeups[id] = 0 MenuMod[id] = 0 Menu(id) } //-----------------------------------------Bet----------------------------------// public bet(id) { hide(mure) if(pbet[id]) { print_color(id, "!g%s!t Ai pariat deja pe echipa %s!",Prefix,TeamNames[pbet[id]]); MenuMod[id] = 0 Menu(id) return 1; } if(bround > 4) { print_color(id, "!g%s!t Nu mai poti paria pe echipe!",Prefix); MenuMod[id] = 0 Menu(id) return 1; } new Menu = menu_create("Bet Team", "betm"); menu_additem(Menu, "Terrorist", "0"); menu_additem(Menu, "Counter-Terrorist", "1"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, Menu, 0); return 0; } public betm(id, menu, item) { hide(mure) if( item == MENU_EXIT || bround > 4) { menu_destroy ( menu ); MenuMod[id] = 0 Menu(id) return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 0: { print_color(id, "!g%s!t Scrie suma pe care pariezi!",Prefix); client_cmd(id, "messagemode T"); } case 1: { print_color(id, "!g%s!t Scrie suma pe care pariezi!",Prefix); client_cmd(id, "messagemode CT"); } } menu_destroy(menu); return PLUGIN_HANDLED; } //------------------------------------JackPot-------------------------------------------// public jackkpot(id) { hide(mure) new Line[128] if(inJack[id]) { if(playj >= 2 && secs >= 10) formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y10%%\w]^nJackpot-ul porneste in %d secunde", secs); else formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y10%%\w]^n^nAsteptam decizia..."); } else { if(playj >= 2 && secs >= 10) formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y0\w]^nJackpot-ul porneste in %d secunde", secs); else formatex(Line, 127, "Jackpot[\dSansa ta de castig: \y0\w]^nAsteptam decizia..."); } new Menu = menu_create(Line, "JackpotHandlers"); if(!inMarket[id] && !WeaponinMarket[id] && !inJack[id]) { formatex(Line, 127, "Add item"); menu_additem(Menu, Line, "0"); } else { formatex(Line, 127, "Add item%L", LANG_SERVER, "INMARKET"); menu_additem(Menu, Line, "-2"); } formatex(Line, 127, "Refresh"); menu_additem(Menu, Line, "-1"); new Name[32], String[32]; for(new x; x < 32; x++) { if(!is_user_connected(x)) continue; if(inJack[x]) { num_to_str(x, String, 31); get_user_name(x, Name, 31); if(103 <= jack[x] && 113 >= jack[x]) { formatex(Line, 127, "%s\y[%s]", ChestName[jack[x]-103],Name); menu_additem(Menu, Line, String); } else if(102 == jack[x]) { formatex(Line, 127, "Key\y[%s]", Name); menu_additem(Menu, Line, String); } else if(jack[x] > 0) { if(jack[x] < 500) { formatex(Line, 127, "%s\r\B[%s]", WeaponNames[jack[x]], Name); menu_additem(Menu, Line, String); } else if(jack[x] > 500) { formatex(Line, 127, "%s\w-\rStatTrack\r\B[%s]", WeaponNames[jack[x]-500], Name); menu_additem(Menu, Line, String); } } } } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); viewj[id] = 1 } public JackpotHandlers(id, menu, item) { hide(mure) if( item == MENU_EXIT || jackpot) { menu_destroy ( menu ); MenuMod[id] = 0 Menu(id) viewj[id] = 0 return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case -1: { jackkpot(id); } case 0: { if(jack[id] == 0) addjack(id); else jackkpot(id); } default: { jackkpot(id) } } return PLUGIN_HANDLED; } public addjack(id) { hide(mure) new Line[128] formatex(Line, 127, "%s\r Alege un item pentru jackpot",Prefix); new Menu = menu_create(Line, "AddHandlert"); new All, String[32]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(Menu, Line, String); } if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(Menu, Line, String); } All++; } for(new i;i<chestcount;i++) { if(Chestp[id][i] > 0) { formatex(Line, charsmax(Line), "\r%s", ChestName[i]); new calcul = -2-i new numars[16] num_to_str(calcul,numars,15) menu_additem(Menu, Line, numars); All++; } } if(pKey[id] > 0) { formatex(Line, 127, "Cheie"); menu_additem(Menu, Line, "-1"); All++; } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); if(All == 0) { print_color(id, "!g%s!y Nu ai nici un obiect!",Prefix); jackkpot(id); } } public AddHandlert(id, gMenu, Key) { hide(mure) if(Key == MENU_EXIT||playj == 10) { menu_destroy ( gMenu ); jackkpot(id); return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(Key <= -2) { Key+= 2 Key*= -1 jack[id] = 103+Key jackkpot(id); } else if(Key == -1) { jack[id] = 102 jackkpot(id); } else { if(Key < 500) { jack[id] = Key for(new a = 0; a < WEAPONSKIN; a++) { if(jack[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } else { jack[id] = Key-500 for(new a = 0; a < WEAPONSKIN; a++) { if(jack[id] == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } jack[id] += 500 } jackkpot(id); } inJack[id] = 1 itemj[playj] = id playj++ if(playj >= 2 && secs == 60) playjack() return PLUGIN_CONTINUE; } public playjack() { hide(mure) secs = 60 print_color(0, "!g%s!t Jackpot-ul a pornit!",Prefix); set_task(1.0, "CnTT", 1534555, _, _, "b"); } public CnTT() { hide(mure) if(secs != 0) { secs-- } else { remove_task(1534555) new id = fnGetRandom() if(!is_user_connected(id)) id = fnGetj() playj = 0 new Name[32] get_user_name(id, Name, 31) print_color(0, "!g%s!t Castigatorul !gjackpot-ului !teste %s!",Prefix, Name); print_color(0, "!g%s!t Jackpot-ul este !gblocat !tpentru 5 minute!",Prefix); client_cmd(id, "stopsound") client_cmd(id, "mp3 stop") client_cmd(id, "spk %s",Sunete[4]) jackpot = 1 set_task(300.0, "unplayj", 132311) for(new x; x < 32; x++) { if(!is_user_connected(x)) continue; if(inJack[x]) { if(103 <= jack[x] && 113 >= jack[x]) { Chestp[x][jack[x]-103]-- Chestp[id][jack[x]-103]++ } else if(102 == jack[x]) { pKey[x]-- pKey[id]++ } else if(jack[x] < 500) { uWeapon[jack[x]][x]-- uWeapon[jack[x]][id]++ } else if(jack[x] > 500) { jack[x] -= 500 uWeapon[jack[x]][x]-- uWeapon[jack[x]][id]++ stattrack[jack[x]][x]-- stattrack[jack[x]][id]++ kill[jack[x]][x] = 0 } inJack[x] = 0 jack[x] = 0 MenuMod[x] = 0 Menu(id) Save(x) Save(id) } } for(new a = 0; a <= playj; a++) { if(itemj[a] != 0) { itemj[a] = 0 } } inJack[id] = 0 jack[id] = 0 Save(id) } } public unplayj() { hide(mure) jackpot = 0 secs = 60 print_color(0, "!g%s!g Jackpot-ul !teste deschis acum!",Prefix); } //----------------------------------------------------------Ruleta-------------------------------------------------// public playruleta() { hide(mure) sec = 60 print_color(0, "!g%s!t Ruleta a pornit!",Prefix); set_task(1.0, "CnT", 1534554, _, _, "b"); } public CnT() { hide(mure) if(sec != 0) { sec-- if(sec == 1) { client_cmd(0, "stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "spk %s",Sunete[5]) } } else { new a = random_num(0,14) if(a < 8 && a > 0) { formatex(nr[6], 7, "%s", nr[5]); formatex(nr[5], 7, "%s", nr[4]); formatex(nr[4], 7, "%s", nr[3]); formatex(nr[3], 7, "%s", nr[2]); formatex(nr[2], 7, "%s", nr[1]); formatex(nr[1], 7, "%s", nr[0]); formatex(nr[0], 7, "\r%d",a); for(new i; i < 32; i++) { if(is_user_connected(i)) { Rosu[i] *= 2 Galben[i] = 0 Gri[i] = 0 Points[i] += Rosu[i]+Galben[i]+Gri[i] Rosu[i] = 0 Save(i) } } print_color(0, "!g%s!t Numarul primit de la ruleta este: !g%d!t Rosu!y!",Prefix, a); } else if(a > 7 && a < 15) { formatex(nr[6], 7, "%s", nr[5]); formatex(nr[5], 7, "%s", nr[4]); formatex(nr[4], 7, "%s", nr[3]); formatex(nr[3], 7, "%s", nr[2]); formatex(nr[2], 7, "%s", nr[1]); formatex(nr[1], 7, "%s", nr[0]); formatex(nr[0], 7, "\d%d",a); for(new i; i < 32; i++) { if(is_user_connected(i)) { Rosu[i] = 0 Galben[i] = 0 Gri[i] *= 2 Points[i] += Rosu[i]+Galben[i]+Gri[i] Gri[i] = 0 Save(i) } } print_color(0, "!g%s!t Numarul primit de la ruleta este: !g%d!t Gri!y!",Prefix, a); } else if(a == 0) { formatex(nr[6], 7, "%s", nr[5]); formatex(nr[5], 7, "%s", nr[4]); formatex(nr[4], 7, "%s", nr[3]); formatex(nr[3], 7, "%s", nr[2]); formatex(nr[2], 7, "%s", nr[1]); formatex(nr[1], 7, "%s", nr[0]); formatex(nr[0], 7, "\y%d",a); for(new i; i < 32; i++) { if(is_user_connected(i)) { Rosu[i] = 0 Galben[i] *= 14 Gri[i] = 0 Points[i] += Rosu[i]+Galben[i]+Gri[i] Galben[i] = 0 Save(i) } } print_color(0, "!g%s!t Numarul de la ruleta este: !g%d!t Galben!y!",Prefix, a); } playr = 0 print_color(0, "!g%s!g Ruleta !teste !ginchisa !tpentru 5 minute!",Prefix); remove_task(1534554) ruleta = 1 set_task(300.0, "unplay", 13231) } } public unplay() { hide(mure) ruleta = 0 sec = 60 print_color(0, "!g%s!g Ruleta !teste !gdeschisa !tacum!",Prefix); } public ruletta(id) { hide(mure) new Line[128] if(!Rosu[id] && !Gri[id] && !Galben[id]) { if(playr >= 2 && sec >= 10) formatex(Line, 127, "Ruleta[\dEURO tau: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wRuleta porneste in %i secunde", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6], sec); else formatex(Line, 127, "Ruleta[\dEURO tau: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wAsteptam decizia...", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6]); } else { if(playr >= 2 && sec >= 10) formatex(Line, 127, "Ruleta[\dEURO tau: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wRosu %d - Galben %d - Gri %d^nRuleta porneste in %i secunde", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6], Rosu[id], Galben[id], Gri[id], sec); else formatex(Line, 127, "Ruleta[\dEURO tau: \y%i\w]^nUltimele numere: %s %s %s %s %s %s %s^n\wRosu %d - Galben %d - Gri %d^nAsteptam decizia...", Points[id], nr[0], nr[1], nr[2], nr[3], nr[4], nr[5], nr[6], Rosu[id], Galben[id], Gri[id]); } new Menu = menu_create(Line, "RuletaHandlers"); new a,b,c for(new i; i < 32; i++) { if(is_user_connected(i)) { a += Rosu[i] b += Galben[i] c += Gri[i] } } if(sec >= 10) { formatex(Line, 127, "\rRosu \w2x\d(1,2,3,4,5,6,7) \w- %d", a); menu_additem(Menu, Line, "1"); formatex(Line, 127, "\yGalben \w7x\d(0) \w- %d", b); menu_additem(Menu, Line, "2"); formatex(Line, 127, "\dGri \w2x\d(7,8,9,10,11,12,13,14) \w- %d", c); menu_additem(Menu, Line, "3"); } else { formatex(Line, 127, "\dRosu 2x(1,2,3,4,5,6,7) - %d", a); menu_additem(Menu, Line, "0"); formatex(Line, 127, "\dGalben 7x(0) - %d", b); menu_additem(Menu, Line, "0"); formatex(Line, 127, "\dGri 2x(7,8,9,10,11,12,13,14) - %d", c); menu_additem(Menu, Line, "0"); } menu_additem(Menu, "Refresh", "4"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } public RuletaHandlers(id, menu, item) { hide(mure) if( item == MENU_EXIT ) { menu_destroy ( menu ); return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 0: { print_color(id, "!g%s!t Nu ai EURO pentru ruleta!",Prefix); } case 1: { client_cmd(id, "messagemode Rosu"); } case 2: { client_cmd(id, "messagemode Galben"); } case 3: { client_cmd(id, "messagemode Gri"); } case 4: { ruletta(id) } } return PLUGIN_HANDLED; } //----------------------------------------------------------Trade--------------------------------------------------// public acctrade(id) { hide(mure) if(!tTarget[id]) return 1; if(!Loged[id]||!(!inMarket[id] && !WeaponinMarket[id] && !inJack[id])) { return 1; } go[id] = 1 go[tTarget[id]] = 1 remove_task(tTarget[id]); new Name[32], Name2[32]; get_user_name(id, Name, charsmax(Name)); get_user_name(tTarget[id], Name2, charsmax(Name2)); print_color(id, "!g%s!y Ai acceptat invitatia lui !t%s!y !",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya acceptat invitatia ta pentru !gschimburi de iteme!y !",Prefix, Name); menu_cancel(id) menu_cancel(tTarget[id]) totrade(id); totrade(tTarget[id]); return 1; } public reftrade(id) { hide(mure) if(!tTarget[id]) return 1; if(!Loged[id]||!(!inMarket[id] && !WeaponinMarket[id] && !inJack[id])) { return 1; } go[id] = 0 go[tTarget[id]] = 0 remove_task(tTarget[id]); invitat[id] = 0; nosend[tTarget[id]] = true; new Name[32], Name2[32]; get_user_name(id, Name, charsmax(Name)); get_user_name(tTarget[id], Name2, charsmax(Name2)); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat sa faca !gschimb de iteme!y cu tine!",Prefix, Name); tTarget[tTarget[id]] = 0; tTarget[id] = 0; return 1; } public trade(id) { hide(mure) new Name[32], String[8] if(invitat[id] && go[id] == 0) { new Menu = menu_create("Schimb de iteme", "TradeHandlers"); menu_additem(Menu, "Accepta", "1"); menu_additem(Menu, "Refuza", "2"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } else if(tTarget[id] == 0) { new Menu = menu_create("Alege jucator", "TradeHandler"); for(new i; i < 32; i++) { if(is_user_connected(i) && i != id && Loged[i]) { get_user_name(i, Name, 31); num_to_str(i, String, 31); menu_additem(Menu, Name, String); } } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } } public TradeHandler(id, menu, item) { hide(mure) if( item == MENU_EXIT ) { menu_destroy ( menu ); return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); tTarget[id] = Key; tTarget[tTarget[id]] = id; invitat[tTarget[id]] = 1; nosend[id] = false; new Names[32], Name2[32]; get_user_name(id, Names, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Asteapta raspunsul lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !yte-a invitat sa faceti !gschimb de iteme!y, scrie in chat: !g/accept !tsau !g/refuz !t!",Prefix, Names); set_task(15.0, "fararaspuns", id); menu_destroy(menu); return PLUGIN_HANDLED; } public TradeHandlers(id, menu, item) { hide(mure) if( item == MENU_EXIT ) { menu_destroy ( menu ); remove_task(tTarget[id]); invitat[id] = 0; nosend[tTarget[id]] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat invitatia ta de !ga schimba iteme!y!",Prefix, Name); tTarget[id] = 0; tTarget[tTarget[id]] = 0; return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 1: { go[id] = 1 go[tTarget[id]] = 1 remove_task(tTarget[id]); new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai acceptat invitatia lui !t%s!y !",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya acceptat invitatia ta de !ga schimba iteme!y !",Prefix, Name); totrade(id); totrade(tTarget[id]); } case 2: { remove_task(tTarget[id]); invitat[id] = 0; nosend[tTarget[id]] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat invitatia ta de !ga schimba iteme!y!",Prefix, Name); tTarget[tTarget[id]] = 0; tTarget[id] = 0; } } return PLUGIN_HANDLED; } public totrade(id) { hide(mure) new Line[128] new cutiute new a = selectate[id]+selectates[id]+selectatek[id] for(new i;i<11;i++) a+=selectatec[id][i] formatex(Line, 127, "%s\r Schimb de iteme[%d/5]^nApasa tasta 0 cand esti gata",Prefix,a); tMenu = menu_create(Line, "MenuHandlert"); new All, String[32], fol[MAX+1], fol2[MAX+1]; for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; if(selectate[id] != 0) { new dsa = uWeapon[i][id]-stattrack[i][id] for(new a = 0; a < selectate[id]; a++) { if(select[a][id] == i) { formatex(Line, 127, "\d%L\r[Selectat]", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(tMenu, Line, "-1"); } else { fol[i]++ } } if(fol[i] == selectate[id] && dsa) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(tMenu, Line, String); } } else { if(uWeapon[i][id] > stattrack[i][id]) { new dsa = uWeapon[i][id]-stattrack[i][id] num_to_str(i, String, 31); formatex(Line, 127, "%L", LANG_SERVER, "SKINPIECE", WeaponNames[i], dsa); menu_additem(tMenu, Line, String); } } if(selectates[id] != 0) { new dre = i+500 for(new a = 0; a < selectates[id]; a++) { if(selects[a][id] == dre && stattrack[i][id]) { formatex(Line, 127, "\d%L\w(\yStatTrack\w)\r[Selectat]", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(tMenu, Line, "-1"); } else { fol2[i]++ } } if(fol2[i] == selectates[id] && stattrack[i][id]) { formatex(String, 31, "%d", dre); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(tMenu, Line, String); } } else { if(stattrack[i][id]) { new bda bda = i+500 formatex(String, 31, "%d", bda); formatex(Line, 127, "%L\w(\yStatTrack\w)", LANG_SERVER, "SKINPIECE", WeaponNames[i], stattrack[i][id]); menu_additem(tMenu, Line, String); } } All++; } for(new i;i<chestcount;i++) { if(Chestp[id][i] > 0) { if(selectatec[id][i] != 0) formatex(Line, 127, "%s\r[Ai selectat %d]",ChestName[i],selectatec[id][i]); else formatex(Line, 127, "%s",ChestName[i]); new calcul = 103+i new numars[16] num_to_str(calcul,numars,15) menu_additem(tMenu, Line, numars); cutiute++ } } if(pKey[id] > 0) { if(selectatek[id] != 0) { formatex(Line, 127, "Cheie\r[Ai selectat %d]",selectatek[id]); menu_additem(tMenu, Line, "-3"); } else { formatex(Line, 127, "Cheie"); menu_additem(tMenu, Line, "-3"); } } if(All == 0 && pKey[id] == 0 && cutiute == 0) { new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Nu ai iteme!",Prefix); print_color(tTarget[id], "!g%s!t %s !ynu are iteme!",Prefix, Name); return 1; } menu_setprop(tMenu, MPROP_EXIT, MEXIT_ALL); menu_display(id, tMenu, 0); return 0; } public MenuHandlert(id, gMenu, Key) { hide(mure) new a = selectate[id]+selectates[id]+selectatek[id] for(new i;i<11;i++) a+=selectatec[id][i] if(Key == MENU_EXIT) { menu_destroy ( gMenu ); if(a == 0) { totrade(id); print_color(id, "!g%s!y Minim 1 item!y!",Prefix); } else { goready(id) } return PLUGIN_HANDLED; } new aMenu[2], Data[4][32], sKey[32]; menu_item_getinfo(gMenu, Key, aMenu[0], Data[0], 31, Data[1], 31, aMenu[1]); parse(Data[0], sKey, 31); Key = str_to_num(sKey); if(103 <= Key && 113 >= Key) { if(a < 5) { if(Chestp[id][Key-103] > selectatec[id][Key-103]) { selectatec[id][Key-103]++; } totrade(id); } else { goready(id) } return PLUGIN_HANDLED; } else if(Key == -3) { if(a < 5) { if(pKey[id] > selectatek[id]) { selectatek[id]++; } totrade(id); } else { goready(id) } return PLUGIN_HANDLED; } else if(Key == -1) { print_color(id, "!g%s!y Nu poti deselecta iteme!y!",Prefix); totrade(id); return PLUGIN_HANDLED; } else { if(a < 5) { if(Key < 500) { select[selectate[id]][id] = Key selectate[id]++; totrade(id); } else { selects[selectates[id]][id] = Key selectates[id]++; totrade(id); } } else { goready(id) } return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public goready(id) { hide(mure) new a = selectate[id]+selectates[id]+selectatek[id] new b = selectate[tTarget[id]]+selectates[tTarget[id]]+selectatek[tTarget[id]] for(new i;i<11;i++) { a+=selectatec[id][i] b+=selectatec[tTarget[id]][i] } new Name[32], Name2[32], Line[128]; get_user_name(tTarget[id], Name2, 31); get_user_name(id, Name, 31); formatex(Line, 127, "%s\r Schimb de iteme^n\wYou \y[\r%d\w/\r5\y]\d - \w%s \y[\r%d\w/\r5\y]^n\wApasa tasta 0 daca vrei sa accepti/refuzi oferta",Prefix,a,Name2,b); new Menu = menu_create(Line, "MenuHandlerr"); menu_additem(Menu, "Refresh", "-1"); for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0 || coldown[i][id] != -1) continue; for(new a = 0; a < selectate[id]; a++) { if(select[a][id] == i) { formatex(Line, 127, "\r%s\y[%s]", WeaponNames[i], Name); menu_additem(Menu, Line, "0"); } } for(new a = 0; a < selectates[id]; a++) { new der = i+500 if(selects[a][id] == der) { formatex(Line, 127, "\r%s\y[%s\w-\yStatTrack]", WeaponNames[i], Name); menu_additem(Menu, Line, "0"); } } } for(new i;i<11;i++) { if(selectatec[id][i] > 0) { formatex(Line, 127, "\r%d %s\y[%s]", selectatec[id][i], ChestName[i],Name); menu_additem(Menu, Line, "0"); } } if(selectatek[id] > 0) { formatex(Line, 127, "\r%d Cheie\y[%s]", selectatek[id], Name); menu_additem(Menu, Line, "0"); } for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][tTarget[id]] == 0) continue; for(new a = 0; a < selectate[tTarget[id]]; a++) { if(select[a][tTarget[id]] == i) { formatex(Line, 127, "\r%s\y[%s]", WeaponNames[i], Name2); menu_additem(Menu, Line, "0"); } } for(new a = 0; a < selectates[tTarget[id]]; a++) { new der = i+500 if(selects[a][tTarget[id]] == der) { formatex(Line, 127, "\r%s\y[%s\w-\yStatTrack]", WeaponNames[i], Name2); menu_additem(Menu, Line, "0"); } } } for(new i;i<11;i++) { if(selectatec[tTarget[id]][i] > 0) { formatex(Line, 127, "\r%d %s\y[%s]", selectatec[tTarget[id]][i], ChestName[i],Name2); menu_additem(Menu, Line, "0"); } } if(selectatek[tTarget[id]] > 0) { formatex(Line, 127, "\r%d Cheie\y[%s]", selectatek[tTarget[id]], Name2); menu_additem(Menu, Line, "0"); } menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } public MenuHandlerr(id, gMenu, Key) { hide(mure) if(Key == MENU_EXIT) { menu_destroy ( gMenu ); vote(id) return PLUGIN_HANDLED; } else { goready(id) } return PLUGIN_CONTINUE; } public vote(id) { hide(mure) new Menu = menu_create("Schimb de iteme^nApasa tasta 0 ca sa raspunzi", "voteHandlers"); menu_additem(Menu, "Accept", "1"); menu_additem(Menu, "Refuz", "2"); menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, Menu, 0); } public voteHandlers(id, menu, item) { hide(mure) if( item == MENU_EXIT ) { menu_destroy ( menu ); goready(id) return PLUGIN_HANDLED; } new Data[6], Name[64]; new Access, CallBack; menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack); new Key = str_to_num(Data); switch(Key) { case 1: { acc[id] = 1 if(acc[tTarget[id]]) { new n[32], nn[32] get_user_name(id, n, 31) get_user_name(tTarget[id], nn, 31) log_to_file( "addons/amxmodx/logs/trade.log", "Incepe un trade intre %s si %s", n, nn); new der for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][id] == 0) continue; der = i+500 for(new r = 0; r < selectate[id]; r++) { if(select[r][id] == i) { select[r][id] = 0 uWeapon[i][tTarget[id]]++ uWeapon[i][id]-- log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s lui %s", Prefix, n, WeaponNames[i], nn); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } } for(new r = 0; r < selectates[id]; r++) { if(selects[r][id] == der) { selects[r][id] = 0 uWeapon[i][tTarget[id]]++ uWeapon[i][id]-- stattrack[i][tTarget[id]]++ stattrack[i][id]-- kill[i][id] = 0 log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s-StatTrack lui %s", Prefix, n, WeaponNames[i], nn); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][id]) { UsingWeapon[a][id] = 0 } } } } } for(new i = 1; i < AllWeapon; i++) { if(uWeapon[i][tTarget[id]] == 0) continue; der = i+500 for(new z = 0; z < selectate[tTarget[id]]; z++) { if(select[z][tTarget[id]] == i) { select[z][tTarget[id]] = 0 uWeapon[i][id]++ uWeapon[i][tTarget[id]]-- log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s lui %s", Prefix, nn, WeaponNames[i], n); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][tTarget[id]]) { UsingWeapon[a][tTarget[id]] = 0 } } } } for(new z = 0; z < selectates[tTarget[id]]; z++) { if(selects[z][tTarget[id]] == der) { selects[z][tTarget[id]] = 0 uWeapon[i][id]++ uWeapon[i][tTarget[id]]-- stattrack[i][tTarget[id]]-- stattrack[i][id]++ kill[i][tTarget[id]] = 0 log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s-StatTrack lui %s", Prefix, nn, WeaponNames[i], n); for(new a = 0; a < WEAPONSKIN; a++) { if(i == UsingWeapon[a][tTarget[id]]) { UsingWeapon[a][tTarget[id]] = 0 } } } } } for(new i;i<11;i++) { if(selectatec[id][i] > 0) { Chestp[id][i] -= selectatec[id][i] Chestp[tTarget[id]][i] += selectatec[id][i] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s lui %s", Prefix, n, ChestName[i],nn); } if(selectatec[tTarget[id]][i] > 0) { Chestp[id][i] += selectatec[tTarget[id]][i] Chestp[tTarget[id]][i] -= selectatec[tTarget[id]][i] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat %s lui %s", Prefix, nn, ChestName[i], n); } } if(selectatek[id] > 0) { pKey[id] -= selectatek[id] pKey[tTarget[id]] += selectatek[id] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat o cheie lui %s", Prefix, n, nn); } if(selectatek[tTarget[id]] > 0) { pKey[id] += selectatek[tTarget[id]] pKey[tTarget[id]] -= selectatek[tTarget[id]] log_to_file("addons/amxmodx/logs/trade.log", "%s Jucatorul: <%s> a dat o cheie lui %s", Prefix, nn, n); } selectatek[id] = 0 for(new i;i<11;i++) { selectatec[id][i] = 0 selectatec[tTarget[id]][i] = 0 } selectatek[tTarget[id]] = 0 print_color(id, "!g%s!y Schimbul de iteme a fost realizat cu !gsucces!",Prefix); print_color(tTarget[id], "!g%s!y Schimbul de iteme a fost realizat cu !gsucces!",Prefix); acc[id] = 0 acc[tTarget[id]] = 0 selectate[id] = 0 selectate[tTarget[id]] = 0 selectates[id] = 0 selectates[tTarget[id]] = 0 invitat[id] = 0; nosend[tTarget[id]] = true; go[id] = 0 go[tTarget[id]] = 0 Save(id) Save(tTarget[id]) tTarget[tTarget[id]] = 0; tTarget[id] = 0; log_to_file("addons/amxmodx/logs/trade.log", "Trade incheiat"); } else { new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai acceptat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya acceptat !goferta ta!y si te asteapta si pe tine sa o accepti pe a lui!",Prefix, Name); } } case 2: { nosend[tTarget[id]] = true; nosend[id] = true; new Name[32], Name2[32]; get_user_name(id, Name, 31); get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!y Ai refuzat invitatia lui !t%s!y!",Prefix, Name2); print_color(tTarget[id], "!g%s!t %s !ya refuzat invitatia ta de !ga schimba iteme!y!",Prefix, Name); acc[id] = 0 acc[tTarget[id]] = 0 invitat[id] = 0; nosend[tTarget[id]] = true; tTarget[tTarget[id]] = 0; tTarget[id] = 0; } } menu_destroy(menu); return PLUGIN_HANDLED; } public fararaspuns(id) { hide(mure) new Name2[32]; get_user_name(tTarget[id], Name2, 31); print_color(id, "!g%s!t %s!y nu ti-a raspuns la timp!",Prefix, Name2); tTarget[id] = 0; } //------------------------------------------------------------Intrare pe sv--------------------------------------------------------// public client_putinserver(id) { hide(mure) g_restart_attempt[id] = false g_HideGiveClips[id] = false g_FirstSpawn[id] = true g_LastMessage[id] = 0 g_LastWeapPickup[id] = 0 g_Spawned[id] = false g_BoughtWeapon[id] = 0 for(new i; i < 11; i++) Chestp[id][i] = 0 set_task(1.0, "hudus", id+33333, _, _, "b") new name[33] get_user_name(id,name,32) formatex(PreNume[id],32,"") for(new i;i<precount;i++) if(equal(PreName[i],name)) formatex(PreNume[id],32,"^4[^3%s^4]",PreNameP[i]) Kills[id] = 0, Rang[id] = 0, Points[id] = 0, Choosen[id] = 0, pKey[id] = 0, crashpoint[id] = 0, crashi[id] = 0; coinflipi[id] = 0, coinflipstar[id] = -1, coinflipstart[id] = 0, coinflippoint[id] = 0, coinflipp[id] = 0, coinflipwiner[id] = 0, coinflipwin[id] = 0, PromoUse[id] = 0 formatex(crashauto[id],8,"1.0") for(new i = 1; i < AllWeapon; i++) { kill[i][id] = 0 stattrack[i][id] = 0 uWeapon[i][id] = 0; coldown[i][id] = -1 } for(new a = 0; a < WEAPONSKIN; a++) { UsingWeapon[a][id] = 0 } for(new z = 0; z < selectate[id]; z++) { select[z][id] = 0 } selectate[id] = 0 acc[id] = 0 selectatek[id] = 0 selectatek[tTarget[id]] = 0 for(new i;i<11;i++) { selectatec[id][i] = 0 selectatec[tTarget[id]][i] = 0 } selectates[id] = 0 selectates[tTarget[id]] = 0 acc[tTarget[id]] = 0 invitat[id] = 0; nosend[tTarget[id]] = true; go[id] = 0 task[id] = 0 go[tTarget[id]] = 0 tTarget[tTarget[id]] = 0; tTarget[id] = 0; WeaponinMarket[id] = 0 inMarket[id] = false Password[id] = ""; SavedPassword[id] = ""; Loged[id] = false; Load(id); remove_task(id+134444) remove_task(id) } //---------------------------------------------------------------Salvare si load--------------------------------------------// public Load(id) { hide(mure) if(!is_user_connected(id)) { return PLUGIN_HANDLED; } new tData[5][8], Data[MAX+1][8]; if(nvault_get(svault, g_szName[id], rLine, sizeof(rLine) - 1)) { formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, tData[0], 7, tData[1], 7, tData[2], 7, tData[3], 7, tData[4], 7, Data[1], 7, Data[2], 7, Data[3], 7, Data[4], 7, Data[5], 7, Data[6], 7, Data[7], 7, Data[8], 7, Data[9], 7, Data[10], 7, Data[11], 7, Data[12], 7, Data[13], 7, Data[14], 7, Data[15], 7, Data[16], 7, Data[17], 7, Data[18], 7, Data[19], 7, Data[20], 7, Data[21], 7, Data[22], 7, Data[23], 7, Data[24], 7, Data[25], 7, Data[26], 7, Data[27], 7, Data[28], 7, Data[29], 7, Data[30], 7, Data[31], 7, Data[32], 7, Data[33], 7, Data[34], 7, Data[35], 7, Data[36], 7, Data[37], 7, Data[38], 7, Data[39], 7, Data[40], 7, Data[41], 7, Data[42], 7, Data[43], 7, Data[44], 7, Data[45], 7, Data[46], 7, Data[47], 7, Data[48], 7, Data[49], 7, Data[50], 7, Data[51], 7, Data[52], 7, Data[53], 7, Data[54], 7, Data[55], 7, Data[56], 7); parse(arg2, Data[57], 7, Data[58], 7, Data[59], 7, Data[60], 7, Data[61], 7, Data[62], 7, Data[63], 7, Data[64], 7, Data[65], 7, Data[66], 7, Data[67], 7, Data[68], 7, Data[69], 7, Data[70], 7, Data[71], 7, Data[72], 7, Data[73], 7, Data[74], 7, Data[75], 7, Data[76], 7, Data[77], 7, Data[78], 7, Data[79], 7, Data[80], 7, Data[81], 7, Data[82], 7, Data[83], 7, Data[84], 7, Data[85], 7, Data[86], 7, Data[87], 7, Data[88], 7, Data[89], 7, Data[90], 7, Data[91], 7, Data[92], 7, Data[93], 7, Data[94], 7, Data[95], 7, Data[96], 7, Data[97], 7, Data[98], 7, Data[99], 7, Data[100], 7); Kills[id] = str_to_num(tData[0]); Points[id] = str_to_num(tData[1]); pKey[id] = str_to_num(tData[2]); PromoUse[id] = str_to_num(tData[3]); Rang[id] = str_to_num(tData[4]); for(new i = 1; i < AllWeapon; i++) { uWeapon[i][id] = str_to_num(Data[i]); } } new zData[WEAPONSKIN][8]; if(nvault_get(ssvault, g_szName[id], rLine, sizeof(rLine) - 1)) { parse(rLine, zData[0], 7, zData[1], 7, zData[2], 7, zData[3], 7, zData[4], 7, zData[5], 7, zData[6], 7, zData[7], 7, zData[8], 7, zData[9], 7, zData[10], 7, zData[11], 7, zData[12], 7, zData[13], 7, zData[14], 7, zData[15], 7, zData[16], 7, zData[17], 7, zData[18], 7, zData[19], 7, zData[20], 7); for(new i; i < WEAPONSKIN; i++) UsingWeapon[i][id] = str_to_num(zData[i]); } new cData[11][8]; if(nvault_get(chestvault, g_szName[id], rLine, sizeof(rLine) - 1)) { parse(rLine, cData[0], 7, cData[1], 7, cData[2], 7, cData[3], 7, cData[4], 7, cData[5], 7, cData[6], 7, cData[7], 7, cData[8], 7, cData[9], 7, cData[10], 7); for(new i; i < 11; i++) Chestp[id][i] = str_to_num(cData[i]); } new rData[MAX+1][8] new dData[3][8] if(nvault_get(trackvault, g_szName[id], rLine, sizeof(rLine) - 1)) { formatex(arg1, charsmax(arg1), "") formatex(arg1, charsmax(arg2), "") strtok(rLine, arg1, charsmax(arg1), arg2, charsmax(arg2), '*'); parse(arg1, rData[1], 7, rData[2], 7, rData[3], 7, rData[4], 7, rData[5], 7, rData[6], 7, rData[7], 7, rData[8],7, rData[9], 7, rData[10], 7, rData[11], 7, rData[12], 7, rData[13], 7, rData[14], 7, rData[15], 7, rData[16], 7, rData[17], 7, rData[18], 7, rData[19], 7, rData[20], 7, rData[21], 7, rData[22], 7, rData[23], 7, rData[24], 7, rData[25], 7, rData[26], 7, rData[27], 7, rData[28], 7, rData[29], 7, rData[30], 7, rData[31], 7, rData[32], 7, rData[33], 7, rData[34], 7, rData[35], 7, rData[36], 7, rData[37], 7, rData[38], 7, rData[39], 7, rData[40], 7, rData[41], 7, rData[42], 7, rData[43], 7, rData[44], 7, rData[45], 7, rData[46], 7, rData[47], 7, rData[48], 7, rData[49], 7, rData[50], 7, rData[51], 7, rData[52], 7, rData[53], 7, rData[54], 7, rData[55], 7, rData[56], 7) parse(arg2, rData[57], 7, rData[58], 7, rData[59], 7, rData[60], 7, rData[61], 7, rData[62], 7, rData[63], 7, rData[64], 7, rData[65], 7, rData[66], 7, rData[67], 7, rData[68], 7, rData[69], 7, rData[70], 7, rData[71], 7, rData[72], 7, rData[73], 7, rData[74], 7, rData[75], 7, rData[76], 7, rData[77], 7, rData[78], 7, rData[79], 7, rData[80], 7, rData[81], 7, rData[82], 7, rData[83], 7, rData[84], 7, rData[85], 7, rData[86], 7, rData[87], 7, rData[88], 7, rData[89], 7, rData[90], 7, rData[91], 7, rData[92], 7, rData[93], 7, rData[94], 7, rData[95], 7, rData[96], 7, rData[97], 7, rData[98], 7, rData[99], 7, rData[100], 7); new szWeek[3] get_time("%w", szWeek, sizeof(szWeek)) new iDate = str_to_num(szWeek) for(new i = 1; i < AllWeapon; i++) { parse(rData[i], dData[0], 7, dData[1], 7, dData[2], 7) stattrack[i][id] = str_to_num(dData[0]); uWeapon[i][id] += str_to_num(dData[0]) kill[i][id] = str_to_num(dData[1]); new p = str_to_num(dData[2]) new fo[10],fo2[10] formatex(fo, 9, "0%d", p) formatex(fo2, 9, "0%d", iDate) if(!equal(fo,fo2)) { coldown[i][id] = -1 } else { coldown[i][id] = str_to_num(dData[2]) } } } else { for(new i = 1; i < AllWeapon; i++) { coldown[i][id] = -1 } } return PLUGIN_CONTINUE; } public Save(id) { hide(mure) if(!is_user_connected(id)) { return PLUGIN_HANDLED; } formatex(rLine, charsmax(rLine), "") new String[8]; format(String, 7, "^"%i^" ", Kills[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", Points[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", pKey[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", PromoUse[id]); add(rLine, charsmax(rLine), String); format(String, 7, "^"%i^" ", Rang[id]); add(rLine, charsmax(rLine), String); new ass for(new i = 1; i < MAX+1; i++) { if(uWeapon[i][id] < 0) uWeapon[i][id] = 0 ass = uWeapon[i][id]-stattrack[i][id] if(i == 56) { if(stattrack[i][id]) { format(String, 7, "^"%i^"*", ass); add(rLine, charsmax(rLine), String); } else { format(String, 7, "^"%i^"*", uWeapon[i][id]); add(rLine, charsmax(rLine), String); } } else { if(stattrack[i][id]) { format(String, 7, "^"%i^" ", ass); add(rLine, charsmax(rLine), String); } else { format(String, 7, "^"%i^" ", uWeapon[i][id]); add(rLine, charsmax(rLine), String); } } } nvault_set(svault, g_szName[id], rLine) formatex(rLine, charsmax(rLine), "") new Stringz[8]; for(new i = 0; i < WEAPONSKIN; i++) { format(Stringz, 7, "^"%i^" ", UsingWeapon[i][id]); add(rLine, charsmax(rLine), Stringz); } nvault_set(ssvault, g_szName[id], rLine) formatex(rLine, charsmax(rLine), "") new Stringchest[8]; for(new i = 0; i < 11; i++) { format(Stringchest, 7, "^"%i^" ", Chestp[id][i]); add(rLine, charsmax(rLine), Stringchest); } nvault_set(chestvault, g_szName[id], rLine) formatex(rLine, charsmax(rLine), "") new rString[16]; for(new i = 1; i < MAX+1; i++) { if(i > MAX) break; if(stattrack[i][id] < 0) stattrack[i][id] = 0 if(i == 56) { format(rString, 15, "^"%i %i %i^"*", stattrack[i][id], kill[i][id], coldown[i][id]); add(rLine, charsmax(rLine), rString); } else { format(rString, 15, "^"%i %i %i^" ", stattrack[i][id], kill[i][id], coldown[i][id]); add(rLine, charsmax(rLine), rString); } } nvault_set(trackvault, g_szName[id], rLine) formatex(rLine, charsmax(rLine), "") return PLUGIN_CONTINUE; } //----------------------------------------------------------Login--------------------------------------------------------// public RegMenu(id) { hide(mure) new String[128], Name[32]; format(String, 127, "%s %L", Prefix, LANG_SERVER, "RMMAIN"); new rMenu = menu_create(String, "rMenuHandler"); get_user_name(id, Name, 31); format(String, 127, "%L", LANG_SERVER, "RMACCOUNT", Name); menu_additem(rMenu, String, "0"); if(Registered(id) == false) { format(String, 127, "%L", LANG_SERVER, "RMP", Password[id]); menu_additem(rMenu, String, "1"); if(strlen(Password[id]) > 4) { format(String, 127, "%L", LANG_SERVER, "RMR"); menu_additem(rMenu, String, "2"); } else { format(String, 127, "\d%L", LANG_SERVER, "RMR"); menu_additem(rMenu, String, "0"); } } else { if(!Loged[id]) { format(String, 127, "%L", LANG_SERVER, "RMP", Password[id]); menu_additem(rMenu, String, "1"); if(equal(SavedPassword[id], Password[id])) { format(String, 127, "%L", LANG_SERVER, "RMLOGIN"); menu_additem(rMenu, String, "3"); } else { format(String, 127, "\d%L", LANG_SERVER, "RMLOGIN"); menu_additem(rMenu, String, "0"); } } else { format(String, 127, "%L", LANG_SERVER, "RMLOGOUT"); menu_additem(rMenu, String, "-1"); } } menu_display(id, rMenu); } public rMenuHandler(id, gMenu, item) { hide(mure) if(item == MENU_EXIT) { menu_destroy(gMenu); return; } new data[9], name[64], Key; new access, callback; menu_item_getinfo(gMenu, item, access, data, charsmax(data), name, charsmax(name), callback); Key = str_to_num(data); if(Key == -1) ToLogout(id); if(Key == 0) RegMenu(id); if(Key == 1) { client_cmd(id, "messagemode UserPassword"); RegMenu(id); } if(Key == 2) { print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERSUCCESS", Password[id]); Register(id, Password[id]); copy(SavedPassword[id], 31, Password[id]); Loged[id] = true; Menu(id); } if(Key == 3) { if(equal(SavedPassword[id], Password[id])) { Loged[id] = true; remove_task(id+134444) print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERLOGIN"); Menu(id); } } } public ToLogout(id) { hide(mure) if(Loged[id]) { Loged[id] = false; Password[id] = ""; print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERLOGOUT"); } } public PlayerPassword(id) { hide(mure) new Data[32]; read_args(Data, 31); remove_quotes(Data); if(strlen(Data) < 5) { print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERSHORT"); client_cmd(id, "messagemode UserPassword"); return PLUGIN_HANDLED; } if(Loged[id]) { return PLUGIN_HANDLED; } copy(Password[id], 31, Data); RegMenu(id); return PLUGIN_CONTINUE; } public NameChange(id) { hide(mure) if(!is_user_connected(id)||g_NameChange[id]) return FMRES_IGNORED; new OldName[32], NewName[32], Name[32]; get_user_name(id, Name, 31); pev(id, pev_netname, OldName, charsmax(OldName)); if(OldName[0]) { get_user_info(id, "name", NewName, charsmax(NewName)); if(!equal(OldName, NewName)) { set_user_info(id, "name", OldName); print_color(id, "!g%s%L", Prefix, LANG_SERVER, "REGISTERNAMECHANGE"); return FMRES_HANDLED; } } return FMRES_IGNORED; } public freeak(id) { hide(mure) new list[MAX] new wpnz = 1 for(new i = 1;i<AllWeapon;i++) { if(Weapons[i] == 28) { list[wpnz] = i wpnz++ } } new rWeapon = random_num(1,wpnz-1) new rNum = random_num(1, 100); if(WeaponDrop[list[rWeapon]] >= rNum) { if(equal(WeaponNames[list[rWeapon]], "")) freeak(id); else { new Name[32]; get_user_name(id, Name, 31); print_color(id, "!g[CSGO Remake] !yProcesare incheiata, ai primit un !g%s!y-!gStatTrack!y!", WeaponNames[list[rWeapon]]); uWeapon[list[rWeapon]][id]++; stattrack[list[rWeapon]][id]++; Save(id); } } else { freeak(id); } } // --------------------------Native-------------------------------------------// public randomcsgo(id) { hide(mure) new a = random_num(1,3) new Name[32] get_user_name(id, Name, charsmax(Name)); if(a == 1) { new pPont; pPont = random_num(25, 50); Points[id] += pPont; print_color(id, "!g%s!t %s!y a obtinut !g%i!y EURO!", Prefix, Name, pPont); } else if(a == 2) { pKey[id]++; print_color(id, "!g%s%L", Prefix, LANG_SERVER, "FOUNDKEY", Name); } else { a = random_num(0,chestcount) Chestp[id][a]++; print_color(id, "!g%s!t %s!y a obtinut !g%s!y!", Prefix, Name, ChestName[a]); } Save(id); } public native_get_pct(id) { hide(mure) if(is_user_connected(id)) { return Points[id] } return -1 } public native_set_pct(id,a) { hide(mure) if(is_user_connected(id)) { Points[id] = a Save(id) } } public native_get_key(id) { hide(mure) if(is_user_connected(id)) { return pKey[id] } return -1 } public native_set_key(id,a) { hide(mure) if(is_user_connected(id)) { pKey[id] = a Save(id) } } public native_get_chest(id,value) { hide(mure) if(is_user_connected(id)) { return Chestp[id][value] } return -1 } public native_set_chest(id,a,value) { hide(mure) if(is_user_connected(id)) { Chestp[id][value] = a Save(id) } } public native_set_chests(id,a) { hide(mure) if(is_user_connected(id)) { for(new i;i<a;i++) GiveChest(id) Save(id) } } public native_key(id) { hide(mure) if(is_user_connected(id)) { pKey[id]++; Save(id); } } public native_chest(id) { hide(mure) if(is_user_connected(id)) { for(new i;i<11;i++) Chestp[id][i]++; Save(id); } } public native_bet(id) { hide(mure) if(is_user_connected(id)) { new a = betp[id]*2 Points[id] += a print_color(id, "!g%s!t Ai castigat %d EURO!", Prefix, a); } } public native_bett(id) { hide(mure) if(is_user_connected(id) && pbet[id] == 1) return true; return false; } public native_betct(id) { hide(mure) if(is_user_connected(id) && pbet[id] == 2) return true; return false; } // -----------------------------------------------------Stockuri-----------------------------------------// stock GiveChest(id) { hide(mure) new rWeapon = random_num(0, chestcount); new rNum = random_num(1, 100); if(ChestDrop[rWeapon] >= rNum) { if(equal(ChestName[rWeapon], "")) GiveChest(id); else { Chestp[id][rWeapon]++ new Name[32]; get_user_name(id, Name, 31); print_color(id, "!g[CSGO Remake] !t%s !ya gasit chestul !g%s",Name,ChestName[rWeapon]); Save(id); } } else GiveChest(id); } stock bool:ValidMdl(Mdl[]) { hide(mure) if(containi(Mdl, ".mdl") != -1) { return true; } return false; } stock bool:Registered(id) { hide(mure) new Data[32]; if(TrieGetString(g_NameName, g_szName[id], Data, 31)) { server_print("am gasit %s in trie",Data) copy(SavedPassword[id], 31, Data); return true; } else { if(nvault_get(rvault, g_szName[id], Data, sizeof(Data) - 1)) { copy(SavedPassword[id], 31, Data); TrieSetString(g_NameName,g_szName[id],Data) server_print("am gasit %s in nvault",Data) return true; } } return false; } stock Register(id, const rSavedPassword[]) { hide(mure) new Name[32], Line[64]; get_user_name(id, Name, 31); format(Line, 63, "%s", rSavedPassword); nvault_set(rvault, g_szName[id], Line) print_color(id, "!gMultumim pentru inregistrare!") } stock print_color(const id, const input[], any:...) { hide(mure) new Count = 1, Players[32]; static Msg[191]; vformat(Msg, 190, input, 3); replace_all(Msg, 190, "!g", "^4"); replace_all(Msg, 190, "!y", "^1"); replace_all(Msg, 190, "!t", "^3"); if(id) Players[0] = id; else get_players(Players, Count, "ch"); for (new i = 0; i < Count; i++) { if (is_user_connected(Players[i])) { message_begin(MSG_ONE_UNRELIABLE, SayText, _, Players[i]); write_byte(Players[i]); write_string(Msg); message_end(); } } return PLUGIN_HANDLED; } stock fnGetRandom() { hide(mure) new a = random_num(1,playj) for (new r = 1; r <= 32; r++) if (is_user_connected(r) && inJack[r] && itemj[a] == r) return r return -1; } stock fnGetj() { hide(mure) for (new id = 1; id <= 32; id++) if (is_user_connected(id) && inJack[id]) return id return -1 } Remove_Icon(id) { message_begin(MSG_ALL, SVC_TEMPENTITY); write_byte(TE_KILLPLAYERATTACHMENTS); write_byte(id); message_end(); } public clcmd_fullupdate() { return PLUGIN_HANDLED } public event_restart_attempt() { new players[32], num_players get_players(players, num_players, "a") for (new i; i < num_players; ++i) g_restart_attempt[players[i]] = true } public event_hud_reset(id) { if (g_restart_attempt[id]) { g_restart_attempt[id] = false return } event_player_spawn(id) } public event_player_spawn(id) { if (get_pcvar_num(pv_fa_enable) == 1) { g_HideGiveClips[id] = true g_Spawned[id] = true } } public do_player_spawn(id) { new weap_ids[32], num_weaps get_user_weapons(id, weap_ids, num_weaps) for (new i = 0; i < num_weaps; i++) { new weap_id = weap_ids[i] if (fill_weapon(id, weap_id)) { if (g_FirstSpawn[id]) { if (get_pcvar_num(pv_fa_altclips) != 1) cs_set_user_bpammo(id, weap_id, 0) fill_bpammo_show(id, weap_id) } else fill_bpammo(id, weap_id) } } g_FirstSpawn[id] = false } public event_new_round() { if (get_pcvar_num(pv_fa_enable) == 1) { new players[32], num_players get_players(players, num_players, "a") for (new j = 0; j < num_players; j++) { new id = players[j] new weap_ids[32], num_weaps get_user_weapons(id, weap_ids, num_weaps) for (new i = 0; i < num_weaps; i++) if (fill_weapon(id, weap_ids[i])) fill_bpammo(id, weap_ids[i]) } } } public message_ammo_pickup(msg_id, id, ent) { if (get_pcvar_num(pv_fa_enable) == 1) { if (g_HideGiveClips[id]) { g_HideGiveClips[id] = false return PLUGIN_HANDLED } } return PLUGIN_CONTINUE } public forward_message_begin(msg_dest, msg_type, const Float:ORIGIN[3], const ED) { if (ED < 1 || ED > 32) return new id = ED if (msg_type == g_MoneyMsg && g_LastMessage[id] == g_WeapPickupMsg) event_weapon_buy(id, g_LastWeapPickup[id]) g_LastMessageID = id g_LastMessageType = msg_type g_LastMessage[id] = msg_type } public forward_write_byte(value) { if (g_LastMessageType == g_WeapPickupMsg) g_LastWeapPickup[g_LastMessageID] = value } public event_weapon_buy(id, weap_id) { g_BoughtWeapon[id] = weap_id } public do_weapon_buy(id, weap_id) { if (fill_weapon(id, weap_id)) fill_bpammo_show(id, weap_id) } public client_PreThink(id) { if (get_pcvar_num(pv_fa_enable) == 1) { if (g_Spawned[id]) { g_Spawned[id] = false do_player_spawn(id) } if (g_BoughtWeapon[id] != 0) { new weap_id = g_BoughtWeapon[id] g_BoughtWeapon[id] = 0 do_weapon_buy(id, weap_id) } } return PLUGIN_CONTINUE } public bool:weapon_has_ammo(weap_id) { return g_AmmoName[g_AmmoType[weap_id]][0] != 0 } public bool:fill_bpammo(id, weap_id) { if (get_pcvar_num(pv_fa_altclips) == 1) { new ammo_clips = g_MaxClips[weap_id] if (weapon_has_ammo(weap_id)) { for (new i = 1; i <= ammo_clips; i++) { g_HideGiveClips[id] = true give_item(id, g_AmmoName[g_AmmoType[weap_id]]) } g_HideGiveClips[id] = false return true } } else { new ammo = g_MaxBPAmmo[weap_id] if (weapon_has_ammo(weap_id)) { cs_set_user_bpammo(id, weap_id, ammo) g_HideGiveClips[id] = false return true } } return false } public bool:fill_weapon(id, weap_id) { new clip_size = g_ClipSize[weap_id] if (clip_size != 0) { new weap_name[41] get_weaponname(weap_id, weap_name, 40) new wpn = find_ent_by_owner(-1, weap_name, id) if (wpn != 0) { cs_set_weapon_ammo(wpn, clip_size) return true } } return false } public show_given_bpammo(id, weap_id, ammount) { g_HideGiveClips[id] = false if (ammount <= 0) return message_begin(MSG_ONE, get_user_msgid("AmmoPickup"), {0,0,0}, id) write_byte(g_AmmoType[weap_id]) write_byte(ammount) message_end() } public bool:fill_bpammo_show(id, weap_id) { new given_ammo = g_MaxBPAmmo[weap_id] if (get_pcvar_num(pv_fa_altclips) != 1 && weapon_has_ammo(weap_id)) given_ammo -= cs_get_user_bpammo(id, weap_id) if (fill_bpammo(id, weap_id)) { show_given_bpammo(id, weap_id, given_ammo) return true } return false } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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