RSSy MYGO.pl Opublikowano Styczeń 2, 2021 o 02:50 RSSy Udostępnij Opublikowano Styczeń 2, 2021 o 02:50 Glow effect I have both terror and ct need for glow effect is only ct team right gold color otherwise is team color! can edit ?? *and put only 1 guns awp + degle + he granade and i haw low gravity not need edit this Quote: /*This Plugin Is Originally Created By Dunno But Edited By DON KHAN *Added VIP Prefix, Gravity, New Style VIP MENU Etc... *Change Log: * 3.0: Dunno's Released. * After 3.0 DON KHAN's Released. * 3.1: Added Gravity. * 3.2: Added chat(player, "!g[VIP] You Got He Grenade, Armor, Thighpack.") * 3.3: Fixed All Bugs. * 3.4: Added New Style VIP Menu. * 3.5: Added VIP Tag. * 3.6: Fixed All Bugs & Error. * 3.7: Added VIP On Scoreboard * 3.8: Optimized Code * 3.9: Added Glow For VIPs * 4.0: Added A Specific Glow Of VIP's Team: Blue For CT & Red For T + Optimized Code. */ #define DAMAGE_RECIEVED #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich> static const COLOR[] = "!g" //green static const CONTACT[] = "www.steam.lv/forum" new maxplayers new mpd, mkb, mhb new g_MsgSync new money_add new money_hs_add new money_max new nKiller new nKiller_money new nMoney_add new nMoney_max new VIPPrefix new g_awp_active new g_menu_active new CurrentRound //new bool:HasC4[33] new vips[33] new SzMaxPlayers, SzSayText; new SzGTeam[3][] = { "Spectator", "Terrorist", "Counter-Terrorist" } #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif // VIP Glow Access new const VIP_ACCESS = ADMIN_LEVEL_H // VIP Prefix #define FLAGADMINVIP ADMIN_LEVEL_H #define PREFIXADMINVIP ".::V.I.P::." // VIP Scoreboard Access #define VIP_LEVEL ADMIN_LEVEL_H public plugin_init() { register_plugin("VIP Eng Version", "4.0", "Dunno & DON KHAN") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","20") mhb = register_cvar("money_hs_bonus","50") money_add = register_cvar("amx_vip_hp", "250") money_hs_add = register_cvar("amx_vip_money_hs", "500") money_max = register_cvar("amx_vip_max_money", "20000") VIPPrefix = register_cvar("show_VIP_admin_prefix", "1") g_awp_active = register_cvar("awp_active", "0") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_event("ResetHUD","resethud","be") // For VIP Show In Scoreboard register_clcmd("awp","HandleCmd") register_clcmd("say /vipinfo","ShowMotd") maxplayers = get_maxplayers() register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" ); register_event("TextMsg","Event_RoundRestart" ,"a","2&#Game_w") register_event("TextMsg","Event_RoundRestart" ,"a","2&#Game_C"); register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") RegisterHam(Ham_Spawn, "player", "PlayerPostSpawn", 1); // For Glow Of VIP's Team. register_clcmd("say", "hook_say") register_clcmd("say_team", "hook_say_team") SzSayText = get_user_msgid ("SayText") SzMaxPlayers = get_maxplayers() register_message(SzSayText, "MsgDuplicate") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif } public MsgDuplicate(id){ return PLUGIN_HANDLED; } public PlayerPostSpawn(id) { if(is_user_alive (id) && get_user_flags(id) & VIP_ACCESS) set_user_rendering(id, kRenderFxGlowShell, 255, 255 ,0, kRenderNormal, 16) } public on_damage(id) { new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) ) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } } public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (get_user_flags(attacker) & ADMIN_LEVEL_H) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money( attacker) + money) } } public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_mo ney(read_data(1)) + get_pcvar_num(mkb) - 300) } public LogEvent_RoundStart() { CurrentRound++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H) { give_item(player, "weapon_hegrenade") give_item(player, "item_assaultsuit") give_item(player, "item_thighpack") set_user_gravity(player, 720.0 / 800) chat(player, "!g[VIP] You Got Deagle, He Grenade, Low Gravity, Armor, Thighpack.") if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE } } return PLUGIN_HANDLED } public Event_RoundRestart() { CurrentRound=0; } public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nMoney_add = get_pcvar_num (money_hs_add) } else nMoney_add = get_pcvar_num (money_add) nMoney_max = get_pcvar_num (money_max) // Updating Killer Money if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H)) return; nKiller_money += nMoney_add // Maximum Money check if (nKiller_money > nMoney_max) nKiller_money = nMoney_max // Hud message "Added +%d Money" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Added +%d Money", nMoney_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public HandleCmd(id){ if (!get_pcvar_num(g_awp_active)) return PLUGIN_CONTINUE if(get_user_flags(id) & ADMIN_LEVEL_H) return PLUGIN_CONTINUE chat(id, "!g[VIP]!n Sniper's Only For VIP's") return PLUGIN_HANDLED } public ShowMotd(id) { show_motd(id, "vip.txt") } public client_authorized(id) { set_task(40.0, "PrintText" ,id) } public PrintText(id) { chat(id, "!g[VIP]!n Write!g /vipinfo!n To See VIP Privileges!") } public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1 ; id <= maxplayers ; id++) if(is_user_connected(id)) if(get_user_flags(id) & ADMIN_LEVEL_H) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s VIP ONLINE: ",COLOR) if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { chat(user, message) len = format(message, 255, "%s ",COLOR) } } chat(user, message) } else { len += format(message[len], 255-len, "No VIP online.") chat(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact) chat(user, contactinfo) } } public hook_say(id) { new SzMessages[192], SzName[32]; new SzAlive = is_user_alive(id); new SzGetFlag = get_user_flags(id); read_args(SzMessages, 191); remove_quotes(SzMessages); get_user_name(id, SzName, 31); if(!is_valid_msg(SzMessages)) return PLUGIN_CONTINUE; if(get_pcvar_num(VIPPrefix) && SzGetFlag & FLAGADMINVIP)(SzAlive ? format(SzMessages, 191, "^4[%s] ^3%s : ^4%s", PREFIXADMINVIP, SzName, SzMessages) : format(SzMessages, 191, "^1*DEAD* ^4[%s] ^3%s : ^4%s", PREFIXADMINVIP, SzName, SzMessages)); else if(get_pcvar_num(VIPPrefix) && !(SzGetFlag & FLAGADMINVIP))(SzAlive ? format(SzMessages, 191, "^3%s : ^1%s", SzName, SzMessages) : format(SzMessages, 191, "^1*DEAD* ^3%s : ^1%s", SzName, SzMessages)); for(new i = 1; i <= SzMaxPlayers; i++) { if(!is_user_connected(i)) continue; if(SzAlive && is_user_alive(i) || !SzAlive && !is_user_alive(i)) { message_begin(MSG_ONE, get_user_msgid("SayText"), {0, 0, 0}, i); write_byte(id); write_string(SzMessages); message_end(); } } return PLUGIN_CONTINUE; } public hook_say_team(id){ new SzMessages[192], SzName[32]; new SzAlive = is_user_alive(id); new SzGetFlag = get_user_flags(id); new SzGetTeam = get_user_team(id); read_args(SzMessages, 191); remove_quotes(SzMessages); get_user_name(id, SzName, 31); if(!is_valid_msg(SzMessages)) return PLUGIN_CONTINUE; if(get_pcvar_num(VIPPrefix) && SzGetFlag & FLAGADMINVIP)(SzAlive ? format(SzMessages, 191, "^1(%s) ^4[%s] ^3%s : ^4%s", SzGTeam[SzGetTeam], PREFIXADMINVIP, SzName, SzMessages) : format(SzMessages, 191, "^1*DEAD* ^1(%s) ^4[%s] ^3%s : ^4%s", SzGTeam[SzGetTeam], VIPPrefix, SzName, SzMessages)); else if(get_pcvar_num(VIPPrefix) && !(SzGetFlag & FLAGADMINVIP))(SzAlive ? format(SzMessages, 191, "^1(%s) ^3%s : ^1%s", SzGTeam[SzGetTeam], SzName, SzMessages) : format(SzMessages, 191, "^1*DEAD* ^1(%s) ^3%s : ^1%s", SzGTeam[SzGetTeam], SzName, SzMessages)); for(new i = 1; i <= SzMaxPlayers; i++) { if(!is_user_connected(i)) continue; if(get_user_team(i) != SzGetTeam) continue; if(SzAlive && is_user_alive(i) || !SzAlive && !is_user_alive(i)) { message_begin(MSG_ONE, get_user_msgid("SayText"), {0, 0, 0}, i); write_byte(id); write_string(SzMessages); message_end(); } } return PLUGIN_CONTINUE; } bool:is_valid_msg(const SzMessages[]){ if( SzMessages[0] == '@' || !strlen(SzMessages)){ return false; } return true; } public client_putinserver(id) { if(access(id,VIP_LEVEL)) { vips[id] = true } } public client_disconnect(id) { if( vips[id] ) { vips[id] = false } } public resethud(id) { if( vips[id] ) { set_user_scoreattrib(id,4) } } stock set_user_scoreattrib(id,attrib=0) { message_begin(2,get_user_msgid("ScoreAttrib") ,{0,0,0},0); write_byte(id); write_byte(attrib); message_end(); } stock chat(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "!g", "^4"); replace_all(msg, 190, "!n", "^1"); replace_all(msg, 190, "!t", "^3"); if(id) players[0] = id; else get_players(players, count, "ch"); { for(new i = 0; i < count; i++) { if(is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } } } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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