RSSy MYGO.pl Opublikowano Styczeń 18, 2021 o 01:18 RSSy Udostępnij Opublikowano Styczeń 18, 2021 o 01:18 Starting Weapons Deluxe v1.0 For Counter-Strike 1.6 and Condition-Zero. Credits Bugsy - helping creating the basic weapons code + command automation + random weapons mode2 possibility xPaw , HamletEagle & ConnorMcLeod - no weapon pickup Description With this plugin you will never again depend on having to play on a specific weapon map like aim_map_usp or aim_m3 to play with specific weapons. You will be able to choose which weapons players will use in as many ways as you like, including random weapons with various categories and two different modes. For all commands you can choose which teams will be affected (CT/T). Include Control the amount of health and armor that players start; All weapons and equipment; Control the amount of ammunition to start, including grenades. By default all weapons are already loaded and grenades are infinite regardless of this function; Blocking weapons from the ground; Strip weapons (removes all weapons and items from players, so they will use exactly the weapons/items you add); Purchase prevention; Control the time/delay for receiving weapons and strip weapons (set_task); Random weapons in two modes, all weapon categories (primary, secondary, rifle, etc.) and random single weapon/item (possibility of losing or receiving); mode 1: each player will receive a random weapon; mode 2: players will receive the same random weapon. PLEASE WATCH THE VIDEO ON YOUTUBE TO BE ABLE TO SEE THE LETTERS CORRECTLY. Commands sw - will show a list with all the available commands in the console sw_en_<command/weaponname/itemname> - activates all non-random commands: sw_health_<team> - amount of health at round start. Default value: 100 <Team>: t - Terrorists ct - Counter-Terrorists sw_protection - amount of given vesthelm/vest protection. Default value: 100 (changing this to values above 100 has no effect unless you use this plugin). sw_nobuy - prevents all players from buying sw_nobuy_<team> - prevents only the specified team from buying sw_nopickup - blocks all players from pickuping weapons sw_nopickup_<team> - blocks only the specified team from pickuping weapons sw_nopickup_c4 - controls the command above to include c4. Default Value: 0 If you are using the Ammo by Cvar plugin you can remove it because it was made from this plugin and therefore all its commands are already included in this. ammo - activates the ammunition weapon functions: Default value: 0 ammo_<ammotype>_<team> - model of weapon ammunition config. <Ammo types>: 380mm - awp 762mm - ak47, g3sg1, scout 556mmp - m249 556mm - aug, famas, galil, m4a1, sg550, sg552 12mm - m3, xm1014 45mm - mac10, ump45, usp 57mm - fiveseven, p90 50mm - deagle 357mm - p228 9mm - elite, glock18, mp5navy, tmp ammo_grenades - activates the grenade ammunition functions: ammo_<grenadename>_<team> - model of grenade ammunition config. sw_reset_weapons - undo all the weapon commands you used sw_reset_equipment - undo all the equipment commands you used sw_task_strip - time/delay to strip weapons/items after players spawn. Default value: 0.0 sw_task_give - time to give weapons/items after players spawn. Default value: 1.0 Example: If you want that players receive weapons after 1.8 seconds: sw_task_give "1.8" ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- sw_noweapon - (strip weapons) for all players sw_noweapon_<team> - (strip weapons) only for the specified team sw_noweapon_vip - VIP player will be affected by the above function. Default value: 0 . This was done due to the fact that the VIP does not support primary weapons. The above concept "sw_blah" / "sw_blah_ <team>" applies to all commands below: PHP Code: sw_defuserkit, sw_nightvision, sw_knife, sw_ak47, sw_aug, sw_awp, sw_deagle, sw_elite, sw_famas, sw_fiveseven, sw_g3sg1, sw_galil, sw_glock18, sw_m3, sw_m4a1, sw_m249, sw_mac10, sw_mp5n, sw_p90, sw_p228, sw_scout, sw_sg550, sw_sg552, sw_tmp, sw_ump45, sw_usp, sw_xm1014, sw_hegrenade, sw_flashbang, sw_smokegrenade, sw_shield, sw_vest, sw_vesthelm Example: If you want that terrorists use m4a1, vest and deagle and counter-terrorists use ak47, vesthelm and p228 you should press: sw_m4a1_t sw_vest_t sw_deagle_t sw_ak47_ct sw_vesthelm_ct sw_p228_ct srw_en_<weapontype/weaponname/itemname> - activates all random weapons commands: srw - random weapons ( any possibility ) srw_secondary - random [ secondary weapons ] srw_primary - random [ primary weapons ] srw_pistol - random [ pistols ] srw_shotgun - random [ shotguns ] srw_smg - random [ submachine guns ] srw_rifle - random [ rifles ] srw_rifl_exc_sn - random [ rifles excluding snipers ] srw_sniper - random [ snipers ] srw_grenade - random [ grenades ] random single weapon/item, that is, the possibility of receiving the weapon/item or having it removed from you: PHP Code: srw_vest, srw_vesthelm, srw_vest_vhelm, srw_shield, srw_ak47, srw_aug, srw_awp, srw_deagle, srw_elite, srw_famas, srw_fiveseven, srw_g3sg1, srw_galil, srw_glock18, srw_m3, srw_m4a1, srw_m249, srw_mac10, srw_mp5n, srw_p90, srw_p228, srw_scout, srw_sg550, srw_sg552, srw_tmp, srw_ump45, srw_usp, srw_xm1014, srw_hegrenade, srw_flashbang, srw_smokegrenade, srw_knife srw_same_<weapontype/weaponname/itemname> - same as above, but all players using the same weapon. Example: srw_same - random weapons ( any possibility ) srw_same_primary - random [ primary weapons ] srw_same_ak47 - random [ ak47 ] Notes: Using the "sw_reset_" commands makes the deactivation process much easier, but if you want to deactivate a specific command will be as follows: PHP Code: --------------------------------------------------------- Command |Command that enable/disable it sw_blah | sw_en_blah srw | srw_en srw_blah | srw_en_blah srw_same | srw_en_same srw_same_blah | srw_en_same_blah --------------------------------------------------------- Example: sw_ak47 is enabled/disabled by sw_en_ak47 PRESS "SW" ON THE CONSOLE TO GET THE LIST OF COMMANDS. Attached Files Starting Weapons v1.0.7z (30.7 KB) Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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