RSSy MYGO.pl Opublikowano Kwiecień 15, 2021 o 15:43 RSSy Udostępnij Opublikowano Kwiecień 15, 2021 o 15:43 Hello, I have a question, can someone edit this line for me so that the VIPS have the color blue and the users another color ? I use the version 5.4 of basebuilder Code: DispatchKeyValue(ent, "rendermode", "1"); DispatchKeyValue(ent, "renderamt", "100"); DispatchKeyValue(ent, "rendercolor", "135.0 206.0 235.0"); g_MovingEnt[ent] = true g_EntMover[ent] = id g_pEnt[id] = ent g_pDist[id] = dist Code: public cmdMoveEnt(id) { if (g_BuildBan[id] == true) return PLUGIN_HANDLED if (g_iszombie[id] && !access(id, AFTER_BUILD)) return PLUGIN_HANDLED if (!g_CanBuild && !access(id, AFTER_BUILD)) { client_print (id, print_center, "%L", LANG_SERVER, "FAIL_TIME_UP") return PLUGIN_HANDLED } if (!g_isalive[id] && !access(id, DEAD_BUILD)) { client_print (id, print_center, "%L", LANG_SERVER, "FAIL_DEAD") return PLUGIN_HANDLED } if (g_pEnt[id] && is_valid_ent(g_pEnt[id])) cmdStopEnt(id) new ent, bodypart get_user_aiming (id,ent,bodypart) if (!is_valid_ent(ent) || ent == g_iEntBarrier) { return PLUGIN_HANDLED } if (ent <= g_MaxPlayers && g_isalive[ent]) { return PLUGIN_HANDLED } if (IsBlockLocked(ent) || g_MovingEnt[ent]) { return PLUGIN_HANDLED } if (get_pcvar_num(g_pcvar_claimable) == 1) { if (!g_EntOwner[ent]) { if ((g_OwnedEnts[id]<get_pcvar_num(g_pcvar_maxclaimable)) || get_pcvar_num(g_pcvar_maxclaimable) == 0) { g_EntOwner[ent] = id g_OwnedEnts[id]++ } else { client_print (id, print_center, "%L", LANG_SERVER, "FAIL_MAXOWNED", get_pcvar_num(g_pcvar_maxclaimable)) //return PLUGIN_HANDLED } } else if (g_EntOwner[ent] != id && !access(id, AFTER_BUILD)) { client_print (id, print_center, "%L", LANG_SERVER, "FAIL_ALREADYOWNED") return PLUGIN_HANDLED } } new tname[7], cname[10]; entity_get_string(ent, EV_SZ_targetname, tname, 6); entity_get_string(ent, EV_SZ_classname, cname, 9); if (!equal(cname, "func_wall") || equal(tname, "ignore")) { return PLUGIN_HANDLED } new origin[3], entOrigin[3], Float:orig[3], Float:mins[3], Float:maxs[3], dist entity_get_vector(ent, EV_VEC_origin, orig); entity_get_vector(ent, EV_VEC_mins, mins); entity_get_vector(ent, EV_VEC_maxs, maxs); entOrigin[0] = floatround((mins[0] + maxs[0]) / 2 + orig[0]); entOrigin[1] = floatround((mins[1] + maxs[1]) / 2 + orig[1]); entOrigin[2] = floatround((mins[2] + maxs[2]) / 2 + orig[2]); get_user_origin(id, origin); dist = get_distance(origin, entOrigin); new max = get_pcvar_num(g_pcvar_entmaxdist) new min = get_pcvar_num(g_pcvar_entmindist) if (min) //min { if(dist < min) //minimum dist = get_pcvar_num(g_pcvar_entsetdist); } if (max) //maximum { if (dist > max) return PLUGIN_HANDLED } DispatchKeyValue(ent, "rendermode", "1"); DispatchKeyValue(ent, "renderamt", "100"); DispatchKeyValue(ent, "rendercolor", "135.0 206.0 235.0"); g_MovingEnt[ent] = true g_EntMover[ent] = id g_pEnt[id] = ent g_pDist[id] = dist if (!g_CanBuild && access(id, AFTER_BUILD)) { new adminauthid[35],adminname[35] get_user_authid (id,adminauthid,34) get_user_name(id,adminname,34) Log("[MOVE] Admin: %s || SteamID: %s moved an entity", adminname, adminauthid) } return PLUGIN_HANDLED } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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