RSSy MYGO.pl Opublikowano Sierpień 1, 2021 o 23:47 RSSy Udostępnij Opublikowano Sierpień 1, 2021 o 23:47 An updated TFC Bug Fix plugin originally written by hlstriker: https://forums.alliedmods.net/showthread.php?t=297514 PHP Code: * Changelog: * - v1.2 - 2021/08/02 * + NOTE: The okapi module is no longer required (could potentially be causing crashes). * + NOTE: Since the Double Fire bug has finally been fixed by Steam, this plugin is compatible with the latest build of TFC. Servers should update. * + Added a fix for the Death/Zero Health Bug (fix #16). * + Added a fix for normal grenade jumps while the server runs at 1000 FPS (fix #17). * + Added a fix to allow flag tossing through obstructions (fix #18). * + Added a fix to remove AMXX Menus stuck on a screen from last map (fix #19). PHP Code: /* * Fixes: * - #1: Nails that would have been stuck as "ghosts" are now removed. * - #2: Flags will no longer get stuck in solid objects. * - #3: Spys can now be infected while feigned. This also prevents the server from crashing due to the infecting/healing feigned spies bug. * - #4: Spys can no longer quick disguise. This also prevents the server from crashing due to disguising too quickly. * - #5: The camera entity will no longer break the players view if the player disconnects while using it. * - #6: Players will no longer stay concussed when they respawn. * - #7: Opening doors will no longer remove effects from caltrops. * - #8: The engineer's teleport will no longer take the player to the exit location if the player dies before the teleport has finished. * - #9: Players can no longer take flags through engineer's teleporters. * - #10: Players can no longer uncover dead enemy spies. * - #11: Grenades that are stuck inside of another entity will no longer do too much damage to any entities in its explosion radius. * - #12: Nail grenades will no longer get stuck in ceilings. * - #13: Mirv grenade's bomblets will no longer spawn in areas with a solid object between the mirv and bomblet. * - #14: Grenades that prime immediately before death will no longer follow the player to their spawn if they respawn quick enough. * - #15: Primed grenades will no longer be wrongly removed by item_tfgoal removal if the player has zero primary or secondary grenades left. * - #16: Players view angle will no longer change when a players health is 0 but still alive. (AKA Death Bug or Zero Health Bug) * - #17: Normal grenade jumps will always push a player forwards, even while the server runs at 1000 FPS. (sys_ticrate 1000.0) * - #18: Flags can now be tossed even if a player/wall is obstructing. (instead of: Not enough room to drop items here) * - #19: AMXX Menus stuck on a players screen from the last map are removed. * * Special thanks: * - teh ORiON: Contributed towards fixing bug #8. * - azul: Contributed towards fixing bug #14. * - azul: Supplied the signatures and code for bug #15. * * Changelog: * - v1.2 - 2021/08/02 * + NOTE: The okapi module is no longer required (could potentially be causing crashes). * + NOTE: Since the Double Fire bug has finally been fixed by Steam, this plugin is compatible with the latest build of TFC. Servers should update. * + Added a fix for the Death/Zero Health Bug (fix #16). * + Added a fix for normal grenade jumps while the server runs at 1000 FPS (fix #17). * + Added a fix to allow flag tossing through obstructions (fix #18). * + Added a fix to remove AMXX Menus stuck on a screen from last map (fix #19). * * - v1.1 - 2017/06/15 * + NOTE: The okapi module is no longer required. * + Added a fix for grenades following players to spawn (fix #14). * + Added a fix for primed grenades being wrongly removed by item_tfgoal removal (fix #15). * + Fixed an issue with the nail bug fix (fix #1). * * - v1.0 - 2017/05/15 * + Initial release (fixes #1-13). */ Attached Files Get Plugin or Get Source (BugFixesTFC.sma - 16.4 KB) Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Rekomendowane odpowiedzi