RSSy MYGO.pl Opublikowano Wrzesień 22, 2021 o 17:26 RSSy Udostępnij Opublikowano Wrzesień 22, 2021 o 17:26 [CSS/CSGO] SLAYER Funrounds Description : Special Rounds Comes after some Rounds with amazing Features. Features : 1. Unlimited Ammo (Players Need to reload) 2. Disable Buy Zone 3. Beacon (when 1 vs 1 Condition Matched) 4. Dissolve Players Body 5. Minplayers (How many players required to Start Special Round) 6. Alert Message (Alert Message comes before the Special Round) 7. Special Round Stats (Winner, Mvp, total kills, damage, hits, most knives, most headshots, most grenade kills, noob of the round) 8. Give players Armor (can be disabled from configs) 9. Special Rounds Type (Random or Queue) 10. Special Rounds Interval (How many rounds after the special round comes) 11. Special Rounds Sounds 12. Allow/Disallow Knife in Special Round 13. No Fall Damage 14. Unload Plugins (Unload plugins Before the Special Round) 15. Bullet Tracers 16. Remove New Player (SLAY or SPEC) Note : All Features Can be Enabled/Disabled from cfg file! Special Rounds List: CSGO 1. Random Pistol Round (All players get random pistols its depends on your luck you got deagle or glock) 2. Random Rifles Round (Same as 'Random Pistol Round' but only rifles with machine guns) 3. Random Smgs Round 4. Random Shotguns Round 5. Scout+Headshot Only Round 6. Deagle+Headshot Only Round 7. Ak+Headshot Only Round 8. Revolver+Headshot Only Round 9. Knife+Bhop Round 10. Bhop Only Round 11. Nade Only Round 12. Awp+Noscope+Bhop Round 13. Autosniper+Noscope+Bhop Round 14. Shotgun Only Round 15. Negav+1000 HP Round 16. Zeus+Bhop Round CSS 1. Random Pistol Round (All players get random pistols its depends on your luck you got deagle or glock) 2. Random Rifles Round (Same as 'Random Pistol Round' but only rifles with machine guns) 3. Random Smgs Round 4. Random Shotguns Round 5. Scout+Headshot Only Round 6. Deagle+Headshot Only Round 7. Ak+Headshot Only Round 8. Knife+Bhop Round 9. Bhop Only Round 10. Nade Only Round 11. Awp+Noscope+Bhop Round 12. Autosniper+Noscope+Bhop Round 13. Shotgun Only Round 14. Machine Gun+1000 HP Round Requirements : Sourcemod 1.8+ Colorveriables.inc (for CSGO Only) FixhintColorMessage (for CSGO Only) Morecolors.inc (for CSS Only) Installation : 1. Download the zip file. 2. Extract in yourserver/csgo/ 3. Restart the server and Enjoy :) ConVars : CSGO Code: // Enabled/Disabled AK-47 Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_ak "1" // Enabled/Disabled Alert Message Comes before Special Round! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_alert "1" // Disable Knife in Special Round? (0 = No, 1 = Yes) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_allow_knife "1" // Give Armor to Players in Special Round!(0 = NO, 1 = YES) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_armor "0" // Enabled/Disabled Gaygun Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_autosniper "1" // Enabled/Disabled Beacon when 1vs1 player alive in Special Round!(0 = NO, 1 = YES) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_beacon "1" // Enabled/Disabled Bhop Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_bhop "1" // Enabled/Disabled Buy Zone in Special Round (0 = Disabled, 1 = Enabled) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_buyzone "0" // Enabled/Disabled Deagle Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_deagle "1" // Enabled/Disabled Dissolve Player Body in Special Round!(0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_dissolve "1" // Enable/disable Funrounds by SLAYER plugin. (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_enabled "1" // Enabled/Disabled Fall Damage in Special Round (0 = Disabled, 1 = Enabled) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_fall_damage "0" // Entre your default Freezetime of the Server(mp_freezetime) // - // Default: "2" funrounds_freezetime "2" // Enabled/Disabled Infinite Ammo in Special Round!(0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_infinite_ammo "1" // Set number of rounds between a Fun/Special round (0=Everyround will be funround) // - // Default: "2" funrounds_interval "1" // Enabled/Disabled Knife Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_knife "1" // Minimum number of players then Special Round Starts! // - // Default: "3" funrounds_minplayers "3" // Enabled/Disabled Nade Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_nade "1" // Enabled/Disabled Negav Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_negav "1" // Enabled/Disabled Awp Noscope Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_noscope "1" // Enabled/Disabled Random Pistols Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_pistols "1" // Remove player connected when Special Round is started. (0 - Slay, 1 - Move to spec) // - // Default: "0" funrounds_remove_new_player "0" // Enabled/Disabled Revolver Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_revolver "1" // Enabled/Disabled Random Rifles Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_rifles "1" // Enabled/Disabled Scout Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_scout "1" // Enabled/Disabled Shotgun Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_shotgun "1" // Enabled/Disabled Random Shotguns Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_shotguns "1" // Enabled/Disabled Random Smgs Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_smgs "1" // Enable/Disable the sounds of Special Rounds (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_sounds "1" // Enabled/Disabled Stats Comes after special round end! (Mvp, Winner, Headshot kills, Knife kills, Total Damage Given, etc) (0 = Disabled, 1 = Enabled) // - // Default: "1" funrounds_stats "1" // Enabled/Disabled Bullet Tracers in Special Round (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_tracers "1" // Special Rounds Comes Randomly or in Queue (1-Random, 2 - Queue) // - // Default: "2" funrounds_type "2" // Unload Plugins On Special Round Starts!(Example: weapon_restrict.smx;abner_duel.smx | Note : The plugins will automatically load on special ends which are unloaded on special rounds starts) // - // Default: "weapon_restrict.smx;abner_duel.smx;zeustracers.smx" funrounds_unload_plugins "weapon_restrict.smx;abner_duel.smx;zeustracers.smx" // Enabled/Disabled Zeus Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_zeus "1" CSS Code: // Enabled/Disabled AK-47 Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_ak "1" // Enabled/Disabled Alert Message Comes before Special Round! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_alert "1" // Disable Knife in Special Round? (0 = No, 1 = Yes) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_allow_knife "1" // Give Armor to Players in Special Round!(0 = NO, 1 = YES) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_armor "0" // Enabled/Disabled Gaygun Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_autosniper "1" // Enabled/Disabled Beacon when 1vs1 player alive in Special Round!(0 = NO, 1 = YES) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_beacon "1" // Enabled/Disabled Bhop Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_bhop "1" // Enabled/Disabled Buy Zone in Special Round (0 = Disabled, 1 = Enabled) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_buyzone "0" // Enabled/Disabled Deagle Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_deagle "1" // Enabled/Disabled Dissolve Player Body in Special Round!(0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_dissolve "1" // Enable/disable Funrounds by SLAYER plugin. (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_enabled "1" // Enabled/Disabled Fall Damage in Special Round (0 = Disabled, 1 = Enabled) // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_fall_damage "0" // Entre your default Freezetime of the Server(mp_freezetime) // - // Default: "2" funrounds_freezetime "2" // Enabled/Disabled Infinite Ammo in Special Round!(0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_infinite_ammo "1" // Set number of rounds between a Fun/Special round (0=Everyround will be funround) // - // Default: "2" funrounds_interval "1" // Enabled/Disabled Knife Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_knife "1" // Minimum number of players then Special Round Starts! // - // Default: "3" funrounds_minplayers "3" // Enabled/Disabled Nade Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_nade "1" // Enabled/Disabled Negav Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_negav "1" // Enabled/Disabled Awp Noscope Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_noscope "1" // Enabled/Disabled Random Pistols Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_pistols "1" // Remove player connected when Special Round is started. (0 - Slay, 1 - Move to spec) // - // Default: "0" funrounds_remove_new_player "0" // Enabled/Disabled Random Rifles Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_rifles "1" // Enabled/Disabled Scout Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_scout "1" // Enabled/Disabled Shotgun Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_shotgun "1" // Enabled/Disabled Random Shotguns Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_shotguns "1" // Enabled/Disabled Random Smgs Round comes in Funrounds! (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_smgs "1" // Enable/Disable the sounds of Special Rounds (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_sounds "1" // Enabled/Disabled Stats Comes after special round end! (Mvp, Winner, Headshot kills, Knife kills, Total Damage Given, etc) (0 = Disabled, 1 = Enabled) // - // Default: "1" funrounds_stats "1" // Enabled/Disabled Bullet Tracers in Special Round (0 = Disabled, 1 = Enabled) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" funrounds_tracers "1" // Special Rounds Comes Randomly or in Queue (1-Random, 2 - Queue) // - // Default: "2" funrounds_type "2" // Unload Plugins On Special Round Starts!(Example: weapon_restrict.smx;abner_duel.smx | Note : The plugins will automatically load on special ends which are unloaded on special rounds starts) // - // Default: "weapon_restrict.smx;abner_duel.smx" funrounds_unload_plugins "weapon_restrict.smx;abner_duel.smx" Credits : Thanks Vertigo to Helping me to making rounds in random or queue type and also helping to solve some bugs Thanks Abner for BHOP feature Attached Files [CSGO] SLAYER_Funrounds.zip (771.0 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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