RSSy MYGO.pl Opublikowano Grudzień 21, 2021 o 19:30 RSSy Udostępnij Opublikowano Grudzień 21, 2021 o 19:30 Hi guys i want I C4 Sound started when C4 Time 30 VOICE 30 Playing "30 SECONDS .... Explodine" 20 C4 Timer: "Twenty Seconds ..... Explodine" "10 9 8 7 6 5 4 3 2 1" PHP Code: /* AMX Mod X * Stats Logging Plugin * * by the AMX Mod X Development Team * originally developed by JustinHoMi * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ #include <amxmodx> #include <cstrike> #define PLUGIN "C4 Timer and Sound" #define VERSION "1.0" #define AUTHOR "" new g_c4timer new cvar_showteam new cvar_flash new cvar_sprite new cvar_msg new g_Cvar, g_C4 new g_msg_showtimer new g_msg_roundtime new g_msg_scenario #define MAX_SPRITES 2 new const g_timersprite[MAX_SPRITES][] = { "bombticking", "bombticking1" } new const g_message[] = "Detonation time intiallized....." public plugin_precache() { precache_sound("misc/thirty.wav") precache_sound("misc/twenty.wav") precache_sound("misc/ten.wav") precache_sound("misc/nine.wav") precache_sound("misc/eight.wav") precache_sound("misc/seven.wav") precache_sound("misc/six.wav") precache_sound("misc/five.wav") precache_sound("misc/foor.wav") precache_sound("misc/three.wav") precache_sound("misc/two.wav") precache_sound("misc/one.wav") return PLUGIN_HANDLED } public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar(PLUGIN, VERSION, FCVAR_SPONLY|FCVAR_SERVER) cvar_showteam = register_cvar("amx_showc4timer", "3") cvar_flash = register_cvar("amx_showc4flash", "0") cvar_sprite = register_cvar("amx_showc4sprite", "1") cvar_msg = register_cvar("amx_showc4msg", "0") g_msg_showtimer = get_user_msgid("ShowTimer") g_msg_roundtime = get_user_msgid("RoundTime") g_msg_scenario = get_user_msgid("Scenario") register_event("HLTV", "event_hltv", "a", "1=0", "2=0") register_logevent("logevent_plantedthebomb", 3, "2=Planted_The_Bomb") g_C4 = get_cvar_pointer("mp_c4timer") g_Cvar = register_cvar("amx_soundc4", "1") register_logevent("RoundEnd",2,"1=Round_End") register_logevent("RoundStart", 2, "1=Round_Start") } public event_hltv() g_c4timer = get_pcvar_num(g_C4) public logevent_plantedthebomb() { new showtteam = get_pcvar_num(cvar_showteam) static players[32], num, i switch(showtteam) { case 1: get_players(players, num, "ace", "TERRORIST") case 2: get_players(players, num, "ace", "CT") case 3: get_players(players, num, "ac") default: return } for(i = 0; i < num; ++i) set_task(1.0, "update_timer", players[i]) } public update_timer(id) { message_begin(MSG_ONE_UNRELIABLE, g_msg_showtimer, _, id) message_end() message_begin(MSG_ONE_UNRELIABLE, g_msg_roundtime, _, id) write_short(g_c4timer) message_end() message_begin(MSG_ONE_UNRELIABLE, g_msg_scenario, _, id) write_byte(1) write_string(g_timersprite[clamp(get_pcvar_num(cvar_sprite), 0, (MAX_SPRITES - 1))]) write_byte(150) write_short(get_pcvar_num(cvar_flash) ? 20 : 0) message_end() if(get_pcvar_num(cvar_msg)) { set_hudmessage(255, 180, 0, 0.44, 0.87, 2, 6.0, 6.0) show_hudmessage(id, g_message) } } #define task_sound 69696969 public bomb_planted(planter) { new Name[32] if(!get_pcvar_num(g_Cvar)) return PLUGIN_CONTINUE get_user_name(planter, Name, 31) new time = get_pcvar_num(g_C4) float(time) set_task( (time - 30.0) , "thirty", task_sound) set_task( (time - 20.0) , "twenty", task_sound) set_task( (time - 10.0) , "ten", task_sound) set_task( (time - 9.0) , "nine", task_sound) set_task( (time - 8.0) , "eight", task_sound) set_task( (time - 7.0) , "seven", task_sound) set_task( (time - 6.0) , "six", task_sound) set_task( (time - 5.0) , "five", task_sound) set_task( (time - 4.0) , "foor", task_sound) set_task( (time - 3.0) , "three", task_sound) set_task( (time - 2.0) , "two", task_sound) set_task( (time - 1.0) , "one", task_sound) return PLUGIN_CONTINUE } public thirty() { client_cmd(0, "spk misc/thirty.wav" ) return PLUGIN_CONTINUE } public twenty() { client_cmd(0, "spk misc/twenty.wav" ) return PLUGIN_CONTINUE } public ten() { client_cmd(0, "spk misc/ten.wav") return PLUGIN_CONTINUE } public nine() { client_cmd(0, "spk misc/nine.wav") return PLUGIN_CONTINUE } public eight() { client_cmd(0, "spk misc/eight.wav" ) return PLUGIN_CONTINUE } public seven() { client_cmd(0, "spk misc/seven.wav" ) return PLUGIN_CONTINUE } public six() { client_cmd(0, "spk misc/six.wav" ) return PLUGIN_CONTINUE } public five() { client_cmd(0, "spk misc/five.wav") return PLUGIN_CONTINUE } public foor() { client_cmd(0, "spk misc/foor.wav" ) return PLUGIN_CONTINUE } public three() { client_cmd(0, "spk misc/three.wav") return PLUGIN_CONTINUE } public two() { client_cmd(0, "spk misc/two.wav") return PLUGIN_CONTINUE } public one() { client_cmd(0, "spk misc/one.wav") return PLUGIN_CONTINUE } public RoundEnd() { remove_task(task_sound) } public RoundStart() { remove_task(task_sound) } PLEASE GUYS I LOVE THIS PLUGIN <3 Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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