RSSy MYGO.pl Opublikowano Styczeń 29, 2022 o 06:07 RSSy Udostępnij Opublikowano Styczeń 29, 2022 o 06:07 Rate this plugin Donate to Motivate Jump System Table of contents About Credits Requirements Notes Features Commands ConVars Changelog Installation Uninstalling/Upgrading to Newer Versions Disabling Third-party Revisions Notice Download About Provides a system for controlling jumps. Credits epz/epzminion - For helping with gamedata information, giving some ideas, and overall invaluable input. Chanz - For the [ANY] Infinite-Jumping plugin. SourceMod Team - For continually updating/improving SourceMod. Requirements 1. SourceMod 1.11.0.6724 or higher 2. DHooks 2.2.0-detours15 or higher 3. Source Scramble 4. Left 4 DHooks 5. Knowledge of installing SourceMod plugins. Notes 1. I do not provide support for listen/local servers but the plugin should still work properly on them. 2. I will not help you with installing or troubleshooting problems on your part. 3. If you get errors from SourceMod itself, that is your problem, not mine. 4. MAKE SURE YOU MEET ALL THE REQUIREMENTS AND FOLLOW THE INSTALLATION GUIDE PROPERLY. Features 1. Automatic bunnyhopping - Hold down your jump button and automatically bunnyhop. 2. Adjustable jump height - Jump as high as you want (or as high as the map allows you). 3. Midair dashes - Jump as many times as you want after taking off from the ground. 4. No fall scream - Mute the game's fall scream while you fall. (This only works if you have a custom jump height or at least 1 midair dash.) 5. No fall damage - Block fall damage when you land from a high place. (This only works if you have a custom jump height or at least 1 midair dash.) 6. No death fall camera - Remove death fall camera when you land from a high place (only if the place you land on is a safe zone). [This only works if you have a custom jump height or at least 1 midair dash.] Commands Spoiler Code: sm_bhop - Toggle a player's automatic bunnyhopping. - Usage: sm_bhop <-1: OFF|0: Use Cvar|1: ON> - Usage: sm_bhop <#userid|name> <-1: OFF|0: Use Cvar|1: ON> sm_bunny - Toggle a player's automatic bunnyhopping. - Usage: sm_bunny <-1: OFF|0: Use Cvar|1: ON> - Usage: sm_bunny <#userid|name> <-1: OFF|0: Use Cvar|1: ON> sm_bunnyhop - Toggle a player's automatic bunnyhopping. - Usage: sm_bunnyhop <-1: OFF|0: Use Cvar|1: ON> - Usage: sm_bunnyhop <#userid|name> <-1: OFF|0: Use Cvar|1: ON> sm_jump - Set a player's jump height. - Usage: sm_jump <-1.0: OFF|0.0: Use Cvar|1.0-99999.0: ON> - Usage: sm_jump <#userid|name> <-1.0: OFF|0.0: Use Cvar|1.0-99999.0: ON> sm_height - Set a player's jump height. - Usage: sm_height <-1.0: OFF|0.0: Use Cvar|1.0-99999.0: ON> - Usage: sm_height <#userid|name> <-1.0: OFF|0.0: Use Cvar|1.0-99999.0: ON> sm_dash - Set a player's midair dash count. - Usage: sm_dash <-1: OFF|0: Use Cvar|1-99999: ON> - Usage: sm_dash <#userid|name> <-1: OFF|0: Use Cvar|1-99999: ON> sm_midair - Set a player's midair dash count. - Usage: sm_midair <-1: OFF|0: Use Cvar|1-99999: ON> - Usage: sm_midair <#userid|name> <-1: OFF|0: Use Cvar|1-99999: ON> ConVars Spoiler Code: // Enable automatic bunnyhopping. // 0: OFF // 1: ON // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" l4d_jump_system_auto_bunnyhop "1" // Block death fall camera. // 0: OFF // 1: ON // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" l4d_jump_system_block_deathcamera "1" // Block fall damage. // 0: OFF // 1: ON // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" l4d_jump_system_block_falldamage "1" // Block fall scream. // 0: OFF // 1: ON // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" l4d_jump_system_block_fallscream "1" // Disable Jump System in these game modes. // Separate by commas. // Empty: None // Not empty: Disabled only in these game modes. // - // Default: "" l4d_jump_system_disabled_gamemodes "" // Enable Jump System. // 0: OFF // 1: ON // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" l4d_jump_system_enabled "1" // Enable Jump System in these game modes. // Separate by commas. // Empty: All // Not empty: Enabled only in these game modes. // - // Default: "" l4d_jump_system_enabled_gamemodes "" // Enable Jump System in these game mode types. // 0 OR 15: All game mode types. // 1: Co-Op modes only. // 2: Versus modes only. // 4: Survival modes only. // 8: Scavenge modes only. (Only available in Left 4 Dead 2.) // - // Default: "0" // Minimum: "0.000000" // Maximum: "15.000000" l4d_jump_system_gamemode_types "0" // Height of each jump. (Game default: 57.0) // - // Default: "57.0" // Minimum: "0.000000" // Maximum: "99999.000000" l4d_jump_system_jump_height "57.0" // Number of midair dashes allowed after initial jump. // 0: OFF // 1-99999: Number of midair dashes allowed. // - // Default: "2" // Minimum: "0.000000" // Maximum: "99999.000000" l4d_jump_system_midair_dashes "2" Changelog Spoiler Version 1.0 (January 28, 2022) Initial Release. Installation 1. Delete files from old versions of the plugin. 2. Place "l4d_jump_system.txt" in the "addons/sourcemod/gamedata" folder. 3. Place "l4d_jump_system.smx" in the "addons/sourcemod/plugins" folder. 4. Place "l4d_jump_system.sp" in the "addons/sourcemod/scripting" folder. Uninstalling/Upgrading to Newer Versions 1. Delete "l4d_jump_system.sp" from the "addons/sourcemod/scripting" folder. 2. Delete "l4d_jump_system.smx" from the "addons/sourcemod/plugins" folder. 3. Delete "l4d_jump_system.txt" from the "addons/sourcemod/gamedata" folder. 4. Follow the Installation guide above. (Only for upgrading to newer versions.) Disabling 1. Move "l4d_jump_system.smx" to the "plugins/disabled" folder. 2. Unload Jump System by typing "sm plugins unload l4d_jump_system" in the server console. Third-party Revisions Notice If you would like to share your own revisions of this plugin, please rename the files so that there is no confusion for users. Download Source | Latest Version | All Official Releases Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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