RSSy MYGO.pl Opublikowano Marzec 27, 2022 o 04:19 RSSy Udostępnij Opublikowano Marzec 27, 2022 o 04:19 About: In versus mode and coop mode, Hunter's behavior is a little different, this plugin can enable or disable these features. Cvars: - l4d2_hunter_patch_convert_leap: Whether convert leap to pounce. 0=game default, 1=always, 2=never. Hunter has a leap ability, different from pounce, This leap cannot knock down survivors. In coop mode, it's mainly used to make hunter run away, while in versus mode leap is converted to pounce. - l4d2_hunter_patch_crouch_pounce: While on the ground, Whether need press crouch button to pounce. 0=game default, 1=always, 2=never. Need by default in versus mode. - l4d2_hunter_patch_bonus_damage: Whether enable bonus pounce damage. 0=game default, 1=always, 2=never. Do the same thing as the [L4D2] Hunter Pounce Damage plugin, just Source Scramble extensions version. - l4d2_hunter_patch_pounce_interrupt: Whether enable pounce interrupt. 0=game default, 1=always, 2=never. By default, hunter bot are harder to "skeet" than hunter player. This is because the game only has "pounce interrupt" enabled for real player, When hunter take certain damage in the air, will directly kill it, Controlled by official cvar "z_pounce_damage_interrupt". (coop = 50, versus = 150) Requirements: - Source Scramble Note: - If patch is enabled, will work on all modes, hunter bot, hunter player. - Linux only. Attached Files l4d2_hunter_patch.txt (2.4 KB) Get Plugin or Get Source (l4d2_hunter_patch.sp - 3.3 KB) l4d2_hunter_patch.smx (4.3 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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