RSSy MYGO.pl Opublikowano Lipiec 1, 2022 o 14:29 RSSy Udostępnij Opublikowano Lipiec 1, 2022 o 14:29 Hi. I have getting error in this code. Can anyone solve it please? PHP Code: #include <amxmodx>#include <amxmisc>#include <basebuilder>#include <colorchat>#include <fakemeta>#include <nvault>new const PLUGIN[] = "KnifeMenu Skin Changer"new const VERSION[] = "1.9.1b"new const AUTHOR[] = "YK"#define MAXPLAYERS 32new KnifeNames[][] = { "Knife", "Crisom Web", "Doppler", "Fade", "Sword"}new const KnifeModels[][] = { "models/egbb_skins/v_knife.mdl", "models/knifes/crimsonweb.mdl", "models/knifes/dopplerphase4.mdl", "models/knifes/fade.mdl", "models/knifes/v_sword.mdl", "models/knifes/p_sword.mdl"}new FlagsKnife[] = { 0, 0, 0, 0, ADMIN_LEVEL_E}new player_knife[MAXPLAYERS+1]new g_vaultpublic plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("CurWeapon", "CurWeapon", "be", "1=1"); register_clcmd("say /knife", "Knife") register_clcmd("say /km", "Knife") g_vault = nvault_open("KnifeBase"); register_dictionary("knifemenu.txt")}public plugin_precache() { for (new i = 0; i < sizeof KnifeModels; i++) precache_model(KnifeModels[i]); }public client_putinserver(id) // User Connect{ if(zp_get_user_zombie(id)) // Zombies's client_cmd(id, "say /class") else // Humans Knife(id)}public Respawn_Player(id) // User Respawn{ if(cs_get_user_team(id) == CS_TEAM_CT) Knife(id) }public client_connect(id) { player_knife[id] = 0; LoadKnife(id);}public client_disconnect(id){ player_knife[id] = 0;}public Knife(id) { static title[80], info[80]; formatex(title, 79 , "\y| \rKnifeMenu \y| %L", LANG_PLAYER, "MENU_TITLE"); formatex(info, 79 , "%L", LANG_PLAYER, "MENU_INFO"); new menu = menu_create(title, "Callback") for(new i = 0; i < sizeof(KnifeNames); i++){ if(FlagsKnife[i] > 0){ static premium[60]; formatex(premium, 59, "\y%s \r[\d= \rPremium \d=\r]",KnifeNames[i]) menu_additem(menu , premium, "", FlagsKnife[i], -1); } if(FlagsKnife[i] == 0){ menu_additem(menu , KnifeNames[i], "", FlagsKnife[i], -1); } } menu_display(id, menu);}public Callback(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_CONTINUE; } if(FlagsKnife[item] == 0){ player_knife[id] = item ColorChat(id, GREEN, "[KnifeMenu]^x01 %L ^x04%s", LANG_PLAYER, "KNIFE_SELECT", KnifeNames[player_knife[id]]); Set_Model(id); SaveKnife(id); } else if(FlagsKnife[item] > 0 && get_user_flags(id) & FlagsKnife[item]){ player_knife[id] = item ColorChat(id, GREEN, "[KnifeMenu]^x01 %L ^x04%s", LANG_PLAYER, "KNIFE_SELECT", KnifeNames[player_knife[id]]); Set_Model(id); SaveKnife(id); } return PLUGIN_CONTINUE;}public LoadKnife(id){ new g_name[33][64]; new vaultkey[64],vaultdata[128]; get_user_name(id, g_name[id], 63); formatex(vaultkey,63,"%s", g_name[id]); if(nvault_get(g_vault,vaultkey,vaultdata,127)) { // pobieramy dane new knifeid[16]; parse(vaultdata, knifeid, 15); player_knife[id] = str_to_num(knifeid); } return PLUGIN_CONTINUE; }public SaveKnife(id){ new g_name[33][64]; new vaultkey[64],vaultdata[128]; get_user_name(id, g_name[id], 63); formatex(vaultkey,63,"%s", g_name[id]); formatex(vaultdata,127," %i", player_knife[id]); nvault_set(g_vault,vaultkey,vaultdata); return PLUGIN_CONTINUE;}public Set_Model(id) { new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) if (Weapon != CSW_KNIFE) return PLUGIN_HANDLED if (Weapon == CSW_KNIFE) { set_pev(id, pev_viewmodel2, KnifeModels[player_knife[id]]); } return PLUGIN_CONTINUE; }public CurWeapon(id) { if (!is_user_alive(id)) { return PLUGIN_CONTINUE; } new weapon = read_data(2); switch (weapon) { case CSW_KNIFE: { Set_Model(id) } } return PLUGIN_CONTINUE;} Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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