RSSy MYGO.pl Opublikowano Marzec 24, 2023 o 03:47 RSSy Udostępnij Opublikowano Marzec 24, 2023 o 03:47 So, I'm using this weapon model replacement plugin. The problem is that everytime a player has the models on and buys and uses the shield, it causes a bug where you can't see the pistol. Is there a way to solve this? PHP Code: #include <amxmodx> #include <amxmisc> #include <fakemeta> #define PLUGIN "Weapon Skins ADMIN_LEVEL_H" #define VERSION "1.0" #define AUTHOR "Bafak" new const v_Model1[] = "models/wmodels/v_m4a1.mdl" new const v_Model2[] = "models/wmodels/v_ak47.mdl" new const v_Model3[] = "models/wmodels/v_aug.mdl" new const v_Model4[] = "models/wmodels/v_awp.mdl" new const v_Model5[] = "models/wmodels/v_sg552.mdl" new const v_Model6[] = "models/wmodels/v_deagle.mdl" new const v_Model7[] = "models/wmodels/v_knife.mdl" new const p_Model1[] = "models/wmodels/p_ak47.mdl" new const p_Model2[] = "models/wmodels/p_aug.mdl" new const p_Model3[] = "models/wmodels/p_awp.mdl" new const p_Model4[] = "models/wmodels/p_sg552.mdl" new const p_Model5[] = "models/wmodels/p_deagle.mdl" new const p_Model6[] = "models/wmodels/p_knife.mdl" new onoffskinguns[ 33 ] public plugin_precache() { precache_model(v_Model1) precache_model(v_Model2) precache_model(v_Model3) precache_model(v_Model4) precache_model(v_Model5) precache_model(v_Model6) precache_model(v_Model7) precache_model(p_Model1) precache_model(p_Model2) precache_model(p_Model3) precache_model(p_Model4) precache_model(p_Model5) precache_model(p_Model6) } public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("CurWeapon" , "cur_weapon" , "be" , "1=1") register_clcmd( "say /skins", "cmd_nastaveni" ) register_clcmd( "say_team /skins", "cmd_nastaveni" ) } public client_putinserver(id) { onoffskinguns[id] = 0 set_task(80.0,"oznamenie",id,"",0,"b") } public cur_weapon(id) { if(get_user_flags(id) & ADMIN_LEVEL_H && onoffskinguns[id]) { if(read_data(2) == CSW_M4A1) { set_pev(id, pev_viewmodel2, v_Model1) } else if(read_data(2) == CSW_AK47) { set_pev(id, pev_viewmodel2, v_Model2) set_pev(id, pev_weaponmodel2, p_Model1) } else if(read_data(2) == CSW_AUG) { set_pev(id, pev_viewmodel2, v_Model3) set_pev(id, pev_weaponmodel2, p_Model2) } else if(read_data(2) == CSW_AWP) { set_pev(id, pev_viewmodel2, v_Model4) set_pev(id, pev_weaponmodel2, p_Model3) } else if(read_data(2) == CSW_SG552) { set_pev(id, pev_viewmodel2, v_Model5) set_pev(id, pev_weaponmodel2, p_Model4) } else if(read_data(2) == CSW_DEAGLE) { set_pev(id, pev_viewmodel2, v_Model6) set_pev(id, pev_weaponmodel2, p_Model5) } else if(read_data(2) == CSW_KNIFE) { set_pev(id, pev_viewmodel2, v_Model7) set_pev(id, pev_weaponmodel2, p_Model6) } } return PLUGIN_CONTINUE } public cmd_nastaveni(id) { if( get_user_flags(id) & ADMIN_LEVEL_H) { static item[64] formatex(item, charsmax(item), "\rSkins Menu") new menu = menu_create(item, "nastaveni_handler") if(onoffskinguns[id]) { formatex(item, charsmax(item), "\yTurn On") menu_additem(menu, item, "1", 0) } else { formatex(item, charsmax(item), "\rTurn Off") menu_additem(menu, item, "1", 0) } menu_addblank(menu, 0) formatex(item, charsmax(item), "Exit") menu_additem(menu, item, "2", 0) menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER) menu_setprop(menu, MPROP_NUMBER_COLOR, "\r" ) menu_display(id, menu, 0) } else { ChatColor(id, "!gMessage !y: You dont have any acess for this command.") } return PLUGIN_CONTINUE } public nastaveni_handler(id, menu, item) { new data[6], iName[64] new access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 1: { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { return PLUGIN_HANDLED } if(onoffskinguns[id]) { onoffskinguns[id] = 0 } else { onoffskinguns[id] = 1 } cmd_nastaveni(id) } case 2: { } } menu_destroy(menu) return PLUGIN_HANDLED } public oznamenie(id) { if( get_user_flags(id) & ADMIN_LEVEL_H) { ChatColor(id, "!gMessage !y: Special skins - !g/skins") } else { ChatColor(id, "!gMessage !y: ...Message...") } } stock ChatColor(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") // Green Color replace_all(msg, 190, "!y", "^1") // Default Color replace_all(msg, 190, "!team", "^3") // Team Color replace_all(msg, 190, "!team2", "^0") // Team2 Color if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]); write_string(msg); message_end(); } } } } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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