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PROBLEM Serwer CS GO - ilość rund... i kasa?


DamianooTV
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Hej,

 

Mam niby wszystko ustawione ale i tak coś jest nie tak... bo kasa na rundy jest 65k od razu

 

rund jest ponad 1500...

 

coś jest nie tak?

 

mam skopiowany serwer z pukawka.pl i chce go odpalić na swoim vps co mi się udaje no ale j.w jest problem...

 

serwer odpalam np. tak: ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_dust2 +sv_setsteamaccount "klucz"

 

configu:

 

server cfg

hostname "[PL] PaintBall DamianooTV YOUTube! @pukawka.pl"

rcon_password "0000"
//sv_password ""

log "on"
mp_halftime_duration 15
mp_freezetime "3"
mp_join_grace_time "15"
mp_match_end_restart "0"
mp_endmatch_votenextmap "0"

sv_region "3"
sv_cheats "0"
sv_lan "0"
sv_pure "0"

bot_difficulty "2"
bot_chatter "off"
bot_join_after_player "1"
bot_quota "0"
bot_quota "0"

sv_mincmdrate "0"
sv_maxcmdrate "64"
sv_minrate "5000"
sv_maxrate "80000"
sv_minupdaterate "0"
sv_maxupdaterate "64"

host_info_show "2"
host_players_show "2"

sv_allowupload "1"
sv_allowdownload "1"
sv_allow_votes "0"
sv_allow_wait_command "0"
sv_downloadurl "54.37.138.64"

writeid
""
writeip
""

exec banned_user.cfg
""
exec banned_ip.cfg
""

//sv_server_graphic1 "csgo.png"

sv_occlude_players 0
""
sv_force_transmit_players 0
""
net_splitrate 2""
sm_graphics_random "0"
//sm_graphics_file "graphics.txt"
 

gamemode_competitive.cfg

bot_autodifficulty_threshold_high                                       0.0     // Value between -20.0 and 20.0 (Amount above avg human contribution score, above which a bot should lower its difficulty)
bot_autodifficulty_threshold_low                                        -2.0    // Value between -20.0 and 20.0 (Amount below avg human contribution score, below which a bot should raise its difficulty)
bot_chatter                                                                                     normal
bot_defer_to_human_goals                                                        1
bot_defer_to_human_items                                                        1
bot_difficulty                                                                          2
bot_quota "0"
bot_quota_mode                                                                          fill
cash_player_bomb_defused                                                        300
cash_player_bomb_planted                                                        300
cash_player_damage_hostage                                                      -30
cash_player_interact_with_hostage                                       300
cash_player_killed_enemy_default                                        300
cash_player_killed_enemy_factor                                         1
cash_player_killed_hostage                                                      -1000
cash_player_killed_teammate                                                     -300
cash_player_rescued_hostage                                                     1000
cash_team_elimination_bomb_map                                          3250
cash_team_elimination_hostage_map_t                                     3000
cash_team_elimination_hostage_map_ct                                    3000
cash_team_hostage_alive                                                         0
cash_team_hostage_interaction                                           600
cash_team_loser_bonus                                                           1400
cash_team_loser_bonus_consecutive_rounds                        500
cash_team_planted_bomb_but_defused                                      800
cash_team_rescued_hostage                                               600
cash_team_terrorist_win_bomb                                            3500
cash_team_win_by_defusing_bomb                                          3500
cash_team_win_by_hostage_rescue                                         2900
cash_team_win_by_time_running_out_hostage                       3250
cash_team_win_by_time_running_out_bomb                          3250
ff_damage_reduction_bullets                                                     0.33
ff_damage_reduction_grenade                                                     0.85
ff_damage_reduction_grenade_self                                        1
ff_damage_reduction_other                                                       0.4
mp_afterroundmoney                                                                      0
mp_buytime                                                                                      20
mp_buy_anywhere                                                                         0
mp_buy_during_immunity                                                          0
mp_death_drop_defuser                                                           1
mp_death_drop_grenade                                                           2                       // 0=none, 1=best, 2=current or best
mp_death_drop_gun                                                                       1                       // 0=none, 1=best, 2=current or best
mp_defuser_allocation                                                           0
mp_force_pick_time                                                                      15
mp_forcecamera                                                                          1                       // Set to 1 for team only spectating.
mp_free_armor                                                                           0
mp_freezetime                                                                           15
mp_friendlyfire                                                                         1
mp_win_panel_display_time                                                       3
mp_ggprogressive_round_restart_delay                            15
mp_ggtr_bomb_defuse_bonus                                                       1
mp_ggtr_bomb_detonation_bonus                                           1
mp_ggtr_bomb_pts_for_flash                                                      4
mp_ggtr_bomb_pts_for_he                                                         3
mp_ggtr_bomb_pts_for_molotov                                            5
mp_ggtr_bomb_pts_for_upgrade                                            2
mp_ggtr_bomb_respawn_delay                                                      0
mp_ggtr_end_round_kill_bonus                                            1
mp_ggtr_halftime_delay                                                          0.0
mp_ggtr_last_weapon_kill_ends_half                                      0
mp_respawn_immunitytime                                                         0
mp_halftime                                                                                     1
mp_match_can_clinch                                                                     1                       // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds
mp_maxmoney                                                                                     16000
mp_maxrounds                                                                            30
mp_molotovusedelay                                                                      0
mp_playercashawards                                                                     1
mp_roundtime                                                                            1.92
mp_roundtime_hostage                                                            1.92
mp_roundtime_defuse                                                                     1.92
mp_solid_teammates                                                                      1
mp_startmoney                                                                           800
mp_teamcashawards                                                                       1
mp_timelimit                                                                            0
mp_warmuptime                                                                           300
mp_warmuptime_all_players_connected                                     60
mp_weapons_allow_zeus                                                           1
spec_freeze_panel_extended_time                                         0
spec_freeze_time                                                                        3.0
sv_allow_votes                                                                          1               // Voting allowed in this mode
sv_talk_enemy_living                                                            0
sv_talk_enemy_dead                                                                      0
sv_auto_full_alltalk_during_warmup_half_end                     0
sv_arms_race_vote_to_restart_disallowed_after           0
sv_deadtalk                                                                                     1
sv_ignoregrenaderadio                                                           0
tv_delay                                                                                        105
mp_warmup_pausetimer                                                            0
mp_halftime_pausetimer                                                          0
mp_randomspawn                                                                          0
mp_randomspawn_los                                                                      0
sv_infinite_ammo                                                                        0
ammo_grenade_limit_flashbang                                            2
ammo_grenade_limit_total                                                        4
//
mp_weapons_allow_map_placed                                                     1
mp_weapons_glow_on_ground                                                       0
mp_display_kill_assists                                                         1
mp_respawn_on_death_t                                                           0
mp_respawn_on_death_ct                                                          0
mp_ct_default_melee                                                                     weapon_knife
mp_ct_default_secondary                                                         weapon_hkp2000
mp_ct_default_primary                                                           ""
mp_t_default_melee                                                                      weapon_knife
mp_t_default_secondary                                                          weapon_glock
mp_t_default_primary                                                            ""
mp_default_team_winner_no_objective                                     -1              // 2 == CTs, 3 == Ts

sv_occlude_players                                                              1
occlusion_test_async                                                            0

spec_replay_enable                                                              0

mp_items_prohibited                                                             "" // sv_server_graphic1 "csgo.png"
Edytowane przez DamianooTV
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