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[ANY] Entity Utilities (v1.0 16/05/2018)

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Entity Utilities


Description:

Change/View properties of entities either created by client or map

Preview:


Commands:

Quote:

sm_ent_create - Creates an entity
sm_ent_keyvalue - Dispatch a keyvalue to an entity (Used before spawning)
sm_ent_keyvaluefloat - Dispatch a float keyvalue to an entity (Used before spawning)
sm_ent_keyvaluevector - Dispatch a vector keyvalue to an entity (Used before spawning)
sm_ent_spawn - Spawns the entity
sm_ent_input - Accept Entity Input
sm_ent_position - Sets position of selected entity to aim (Position can be passed as arguments as 3 floats)
sm_ent_angles - Sets angles of selected entity to aim (Angles can be passed as arguments as 3 floats)
sm_ent_velocity - Sets velocity of selected entity, passed by argument as 3 floats
sm_ent_selected - Prints generic information about selected entity
sm_ent_select - Select an entity at aim (Selects by name if argument is passed)
sm_ent_select_index - Select an entity by entity index
sm_ent_select_ref - Select an entity by entity reference
sm_ent_select_self - Select your player
sm_ent_select_world - Select the world (Entity 0)
sm_ent_setprop - Set property of an entity
sm_ent_getprop - Print property of an entity
sm_ent_killall - Kills all entities spawned by players
sm_ent_killmy - Kills entities spawned by player using this command
sm_ent_killunowned - Kills entities spawned by players that disconnected
sm_ent_list - Lists all entities owned by a client
sm_ent_count - Prints amount of existing entities with classname passed as arg
Convars:

Quote:

entityutilities_destroy_ents_on_disconnect - 1 - Should the players entities get destroyed on disconnect
entityutilities_print_precise_vectors - 1 - Should vectors be printed with many decimals or 2 decimals
Extra:

Quote:

To get list of props/classes, enter these commands in your server console:
sm_dump_netprops netprops.txt
sm_dump_datamaps datamaps.txt
sm_dump_classes classes.txt

After doing that, there should be 3 .txt files in your server csgo folder

Using "sm_ent_input Kill" on player/world will cause your server to crash
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