RSSy MYGO.pl Opublikowano Lipiec 17, 2018 o 21:57 RSSy Udostępnij Opublikowano Lipiec 17, 2018 o 21:57 Rate Thread MyWeaponAllocator for splewis Retake This weapon allocator simulates different kinds of rounds - FULLBUY, FORCEBUY, PISTOL & (DEAGLE). These rounds will be set through two different modes. - Ascending rounds (mywa_rounds_chance 1) - first x rounds will be PISTOL, then x FORCEBUY rounds after that x FULLBUY rounds. - Random rounds by chance (mywa_rounds_chance 0) - It's a random chance to play FULLBUY, FORCEBUY, PISTOL & DEAGLE rounds in no special order.DEAGLE rounds are only available on random rounds (mywa_rounds_chance 0) & don't give grenades. Players can choose their preferred weapons for these rounds through !gun menu. The plugin will give equipment (grenades, armor & kit) in these rounds based on the configured money, mode & max amount of grenades. Take a look at the configuration for a better understanding.ConVars Spoiler Code: // 0 - disabled, 1 - enable weapons menu // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_enable "1" // 0 - chance / 1- rounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_rounds_chance "1" // percent chance a round will be a pistol round (mywa_rounds_chance 0) // - // Default: "20" // Minimum: "0.000000" mywa_chance_pistol "20" // percent chance a round will be a force round (mywa_rounds_chance 0) // - // Default: "30" // Minimum: "0.000000" mywa_chance_force "30" // percent chance a round will be a deagle round (mywa_rounds_chance 0) // - // Default: "5" // Minimum: "0.000000" mywa_chance_deagle "5" // how many round will be pistol round (mywa_rounds_chance 1) // - // Default: "3" // Minimum: "0.000000" mywa_rounds_pistol "3" // how many round will be force round (mywa_rounds_chance 1) // - // Default: "4" // Minimum: "0.000000" mywa_rounds_force "4" // money for weapons and equipment on fullbuy round // - // Default: "16000" // Minimum: "0.000000" mywa_money_full "16000" // money for weapons and equipment on pistol round // - // Default: "800" // Minimum: "0.000000" mywa_money_pistol "800" // money for weapons and equipment on forcebuy round // - // Default: "2400" // Minimum: "0.000000" mywa_money_force "2400" // min number of player in terrorist team before AWP is available for T // - // Default: "3" // Minimum: "1.000000" mywa_awp_min_t "3" // min number of player in terrorist team before scout is available for T // - // Default: "2" // Minimum: "1.000000" mywa_scout_min_t "2" // max number of AWPs for terrorist team / 0 - no AWPs // - // Default: "1" // Minimum: "0.000000" mywa_awp_t "1" // max number of scouts for terrorist team in force rounds/ 0 - no scouts // - // Default: "1" // Minimum: "0.000000" mywa_scout_t "1" // max number of molotovs for terrorist team / 0 - no molotovs // - // Default: "2" // Minimum: "0.000000" mywa_molotov_t "2" // max number of smokegrenades for terrorist team / 0 - no smokegrenades // - // Default: "2" // Minimum: "0.000000" mywa_smoke_t "2" // max number of flashbangs for terrorist team / 0 - no flashbangs // - // Default: "3" // Minimum: "0.000000" mywa_flash_t "3" // max number of HEgrenades for terrorist team / 0 - no HEgrenades // - // Default: "3" // Minimum: "0.000000" mywa_he_t "3" // min number of player in counter-terrorist team before AWP is available for CT // - // Default: "3" // Minimum: "1.000000" mywa_awp_min_ct "3" // min number of player in counter-terrorist team before scout is available for CT // - // Default: "2" // Minimum: "1.000000" mywa_scout_min_ct "2" // max number of AWPs for counter-terrorist team / 0 - no AWPs // - // Default: "1" // Minimum: "0.000000" mywa_awp_ct "1" // max number of scouts for counter-terrorist team in force rounds/ 0 - no scouts // - // Default: "1" // Minimum: "0.000000" mywa_scout_ct "1" // max number of molotovs for counter-terrorist team / 0 - no molotovs // - // Default: "2" // Minimum: "0.000000" mywa_molotov_ct "2" // max number of smokegrenades for counter-terrorist team / 0 - no smokegrenades // - // Default: "2" // Minimum: "0.000000" mywa_smoke_ct "2" // max number of flashbangs for counter-terrorist team / 0 - no flashbangs // - // Default: "3" // Minimum: "0.000000" mywa_flash_ct "3" // max number of HEgrenades for counter-terrorist team / 0 - no HEgrenades // - // Default: "3" // Minimum: "0.000000" mywa_he_ct "3" // order to buy the equipments / 0 - random, 1 - 1st grenades 2nd armor & kit, 2 - 1st armor & kit 2nd grenades // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" mywa_buy_order "0" // 0 - disabled, 1 - enable kevlar // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_kevlar "1" // 0 - disabled, 1 - enable helm // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_helm "1" // 0 - disabled, 1 - enable defuser // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_defuser "1" // 0 - disabled, 1 - enable deagle for pistol & fullbuy rounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_deagle "1" // 0 - disabled, 1 - enable revolver for pistol & fullbuy rounds // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_revolver "1" // 0 - disabled, 1 - enable bombsite notifications // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" mywa_bombsite "1" Required plugins Retake by splewis ChangeLog Quote: v2.0 public release Credits :bacon!:Leeter & xooni for the idea, commissioning & testing! Thx for share! Big thanks @splewis for his great work on retake! Also big thanks to all sourcemod & metamod developers out there!Include file for compile retakes.inc Installation Quote: MyWeaponAllocator.smx -> addons/sourcemod/plugins/ MyWeaponAllocator.phrases.txt -> addons/sourcemod/translations/ MyWeaponAllocator.sp -> addons/sourcemod/scripting/ (optional) Config file sourcemod/retakes/MyWeaponAllocator.cfg will be generated after first startup Have Fun! Give feedback! Githubhttps://github.com/shanapu/MyWeaponAllocatorYou like my work for the community? Buy me a beer! Attached Files Get Plugin or Get Source (MyWeaponAllocator.sp - 30.7 KB) MyWeaponAllocator.zip (43.0 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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