RSSy MYGO.pl Opublikowano Marzec 5, 2019 o 00:02 RSSy Udostępnij Opublikowano Marzec 5, 2019 o 00:02 Select to close the friendly damage type. PHP Code: GENERIC = CreateConVar("sm_GENERIC_damage", "0", "Generic damage.", 0); CRUSH = CreateConVar("sm_CRUSH_damage", "0", "Damage from physics objects.", 0); BULLET = CreateConVar("sm_BULLET_damage", "0", "Damage from bullets.", 0); SLASH = CreateConVar("sm_SLASH_damage", "0", "Damage from most melee attacks (that scratch, lacerate, or cut).", 0); BURN = CreateConVar("sm_BURN_damage", "0", "Burn damage.", 0); VEHICLE = CreateConVar("sm_VEHICLE_damage", "0", "Hit by a vehicle.", 0); FALL = CreateConVar("sm_FALL_damage", "0", "Damage from high falls. (can be used to disable player fall damage).", 0); BLAST = CreateConVar("sm_BLAST_damage", "0", "Damage from explosives (ear-ringing effect).", 0); CLUB = CreateConVar("sm_CLUB_damage", "0", "Damage from some enemy melee attacks (blunt or unarmed) e.g. Combine melee attack.", 0); SHOCK = CreateConVar("sm_SHOCK_damage", "0", "Damage from electricity (creates sparks and puff of smoke at damage position).", 0); SONIC = CreateConVar("sm_SONIC_damage", "0", "Damage from supersonic objects.", 0); ENERGYBEAM = CreateConVar("sm_ENERGYBEAM_damage", "0", "Laser or other high energy beam.", 0); PREVENT_PHYSICS_FORCE = CreateConVar("sm_PREVENT_PHYSICS_FORCE_damage", "0", "Prevent a physics force (e.g. Gravity Gun Jump on Props).", 0); NEVERGIB = CreateConVar("sm_NEVERGIB_damage", "0", "No damage type will be able to gib victims upon death.", 0); ALWAYSGIB = CreateConVar("sm_ALWAYSGIB_damage", "0", "Any damage type can be made to gib victims upon death.", 0); DROWN = CreateConVar("sm_DROWN_damage", "0", "Damage from drowning.", 0); PARALYZE = CreateConVar("sm_PARALYZE_damage", "0", "Damage from paralyzing.", 0); NERVEGAS = CreateConVar("sm_NERVEGAS_damage", "0", "Damage from nervegas. (GLaDOS's gas from the ending of Portal).", 0); POISON = CreateConVar("sm_POISON_damage", "0", "Damage from poison (e.g. black head crabs).", 0); RADIATION = CreateConVar("sm_RADIATION_damage", "0", "Damage from radiation (Geiger counter will also go off).", 0); DROWNRECOVER = CreateConVar("sm_DROWNRECOVER_damage", "0", "Drowning recovery (health regained after surfacing).", 0); ACID = CreateConVar("sm_ACID_damage", "0", "Damage from dangerous acids. (gives a light-cyan flash ingame).", 0); SLOWBURN = CreateConVar("sm_SLOWBURN_damage", "0", "Slow burning.", 0); REMOVENORAGDOLL = CreateConVar("sm_REMOVENORAGDOLL_damage", "0", "No ragdoll will be created, and the target will be quietly removed.", 0); PHYSGUN = CreateConVar("sm_PHYSGUN_damage", "0", "Damage from the Gravity Gun (e.g. pushing head crabs).", 0); PLASMA = CreateConVar("sm_PLASMA_damage", "0", "Turns the player's screen dark and plays sounds until the player's next footstep.", 0); AIRBOAT = CreateConVar("sm_AIRBOAT_damage", "0", "Damage from airboat gun.", 0); DISSOLVE = CreateConVar("sm_DISSOLVE_damage", "0", "Damage from combine technology e.g. combine balls and the core.", 0); BLAST_SURFACE = CreateConVar("sm_BLAST_SURFACE_damage", "0", "A blast on the surface of water that cannot harm things underwater", 0); DIRECT = CreateConVar("sm_DIRECT_damage", "0", "Damage from being on fire.(DMG_BURN relates to external sources hurting you)", 0); BUCKSHOT = CreateConVar("sm_BUCKSHOT_damage", "0", "Damage from shotguns. (not quite a bullet. Little, rounder, different.)", 0); LASTGENERICFLAG = CreateConVar("sm_LASTGENERICFLAG_damage", "0", "", 0); HEADSHOT = CreateConVar("sm_HEADSHOT_damage", "0", "Damage from a headshot.", 0); VERSION: 1.0 New Plugin. 贊助網址 Donation URLhttps://pay.ecpay.com.tw/CreditPayme...=3050613&Enn=e Attached Files Get Plugin or Get Source (friendly_damage.sp - 6.9 KB) friendly_damage.smx (6.5 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Rekomendowane odpowiedzi
Jeśli chcesz dodać odpowiedź, zaloguj się lub zarejestruj nowe konto
Jedynie zarejestrowani użytkownicy mogą komentować zawartość tej strony.
Zarejestruj nowe konto
Załóż nowe konto. To bardzo proste!
Zarejestruj sięZaloguj się
Posiadasz już konto? Zaloguj się poniżej.
Zaloguj się