RSSy MYGO.pl Opublikowano Lipiec 15, 2019 o 21:26 RSSy Udostępnij Opublikowano Lipiec 15, 2019 o 21:26 Intro Because a long time ago I needed a reliable add-on to dynamically control the health of special infecteds, now I decided to create this plugin and share it. This complement will try to balance the health of the special infected, depending on the number of survivor players in the game. All this through the Cvars that has by default the game, in which these will be changed before your spawn and assigned with the values obtained by checking the survivor players.Feature list: Set default health for players default amount Set limit Min Health Set limit Max Health Set HP to increment/decrement Set percent of default HP to increment/decrement Check bot players Check idle players Check alive players Cvars PHP Code: // 0: Enable, 1:Disable// -// Default: "1"// Minimum: "0.000000"// Maximum: "1.000000"balancer_hp_enable "1"// Set survivor players default to set hp base// -// Default: "4"// Minimum: "0.000000"balancer_hp_players_base "4"// 0: Check all players survivor in game, 1: Ignore check idle survivors, 2: Ignore check survivors bot, 4: Ignore check dead survivors, 7: Set all ignore check modes// -// Default: "0"// Minimum: "0.000000"// Maximum: "7.000000"balancer_hp_check_mode "0"// 0: Set Default value for cvar(z_health_boomer), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_boomer "0"// 0: Set Default value for cvar(z_health_charger), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_charger "0"// 0: Set Default value for cvar(z_health_hunter), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_hunter "0"// 0: Set Default value for cvar(z_health_jockey), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_jockey "0"// 0: Set Default value for cvar(z_health_smoker), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_smoker "0"// 0: Set Default value for cvar(z_health_spitter), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_spitter "0"// 0: Set Default value for cvar(z_health_tank), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_tank "0"// 0: Set Default value for cvar(z_health_witch), Value > 0 : Set Custom HP Base// -// Default: "0"// Minimum: "0.000000"balancer_hp_base_witch "0"// 0: Disable boomer increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_boomer "0.1"// 0: Disable charger increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_charger "0.1"// 0: Disable hunter increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_hunter "0.1"// 0: Disable jockey increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_jockey "0.1"// 0: Disable smoker increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_smoker "0.1"// 0: Disable spitter increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_spitter "0.1"// 0: Disable tank increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_tank "0.1"// 0: Disable witch increment/decrement balance HP, (Value < 1): Set factor percent of HP base [example:0.1 = 1] to increment/decrement per players), (Value >= 1): Set HP value to increment/decrement per players// -// Default: "0.1"// Minimum: "0.000000"balancer_hp_factor_witch "0.1"// 0: Disable boomer limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_boomer "0"// 0: Disable charger limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_charger "0"// 0: Disable hunter limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_hunter "0"// 0: Disable jockey limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_jockey "0"// 0: Disable smoker limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_smoker "0"// 0: Disable spitter limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_spitter "0"// 0: Disable tank limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_tank "0"// 0: Disable witch limit max HP, (Value > 0): Set increment limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_max_witch "0"// 0: Disable boomer decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_boomer "0"// 0: Disable charger decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_charger "0"// 0: Disable hunter decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_hunter "0"// 0: Disable jockey decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_jockey "0"// 0: Disable smoker decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_smoker "0"// 0: Disable spitter decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_spitter "0"// 0: Disable tank decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_tank "0"// 0: Disable witch decrement HP(min HP = HP base) , (Value > 0): Set decrement limit HP// -// Default: "0"// Minimum: "0.000000"balancer_hp_min_witch "0" CreditschinagreenelvisdYZERAya Supaypd: sorry for me bad english :/ Attached Files Get Plugin or Get Source (balancer_hp.sp - 8.2 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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