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serwerów CS

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NarVo

Użytkownik
  • Postów

    10
  • Dołączył

  • Ostatnia wizyta

  • Wygrane w rankingu

    1

Odpowiedzi opublikowane przez NarVo

  1. Nikt nie może dołączyć do mojego serwera w CS:GO postawionego na vps. Porty przekierowałem, zaporę skonfigurowałem, token ustawiłem, hibernowanie wyłączyłem. Z poziomu konsoli (chyba) wszystko wygląda dobrze. Gdy jednak ktokolwiek próbuje wejść na serwer to spotyka się z dosłownym brakiem reakcji ze strony serwera. W konsoli nie wyświetla się nawet standardowy komunikat o dołączaniu. Próbowałem reinstalla, innej komendy startowej [ktoś na steam forums pisał, że mu pomogło] i nic nie pomogło. Co mogę zrobić?

     

    Console Logs:

    Spoiler

    #Console initialized.
    #Using breakpad minidump system 740/13673.849.DC
    #Loading VPK file hashes for pure server operation.
    #Loading VPK file hashes for pure server operation.
    #Loading VPK file hashes for pure server operation.
    #Loading VPK file hashes for pure server operation.
    #Game.dll loaded for "Counter-Strike: Global Offensive"
    #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
    #CGameEventManager::AddListener: event 'game_newmap' unknown.
    #CGameEventManager::AddListener: event 'finale_start' unknown.
    #CGameEventManager::AddListener: event 'round_start' unknown.
    #CGameEventManager::AddListener: event 'round_end' unknown.
    #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
    #CGameEventManager::AddListener: event 'player_death' unknown.
    #CGameEventManager::AddListener: event 'hltv_replay' unknown.
    #CGameEventManager::AddListener: event 'player_connect' unknown.
    #CGameEventManager::AddListener: event 'player_disconnect' unknown.
    #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
    #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
    #GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
    Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
    Server is hibernating
    No web api auth key specified - workshop downloads will be disabled.
    maxplayers set to 64
    Unable to remove c:\steamcmd\go\csgo\maps\soundcache\_master.cache! (errno d)
    Elapsed time:  0.06 seconds
    ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
    Unknown command "cl_bobamt_vert"
    Unknown command "cl_bobamt_lat"
    Unknown command "cl_bob_lower_amt"
    Unknown command "cl_viewmodel_shift_left_amt"
    Unknown command "cl_viewmodel_shift_right_amt"
    Unknown command "cl_teamid_min"
    Unknown command "cl_teamid_max"
    Unknown command "cl_teamid_overhead"
    Unknown command "cl_teamid_overhead_maxdist"
    Setting mapgroup to 'mg_bomb'
    Server waking up from hibernation
    NET_CloseAllSockets
    Can't initialize steam datagram client.  Can't get Steam interface 'SteamClient017'
    SteamDatagramClient_Init succeeded
    ApplyGameSettings: Invalid mapgroup name mg_bomb
    ---- Host_NewGame ----
    Host_NewGame on map de_dust2
    GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
    GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
    GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
    ammo_grenade_limit_default - 1
    ammo_grenade_limit_flashbang - 1
    ammo_item_limit_healthshot - 4
    ammo_grenade_limit_total - 3
    bot_allow_grenades - 1
    bot_allow_machine_guns - 1
    bot_allow_pistols - 1
    bot_allow_rifles - 1
    bot_allow_rogues - 1
    bot_allow_shotguns - 1
    bot_allow_snipers - 1
    bot_allow_sub_machine_guns - 1
    bot_autodifficulty_threshold_high - 5.0
    bot_autodifficulty_threshold_low - -2.0
    bot_chatter - normal
    bot_defer_to_human_goals - 0
    bot_defer_to_human_items - 1
    bot_difficulty - 1
    bot_quota - 10
    bot_quota_mode - normal
    cash_player_bomb_defused - 300
    cash_player_bomb_planted - 300
    cash_player_damage_hostage - -30
    cash_player_get_killed - 0
    cash_player_interact_with_hostage - 150
    cash_player_killed_enemy_default - 300
    cash_player_killed_enemy_factor - 1
    cash_player_killed_hostage - -1000
    cash_player_killed_teammate - -300
    cash_player_rescued_hostage - 1000
    cash_player_respawn_amount - 0
    cash_team_elimination_bomb_map - 3250
    cash_team_elimination_hostage_map_ct - 2000
    cash_team_elimination_hostage_map_t - 1000
    cash_team_hostage_alive - 0
    cash_team_hostage_interaction - 500
    cash_team_loser_bonus - 1400
    cash_team_loser_bonus_consecutive_rounds - 500
    cash_team_planted_bomb_but_defused - 800
    cash_team_rescued_hostage - 0
    cash_team_survive_guardian_wave - 1000
    cash_team_terrorist_win_bomb - 3500
    cash_team_win_by_defusing_bomb - 3250
    cash_team_win_by_hostage_rescue - 3500
    cash_team_win_by_time_running_out_bomb - 3250
    cash_team_win_by_time_running_out_hostage - 3250
    contributionscore_assist - 1
    contributionscore_bomb_defuse_minor - 1
    contributionscore_bomb_defuse_major - 3
    contributionscore_bomb_planted - 2
    contributionscore_bomb_exploded - 1
    contributionscore_cash_bundle - 0
    contributionscore_crate_break - 0
    contributionscore_hostage_kill - -2
    contributionscore_hostage_rescue_minor - 1
    contributionscore_hostage_rescue_major - 3
    contributionscore_kill - 2
    contributionscore_kill_factor - 0
    contributionscore_objective_kill - 3
    contributionscore_suicide - -2
    contributionscore_team_kill - -2
    ff_damage_reduction_bullets - 0.1
    ff_damage_reduction_grenade - 0.25
    ff_damage_reduction_grenade_self - 1
    ff_damage_reduction_other - 0.25
    global_chatter_info -
    healthshot_healthboost_time - 0
    healthshot_healthboost_damage_multiplier - 1
    healthshot_healthboost_speed_multiplier - 1
    mp_afterroundmoney - 0
    mp_anyone_can_pickup_c4 - 0
    mp_autokick - 1
    mp_autoteambalance - 1
    mp_buy_allow_grenades - 1
    mp_buy_allow_guns - 255
    mp_buy_anywhere - 0
    mp_buy_during_immunity - 0
    mp_buytime - 90
    mp_c4_cannot_be_defused - 0
    mp_c4timer - 40
    mp_consecutive_loss_max - 4
    mp_coop_force_join_ct - 0
    mp_coopmission_bot_difficulty_offset - 0
    mp_coopmission_mission_number - 0
    mp_ct_default_grenades -
    mp_ct_default_melee - weapon_knife
    mp_ct_default_primary -
    mp_ct_default_secondary - weapon_hkp2000
    mp_damage_headshot_only - 0
    mp_damage_scale_ct_body - 1.0
    mp_damage_scale_ct_head - 1.0
    mp_damage_scale_t_body - 1.0
    mp_damage_scale_t_head - 1.0
    mp_damage_vampiric_amount - 0
    mp_death_drop_c4 - 1
    mp_death_drop_defuser - 1
    mp_death_drop_grenade - 2
    mp_death_drop_gun - 1
    mp_deathcam_skippable - 1
    mp_default_team_winner_no_objective - -1
    mp_defuser_allocation - 0
    mp_display_kill_assists - 1
    mp_dm_bonus_percent - 50
    mp_dm_bonus_respawn - 0
    mp_dm_bonusweapon_dogtags - 0
    mp_dm_dogtag_score - 0
    mp_dm_kill_base_score - 10
    mp_dm_teammode - 0
    mp_dm_teammode_bonus_score - 1
    mp_dm_teammode_dogtag_score - 0
    mp_dm_teammode_kill_score - 1
    mp_dogtag_despawn_on_killer_death - 1
    mp_dogtag_despawn_time - 120
    mp_dogtag_pickup_rule - 0
    mp_drop_grenade_enable - 0
    mp_drop_knife_enable - 0
    mp_economy_reset_rounds - 0
    mp_equipment_reset_rounds - 0
    mp_force_assign_teams - 0
    mp_force_pick_time - 15
    mp_forcecamera - 1
    mp_free_armor - 0
    mp_freezetime - 6
    mp_friendlyfire - 0
    mp_ggprogressive_round_restart_delay - 15.0
    mp_ggtr_always_upgrade - 0
    mp_ggtr_bomb_defuse_bonus - 1
    mp_ggtr_bomb_detonation_bonus - 1
    mp_ggtr_bomb_pts_for_flash - 4
    mp_ggtr_bomb_pts_for_he - 3
    mp_ggtr_bomb_pts_for_molotov - 5
    mp_ggtr_bomb_pts_for_upgrade - 2.0
    mp_ggtr_bomb_respawn_delay - 0.0
    mp_ggtr_end_round_kill_bonus - 1
    mp_ggtr_halftime_delay - 0.0
    mp_ggtr_last_weapon_kill_ends_half - 0
    mp_give_player_c4 - 1
    mp_global_damage_per_second - 0.0
    mp_guardian_bot_money_per_wave - 800
    mp_guardian_loc_adjective -
    mp_guardian_loc_condition -
    mp_guardian_loc_icon -
    mp_guardian_loc_mission - default
    mp_guardian_loc_override -
    mp_guardian_loc_weapon -
    mp_guardian_player_dist_max - 2000
    mp_guardian_player_dist_min - 1300
    mp_guardian_special_kills_needed - 10
    mp_guardian_special_weapon_needed - awp
    mp_guardian_target_site - -1
    mp_halftime - 0
    mp_halftime_pausetimer - 0
    mp_heavyassaultsuit_cooldown - 5
    mp_hostagepenalty - 10
    mp_hostages_max - 2
    mp_hostages_spawn_force_positions -
    mp_hostages_spawn_same_every_round - 1
    mp_items_prohibited -
    mp_limitteams - 2
    mp_match_can_clinch - 1
    mp_match_end_changelevel - 0
    mp_max_armor - 2
    mp_maxmoney - 16000
    mp_maxrounds - 0
    mp_molotovusedelay - 15.0
    mp_only_cts_rescue_hostages - 1
    mp_plant_c4_anywhere - 0
    mp_playercashawards - 1
    mp_radar_showall - 0
    mp_randomspawn - 0
    mp_randomspawn_dist - 0
    mp_randomspawn_los - 1
    mp_respawn_immunitytime - 4.0
    mp_respawn_on_death_ct - 0
    mp_respawn_on_death_t - 0
    mp_respawnwavetime_ct - 10.0
    mp_respawnwavetime_t - 10.0
    mp_round_restart_delay - 7.0
    mp_roundtime - 5
    mp_roundtime_defuse - 0
    mp_roundtime_hostage - 0
    mp_solid_teammates - 1
    mp_starting_losses - 0
    mp_startmoney - 800
    mp_tagging_scale - 1.0
    mp_t_default_grenades -
    mp_t_default_melee - weapon_knife
    mp_t_default_primary -
    mp_t_default_secondary - weapon_glock
    mp_taser_recharge_time - -1
    mp_teamcashawards - 1
    mp_teammates_are_enemies - 0
    mp_timelimit - 5
    mp_use_respawn_waves - 0
    mp_warmup_pausetimer - 0
    mp_warmuptime - 30
    mp_warmuptime_all_players_connected - 0
    mp_weapon_self_inflict_amount - 0
    mp_weapons_allow_heavy - -1
    mp_weapons_allow_heavyassaultsuit - 0
    mp_weapons_allow_map_placed - 0
    mp_weapons_allow_pistols - -1
    mp_weapons_allow_rifles - -1
    mp_weapons_allow_smgs - -1
    mp_weapons_allow_typecount - 5
    mp_weapons_allow_zeus - 1
    mp_weapons_glow_on_ground - 0
    mp_weapons_max_gun_purchases_per_weapon_per_match - -1
    mp_heavyassaultsuit_speed - 130
    mp_heavyassaultsuit_deploy_timescale - 0.8
    mp_heavyassaultsuit_aimpunch - 1.0
    mp_heavybot_damage_reduction_scale - 1.0
    mp_win_panel_display_time - 3
    inferno_child_spawn_max_depth - 4
    inferno_max_flames - 16
    inferno_max_range - 150
    molotov_throw_detonate_time - 2.0
    occlusion_test_async - 0
    spec_freeze_panel_extended_time - 0.0
    spec_freeze_time - 3.0
    spec_replay_enable - 0
    spec_replay_leadup_time - 5.3438
    spec_replay_bot - 0
    sv_accelerate - 5.5
    sv_airaccelerate - 12
    sv_air_pushaway_dist - 0
    sv_allow_votes - 1
    sv_alltalk - 0
    sv_arms_race_vote_to_restart_disallowed_after - 0
    sv_auto_adjust_bot_difficulty - 1
    sv_auto_full_alltalk_during_warmup_half_end - 1
    sv_autobunnyhopping - 0
    sv_autobuyammo - 0
    sv_bot_buy_decoy_weight - 1
    sv_bot_buy_flash_weight - 1
    sv_bot_buy_grenade_chance - 33
    sv_bot_buy_hegrenade_weight - 6
    sv_bot_buy_molotov_weight - 1
    sv_bot_buy_smoke_weight - 1
    sv_bots_force_rebuy_every_round - 0
    sv_bots_get_easier_each_win - 0
    sv_bots_get_harder_after_each_wave - 0
    sv_bounce - 0
    sv_buy_status_override - -1
    sv_deadtalk - 0
    ConVarRef sv_disable_show_team_select_menu doesn't point to an existing ConVar
    sv_disable_radar - 0
    sv_disable_immunity_alpha - 0
    sv_duplicate_playernames_ok - 0
    sv_enablebunnyhopping - 0
    sv_env_entity_makers_enabled - 1
    sv_extract_ammo_from_dropped_weapons - 0
    sv_falldamage_scale - 1
    sv_falldamage_to_below_player_multiplier - 1
    sv_falldamage_to_below_player_ratio - 0
    sv_force_reflections - 0
    sv_friction - 5.2
    sv_grassburn - 0
    sv_gravity - 800
    sv_guardian_heavy_all - 0
    sv_guardian_heavy_count - 0
    sv_guardian_max_wave_for_heavy - 0
    sv_guardian_min_wave_for_heavy - 0
    sv_health_approach_enabled - 0
    sv_hegrenade_damage_multiplier - 1
    sv_hegrenade_radius_multiplier - 1
    sv_ignoregrenaderadio - 0
    sv_infinite_ammo - 0
    sv_knife_attack_extend_from_player_aabb - 0
    sv_maxspeed - 320
    sv_maxvelocity - 3500
    sv_occlude_players - 1
    sv_outofammo_indicator - 0
    ConVarRef sv_show_ragdoll_playernames doesn't point to an existing ConVar
    sv_show_team_equipment_force_on - 0
    sv_staminajumpcost - .080
    sv_staminalandcost - .050
    sv_stopspeed - 80
    sv_talk_enemy_dead - 0
    sv_talk_enemy_living - 0
    sv_teamid_overhead_maxdist_spec - 0
    sv_teamid_overhead_maxdist - 0
    sv_vote_to_changelevel_before_match_point - 0
    sv_wateraccelerate - 10
    sv_waterfriction - 1
    sv_water_movespeed_multiplier - 0.8
    sv_water_swim_mode - 0
    sv_weapon_encumbrance_per_item - 0.85
    sv_weapon_encumbrance_scale - 0
    tv_delay - 10
    weapon_accuracy_nospread - 0
    weapon_air_spread_scale - 1.0
    weapon_max_before_cleanup - 0
    weapon_recoil_scale - 2.0
    weapon_reticle_knife_show - 0
    weapon_sound_falloff_multiplier - 1.0
    Executing dedicated server config file
    exec: couldn't exec server.cfg
    exec: couldn't exec gamemode_competitive_server.cfg
    CHostage::Precache: missing hostage models for map de_dust2. Adding the default models.
    PrecacheScriptSound 'Snowball.Bounce' failed, no such sound script entry
    Unable to persist cache 'modelsounds.cache', check file permissions
    Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Error parsing BotProfile.db - unknown attribute 'Rank'
    Initializing Steam libraries for secure Internet server
    Logging into Steam gameserver account with logon token 'D43FC605xxxxxxxxxxxxxxxxxxxxxxxx'
    SteamDatagramServer_Init succeeded
    Connection to Steam servers successful.
       Public IP is xx.xxx.xx.xxx.
    Assigned persistent gameserver Steam ID [G:1:2663952].
    Gameserver logged on to Steam, assigned SteamID [G:1:2663952]
    VAC secure mode is activated.
    GC Connection established for server version 849, instance idx 1
    status
    hostname: Counter-Strike: Global Offensive
    version : 1.36.7.3/13673 849/7331 secure  [G:1:2663952]
    udp/ip  : xx.xxx.xx.x:27015  (public ip: xx.xxx.xx.xxx)
    os      :  Windows
    type    :  community dedicated
    players : 0 humans, 0 bots (10/0 max) (not hibernating)

    # userid name uniqueid connected ping loss state rate adr
    #end

     

  2. Witam. Może zabrzmieć to banalnie, ale mam problem z wykonaniem 2 poleceń w 1 case, a dokładniej poniższego fragmentu kodu.

    case Ninja: UstawWidocznosc(client, 0) SetEntityGravity(entity,0.5);

    W SourceModzie siedzę od niedawna także przepraszam za tak banalne pytanie.

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