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Jak założyć własną sieć

serwerów CS

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  1. Dzisiaj
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  3. Boski do PANDY nie ma opcji xD Jego to bym nikomu nie polecił 🤣
  4. InfoThe plugin shifts the spawn time of the infected in versus to a single point, by default to the middle of 10-second intervals. For example, if player 1 is set to spawn at the 42nd second, and player 2 at the 49th, the plugin will spawn both at 45, in the middle between the 40th and 50th seconds of the game. On average, in versus mode, the spawn time is around 26 sec, and overall, the difference is not noticeable because the adjusted time also falls into this range. By default, it uses 10-second intervals, with the minimum processed spawn time being 10 seconds, as there is no point in going lower. This is more useful in 8v8 games, where it definitely affects the gameplay, especially if the players are not very experienced. I haven't tried it in 4v4, but it could also be an improvement.ConVarsl4d_spawn_time_adjuster_threshold - 10.0 - the plugin will not attempt to shift spawn times below this value. l4d_spawn_time_adjuster_window - 10.0 - spawns will be shifted to the middle of intervals of this length. In terms of gameplay, I didn't notice a difference between 10 and 15.RequiresLeft 4 DHooks Direct Attached Thumbnails Attached Files Get Plugin or Get Source (l4d_spawn_time_adjuster.sp - 3.9 KB) Wyświetl pełny artykuł
  5. Hi. Is there a way so players can type /sounds in the game chat and not having to listen to the sounds? Thanks! PHP Code: /******************************************************************************** * AMX Mod X script. * * Ultimate Sounds (Ultimate_Sounds.sma) * Copyright (C) 2006-2008 Bmann_420 / Dizzy / Hoboman * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * ********************************************************************************* * * AMXX Ultimate Sounds Vers. 1.7 * Last Update: 1/26/2007 * * by Dizzy / Bmann_420 & Hoboman * Link: http://forums.alliedmods.net/showthread.php?t=7342 * * ********************************************************************************* * * /////////////////////////////////////////////////// * // AMXMOD[X] // * // ::Ultimate sounds:: // * // Origional: by Hephaistos // * // Ported by: Dizzy // * // Edited by: Hoboman, bmann_420 // * // // * // cvar: // * // streak_mode < flags > // * // "a" - messages // * // "b" - sounds // * // // * // knife_mode < flags > // * // "a" - messages // * // "b" - sounds // * // // * // hs_mode < flags > // * // "a" - messages // * // "b" - sounds // * // // * // lastman_mode < flags > // * // "a" - messages // * // "b" - hp // * // "c" - sounds // * /////////////////////////////////////////////////// * ********************************************************************************* */ // Plugin Info new const PLUGIN[] = "Ultimate Sounds" new const VERSION[] = "1.8" new const AUTHOR[] = "Dizzy / Bmann_420" // Includes #include <amxmodx> //Defines #define KNIFEMESSAGES 5 #define MESSAGESNOHP 5 #define MESSAGESHP 5 #define LEVELS 10 //Pcvars new streak_mode, knife_mode, hs_mode, lastman_mode new gmsgHudSync new kills[33] = {0,...}; new deaths[33] = {0,...}; new alone_ann = 0 new levels[10] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11}; //Streak Sounds new stksounds[10][] = { "misc/multikill", "misc/megakill", "misc/ultrakill", "misc/monsterkill", "misc/killingspree", "misc/wickedsick", "misc/rampage", "misc/ludacrisskill", "misc/godlike", "misc/holyshit" } new stkmessages[10][] = { "%s: Multi-Kill!", "%s: Mega-Kill!", "%s: Ultra-Kill!", "%s: Monster-Kill!", "%s: Killing Spree!", "%s: Wicked Sick!", "%s: Rampage!", "%s: Ludacriss-Kill", "%s: Godlike!", "%s: Holy Shit!" } new knifemessages[KNIFEMESSAGES][] = { "KNIFE_MSG_1", "KNIFE_MSG_2", "KNIFE_MSG_3", "KNIFE_MSG_4", "KNIFE_MSG_5" } new messagesnohp[MESSAGESNOHP][] = { "NOHP_MSG_1", "NOHP_MSG_2", "NOHP_MSG_3", "NOHP_MSG_4", "NOHP_MSG_5" } new messageshp[MESSAGESHP][] = { "HP_MSG_1", "HP_MSG_2", "HP_MSG_3", "HP_MSG_4", "HP_MSG_5" } public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("ultimate_sounds",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY) register_dictionary("ultimate_sounds.txt") register_event("DeathMsg","hs","a","3=1") register_event("DeathMsg","knife_kill","a","4&kni") register_event("ResetHUD", "reset_hud", "b"); register_event("DeathMsg", "death_event", "a", "1>0"); register_event("DeathMsg","death_msg","a") register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw") register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w") lastman_mode = register_cvar("lastman_mode","abc") streak_mode = register_cvar("streak_mode","ab") knife_mode = register_cvar("knife_mode","ab") hs_mode = register_cvar("hs_mode","ab") gmsgHudSync = CreateHudSyncObj() return PLUGIN_CONTINUE } get_streak() { new streak[3] get_pcvar_string(streak_mode,streak,2) return read_flags(streak) } public death_event(id) { new streak = get_streak() if ((streak&1) || (streak&2)) { new killer = read_data(1); new victim = read_data(2); if (0 < killer <= get_maxplayers()) return PLUGIN_CONTINUE; kills[killer] += 1; kills[victim] = 0; deaths[killer] = 0; deaths[victim] += 1; for (new i = 0; i < LEVELS; i++) { if (kills[killer] == levels[i]) { announce(killer, i); return PLUGIN_CONTINUE; } } } return PLUGIN_CONTINUE; } announce(killer, level) { new streak = get_streak() if (streak&1) { new name[32]; get_user_name(killer, name, 32); set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2); ShowSyncHudMsg(0, gmsgHudSync, stkmessages[level], name); } if (streak&2){ for(new i=1;i<=get_maxplayers();i++) if(is_user_connected(i)==1 ) client_cmd(i, "spk %s", stksounds[level]); } } public reset_hud(id) { new streak = get_streak() if (streak&1) { if (kills[id] > levels[0]) { client_print(id, print_chat,"%L", id, "KILL_STREAK", kills[id]); } else if (deaths[id] > 1) { client_print(id, print_chat,"%L", id, "DEATH_STREAK", deaths[id]); } } } public client_connect(id) { new streak = get_streak() if ((streak&1) || (streak&2)) { kills[id] = 0; deaths[id] = 0; } } public knife_kill() { new knifemode[4] get_pcvar_string(knife_mode,knifemode,4) new knifemode_bit = read_flags(knifemode) if (knifemode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new killer_name[33], victim_name[33] get_user_name(killer_id,killer_name,33) get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, knifemessages[ random_num(0,KNIFEMESSAGES-1) ],killer_name,victim_name) } if (knifemode_bit & 2) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/humiliation") } } public roundend_msg(id) alone_ann = 0 public death_msg(id) { new lmmode[8] get_pcvar_string(lastman_mode,lmmode,8) new lmmode_bit = read_flags(lmmode) new players_ct[32], players_t[32], ict, ite, last get_players(players_ct,ict,"ae","CT") get_players(players_t,ite,"ae","TERRORIST") if (ict==1&&ite==1) { new name1[32], name2[32] get_user_name(players_ct[0],name1,32) get_user_name(players_t[0],name2,32) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 1) { if (lmmode_bit & 2) { ShowSyncHudMsg(0, gmsgHudSync, "%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0])) } else { ShowSyncHudMsg(0, gmsgHudSync, "%s vs. %s",name1,name2) } if (lmmode_bit & 4) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/maytheforce") } } } else { if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_ct[0] client_cmd(last,"spk misc/oneandonly") } else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_t[0] client_cmd(last,"spk misc/oneandonly") } else { return PLUGIN_CONTINUE } alone_ann = last new name[32] get_user_name(last,name,32) if (lmmode_bit & 1) { set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 2) { ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last)) } else { ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name ) } } } return PLUGIN_CONTINUE } public hs() { new hsmode[4] get_pcvar_string(hs_mode,hsmode,4) new hsmode_bit = read_flags(hsmode) if (hsmode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new victim_name[33] get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1) ShowSyncHudMsg(killer_id, gmsgHudSync, "::HEADSHOT::^nYou Owned %s !!",victim_name) } if (hsmode_bit & 2) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk misc/headshot") } } public plugin_precache() { precache_sound("misc/monsterkill.wav") precache_sound("misc/godlike.wav") precache_sound("misc/headshot.wav") precache_sound("misc/humiliation.wav") precache_sound("misc/killingspree.wav") precache_sound("misc/multikill.wav") precache_sound("misc/ultrakill.wav") precache_sound("misc/maytheforce.wav") precache_sound("misc/oneandonly.wav") precache_sound("misc/rampage.wav") precache_sound("misc/holyshit.wav") precache_sound("misc/megakill.wav") precache_sound("misc/wickedsick.wav") precache_sound("misc/ludacrisskill.wav") return PLUGIN_CONTINUE } Przeczytaj cały wpis
  6. Ostatni tydzień
  7. Description Records all kills on a counter for each weapon ModulesnVault - database module JSON - value of key entry Cvars hud_channel_stattrak (default: -1) channel to use on the client Commands say stattrak - stats menu Notes Able to see other players' current weapon kills First seen https://forums.alliedmods.net/showthread.php?t=344745 Image Attached Files Get Plugin or Get Source (stattrak.sma - 3.5 KB) Przeczytaj cały wpis
  8. Very old plugin that I had from 2018 when I was learning Sourcemod. HL2DM does not really give you hints as to how to easily switch teams. This should solve this problem through commands or through a menu. Just updated it quickly. Match servers may have that, but for servers that do not ( looking at public servers ), this should be fine. !teams/!switch - Will open a menu to switch teams. !rebels - Switch to rebels. !combine - Switch to combine. !spec/!spectate - Switch to spectators. N.B. Requires cl_showpluginmessages to be to 1 for menus to show. In theory, this should also work in any games that support the jointeam command. Attached Files Get Plugin or Get Source (jointeam.sp - 4.9 KB) Wyświetl pełny artykuł
  9. can anyone edit this https://forums.alliedmods.net/showthread.php?t=27814 autoresponder and create something like the default advertise messages but add some conditions for online players and current map? something like this PHP Code: [SPK ZM] ZOMBIE.LEAGUECS.RO | Players: %onlineplayers | Map: %map Przeczytaj cały wpis
  10. Hungry Heavy Delivery :: Description In this mode, players play as delivery boys who are tasked with delivering pizzas to the locals. The primary objectives are to deliver as many pizzas as possible and to achieve maximum airtime by navigating through the map's intricate layout. Success in this mode depends on agility, strategic movement, and sometimes team coordination depending on the game type. :: Installation All information on installation is in the Github repository README. Download | Repository Wyświetl pełny artykuł
  11. MYGO.pl

    RSSsounds

    whats the best sounds plugins for 1.6 ? now a days. Przeczytaj cały wpis
  12. Mewtwo Rescue v1.0, posted at : 16/03/2024 * IMPORTANT WARNING * This is not a normal plugin release. I started this project on an "as long as it works" mod. It is very poorly coded and cpu expensive. I mean, really bad, i was on lazy mode. Probably I will not continue developing this mod so if anyone wants to take over feel free to optimize it. InformationDefeat Deoxys (NPC) to win the game Get masterballs to catch the Shadow Mewtwos Once a Shadow Mewtwo gets caught it will purify and help you Do damage to upgrade your pokemon and get masterballs Youtube Video Recommended Plugins Weapon Model Replacement (cfg file on Mewtwo_Rescue.zip) No Weapon Drop Ambience Sounds Manager (cfg file on Mewtwo_Rescue.zip) Credits to Dias and frk_14 Attached Files moon.zip (2.95 MB) Mewtwo_Rescue.zip (18.52 MB) Get Plugin or Get Source (mewtwo_rescue_v1.sma - 66.2 KB) Przeczytaj cały wpis
  13. dudiks

    Problem z slotami

    Już wszystko ogarniete. Temat można zamknąć.
  14. WojtekS

    Problem z slotami

    Nie masz odpalonego ukrywania slotów?
  15. dudiks

    Problem z slotami

    Cześć. Mam problem. Wczoraj tj: 15.03.2024 posiadałem 25 slotów i postanowiłem dokupić 3 co daje 28 slotów. Z tym, że chwile to podziałało i pokazuje mi 27 slotów. żadnego błędu nie widzę w konsoli. na cssetti nie pokazuje mi pełnego opisu serwera a jak wejdę w szczegóły serwera na cssetti to napisane jest, że występują ostrzeżenia. Napisałem na pukawce do człowieka ale nie uzyskałem odpowiedzi. Może wy wiecie jak to rozwiązać?
  16. MYGO.pl

    RSSmysql

    cs1.6 Im using statsX.amxx that comes with v1.10 and stats are saving in nvault, how do i save them in mysql ? Przeczytaj cały wpis
  17. how can i make the amx_ban command work for steamids that start with 2 aswell? for example my steamid is like this : STEAM_2:1:1311997061 If i try and use amx_ban on myself it wont work. I changed this, but how do i make it so it works with steamids starting with 2 PHP Code: #define REGEX_STEAMID_PATTERN "^^STEAM_0:(0|1):\d+$" -> PHP Code: #define REGEX_STEAMID_PATTERN "^^STEAM_(0|1):(0|1):\d+$" Przeczytaj cały wpis
  18. Is there a plugins about separated sound between CT & T in CS1.6 Example: CT team use player/dieX as death sound & T team use player/deathX as death sound. Przeczytaj cały wpis
  19. MYGO.pl

    RSSdamage

    Hi Can anyone help, cs1.6 id like a plugin that when you hit someone or they hit you its displayed in the middle of the screen with the hp of the hit, which is also in different colours. Ive seen this on servers but i cant find it anywhere. Thanks for your help Przeczytaj cały wpis
  20. Ale co się pultasz, opuść już te gardę, jak podajesz śmiesznych znawców co kopiują od innych z błędami to już twój problem
  21. Witam założyłem dziś prywatny serwer w cs2 na pukawce, jest to mój pierwszy serwer i nie mogę znaleźć żadnego poradnika więc nie do końca wiem gdzie co robić, nie działa mi rcon w konsoli gry działa tylko fake_rcon, nie wiem gdzie mogę dodać się jako admina na serwerze nigdzie nie widzę takiej opcji i nie wiem jak wgrywać pluginy typu super moce itp. Pobrałem plugin counterstrikesharp który odziwo działa sprawdziłem to pisząc w konsoli serwera css_plugins list niestety wrzucając plugin do folderu plugins znajdującego się w zakładce counterstrikesharp i resetując serwer css_plugin list nie wyświetla żadnego nowego pluginu Z góry dziękuję za pomoc ❤️
  22. Nie wiem co w tym śmiesznego, chłopak szuka kogoś to mu poleciłem. Widać, że inteligencją nie grzeszysz.
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