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MYGO.pl

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About MYGO.pl

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  1. Description Creates server side ragdoll after death Attached Files l4d2_side_dolls.txt (407 Bytes) Get Plugin or Get Source (l4d2_server_ragdoll.sp - 1.5 KB) Wyświetl pełny artykuł
  2. This is an improved version of Pyro_'s plugin here. Features: Noclip Autobhop Unlimited Speed Working Unghost (Unredie) Working trigger_teleports Players have access to a menu to toggle their own settings as a ghost. Admins have the ability to see who is a Ghost and to teleport to them, force them to return to spectator, or ban them from using Ghost. Demo Video: Commands: sm_ghost / sm_redie -> Turn into a ghost after you die sm_unghost / sm_unredie -> Return back to spectator sm_inghost / sm_inredie <player> -> Admin command to see who is in Ghost/Redie or not. Omit the player name and view a full list of all clients in Ghost/Redie. Selecting a player will display the Admin Menu. ConVars: sm_ghost_enabled 1|0 - Set whether Ghost is enabled on the server. sm_ghost_bhop 1|0 - Set whether ghosts can autobhop. (sv_autobunnyhopping) sm_ghost_speed 1|0 - Set whether ghosts can use unlimited speed (sv_enablebunnyhopping) sm_ghost_noclip 1|0 - Set whether ghosts can noclip. sm_ghost_adverts 1|0 - Set whether chat adverts are enabled. sm_ghost_adverts_interval 120 - Interval (in seconds) of chat adverts. GitHub Repository Attached Files Get Plugin or Get Source (ghost.sp - 27.0 KB) ghost.smx (18.5 KB) ghost.zip (26.3 KB) Wyświetl pełny artykuł
  3. WELCOME This simple plugin will make Tanks to never think you are using a minigun. Requeriments: - SDK Hooks ConVars: l4d_tank_ignores_minigun_enable 1 Enables / Disables this pluginChangelog: Version 1.0: - Initial release Attached Files Get Plugin or Get Source (l4d_tank_ignores_minigun.sp - 1.6 KB) Wyświetl pełny artykuł
  4. I know tfbot engineers can't play on some game modes. Hello Guys, I maked plugin for engineer bots. Engineer bots now can play on (build sentry & dispenser) -ctf -plr (but requires tfbots on plr plugin!) -rd -pd (but untested) -passtime maps Plugin Requires Pathfollower & TF2 Stocks (tf2_flag.inc) Pathfollower : https://forums.alliedmods.net/showthread.php?t=312133 TF2 Stocks : https://forums.alliedmods.net/showthread.php?t=126357 If you want make help to this plugin -Engineer bots can't play on arena maps (idk team_control_point isn't working) -Engineer bots can't play on mvm maps (this mvm maps dont have a bot_hint_sentrygun) -Test this plugin on PD maps Credits Pelipoika - Some stocks Attached Files tf_bot_engineer_support_for_all_maps.smx (27.1 KB) Get Plugin or Get Source (tf_bot_engineer_support_for_all_maps.sp - 101.0 KB) Wyświetl pełny artykuł
  5. Description:Allows to accept commands entered in all-uppercase or cyrillic (by accident) Quote: Examples: !ADMIN /ADmin !ФВЬШТ /фвьшт Settings (ConVars): - #define EAT_CYRILLIC 1 - set to 0 and recompile plugin if you don't need "cyrillic" functionality (it increase plugin speed) Credits: - Keith Warren (Shaders Allen) - for chat processor. - SilverShot - for "Commands enumerator" code and SMC Parser example. Requirements: - Chat processor by Drixevel (included) https://github.com/Drixevel/Chat-Processor Related plugins: - [ANY] [RU] Message Filter (Censor) Attached Files CommandEater.zip (51.9 KB) Wyświetl pełny artykuł
  6. Description The plugin will fix some places in which certain entities do not pass. In the standard config from me there is already 1 fix which will fix the wall on the map c8m1_apartments now the tank will be able to break and pass through this wall. You can also create your own fixes. Also required gamedata from that plugin Attached Files Get Plugin or Get Source (l4d2_navigation_fixes.sp - 4.0 KB) l4d2_navigation_fix.cfg (149 Bytes) Wyświetl pełny artykuł
  7. First plugin released into the public. :P This is like Mr. Zero's Restore Ragdoll plugin, except it functions on ALL deaths, including suicides. You can also choose to make the static death model invisible, remove it, or do nothing to the body. It also comes with manually spawning the ragdolls yourself, for funsies. There's a toggleable function to disable m_isFallingFromLedge deaths, but it hooks a think function to a player when they grab a ledge. This was because hooking the player_ledge_release event didn't work for me. -= ConVars =- sm_custom_survivor_ragdoll [0/1] = Toggle usage of non-ledge based ragdoll deaths. sm_c_survivor_ragdoll_staticbody [0/2] = 0 - Make static body invisible. 1 - Remove static body. 2 - Do nothing. sm_c_survivor_ragdoll_ledge [0/1] = Toggle preventing ledge deaths from making victims unrevivable. sm_ragdoll = Spawn a client ragdoll on yourself. -= Further Info =- - The plugin automatically adds a function to the admin menu called 'Test ragdoll' (I failed to change the name, sorry) that lets you manually spawn a ragdoll on a chosen player from it's list. - <BUG> Manually spawning a ragdoll on an infected makes them invisible. I have no idea why it does that. -= Releases =- Version 1.0.0 - Initial release. Attached Files Get Plugin or Get Source (L4D2CSRagdoll.sp - 13.4 KB) Wyświetl pełny artykuł
  8. Related Plugins:[ANY] Dev Cmds [ANY] Input Hooks [ANY] TempEnt Hooks [ANY] UserMsg Hooks About:Prints UserMessage data to chat (client) or console (server). Logs UserMessages structure and output data. Can specify which UserMessages to listen for or filter out. Example command: sm_um_watch "MusicCmd,TextMsg" For more info on UserMessages: https://wiki.alliedmods.net/User_Messages Auto generates up to 19 gamedata signatures! They should never break and support most games. Logs messages to: "logs/user_messages_dump.log" Logs structures to:"logs/user_messages_types.log" Example Output: Spoiler Example Data: PHP Code: UM: Fade/7:10:81920: [256] [0] [1] [255] [0] [0] [30] USERMSG: Adding new format entry for MeleeSlashSplatter/1:1:16384 UM: MeleeSlashSplatter/1:1:16384: [2] UM: Damage/2:8:2048: [0] [0] UM: KillCam/3:3:16384: [0] [0] [0] USERMSG: Adding new format entry for PZDmgMsg/5:9:81920 UM: PZDmgMsg/5:9:81920: [15] [3] [2] [0] [0] UM: ResetHUD/1:1:16384: [0] UM: Spawn/1:1:16384: [3] UM: Splatter/1:1:16384: [10] UM: Splatter/1:1:16384: [9] UM: SplatterClear/0:0:0: UM: Train/1:1:16384: [0] UM: VGUIMenu/3:3:17408: [overview] [0] [0] UM: VGUIMenu/3:3:17408: [specgui] [0] [0] UM: VGUIMenu/3:3:17408: [specgui] [1] [0] UM: VGUIMenu/3:3:17408: [specmenu] [0] [0] UM: VGUIMenu/3:3:17408: [takeover_survivor_bar] [0] [0] Example Structures: PHP Code: "usermessages" { "TextMsg" { "6:6:17408" { "1" "WRITE_BYTE" "2" "String" "3" "String" "4" "String" "5" "String" "6" "String" } } "VGUIMenu" { "3:3:17408" { "1" "String" "2" "WRITE_BYTE" "3" "WRITE_BYTE" } } "KillCam" { "3:3:16384" { "1" "WRITE_BYTE" "2" "WRITE_BYTE" "3" "WRITE_BYTE" } } "Fade" { "7:10:81920" { "1" "WRITE_SHORT" "2" "WRITE_SHORT" "3" "WRITE_SHORT" "4" "WRITE_BYTE" "5" "WRITE_BYTE" "6" "WRITE_BYTE" "7" "WRITE_BYTE" } } Known Working Games:L4D1 L4D2 Please report success in other games. Request support if required. Unsupported Games:CSGO (method is different, requires manual hooks and/or changes) Admin Commands: (requires "z" flag) PHP Code: sm_um_listen // Starts listening to all UserMessages. Filters or listens for messages from the filter and listen cvars. sm_um_stop // Stop printing UserMessages. sm_um_watch // Start printing UserMessages. Usage: sm_um_watch <messages to watch, separate by commas> ConVars: Saved to usermsg_hooks.cfg in your servers \cfg\sourcemod\ folder. PHP Code: // Do not hook and these UserMessages, separate by commas (no spaces). Only works for sm_usermsg_listen command. sm_usermsg_filter "" // Only hook and display these UserMessages, separate by commas (no spaces). Only works for sm_usermsg_listen command. sm_usermsg_listen "" // 0=Off. 1=Logs all UserMessage structures. 2=Log listen UserMessage data. 4=Log listen UserMessage data with timestamps. Add numbers together. sm_usermsg_logging "1" // UserMsg Hooks plugin version. sm_usermsg_version Changes: Code: 1.0 (15-Oct-2019) - Initial release. Requirements:Extension: DHooks (Experimental dynamic detour support) Installation:DO NOT click 'Get Plugin' or it will fail to compile because this plugin requires DHooks!Download the .smx file and put into your servers \addons\sourcemod\plugins folder. Download the .txt gamedata file and put into your servers \addons\sourcemod\gamedata\ folder. Attached Files Get Plugin or Get Source (usermsg_hooks.sp - 23.9 KB) usermsg_hooks.games.txt (4.5 KB) usermsg_hooks.smx (15.0 KB) Wyświetl pełny artykuł
  9. Related Plugins:[ANY] Dev Cmds [ANY] Input Hooks [ANY] TempEnt Hooks [ANY] UserMsg Hooks About:Prints Temp Entities data to chat (client) or console (server). Can specify which TempEnts to listen for or filter out. Example command: sm_te_watch "Dynamic Light,Sprite" For more info on TempEnts: https://wiki.alliedmods.net/TempEnts...eMod_SDKTools) TempEnts Listhttps://wiki.alliedmods.net/Mod_TempEnt_List_(Source) Or command: sm_print_telist. Admin Commands: (requires "z" flag) PHP Code: sm_te_listen // Starts listening to all TempEnts. Filters or listens for TempEnts using the filter and listen cvars. sm_te_stop // Stop printing TempEnts. sm_te_watch // Start printing TempEnts. Usage: sm_tempent_watch <TempEnt names to watch, separate by commas> ConVars: Saved to tempent_hooks.cfg in your servers \cfg\sourcemod\ folder. PHP Code: // Do not hook and these TempEnts, separate by commas (no spaces). Only works for sm_te_listen command. sm_tempent_filter "Footprint Decal,Blood Stream" // Only hook and display these TempEnts, separate by commas (no spaces). Only works for sm_te_listen command. sm_tempent_listen "" // 0=Off. 1=Log TempEnts data when listening. sm_tempent_logging "0" // TempEnt Hooks plugin version. sm_tempent_version Changes: Code: 1.0 (15-Oct-2019) - Initial release. Installation:Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder. Attached Files Get Plugin or Get Source (tempent_hooks.sp - 11.2 KB) Wyświetl pełny artykuł
  10. So, there's a convar in csgo that keeps max n dropped weapons in the world (weapon_max_before_cleanup). But what's wrong with it? It's cleaning only those weapons dropped by someone (players). I had a surf combat server with game_player_equip entities which didn't strip players weapons on equip. It seems that csgo convar doesn't work with weapons created like that because those weapons are not dropped by clients. What happened after that? Too many weapons on the map and crash. What my plugins does? It's counting all the weapons on the ground (dropped by clients or not). This plugin will remove the oldest dropped weapon or the weapon which is not dropped by someone. The weapons which cannot be picked are not counted. GitHub: https://github.com/Ilusion9/sm-weapons-cleanup Wyświetl pełny artykuł
  11. The lighter in NMRiH sucks! This plugin makes it better. (I made this just for fun, it's actually pretty game-breaking) Video: CVars:sm_zippo_ignite_enabled (1/0) (Default: 1)Toggles the functionality on and off. sm_zippo_ignite_players (1/0) (Default: 1)Zippo can ignite other players. sm_zippo_ignite_zombies (1/0) (Default: 1)Zippo can ignite zombies. sm_zippo_ignite_props (1/0) (Default: 1)Zippo can ignite miscellaneous props. sm_zippo_ignite_time (Default: 30)Entities remain on fire for this many seconds. sm_zippo_max_reach (Default: 95)Maximum reach of the zippo in valve units. sm_zippo_override_friendly_fire (1/0) (Default: 0)Zippo is not affected by friendly fire settings. Attached Files Get Plugin or Get Source (nmrih-pyromania.sp - 4.4 KB) Wyświetl pełny artykuł
  12. About:For years I thought it was strange a Tank or infected could catch fire and indefinitely burn to death. This plugin changes that by extinguishing players after a specified amount of time. Cvars: Saved to l4d_witch_damage.cfg in your servers \cfg\sourcemod\ folder. PHP Code: // Which Special Infected to affect: 1=Smoker, 2=Boomer, 4=Hunter, 8=Spitter, 16=Jockey, 32=Charger, 63=All. Add numbers together l4d_burn_duration_infected "63" // 0.0=Game default. How long Special Infected stay ignited. l4d_burn_duration_special "1.0" // 0.0=Game default. How long the Tank stays ignited. l4d_burn_duration_tank "3.0" // 0.0=Game default. How long the Witch stays ignited. l4d_burn_duration_witch "4.0" // 0=Plugin off, 1=Plugin on. l4d_burn_duration_allow "1" // Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all). l4d_burn_duration_modes "" // Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none). l4d_burn_duration_modes_off "" // Turn on the plugin in these game modes. 0=All, 1=Coop, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together. l4d_burn_duration_modes_tog "0" // Burn Duration plugin version. l4d_burn_duration_version Changes: Code: 1.0 (11-Nov-2019) - Initial release. Installation:Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder. Attached Files Get Plugin or Get Source (l4d_burning_duration.sp - 9.4 KB) Wyświetl pełny artykuł
  13. Description Click Me ConVars PHP Code: sm_ricochet_tracer_type <- What type of tracers shuld we use? 0 - incendiary 1 - explosive 2 - Original weapon tracers sm_ricochet_angle <- The angle at which there can be a ricochet sm_ricochet_chance <- Chance of ricochet sm_ricochet_damage <- Damage of ricochet sm_ricochet_damage_type <- Damage type of ricochet Attached Files Get Plugin or Get Source (l4d2_ricochet.sp - 5.6 KB) Wyświetl pełny artykuł
  14. Description: This plugin will ban people that disconnect during a match before X seconds if they dont reconnect. Cvars: sm_autobandisconnect_enable "0" Enable or disable the functions of this plugin. sm_autobandisconnect_bantime "1440", "Ban time for people that disconnect on match live sm_autobandisconnect_enable "300", "Time for wait people to reconnect until apply the ban Optional: cvar auto enable/disable when you use csgo pug setup plugin -> https://github.com/splewis/csgo-pug-setup Download: Main repository Direct download Code changes Wyświetl pełny artykuł
  15. Hi I wanted a plugin that banned players that leave my PUG servers if they don't reconnect in 30sec they would get banned for 1 day for example. Wyświetl pełny artykuł
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