xBart3k
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Postów
5 -
Dołączył
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Ostatnia wizyta
Odpowiedzi opublikowane przez xBart3k
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Nie działa nadal wyskakuje błąd tego pliku.
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Połączyć w grze przez te ip? Wydaje mi się, że już to robiłem, ale sprawdzę.
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Lecz w grze nie jest wyświetlany i wyskakuje błąd opisany wyżej.
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Nie wiem jak do naprawić, próbuję drugi dzień.
Parametry startowe: srcds_run -game csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_active +map de_dust +exec server.cfg -debug -nomaster
LOGI:
> ./srcds_run: 32: ./srcds_run: pushd: not found
> ./srcds_run: 35: ./srcds_run: popd: not found
> Enabling debug mode
> Server will auto-restart if there is a crash.
> LD_LIBRARY_PATH=/home/ewa/servers/a79611/files/bin:/home/ewa/servers/a79611/files:/home/ewa/servers/a79611/files/bin:
> #
> #Console initialized.
> Setting breakpad minidump AppID = 740
> #Using breakpad minidump system 740/13594.546.DC
> Using breakpad crash handler
> Forcing breakpad minidump interfaces to load
> dlopen failed trying to load:
> /home/ewa/servers/a79611/files/.steam/sdk32/steamclient.so
> with error:
> /home/ewa/servers/a79611/files/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> #Loading VPK file hashes for pure server operation.
> #Loading VPK file hashes for pure server operation.
> #Loading VPK file hashes for pure server operation.
> #Game.dll loaded for "Counter-Strike: Global Offensive"
> #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
> #CGameEventManager::AddListener: event 'game_newmap' unknown.
> #CGameEventManager::AddListener: event 'finale_start' unknown.
> #CGameEventManager::AddListener: event 'round_start' unknown.
> #CGameEventManager::AddListener: event 'round_end' unknown.
> #CGameEventManager::AddListener: event 'difficulty_changed' unknown.
> #CGameEventManager::AddListener: event 'player_connect' unknown.
> #CGameEventManager::AddListener: event 'player_disconnect' unknown.
> Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
> Server is hibernating
> [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
> [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
> Particles: Missing 'particles/money_fx.pcf'
> No web api auth key specified - workshop downloads will be disabled.
> Unable to load plugin "addons/metamod/bin/server"
> maxplayers set to 64
> Skirmish mode 6 references a non-existant gamemode: deathmatch
> Skirmish mode 7 references a non-existant gamemode: deathmatch
> ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
> Unknown command "cl_bobamt_vert"
> Unknown command "cl_bobamt_lat"
> Unknown command "cl_bob_lower_amt"
> Unknown command "cl_viewmodel_shift_left_amt"
> Unknown command "cl_viewmodel_shift_right_amt"
> Unknown command "cl_teamid_min"
> Unknown command "cl_teamid_max"
> Unknown command "cl_teamid_overhead"
> Unknown command "cl_teamid_overhead_maxdist"
> maxplayers set to 64
> Setting mapgroup to 'mg_active'
> Server waking up from hibernation
> Console: "Server config loaded!"
> ApplyGameSettings: Invalid mapgroup name mg_active
> ---- Host_NewGame ----
> ConVarRef r_staticlight_streams_indirect_only doesn't point to an existing ConVar
> Host_NewGame on map de_dust
> ConVarRef room_type doesn't point to an existing ConVar
> ammo_grenade_limit_default - 1
> ammo_grenade_limit_flashbang - 1
> ammo_grenade_limit_total - 3
> bot_allow_grenades - 1
> bot_allow_machine_guns - 1
> bot_allow_pistols - 1
> bot_allow_rifles - 1
> bot_allow_rogues - 1
> bot_allow_shotguns - 1
> bot_allow_snipers - 1
> bot_allow_sub_machine_guns - 1
> bot_autodifficulty_threshold_high - 5.0
> bot_autodifficulty_threshold_low - -2.0
> bot_chatter - normal
> bot_defer_to_human_goals - 0
> bot_defer_to_human_items - 1
> bot_difficulty - 1
> bot_quota - 10
> bot_quota_mode - normal
> cash_player_bomb_defused - 300
> cash_player_bomb_planted - 300
> cash_player_damage_hostage - -30
> cash_player_get_killed - 0
> cash_player_interact_with_hostage - 150
> cash_player_killed_enemy_default - 300
> cash_player_killed_enemy_factor - 1
> cash_player_killed_hostage - -1000
> cash_player_killed_teammate - -300
> cash_player_rescued_hostage - 1000
> cash_player_respawn_amount - 0
> cash_team_elimination_bomb_map - 3250
> cash_team_elimination_hostage_map_ct - 2000
> cash_team_elimination_hostage_map_t - 1000
> cash_team_hostage_alive - 0
> cash_team_hostage_interaction - 500
> cash_team_loser_bonus - 1400
> cash_team_loser_bonus_consecutive_rounds - 500
> cash_team_planted_bomb_but_defused - 800
> cash_team_rescued_hostage - 0
> cash_team_survive_guardian_wave - 1000
> cash_team_terrorist_win_bomb - 3500
> cash_team_win_by_defusing_bomb - 3250
> cash_team_win_by_hostage_rescue - 3500
> cash_team_win_by_time_running_out_bomb - 3250
> cash_team_win_by_time_running_out_hostage - 3250
> ff_damage_reduction_bullets - 0.1
> ff_damage_reduction_grenade - 0.25
> ff_damage_reduction_grenade_self - 1
> ff_damage_reduction_other - 0.25
> global_chatter_info -
> mp_afterroundmoney - 0
> mp_anyone_can_pickup_c4 - 0
> mp_autoteambalance - 1
> mp_buy_allow_grenades - 1
> mp_buy_allow_guns - 255
> mp_buy_anywhere - 0
> mp_buy_during_immunity - 0
> mp_buytime - 90
> mp_c4_cannot_be_defused - 0
> mp_c4timer - 40
> mp_consecutive_loss_max - 4
> mp_coop_force_join_ct - 0
> mp_coopmission_bot_difficulty_offset - 0
> mp_coopmission_mission_number - 0
> mp_ct_default_grenades -
> mp_ct_default_melee - weapon_knife
> mp_ct_default_primary -
> mp_ct_default_secondary - weapon_hkp2000
> mp_damage_headshot_only - 0
> mp_damage_scale_ct_body - 1.0
> mp_damage_scale_ct_head - 1.0
> mp_damage_scale_t_body - 1.0
> mp_damage_scale_t_head - 1.0
> mp_damage_vampiric_amount - 0
> mp_death_drop_c4 - 1
> mp_death_drop_defuser - 1
> mp_death_drop_grenade - 2
> mp_death_drop_gun - 1
> mp_deathcam_skippable - 1
> mp_default_team_winner_no_objective - -1
> mp_defuser_allocation - 0
> mp_display_kill_assists - 1
> mp_dm_bonus_percent - 50
> mp_dm_bonus_respawn - 0
> mp_dm_bonusweapon_dogtags - 0
> mp_dm_dogtag_score - 0
> mp_dm_kill_base_score - 10
> mp_dm_teammode - 0
> mp_dm_teammode_bonus_score - 1
> mp_dm_teammode_dogtag_score - 0
> mp_dm_teammode_kill_score - 1
> mp_dogtag_despawn_on_killer_death - 1
> mp_dogtag_despawn_time - 120
> mp_dogtag_pickup_rule - 0
> mp_economy_reset_rounds - 0
> mp_equipment_reset_rounds - 0
> mp_force_assign_teams - 0
> mp_force_pick_time - 15
> mp_forcecamera - 1
> mp_free_armor - 0
> mp_freezetime - 6
> mp_friendlyfire - 0
> mp_ggprogressive_round_restart_delay - 15.0
> mp_ggtr_always_upgrade - 0
> mp_ggtr_bomb_defuse_bonus - 1
> mp_ggtr_bomb_detonation_bonus - 1
> mp_ggtr_bomb_pts_for_flash - 4
> mp_ggtr_bomb_pts_for_he - 3
> mp_ggtr_bomb_pts_for_molotov - 5
> mp_ggtr_bomb_pts_for_upgrade - 2.0
> mp_ggtr_bomb_respawn_delay - 0.0
> mp_ggtr_end_round_kill_bonus - 1
> mp_ggtr_halftime_delay - 0.0
> mp_ggtr_last_weapon_kill_ends_half - 0
> mp_give_player_c4 - 1
> mp_global_damage_per_second - 0.0
> mp_guardian_bot_money_per_wave - 800
> mp_guardian_loc_adjective -
> mp_guardian_loc_condition -
> mp_guardian_loc_icon -
> mp_guardian_loc_mission - default
> mp_guardian_loc_override -
> mp_guardian_loc_weapon -
> mp_guardian_player_dist_max - 2000
> mp_guardian_player_dist_min - 1300
> mp_guardian_special_kills_needed - 10
> mp_guardian_special_weapon_needed - awp
> mp_guardian_target_site - -1
> mp_halftime - 0
> mp_halftime_pausetimer - 0
> mp_heavyassaultsuit_cooldown - 5
> mp_hostagepenalty - 10
> mp_hostages_max - 2
> mp_hostages_spawn_force_positions -
> mp_hostages_spawn_same_every_round - 1
> mp_items_prohibited -
> mp_limitteams - 2
> mp_match_can_clinch - 1
> mp_max_armor - 2
> mp_maxmoney - 16000
> mp_maxrounds - 0
> mp_molotovusedelay - 15.0
> mp_playercashawards - 1
> mp_radar_showall - 0
> mp_randomspawn - 0
> mp_randomspawn_dist - 0
> mp_randomspawn_los - 1
> mp_respawn_immunitytime - 4.0
> mp_respawn_on_death_ct - 0
> mp_respawn_on_death_t - 0
> mp_respawnwavetime_ct - 10.0
> mp_respawnwavetime_t - 10.0
> mp_round_restart_delay - 7.0
> mp_roundtime - 5
> mp_roundtime_defuse - 0
> mp_roundtime_hostage - 0
> mp_solid_teammates - 1
> mp_starting_losses - 0
> mp_startmoney - 800
> mp_t_default_grenades -
> mp_t_default_melee - weapon_knife
> mp_t_default_primary -
> mp_t_default_secondary - weapon_glock
> mp_taser_recharge_time - -1
> mp_teamcashawards - 1
> mp_teammates_are_enemies - 0
> mp_timelimit - 5
> mp_use_respawn_waves - 0
> mp_warmup_pausetimer - 0
> mp_warmuptime - 30
> mp_warmuptime_all_players_connected - 0
> mp_weapon_self_inflict_amount - 0
> mp_weapons_allow_heavy - -1
> mp_weapons_allow_heavyassaultsuit - 0
> mp_weapons_allow_map_placed - 0
> mp_weapons_allow_pistols - -1
> mp_weapons_allow_rifles - -1
> mp_weapons_allow_smgs - -1
> ConVarRef mp_weapons_allow_tagrenade doesn't point to an existing ConVar
> mp_weapons_allow_typecount - 5
> mp_weapons_allow_zeus - 1
> mp_weapons_glow_on_ground - 0
> mp_weapons_max_gun_purchases_per_weapon_per_match - -1
> mp_win_panel_display_time - 3
> occlusion_test_async - 0
> spec_freeze_panel_extended_time - 0.0
> spec_freeze_time - 3.0
> spec_replay_enable - 0
> sv_accelerate - 5.5
> sv_airaccelerate - 12
> sv_allow_votes - 1
> sv_alltalk - 0
> sv_arms_race_vote_to_restart_disallowed_after - 0
> sv_auto_adjust_bot_difficulty - 1
> sv_auto_full_alltalk_during_warmup_half_end - 1
> sv_autobunnyhopping - 0
> sv_autobuyammo - 0
> sv_bot_buy_decoy_weight - 1
> sv_bot_buy_flash_weight - 1
> sv_bot_buy_grenade_chance - 33
> sv_bot_buy_hegrenade_weight - 6
> sv_bot_buy_molotov_weight - 1
> sv_bot_buy_smoke_weight - 1
> sv_bots_force_rebuy_every_round - 0
> sv_bots_get_easier_each_win - 0
> sv_bots_get_harder_after_each_wave - 0
> sv_bounce - 0
> sv_buy_status_override - -1
> sv_deadtalk - 0
> sv_disable_show_team_select_menu - 0
> sv_duplicate_playernames_ok - 0
> sv_enablebunnyhopping - 0
> sv_friction - 5.2
> sv_gravity - 800
> sv_guardian_heavy_all - 0
> sv_guardian_heavy_count - 0
> sv_guardian_max_wave_for_heavy - 0
> sv_guardian_min_wave_for_heavy - 0
> sv_ignoregrenaderadio - 0
> sv_infinite_ammo - 0
> sv_maxspeed - 320
> sv_maxvelocity - 3500
> sv_occlude_players - 1
> sv_staminajumpcost - .080
> sv_staminalandcost - .050
> sv_stopspeed - 80
> sv_talk_enemy_dead - 0
> sv_talk_enemy_living - 0
> sv_vote_to_changelevel_before_match_point - 0
> sv_wateraccelerate - 10
> sv_waterfriction - 1
> tv_delay - 10
> weapon_accuracy_nospread - 0
> weapon_air_spread_scale - 1.0
> ConVarRef weapon_cleanup_on_round_restart doesn't point to an existing ConVar
> weapon_max_before_cleanup - 0
> weapon_recoil_scale - 2.0
> weapon_reticle_knife_show - 0
> ff_damage_reduction_grenade - 0.25
> ff_damage_reduction_grenade_self - 1
> ff_damage_reduction_other - 0.25
> mp_friendlyfire - 0
> mp_warmuptime - 30
> mp_warmuptime_all_players_connected - 0
> Executing dedicated server config file
> Console: "Server config loaded!"
> Unknown command "cash_team_elimination_hostage_map"
> Unknown command "cash_team_win_by_time_running_out"
> Unknown command "mp_gungameimmunitytime"
> Unknown command "spec_show_xray"
> Console: "Server config loaded!"
> Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'.
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Error parsing BotProfile.db - unknown attribute 'Rank'
> Initializing Steam libraries for secure Internet server
> [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
> Setting breakpad minidump AppID = 730
> dlopen failed trying to load:
> /home/ewa/servers/a79611/files/.steam/sdk32/steamclient.so
> with error:
> /home/ewa/servers/a79611/files/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
> Looking up breakpad interfaces from steamclient
> Calling BreakpadMiniDumpSystemInit
> Setting breakpad minidump AppID = 740
> Logging into Steam gameserver account with logon token 'B8481D19xxxxxxxxxxxxxxxxxxxxxxxx'
> PutClientInServer: no info_player_start on level
> GOTV[0] broadcast active.
> Connection to Steam servers successful.
> Public IP is 185.91.116.3.
> Assigned persistent gameserver Steam ID [G:1:2350975].
> VAC secure mode is activated.
> GC Connection established for server version 546, instance idx 1
Błąd, starsza wersja serwera
w Problemy
Opublikowano
Co z tym mogę zrobić? Na stronie hostingu pisze, iż jest zaktualizowany.
Server is running an older version, client version 13641, server version 13594