Skocz do zawartości

Nowy szablon forum

mygo.pl

Stworzyliśmy dla Was nowy wygląd forum. Z pewnością znajdziesz rzeczy, które wg Ciebie mogą zostać zmienione - wspomnij o tym w specjalnym wątku.

Czytaj więcej

Jak założyć własną sieć

serwerów CS

Zastanawiasz się nad prowadzeniem własnej sieci serwerów? Przeczytaj podstawowe informacje, na które należy zwrócić uwagę, przy takim projekcie.

Czytaj więcej

Tworzymy spis sieci

dodaj swoją

Dodaj sieć do której należysz, pozwoli to na promocję i budowę ogólnopolskiej bazy sieci CS.

Czytaj więcej

FuryiStachu

Użytkownik
  • Postów

    11
  • Dołączył

  • Ostatnia wizyta

Odpowiedzi opublikowane przez FuryiStachu

  1. Niestety dalej to samo :( 

    A gdy wpisuje !rankme to w konsoli pokazuje się takie coś: 

    L 06/29/2015 - 09:52:13: [SM] Displaying call stack trace for plugin "rankme.smx":
    L 06/29/2015 - 09:52:13: [SM]   [0]  Line 1877, rankme/cmds.inc::SQL_StatsMeCallback()
  2. // Auto-Purge inactive players? X = Days  0 = Off
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_autopurge "0"

    // Show points changes on chat? 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_changes_chat "1"

    // Enable (non-command) chat triggers. (e.g: rank, statsme, top) Recommended to be set to 0 when running with EventScripts for avoiding double responses. 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_chat_triggers "1"

    // Days inactive to not be shown on rank? X = days 0 = off
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_days_to_not_show_on_rank "0"

    // Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_dump_db "0"

    // Is RankMe enabled? 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_enabled "1"

    // Free-For-All (FFA) mode? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_ffa "0"

    // Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_gather_stats "1"

    // Minimal kills for entering the rank
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_minimal_kills "0"

    // Minimum players to start giving points
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_minimumplayers "2"

    // Using MySQL? 1 = true 0 = false (SQLite)
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_mysql "0"

    // Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
    // -
    // Default: "1.0"
    // Minimum: "0.000000"
    rankme_percent_points_lose "1.0"

    // How many points the CT who defused got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_defused_player "2"

    // How many points CTs got for defusing the C4?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_defused_team "2"

    // How many points a player loess for dropping the bomb?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_bomb_dropped "0"

    // How many points the TR who planted got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_exploded_player "2"

    // How many points TRs got for exploding the C4?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_exploded_team "2"

    // How many points a player gets for picking up the bomb?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_bomb_pickup "0"

    // How many points the TR who planted got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_planted_player "2"

    // How many points TRs got for planting the C4?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_planted_team "2"

    // How many points an alive CT got for winning the round?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_ct_round_win "0"

    // How many points the CT who rescued got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_hostage_rescued_player "2"

    // How many points CTs got for rescuing the hostage?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_hostage_rescued_team "2"

    // How many additional points a player got for a HeadShot?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_hs "1"

    // How many points a CT got for killing additional by the diffrence of points?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_ct "1"

    // How many points of diffrence is needed for a CT to got the bonus?
    // -
    // Default: "100"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_dif_ct "100"

    // How many points of diffrence is needed for a TR to got the bonus?
    // -
    // Default: "100"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_dif_tr "100"

    // How many points a TR got for killing additional by the diffrence of points?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_tr "1"

    // How many points a CT got for killing?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_kill_ct "2"

    // How many points a TR got for killing?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_kill_tr "2"

    // Multiplier of points by knife
    // -
    // Default: "2.0"
    // Minimum: "0.000000"
    rankme_points_knife_multiplier "2.0"

    // If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_points_lose_round_ceil "1"

    // How many points a player lose for Suiciding?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_lose_suicide "0"

    // How many points a player lose for Team Killing?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_lose_tk "0"

    // How many points a CT got for being the MVP?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_mvp_ct "1"

    // How many points a TR got for being the MVP?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_mvp_tr "1"

    // Starting points
    // -
    // Default: "1000"
    // Minimum: "0.000000"
    rankme_points_start "1000"

    // Multiplier of points by taser
    // -
    // Default: "2.0"
    // Minimum: "0.000000"
    rankme_points_taser_multiplier "2.0"

    // How many points an alive TR got for winning the round?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_tr_round_win "0"

    // How many points the VIP got for escaping?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_escaped_player "2"

    // How many points CTs got helping the VIP to escaping?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_escaped_team "2"

    // How many points the TR who killed the VIP got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_killed_player "2"

    // How many points TRs got for killing the VIP?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_killed_team "2"

    // Rank players by? 0 = STEAM:ID 1 = Name 2 = IP
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    rankme_rank_by "0"

    // Rank by what? 1 = by points 2 = by KDR 
    // -
    // Default: "1"
    // Minimum: "1.000000"
    // Maximum: "2.000000"
    rankme_rank_mode "1"

    // Rank bots? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_rankbots "0"

    // Allow player to reset his own rank? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_resetownrank "0"

    // Show bots on rank/top/etc? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_show_bots_on_rank "0"

    // When rank command is used, show for all the rank of the player? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_show_rank_all "0"

    // The name of the table that will be used. (Max: 100)
    // -
    // Default: "rankme"
    rankme_sql_table "rankme"

    // Show AS_ maps statiscs (VIP mod) on statsme and session?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_vip_enabled "0" 

     

    Coś zmienić?

×
×
  • Dodaj nową pozycję...