RSSy MYGO.pl Opublikowano Listopad 6, 2020 o 18:38 RSSy Udostępnij Opublikowano Listopad 6, 2020 o 18:38 Hi, if anyone could add me a deagle x3 dmg in this shop plugin. Of course only for CT. Thank you. PHP Code: /* Plugin generated by AMXX-Studio */#include <amxmodx>#include <amxmisc>#include <fakemeta> #include <hamsandwich> #include <cstrike> #include <fun> #include <arme>#pragma tabsize 0#define PLUGIN "Base Builder Shop"#define VERSION "1.0"#define AUTHOR "eVo"#define IsPlayer(%0) ( 1 <= %0 <= g_iMaxPlayers )#define LIMITA_HP 8000 // HP-ul maxim pe care il poti avea.native fcs_get_user_credits ( id );native fcs_set_user_credits ( id, credits );new Tag[] = "!g[BaseBuilder LeagueCS] !team";new Runda[33], RundaCT[33];new bool:bSpeed[33], bool:bInvis[33];new bool: Hp[33],bool: GodMode[33], bool:g_bKnife[33], q_bKnife[33];new g_iMaxPlayers;/* Super Knife */new Knife [66]= "models//bb_eVo/v_hw_wh.mdl" /* Knife */new Knife_Model[66] = "models/bb_eVo/v_Karambit_CT_eVo.mdl"public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam ( Ham_TakeDamage, "player", "Player_TakeDamage" ); register_event("CurWeapon", "event_curweapon", "be", "1=1") register_event("HLTV", "event_new_round", "a", "1=0", "2=0") register_cvar("cvar_mcredite","1"); register_cvar("cvar_hp","300"); register_cvar( "cvar_runda", "2" ) // Acces Shop Pe Runda register_cvar( "cvar_runda_ct", "1" ) // Acces Shop CT Pe Runda register_clcmd ( "say /shop", "ShowShop" ); g_iMaxPlayers = get_maxplayers ( )}public event_new_round( ){ new iPlayers[32], iNum; get_players(iPlayers, iNum) for(new i = 0;i < iNum; i++) { GodMode[iPlayers[i]] = false; Hp[iPlayers[i]] = false; q_bKnife[iPlayers[i]] = false; bSpeed[iPlayers[i]] = false; set_user_maxspeed(iPlayers[i], 350.0) bInvis[iPlayers[i]] = false; set_user_rendering(iPlayers[i]) Runda[iPlayers[i]]=0; RundaCT[iPlayers[i]]=0; }}public Player_TakeDamage ( iVictim, iInflictor, iAttacker, Float:fDamage ){ if ( iInflictor == iAttacker && IsPlayer ( iAttacker ) && get_user_weapon ( iAttacker ) == CSW_KNIFE && q_bKnife[ iAttacker ] ) SetHamParamFloat ( 4, fDamage * 3.0 ); if( iInflictor == iAttacker && IsPlayer ( iAttacker ) ) SetHamParamFloat ( 4, fDamage * 1.1 ); return HAM_IGNORED}public event_curweapon( id ){ if(get_user_weapon(id) == CSW_KNIFE && g_bKnife[id]) set_pev(id, pev_viewmodel2, Knife_Model) if(bSpeed[id]) set_user_maxspeed(id, 350.0) if(bInvis[id]) set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 0);}public plugin_precache( ) { precache_model (Knife) precache_model(Knife_Model)}public ShowShop( id ){ if(get_user_team(id) == 1 && Runda[id] < get_cvar_num( "cvar_runda" ) ) { ShowShopZM(id) Runda[id]=Runda[id]+1; } else if( get_user_team(id) == 1 && Runda[id] == get_cvar_num( "cvar_runda" )) { ChatColor(id, "%s!teamAi acces la acest shop doar de !g%i ori!team pe runda!",Tag ,get_cvar_num( "cvar_runda" )); } if(get_user_team(id) == 2 && RundaCT[id] < get_cvar_num( "cvar_runda_ct" ) ) { ShowShopCT(id) RundaCT[id]=RundaCT[id]+1; } else if( get_user_team(id) == 2 && RundaCT[id] == get_cvar_num( "cvar_runda_ct" )) { ChatColor(id, "%s!teamAi acces la acest shop doar de !g%i ori!team pe runda!",Tag ,get_cvar_num( "cvar_runda_ct" )); }}public ShowShopZM ( id ) { if(!is_user_alive(id)) { ChatColor(id, "%s!teamNu poti accesa meniul cand esti !gmort!team!",Tag); return 1; } new menu = menu_create ( "\y«ǁ» \rBaseBuilder \yLeagueCS \y«ǁ»^n\y«ǁ» \rShop Menu for Zombies \y«ǁ»", "Menu_Giver" ); // nume meniu si numele public-ului care va actiona ( handler-ul ) menu_additem ( menu, "\yHammer of \rHalloween \dx2 \yDamage \r[5000 Euro]", "0", 0 ); // slot 1 menu_additem ( menu, "\wSpeed \r[500 Euro]", "1", 0 ); // slot 1 menu_additem ( menu, "\wGravitatie Scazuta \r[2500 Euro]", "2", 0 ); // slot menu_additem ( menu, "\wGod Mode \d(\y5 Secunde\d) \r[3000 Euro]", "3", 0); menu_additem ( menu, "\w1000 HP \r[2500 Euro]", "4", 0); menu_additem ( menu, "\w2000 HP \r[3500 Euro]", "5", 0); menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ); // butonul exit menu_display ( id, menu, 0 ); // afiseaza meniul return 1;}public Menu_Giver ( id, menu, item, client ) { if(item == MENU_EXIT || !is_user_alive(id) || get_user_team(id) != 1) { menu_destroy(menu) return 1; } new data [ 6 ], szName [ 64 ]; // variabile new access, callback; // variabile menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback ); // cautam detalii despre meniu new key = str_to_num ( data ); // butonul pe care apasa switch ( key ) // aici va veni pe CAZURI, cazul 1, cazul 2 ( pe ce buton apasa ) { case 0: { if(is_user_alive(id)) { new iCredits = fcs_get_user_credits ( id ) - 5000; // cauta creditele jucatorului si scade 2 if ( iCredits < 0 ) { // daca nu are destule credite ( 2 ) atunci ii va aparea un mesaj new iCredits2 = 5000 - fcs_get_user_credits (id); ChatColor(id, "%s!teamNu ai suficienti Euro! Mai ai nevoie de !g%i!team Euro!",Tag,iCredits2 ); return 1; // plugin-ul se opreste } else { set_pev ( id, pev_viewmodel2, Knife ); ChatColor(id, "%s!teamAi cumparat !gHammer of Halloween!team.",Tag); fcs_set_user_credits ( id, iCredits ); // ii setam noile credite ( -2 ) q_bKnife[id] = true; return 1; // plugin-ul se opreste } } else { ChatColor(id, "%s!teamNu poti accesa meniul cand esti !gmort!team!",Tag); } } case 1: { if(is_user_alive(id)) { new iCredits = fcs_get_user_credits ( id ) - 500; // cauta creditele jucatorului si scade 2 if ( iCredits < 0 ) { // daca nu are destule credite ( 2 ) atunci ii va aparea un mesaj new iCredits2 = 500 - fcs_get_user_credits (id); ChatColor(id, "%s!teamNu ai suficienti Euro! Mai ai nevoie de !g%i!team Euro!",Tag,iCredits2 ); return 1; // plugin-ul se opreste } else { set_user_maxspeed(id, get_user_maxspeed(id) + 350.0); ChatColor(id, "%s!teamAi cumparat !gViteza!team.",Tag); fcs_set_user_credits ( id, iCredits ); // ii setam noile credite ( -2 ) return 1; // plugin-ul se opreste } } else { ChatColor(id, "%s!teamNu poti accesa meniul cand esti !gmort!team!",Tag); } } case 2: { if(is_user_alive(id)) { new iCredits = fcs_get_user_credits ( id ) - 2500; // cauta creditele jucatorului si scade 3 if ( iCredits < 0 ) { // daca nu are destule credite ( 3 ) atunci ii va aparea un mesaj new iCredits2 = 2500 - fcs_get_user_credits (id); ChatColor(id, "%s!teamNu ai suficienti Euro! Mai ai nevoie de !g%i!team Euro!",Tag,iCredits2 ); return 1; // plugin-ul se opreste } else { set_user_gravity(id, 0.5) ChatColor(id, "%s!teamAi cumparat !gGravitatie!team.",Tag); fcs_set_user_credits ( id, iCredits ); // ii setam noile credite ( -3 ) return 1; // plugin-ul se opreste } } else { ChatColor(id, "%s!teamNu poti accesa meniul cand esti !gmort!team!",Tag); } } case 3: { if(is_user_alive(id) && GodMode[id] == false) { new iCredits = fcs_get_user_credits ( id ) - 3000; // cauta creditele jucatorului si scade 3 if ( iCredits < 0 ) { // daca nu are destule credite ( 3 ) atunci ii va aparea un mesaj new iCredits2 = 3000 - fcs_get_user_credits (id); ChatColor(id, "%s!teamNu ai suficienti Euro! Mai ai nevoie de !g%i!team credite!",Tag,iCredits2 ); return 1; // plugin-ul se opreste } else { set_user_godmode(id, 1 ); set_task(5.0, "scoategodmode", id); GodMode[id] = true; ChatColor(id, "%s!teamAi cumparat !gGod Mode!team pentru !g5!team Secunde.",Tag); fcs_set_user_credits ( id, iCredits ); // ii setam noile credite ( -3 ) return 1; // plugin-ul se opreste } } else if(GodMode[id] == true) { ChatColor(id, "%s!teamAi acces la acest item doar odata pe runda!",Tag); } else { ChatColor(id, "%s!teamNu poti accesa meniul cand esti !gmort!team!",Tag); } } case 4: { if(is_user_alive(id)) { new iCredits = fcs_get_user_credits ( id ) - 2500; // cauta creditele jucatorului si scade 3 new health = get_user_health(id); if ( iCredits < 0 ) { // daca nu are destule credite ( 3 ) atunci ii va aparea un mesaj new iCredits2 = 2500 - fcs_get_user_credits (id); ChatColor(id, "%s!teamNu ai suficienti Euro! Mai ai nevoie de !g%i!team Euro!",Tag,iCredits2 ); return 1; // plugin-ul se opreste } else { health=health+1000; if( health<= LIMITA_HP ) { set_user_health(id, health ); ChatColor(id, "%s!teamAi cumparat !g+1000 HP!team.",Tag); fcs_set_user_credits ( id, iCredits ); return 1; } else { ChatColor(id, "%s!teamNu poti avea mai mult de !g8000 HP!team.",Tag); return 1; } } } else { ChatColor(id, "%s!teamNu poti accesa meniul cand esti !gmort!team!",Tag); } } case 5: { if(is_user_alive(id) && Hp[id] == false) { new iCredits = fcs_get_user_credits ( id ) - 3500; // cauta creditele jucatorului si scade 3 new health = get_user_health(id); if ( iCredits < 0 ) { // daca nu are destule credite ( 3 ) atunci ii va aparea un mesaj new iCredits2 = 3500 - fcs_get_user_credits (id); ChatColor(id, "%s!teamNu ai suficienti Euro! Mai ai nevoie de !g%i!team Euro!",Tag,iCredits2 ); return 1; // plugin-ul se opreste } else { health=health+2000; if( health<= LIMITA_HP ) { set_user_health(id, health ); ChatColor(id, "%s!teamAi cumparat !g+2000 HP!team.",Tag); fcs_set_user_credits ( id, iCredits ); return 1; } else { ChatColor(id, "%s!teamNu poti avea mai mult de !g8000 HP!team.",Tag); return 1; } } } else if(Hp[id] == true) { ChatColor(id, "%s!teamAi acces la acest item doar odata pe runda!",Tag); } else { ChatColor(id, "%s!yNu poti accesa meniul cand esti !gmort!y!",Tag); } } } menu_destroy ( menu ); // distruge meniul return 1; // plugin-ul se opreste } public ShowShopCT( id ){ static menu; menu = menu_create ("\y«ǁ» \rBaseBuilder \yeLeagueCS \y«ǁ»^n\y«ǁ» \rShop Menu for Builders \y«ǁ»","Menu_Echipamentid") if(get_cvar_num("cvar_mcredite") == 0) { menu_additem ( menu,"\w 100 HP \r[10000$]","1", 0 ) } if(get_cvar_num("cvar_mcredite") == 1) { menu_additem ( menu,"\w 100 HP \r[1000 Euro]","1", 0 ) } if(get_cvar_num("cvar_mcredite") == 0) { menu_additem ( menu,"\w Fire Nade \r[5000$]","2", 0 ) } if(get_cvar_num("cvar_mcredite") == 1) { menu_additem ( menu,"\w Fire Nade \r[1250 Euro]","2", 0 )} if(get_cvar_num("cvar_mcredite") == 0) { menu_additem ( menu,"\w Frost Nade \r[5000$]","3", 0 ) } if(get_cvar_num("cvar_mcredite") == 1) { menu_additem ( menu,"\w Frost Nade \r[1250 Euro]","3", 0 ) } if(get_cvar_num("cvar_mcredite") == 0) { menu_additem ( menu,"\w God Mode \d(\y5 Secunde\d) \r[14000$]","4", 0 ) } if(get_cvar_num("cvar_mcredite") == 1) { menu_additem ( menu,"\w God Mode \d(\y5 Secunde\d) \r[3000 Euro]","4", 0 ) } if(get_cvar_num("cvar_mcredite") == 0) { menu_additem ( menu,"\w Speed \r[8000$]","5", 0 ) } if(get_cvar_num("cvar_mcredite") == 1) { menu_additem ( menu,"\w Speed \r[500 Euro]","5", 0 ) } menu_setprop ( menu, MPROP_NUMBER_COLOR,"\y") menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL ) menu_display ( id, menu, 0 ) return 0}public Menu_Echipamentid(id, menu, item){ if ( item == MENU_EXIT ) { menu_destroy ( menu ); return 1; } new data [ 6 ], szName [ 64 ]; new access, callback; menu_item_getinfo ( menu, item, access, data, charsmax ( data ), szName, charsmax ( szName ), callback ); new key = str_to_num ( data ); new pcredite = fcs_get_user_credits(id) new cost = cs_get_user_money(id) switch ( key ) { case 1: { if(get_cvar_num("cvar_mcredite") == 0) { if(cs_get_user_money(id) >= 10000) { set_user_health(id, get_user_health(id) + 100) set_user_armor(id, get_user_armor(id) + 0) cs_set_user_money(id, cs_get_user_money(id) - 10000) } else { new money = 10000 - cost ChatColor(id, "!gNu !yai suficienti !teambani !ypentru a cumpara acest item, iti mai trebuie !g%i$",money) return 1 } } if(get_cvar_num("cvar_mcredite") == 1) { if(fcs_get_user_credits(id) >= 1000) { if(get_user_health(id) < get_cvar_num("cvar_hp")) { fcs_set_user_credits(id, fcs_get_user_credits(id) - 1000) set_user_health(id, get_user_health(id) + 100) set_user_armor(id, get_user_armor(id) + 100) } else { ChatColor(id, "!gMaximul de HP este !team300!g HP.") return 1 } } else { new credits = 1000 - pcredite ChatColor(id, "!gNu !yai suficienti !teamEuro !ypentru a cumpara acest item, iti mai trebuie !g%i Euro.",credits) return 1 } } } case 2: { if(get_cvar_num("cvar_mcredite") == 0) { if(cs_get_user_money(id) >= 5000) { give_item ( id,"weapon_hegrenade" ) cs_set_user_money(id, cs_get_user_money(id) - 5000) } else { new money = 5000 - cost ChatColor(id, "!gNu !yai suficienti !teambani !ypentru a cumpara acest item, mai ai nevoie de !g%i$",money) return 1 } } if(get_cvar_num("cvar_mcredite") == 1) { if(fcs_get_user_credits(id) >= 1250) { fcs_set_user_credits(id, fcs_get_user_credits(id) - 1250) give_item ( id,"weapon_hegrenade" ) } else { new credits = 1250 - pcredite ChatColor(id, "!gNu !yai suficienti !teamEuro !ypentru a cumpara acest item, mai ai nevoie de !g%i Euro.",credits) return 1 } } } case 3: { if(get_cvar_num("cvar_mcredite") == 0) { if(cs_get_user_money(id) >= 5000) { give_item ( id,"weapon_flashbang" ) cs_set_user_money(id, cs_get_user_money(id) - 5000) } else { new money = 5000 - cost ChatColor(id, "!gNu !yai suficienti !teambani !ypentru a cumpara acest item, mai ai nevoie de !g%i$",money) return 1 } } if(get_cvar_num("cvar_mcredite") == 1) { if(fcs_get_user_credits(id) >= 1250) { fcs_set_user_credits(id, fcs_get_user_credits(id) - 1250) give_item ( id,"weapon_flashbang" ) } else { new credits = 1250 - pcredite ChatColor(id, "!gNu !yai suficienti !teamEuro !ypentru a cumpara acest item, mai ai nevoie de !g%i Euro.",credits) return 1 } } } case 4: { if(get_cvar_num("cvar_mcredite") == 0) { if(cs_get_user_money(id) >= 14000) { set_user_godmode(id, 1) cs_set_user_money(id, cs_get_user_money(id) - 14000) set_task(10.0,"scoategodmode",id) } else { new money = 14000 - cost ChatColor(id, "!gNu !yai suficienti !teambani !ypentru a cumpara acest item,mai ai nevoie de !g%i$",money) return 1; } } if(get_cvar_num("cvar_mcredite") == 1) { if(fcs_get_user_credits(id) >= 300) { fcs_set_user_credits(id, fcs_get_user_credits(id) - 300) set_user_godmode(id, 1) set_task(10.0,"scoategodmode",id) } else { new credits = 3000 - pcredite ChatColor(id, "!gNu !yai suficienti !teamEuro !ypentru a cumpara acest item,mai ai nevoie de !g%i Euro.",credits) return 1 } } } case 5: { if(get_cvar_num("cvar_mcredite") == 0) { if(cs_get_user_money(id) >= 8000) { cs_set_user_money(id, cs_get_user_money(id) - 8000) set_user_maxspeed(id, 350.0) bSpeed[id] = true; } else { new money = 8000 - cost ChatColor(id, "!gNu !yai suficienti !teambani !ypentru a cumpara acest item,mai ai nevoie de !g%i$",money) return 1; } } if(get_cvar_num("cvar_mcredite") == 1) { if(fcs_get_user_credits(id) >= 10) { fcs_set_user_credits(id, fcs_get_user_credits(id) - 500) set_user_maxspeed(id, 350.0) bSpeed[id] = true; } else { new credits = 500 - pcredite ChatColor(id, "!gNu !yai suficienti !teamEuro !ypentru a cumpara acest item,mai ai nevoie de !g%i Euro.",credits) return 1 } } } } menu_destroy ( menu ); return 1;}public scoategodmode(id) { if( is_user_connected(id) ){set_user_godmode(id, 0 ); ChatColor(id, "%s!teamA expirat timpul pentru !gGodMode!y!",Tag ); }}public scoateinv(id){if( is_user_connected(id) ){set_user_rendering ( id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, 255 );ChatColor(id, "%s!teamA expirat timpul pentru !gInvizibilitate!y!",Tag); }} //********************STOCK-URI******************** stock ChatColor(const id, const input[], any:...) { new count = 1, players[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!y", "^1") replace_all(msg, 190, "!team", "^3") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } } } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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