RSSy MYGO.pl Opublikowano Luty 9, 2021 o 16:54 RSSy Udostępnij Opublikowano Luty 9, 2021 o 16:54 About This project is a port of HL Zombie Panic! to the Counter-Strike RequirementsAmx Mod X 1.9+ RegameDLL + ReAPI Gameplay Each round, all players appear as survivors, during the freezetime players can choose team. After the end of the freezetime, if there are no zombies willing to play, a random player will turn into a zombie. Zombies have their own spawn points and have a limited number of lives, if the lives end, the zombies will lose. Unlike humans, zombies have an increased health (200 units) and a slightly reduced movement speed. Survivor equipment is a crowbar and 9mm handgun with one clip, the rest of the weapons and ammo will have to be found on the map. The more weapons and ammo a player has, the slower their movement speed, so when you have enough ammo, consider sharing it with other survivors. Gamemodes Classic The game is played until the zombies use all their lives (20 by default) or until the round expires. Objective In this mode, the number of zombies' lives is not limited, the round time is also infinite. Survivors should complete some objectives on the map, which will open them access to the escape zone. Weapons: Crowbar 9mm Pistol M16 Shotgun Grenade Satchel Panic In this mode, the player throws out all ammo and weapons, except for the active one, his speed increases, which allows him to escape from the zombies. Control z (radio1, changeammotype) - Select ammo x (radio2, dropammo) - Drop selected ammo o (buyequip, panic) - Panic f (impulse 100) - Flashlight f (impulse 100) - Zombie Vision Media GitHub https://github.com/Hedgefog/cs-zombie-panic Resources https://github.com/Hedgefog/cs-zombi...-resources.zip Attached Files zombiepanic-100-addons-src.zip (102.7 KB) Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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