RSSy MYGO.pl Opublikowano Marzec 6, 2021 o 03:52 RSSy Udostępnij Opublikowano Marzec 6, 2021 o 03:52 Can someone help me to fix this plugin. Everything is working fine except knife round does not initiate. PHP Code: #include <amxmodx> #include <amxmisc> #include <engine> #include <fun> #include <cstrike> #include <fakemeta> #include <hamsandwich> #include <fakemeta_util> #if AMXX_VERSION_NUM < 183 #include <chatcolor> #include <dhudmessage> #endif new VERSION[] = "4.0" new gMsgStatusIcon, Choose; new bool:gBlockBuyZone; new bool:g_bSpr = false new const g_weapons[][] = { "Knife", "Shotgun", "Deagle", "AWP", "M4A1", "AK-47", "TMP", "Unlimited Nades", "GayGun", "Scout" } public plugin_init() { register_plugin("Special Round", VERSION, "Abhishek") /* Idea By : Constantine | Credits to : Exolent, Abhishek */ register_clcmd("say /spr", "StartSpr", ADMIN_BAN); register_clcmd("drop", "DropBlock"); register_cvar("SpecialRound", VERSION, FCVAR_SERVER|FCVAR_SPONLY) register_logevent("endSPR",2,"1=Round_End") register_touch("weaponbox", "player", "WeaponTouch"); RegisterHam(Ham_Spawn, "player", "PlayerSpawn", 1) gMsgStatusIcon = get_user_msgid("StatusIcon"); register_message(gMsgStatusIcon, "MessageStatusIcon"); } public PlayerSpawn(id){ if(g_bSpr) SendItems(id) } public StartSpr(id, lvl, cid) { if(!cmd_access(id, lvl, cid, 0)) return PLUGIN_HANDLED; if(g_bSpr == false) { new SprMenu = menu_create("Special Round Selector", "HandleSpr") new szWeapons[64] menu_setprop(SprMenu, MPROP_NUMBER_COLOR, "\w" ); for(new i; i < sizeof(g_weapons); i++){ formatex(szWeapons, charsmax(szWeapons), "\y%s \rRound", g_weapons[i]) menu_additem(SprMenu, szWeapons) } menu_display( id, SprMenu ); return SprMenu; } else{ client_print_color(0, 0, "^4[SPR] ^3SPR is Already ^4Running!"); return PLUGIN_HANDLED; } } public client_putinserver(id) { if(g_bSpr) { client_print_color(id, 0,"^3[SPR] ^4Special Round is going on.") } } public HandleSpr(id, SprMenu, item) { if( item == MENU_EXIT ) { menu_destroy(SprMenu); return PLUGIN_HANDLED; } new players[32], number, Player get_players(players, number,"a") switch(item) { case 0: { g_bSpr = true Choose = 0 BlockBuy() give_item(Player, "weapon_knife") client_print_color(0, 0, "^3[SPR] ^4Admin Choose ^3Knife ^4Round!") } case 1: equipWeapon(1, "weapon_xm1014", CSW_XM1014, 240, "ShotGun") case 2: equipWeapon(2, "weapon_deagle", CSW_DEAGLE, 240,"Deagle") case 3: equipWeapon(3, "weapon_awp", CSW_AWP, 240, "Awp") case 4: equipWeapon(4, "weapon_m4a1", CSW_M4A1, 240,"M4A1") case 5: equipWeapon(5, "weapon_ak47", CSW_AK47, 240,"AK47") case 6: equipWeapon(6, "weapon_tmp", CSW_TMP, 240,"Tmp") case 7: equipWeapon(7, "weapon_hegrenade", CSW_HEGRENADE, 240,"Unlimated Grenades") case 8: equipWeapon(8, "weapon_g3sg1", CSW_G3SG1, 240,"Gay Gun") case 9: equipWeapon(9, "weapon_scout", CSW_SCOUT, 240,"Scout") } client_print_color(id, 0,"** ^3[SPR] ^4You cannot pickup a Weapon during Special Round!"); menu_destroy(SprMenu); return PLUGIN_HANDLED; } public SendItems(id) { switch(Choose){ case 0: { fm_strip_user_weapons(id) give_item(id, "weapon_knife") } case 1: GiveWeapon(id, "weapon_xm1014", CSW_XM1014, 240) case 2: GiveWeapon(id, "weapon_deagle", CSW_DEAGLE, 240) case 3: GiveWeapon(id, "weapon_awp", CSW_AWP, 240) case 4: GiveWeapon(id, "weapon_m4a1", CSW_M4A1, 240) case 5: GiveWeapon(id, "weapon_ak47", CSW_AK47, 240) case 6: GiveWeapon(id, "weapon_tmp", CSW_TMP, 240) case 7: GiveWeapon(id, "weapon_hegrenade", CSW_HEGRENADE, 240) case 8: GiveWeapon(id, "weapon_g3sg1", CSW_G3SG1, 240) case 9: GiveWeapon(id, "weapon_scout", CSW_SCOUT, 240) } } public endSPR() { if(g_bSpr) { new players[32], number, Player get_players(players, number,"a") for(new i=0; i < number; i++) { Player = players[i] if(Choose == 8) cs_set_user_bpammo(Player, CSW_HEGRENADE, 1) if(is_user_alive(Player)) { if(get_user_team(Player) == 1) GiveWeapon(Player, "weapon_glock18", CSW_GLOCK18, 120) else if(get_user_team(Player) == 2) GiveWeapon(Player, "weapon_usp", CSW_USP, 120) } } g_bSpr = false; gBlockBuyZone = false; client_print_color(0, 0,"^3[SPR] ^4Special Round is over now!"); } } public DropBlock(id) { if(g_bSpr) { client_print_color(id, 0, "^3[SPR] ^4You cannot drop a weapon during Special Round!"); return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public WeaponTouch(ent, id) { if(g_bSpr) return PLUGIN_HANDLED; return PLUGIN_CONTINUE; } public MessageStatusIcon(msgID, dest, receiver) { if(gBlockBuyZone && get_msg_arg_int(1)) { new const buyzone[] = "buyzone"; new icon[sizeof(buyzone) + 1]; get_msg_arg_string(2, icon, charsmax(icon)); if(equal(icon, buyzone)) { RemoveFromBuyzone(receiver); set_msg_arg_int(1, ARG_BYTE, 0); } } return PLUGIN_CONTINUE; } BlockBuy() { message_begin(MSG_BROADCAST, gMsgStatusIcon); write_byte(0); write_string("buyzone"); message_end(); new players[32], pnum; get_players(players, pnum, "a"); while(pnum-- > 0) { RemoveFromBuyzone(players[pnum]); } gBlockBuyZone = true; } RemoveFromBuyzone(id) set_pdata_int(id, 235, get_pdata_int(id, 235, 5, 5) & -2, 5, 5) stock equipWeapon(const choice, weapon[], ammo, amt, print[]) { Choose = choice g_bSpr = true; BlockBuy() new players[32], number, Player get_players(players, number,"a") for(new i=0; i < number; i++) { Player = players[i] fm_strip_user_weapons(Player) give_item(Player, weapon) give_item(Player, "weapon_knife") cs_set_user_bpammo(Player, ammo, amt) } set_dhudmessage(255, 255, 255, -1.0, -0.65, 2, 5.0, 3.5) show_dhudmessage(0, "Admin has Started^n-= [ %s Round ]=-^n Lets have Fun!!", print) client_print_color(0, 0, "^3[SPR] ^4Admin Choose ^3%s ^4Round!", print) } stock GiveWeapon(id, const weapon[], ammo, amt) { fm_strip_user_weapons(id) give_item(id, weapon) give_item(id, "weapon_knife") cs_set_user_bpammo(id, ammo, amt) } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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