RSSy MYGO.pl Opublikowano Marzec 8, 2021 o 17:37 RSSy Udostępnij Opublikowano Marzec 8, 2021 o 17:37 please somebody remake this plugin for flashbang grenade. PHP Code: /* Lighting Smoke Nades Version : 0.1 Author : SAMURAI * Plugin Details: On smoke grenade impact, nades are lighting with some colors. * Cvars: - lighting_skn - Enable/Disable plugin (default 1) 0 = Disabled 1 = Enabled with random colors 2 = Enabled with RGB format colors - lighting_skn_r : Red (default 255) - lighting_skn_g : Green (default 0) - lighting_skn_b : Blue (default 0) - lighting_skn_trails Enable/Disable Smoke Grenade Trails 0 = Disabled 1 = Enable Trail color are "Green" * Required Modules - Fakemeta - Csx * Credits: - NastyZK for ideia Have a nice day now */ #include <amxmodx> #include <amxmisc> #include <fakemeta> #include <csx> #define PLUGIN "Lighting Smoke Nades" #define VERSION "0.1" #define AUTHOR "SAMURAI" new pnumCvar; new pnumColorR, pnumColorG, pnumColorB; new pnumTrail; new trail; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_forward(FM_EmitSound,"sound_emit"); pnumCvar = register_cvar("lighting_skn","1"); pnumColorR = register_cvar("lighting_skn_r","62"); pnumColorG = register_cvar("lighting_skn_g","0"); pnumColorB = register_cvar("lighting_skn_b","148"); pnumTrail = register_cvar("lighting_skn_trails","1"); } public sound_emit(entity,channel,const sample[],Float:volume,Float:attenuation,fFlags,pitch) { if(get_pcvar_num(pnumCvar) == 0) return FMRES_IGNORED; if( ! equali(sample,"weapons/sg_explode.wav") ) return FMRES_IGNORED; smoke_effects(entity) return FMRES_IGNORED; } public smoke_effects(index) { if( ! pev_valid( index)) return PLUGIN_CONTINUE; new pcvar = get_pcvar_num(pnumCvar) if(!pcvar) return PLUGIN_HANDLED; new iR,iG, iB switch(pcvar) { case 1: { iR = random(256) iG = random(256) iB = random(256) } case 2: { iR = get_pcvar_num(pnumColorR) iG = get_pcvar_num(pnumColorG) iB = get_pcvar_num(pnumColorB) } } new Float:origin[3]; pev(index,pev_origin,origin); message_begin(MSG_BROADCAST,SVC_TEMPENTITY); write_byte(TE_DLIGHT); write_coord(floatround(origin[0])); write_coord(floatround(origin[1])); write_coord(floatround(origin[2])); write_byte(60); //rad write_byte(iR); write_byte(iG); write_byte(iB); write_byte(8); write_byte(60); message_end(); return PLUGIN_HANDLED; } public grenade_throw(id,gid,wid) { if(get_pcvar_num(pnumCvar) == 0) return PLUGIN_CONTINUE; if(!get_pcvar_num(pnumTrail)) return PLUGIN_CONTINUE; if(!is_user_connected(id)) return PLUGIN_CONTINUE; if(wid == CSW_SMOKEGRENADE) { message_begin(MSG_BROADCAST, SVC_TEMPENTITY) write_byte(TE_BEAMFOLLOW) write_short(gid) write_short(trail) write_byte(10) write_byte(5) write_byte(0) write_byte(255) write_byte(0) write_byte(192) message_end() } return PLUGIN_CONTINUE; } public plugin_precache() { trail = precache_model("sprites/smoke.spr") } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Rekomendowane odpowiedzi