RSSy MYGO.pl Opublikowano Marzec 26, 2021 o 16:09 RSSy Udostępnij Opublikowano Marzec 26, 2021 o 16:09 I don t have error compiler and logs but my server shutdown because i have plugin this plugin work but finish ability provoke shutdown Code: #include <amxmodx> #include <fakemeta> #include <fun> #include <zombieplague> new const zclass_name[] = "Sneaky Creature" new const zclass_info[] = "[T]" new const zclass_model[] = "zombie_invisible" new const zclass_clawmodel[] = "claws_light.mdl" new const zclass_clawmodel_invi[] = "models/zombie_ultimate/claws_light_invisible.mdl" const zclass_health = 2600 const zclass_speed = 295 const Float:zclass_gravity = 0.7 const Float:zclass_knockback = 6.0 new const zombie_sound_invisible[] = "zombie_ultimate/zsneaky_ability.wav" new idclass const Float:invisible_time = 10.0 const Float:invisible_timewait = 10.0 const invisible_dmg = 200 const Float:invisible_speed = 215.0 const Float:invisible_gravity = 0.9 new g_invisible[33], g_invisible_wait[33] new g_maxplayers new g_roundend enum (+= 100) { TASK_INVISIBLE = 2000, TASK_WAIT_INVISIBLE, TASK_INVISIBLE_SOUND, TASK_BOT_USE_SKILL } #define ID_INVISIBLE (taskid - TASK_INVISIBLE) #define ID_WAIT_INVISIBLE (taskid - TASK_WAIT_INVISIBLE) #define ID_INVISIBLE_SOUND (taskid - TASK_INVISIBLE_SOUND) #define ID_BOT_USE_SKILL (taskid - TASK_BOT_USE_SKILL) public plugin_init() { register_plugin("Sneaky Creature", "1.0", "ALBTeam, Rainq") register_event("HLTV", "event_round_start", "a", "1=0", "2=0") register_event("DeathMsg", "Death", "a") register_event("CurWeapon", "EventCurWeapon", "be", "1=1") register_logevent("logevent_round_end", 2, "1=Round_End") register_clcmd("impulse 201", "cmd_invisible") g_maxplayers = get_maxplayers() } public plugin_precache() { precache_model(zclass_clawmodel_invi) precache_sound(zombie_sound_invisible) idclass = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback) } public client_impulse(id, impulse) { if(impulse == 201) { if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == idclass) { cmd_invisible(id); return PLUGIN_HANDLED; } } return PLUGIN_CONTINUE; } public client_putinserver(id) { reset_value_player(id) } public client_disconnect(id) { reset_value_player(id) } public event_round_start() { g_roundend = 0 for (new id=1; id<=g_maxplayers; id++) { reset_value_player(id) } } public logevent_round_end() { g_roundend = 1 } public Death() { new victim = read_data(2) reset_value_player(victim) } public EventCurWeapon(id) { if(g_invisible[id]) set_user_maxspeed(id, invisible_speed); return PLUGIN_CONTINUE; } public zp_user_infected_post(id) { reset_value_player(id) if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == idclass) { if(is_user_bot(id)) { set_task(random_float(5.0,15.0), "bot_use_skill", id+TASK_BOT_USE_SKILL) return } //client_print(id, print_center,"You can hide in the fog in %d seconds.", invisible_timewait) } } public zp_user_humanized_post(id) { reset_value_player(id) } public cmd_invisible(id) { if(is_user_alive(id) && zp_get_user_zombie(id) && !zp_get_user_nemesis(id) && zp_get_user_zombie_class(id) == idclass) if (zp_get_user_zombie_class(id) == idclass && !g_invisible[id] && !g_invisible_wait[id]) { g_invisible[id] = 1 set_wpnmodel(id) set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderTransAlpha) set_user_footsteps(id, 1) set_user_maxspeed(id, invisible_speed) set_user_gravity(id, invisible_gravity) PlayEmitSound(id, zombie_sound_invisible) set_task(invisible_time, "RemoveInvisible", id+TASK_INVISIBLE) set_task(2.0, "InvisibleSound", id+TASK_INVISIBLE_SOUND, _, _, "b") return PLUGIN_HANDLED } if (g_roundend) return PLUGIN_CONTINUE return PLUGIN_CONTINUE } public bot_use_skill(taskid) { new id = ID_BOT_USE_SKILL cmd_invisible(id) set_task(random_float(5.0,15.0), "bot_use_skill", id+TASK_BOT_USE_SKILL) } public InvisibleSound(taskid) { new id = ID_INVISIBLE_SOUND if (g_invisible[id]) PlayEmitSound(id, zombie_sound_invisible) else remove_task(taskid) } public RemoveInvisible(taskid) { new id = ID_INVISIBLE g_invisible[id] = 0 set_wpnmodel(id) set_user_rendering(id) set_user_footsteps(id, 0) set_user_maxspeed(id, float(zclass_speed)) set_user_gravity(id, zclass_gravity) g_invisible_wait[id] = 1 set_task(invisible_timewait, "RemoveWaitInvisible", id+TASK_WAIT_INVISIBLE) } public RemoveWaitInvisible(taskid) { new id = ID_WAIT_INVISIBLE g_invisible_wait[id] = 0 } set_wpnmodel(id) { if (get_user_weapon(id) == CSW_KNIFE) { if (g_invisible[id]) { set_pev(id, pev_viewmodel2, zclass_clawmodel_invi) } else { static temp[100] format(temp, charsmax(temp), "models/zombie_plague/%s", zclass_clawmodel) set_pev(id, pev_viewmodel2, temp) } } } PlayEmitSound(id, const sound[]) { emit_sound(id, CHAN_VOICE, sound, 1.0, ATTN_NORM, 0, PITCH_NORM) } reset_value_player(id) { g_invisible[id] = 0 g_invisible_wait[id] = 0 remove_task(id+TASK_INVISIBLE) remove_task(id+TASK_WAIT_INVISIBLE) remove_task(id+TASK_BOT_USE_SKILL) } Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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