RSSy MYGO.pl Opublikowano Wrzesień 23, 2023 o 18:11 RSSy Udostępnij Opublikowano Wrzesień 23, 2023 o 18:11 Hello, I also have this VIP plugin, and I would like to change the bullet damage in it please. Code: #include amxmodx #include amxmisc #include cstrike #include fun #include hamsandwich #include engine #include fakemeta #include csx #if AMXX_VERSION_NUM < 183 #include colorchat #endif #define p. "VIP Clasic" #define v. "9.0" #define a. "JicÄ MÄcelaru'" #define VIP_FLAG "t" #define SCOREATTRIB_VIP (1 << 2) new const Float: g_flCoords[][] = { { 0.50, 0.40 }, { 0.56, 0.44 }, { 0.60, 0.50 }, { 0.56, 0.56 }, { 0.50, 0.60 }, { 0.44, 0.56 }, { 0.40, 0.50 }, { 0.44, 0.44 } }; new const g_szBeginning[] = "Membrii VIP"; new g_Cvar[30], g_Round[33] = 0, g_JumpNum[33], bool:g_DoJump[33], g_iPosition[33], g_iSize, g_szMessage[256], SyncHudMessage, g_VipConfig[] = "vipConfig.cfg", g_VipMaps[] = "vipMaps.ini", g_File1[128], g_File2[128], bool:g_Use[33], bool:g_Menu[33], o; enum { Primary = 1, Secondary, Knife, Grenades, C4 }; public plugin_init() { register_plugin p., v., a.; register_clcmd "say", "sayCommand"; register_clcmd "say_team", "sayCommand"; g_Cvar[0] = register_cvar("vip_mode", "2"); g_Cvar[1] = register_cvar("vip_tag", "VIP"); g_Cvar[2] = register_cvar("vip_start_hp", "120"); g_Cvar[3] = register_cvar("vip_start_ap", "120"); g_Cvar[4] = register_cvar("vip_start_money", "1000"); g_Cvar[5] = register_cvar("vip_jump", "1"); g_Cvar[6] = register_cvar("vip_hp_kill", "15"); g_Cvar[7] = register_cvar("vip_ap_kill", "15"); g_Cvar[8] = register_cvar("vip_hp_hs", "20"); g_Cvar[9] = register_cvar("vip_ap_hs", "20"); g_Cvar[10] = register_cvar("vip_hp_kill_knife", "20"); g_Cvar[11] = register_cvar("vip_ap_kill_knife", "20"); g_Cvar[12] = register_cvar("vip_hp_hs_knife", "25"); g_Cvar[13] = register_cvar("vip_ap_hs_knife", "25"); g_Cvar[14] = register_cvar("vip_bulletdmg", "1"); g_Cvar[16] = register_cvar("vip_in_out", "1"); g_Cvar[17] = register_cvar("vip_show_chat", "1"); g_Cvar[18] = register_cvar("vip_show_hud", "1"); g_Cvar[19] = register_cvar("vip_maxhp", "200"); g_Cvar[20] = register_cvar("vip_maxap", "200"); g_Cvar[21] = register_cvar("vip_parachute", "0"); g_Cvar[22] = register_cvar("vip_money_kill", "400"); g_Cvar[23] = register_cvar("vip_money_hs", "600"); g_Cvar[24] = register_cvar("vip_bulletdmg_mode", "1"); g_Cvar[25] = register_cvar("vip_tab", "1"); g_Cvar[26] = register_cvar("vip_defusekit", "1"); g_Cvar[27] = register_cvar("vip_free", "1"); g_Cvar[28] = register_cvar("vip_free_start", "00"); g_Cvar[29] = register_cvar("vip_free_end", "08"); set_task 300.0, "msgInfo", _, _, _, "b"; set_task 1.0, "showVipsH", _, _, _, "b", 0; set_task 1.0, "GiveVIP" ,_,_,_, "b"; register_message get_user_msgid("ScoreAttrib"), "MessageScoreAttrib"; RegisterHam Ham_Spawn, "player", "Spawn", 1; SyncHudMessage = CreateHudSyncObj(); g_iSize = sizeof(g_flCoords); register_event "HLTV", "newRound", "a", "1=0", "2=0"; register_event "ResetHUD", "resetModel", "b"; } public plugin_cfg() { new File[64]; get_configsdir File, charsmax(File); formatex g_File1, charsmax(g_File1), "%s/%s", File, g_VipConfig; formatex g_File2, charsmax(g_File2), "%s/%s", File, g_VipMaps; if(!file_exists(g_File1)) { write_file(g_File1, "; Plugin VIP creat de JicÄ MÄcelaru' (aka. StefaN@CS, Devil., joker`)"); write_file(g_File1, "; Plugin publicat pe www.indungi.ro/forum"); write_file(g_File1, "; https://www.indungi.ro/forum/topic/829508-vip-clasic-90-vip_clasicamxx/"); write_file(g_File1, "; Suport Counter-Strike 1.6 contra-cost"); write_file(g_File1, "; Contact"); write_file(g_File1, "; PM forum: https://www.indungi.ro/forum/profile/349550-jicÄ-mÄcelaru/"); write_file(g_File1, "; Steam: https://steamcommunity.com/id/baulesscs161/"); write_file(g_File1, "; Paypal: paypal.me/sacotia"); write_file(g_File1, "; Cine considera ca l-am ajutat si ca merit. Multumesc!"); write_file(g_File1, ""); write_file(g_File1, ""); write_file(g_File1, ""); write_file(g_File1, "/////// Vip Configuration File"); write_file(g_File1, ""); write_file(g_File1, "//// VIP Mode"); write_file(g_File1, "// Setati modul de aparitie al meniului"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - meniu prin comanda /vmenu"); write_file(g_File1, "// 2 - meniu din a 3-a runda"); write_file(g_File1, "// Default: '1'"); write_file(g_File1, "vip_mode ^"2^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Tag"); write_file(g_File1, "// Setati tagul ce va aparea in chat in mesaje"); write_file(g_File1, "// Default: 'VIP'"); write_file(g_File1, "vip_tag ^"VIP^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Start"); write_file(g_File1, "// Setati viata, armura si banii cu care va incepe vipul fiecare runda"); write_file(g_File1, "// La bani setati cu cati bani in plus va incepe"); write_file(g_File1, "// EX: VIP-ul are 800 bani si la spawn i se vor mai adauga inca 1000"); write_file(g_File1, "// Default: 150, 150, 1000"); write_file(g_File1, "vip_start_hp ^"120^""); write_file(g_File1, "vip_start_ap ^"120^""); write_file(g_File1, "vip_start_money ^"1000^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP HP/AP/BANI per kill/hs"); write_file(g_File1, "// Setati cat hp/ap/bani sa primeasca vip-ul pe fiecare kill/hs facut in functie de cum este facut kill-ul/hs-ul"); write_file(g_File1, "// Default: 5, 5, 10, 10, 15, 15, 20, 20, 400, 600"); write_file(g_File1, "vip_hp_kill ^"15^""); write_file(g_File1, "vip_ap_kill ^"15^""); write_file(g_File1, "vip_hp_hs ^"20^""); write_file(g_File1, "vip_ap_hs ^"20^""); write_file(g_File1, "vip_hp_kill_knife ^"20^""); write_file(g_File1, "vip_ap_kill_knife ^"20^""); write_file(g_File1, "vip_hp_hs_knife ^"25^""); write_file(g_File1, "vip_ap_hs_knife ^"25^""); write_file(g_File1, "vip_money_kill ^"400^""); write_file(g_File1, "vip_money_hs ^"600^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Max HP/AP"); write_file(g_File1, "// Setati maximul de hp/ap pe care il poate avea vipul"); write_file(g_File1, "// Default: 200, 200"); write_file(g_File1, "vip_max_hp ^"200^""); write_file(g_File1, "vip_max_ap ^"200^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Jump"); write_file(g_File1, "// Setati cat poate sari vipul"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - 2x jump"); write_file(g_File1, "// 2 - 3x jump"); write_file(g_File1, "// 3 - 4x jump"); write_file(g_File1, "// ..."); write_file(g_File1, "// z - yx jump"); write_file(g_File1, "Default: 1"); write_file(g_File1, "vip_jump ^"1^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Parachute"); write_file(g_File1, "// Setati daca vip-ul va avea sau nu parasuta"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - activat"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_parachute ^"0^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Defuse Kit (Only CT)"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - activat"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_defusekit ^"1^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Show"); write_file(g_File1, "// Setati momentele in care vor fi afisati vipii"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - activat"); write_file(g_File1, "// Cand intra/iese de pe server cu mesaj in chat"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_in_out ^"1^""); write_file(g_File1, ""); write_file(g_File1, "// Cand tastezi comanda /vips apare in chat"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_show_chat ^"1^""); write_file(g_File1, ""); write_file(g_File1, "// Afisare in hud in coltul stang, sus"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_show_hud ^"1^""); write_file(g_File1, ""); write_file(g_File1, "// Afisare in TAB (ScoreBoard)"); write_file(g_File1, "// Default: 0"); write_file(g_File1, "vip_tab ^"0^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Bulletdamage + mode"); write_file(g_File1, "// Setati daca vipul va avea bulletdamage"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - activat"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_bulletdmg ^"1^""); write_file(g_File1, ""); write_file(g_File1, "// Setati modul de aparitie al bulletdamageului"); write_file(g_File1, "// vip_bulletdmg trebuie sa fie setat pe 1"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - cerc multi color pentru ambele echipe"); write_file(g_File1, "// 2 - cerc albastru/rosu (CT - albastru / T - rosu)"); write_file(g_File1, "// 3 - centru multi color pentru ambele echipe"); write_file(g_File1, "// 4 - centru albastru/rosu (CT - albastru / T - rosu)"); write_file(g_File1, "// Default: 1"); write_file(g_File1, "vip_bulletdmg_mode ^"1^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Model"); write_file(g_File1, "// Setati daca vip-ul va avea model sau nu"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - activat"); write_file(g_File1, "// Daca doriti sa activati modelul, setati valoarea 1 si schimbati mapa ca sa se descarce modelele"); write_file(g_File1, "// Daca doriti sa dezactivati modelul, setati valoarea 0 si schimbati mapa ca sa nu se mai descarce modelele"); write_file(g_File1, "Default: 1"); write_file(g_File1, "vip_model ^"0^""); write_file(g_File1, ""); write_file(g_File1, "//// VIP Free"); write_file(g_File1, "// Setati daca va fi vip free sau nu pe server"); write_file(g_File1, "// 0 - dezactivat"); write_file(g_File1, "// 1 - activat"); write_file(g_File1, "vip_free ^"1^""); write_file(g_File1, ""); write_file(g_File1, "// Setati orele intre care va fi vip free"); write_file(g_File1, "// Ore disponibile"); write_file(g_File1, "// 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, 12"); write_file(g_File1, "// 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 00"); write_file(g_File1, "// Default: 22, 08"); write_file(g_File1, "vip_free_start ^"22^""); write_file(g_File1, "vip_free_end ^"08^""); } server_cmd "exec %s", g_File1; if(!file_exists(g_File2)) { write_file(g_File2, ";--------------- | Lista hartilor pe care meniul vipului este restrictionat | ---------------"); write_file(g_File2, ""); write_file(g_File2, ";Adaugati mapele una sub alta"); write_file(g_File2, ""); write_file(g_File2, "35hp"); write_file(g_File2, "awp_india"); write_file(g_File2, "awp_bycastor"); write_file(g_File2, "fy_snow"); write_file(g_File2, "awp_zigzag"); } } public sayCommand(id) { new Said[10]; read_args Said, charsmax(Said); remove_quotes(Said); if(equal(Said, "/vips")) showVipsC(id); else if(equal(Said, "/vip")) vipInfo(id); else if(equal(Said, "/vmenu")) if(get_pcvar_num(g_Cvar[0]) == 1) if(g_Menu[id] == true) vipMenu(id); return 0; } public client_putinserver(id) { if(!(get_user_flags(id) & read_flags(VIP_FLAG))) return 1; set_task 2.0, "vipIn", id; g_JumpNum[id] = 0; g_DoJump[id] = false; g_Round[id] = 0; g_Use[id] = false; g_Menu[id] = true; return 1; } #if AMXX_VERSION_NUM < 183 public client_disconnect(id) #else public client_disconnected(id) #endif { if(!(get_user_flags(id) & read_flags(VIP_FLAG))) return 1; set_task 2.0, "vipOut", id; g_JumpNum[id] = 0; g_DoJump[id] = false; g_Round[id] = 0; g_Use[id] = false; return 1; } public vipInfo(id) show_motd(id, "/addons/amxmodx/configs/vipInfo.html"); public msgInfo() { new tag[32]; get_pcvar_string g_Cvar[1], tag, charsmax(tag); #if AMXX_VERSION_NUM < 183 ColorChat 0, GREEN, "^3[%s] ^1Tastati in chat ^4/vip ^1pentru a vedea beneficiile si pretul vip-ului.", tag; #else client_print_color 0, print_team_default, "^3[%s] ^1Tastati in chat ^4/vip ^1pentru a vedea beneficiile si pretul vip-ului.", tag; #endif } public plugin_precache() { g_Cvar[15] = register_cvar("vip_model", "0"); if(get_pcvar_num(g_Cvar[15]) == 0) return 1; precache_model "models/player/vip_tero/vip_tero.mdl"; precache_model "models/player/vip_ct/vip_ct.mdl"; return 1; } public newRound() for(new i = 0; i < 32; i++) g_Use[i] = false; public vipMenu(id) { if(!is_user_alive(id) || !(get_user_flags(id) & read_flags(VIP_FLAG)) || g_Use[id]) return 1; new menu; switch(cs_get_user_team(id)) { case CS_TEAM_T: { menu = menu_create("\r[\dVIP\r] \yPistolarii System", "Ammunition"); menu_additem menu, "AK47 + DEAGLE + GRENADE", "1"; menu_additem menu, "M4A1 + DEAGLE + GRENADE", "2"; menu_additem menu, "AWP + DEAGLE + GRENADE", "3"; } case CS_TEAM_CT: { menu = menu_create("\r[\dVIP\r] \yPistolarii System", "Ammunition"); menu_additem menu, "M4A1 + DEAGLE + GRENADE", "1"; menu_additem menu, "AK47 + DEAGLE + GRENADE", "2"; menu_additem menu, "AWP + DEAGLE + GRENADE", "3"; } } menu_display id, menu, 0; return 1; } public Ammunition(id, menu, item) { if(item == MENU_EXIT) return 1; new access, callback, data[6], szName[64], tag[32]; menu_item_getinfo(menu, item, access, data, charsmax(data), szName, charsmax(szName), callback); get_pcvar_string g_Cvar[1], tag, charsmax(tag); new key = str_to_num(data); if(cs_get_user_team(id) == CS_TEAM_T) { switch(key) { case 1: { StripWeapons id, Primary; StripWeapons id, Secondary; give_item id, "weapon_knife"; give_item id, "weapon_ak47"; give_item id, "weapon_deagle"; give_item id, "weapon_hegrenade"; give_item id, "weapon_flashbang"; cs_set_user_bpammo id, CSW_FLASHBANG, 2; cs_set_user_bpammo id, CSW_AK47, 90; cs_set_user_bpammo id, CSW_DEAGLE, 35; #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Ai ales ^4Ak47^1+^4Deagle^1+^4Set grenade^1.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Ai ales ^4Ak47^1+^4Deagle^1+^4Set grenade^1.", tag; #endif g_Use[id] = true; } case 2: { StripWeapons id, Primary; StripWeapons id, Secondary; give_item id, "weapon_knife"; give_item id, "weapon_m4a1"; give_item id, "weapon_deagle"; give_item id, "weapon_hegrenade"; give_item id, "weapon_flashbang"; cs_set_user_bpammo id, CSW_FLASHBANG, 2; cs_set_user_bpammo id, CSW_M4A1, 90; cs_set_user_bpammo id, CSW_DEAGLE, 35; #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Ai ales ^4M4a1^1+^4Deagle^1+^4Set grenade^1.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Ai ales ^4M4a1^1+^4Deagle^1+^4Set grenade^1.", tag; #endif g_Use[id] = true; } case 3: { StripWeapons id, Primary; StripWeapons id, Secondary; give_item id, "weapon_knife"; give_item id, "weapon_awp"; give_item id, "weapon_deagle"; give_item id, "weapon_hegrenade"; give_item id, "weapon_flashbang"; cs_set_user_bpammo id, CSW_FLASHBANG, 2; cs_set_user_bpammo id, CSW_AWP, 30; cs_set_user_bpammo id, CSW_DEAGLE, 35; #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Ai ales ^4Awp^1+^4Deagle^1+^4Set grenade^1.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Ai ales ^4Awp^1+^4Deagle^1+^4Set grenade^1.", tag; #endif g_Use[id] = true; } } } if(cs_get_user_team(id) == CS_TEAM_CT) { switch(key) { case 1: { StripWeapons id, Primary; StripWeapons id, Secondary; give_item id, "weapon_knife"; give_item id, "weapon_m4a1"; give_item id, "weapon_deagle"; give_item id, "weapon_hegrenade"; give_item id, "weapon_flashbang"; cs_set_user_bpammo id, CSW_FLASHBANG, 2; cs_set_user_bpammo id, CSW_M4A1, 90; cs_set_user_bpammo id, CSW_DEAGLE, 35; #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Ai ales ^4M4a1^1+^4Deagle^1+^4Set grenade^1.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Ai ales ^4M4a1^1+^4Deagle^1+^4Set grenade^1.", tag; #endif g_Use[id] = true; } case 2: { StripWeapons id, Primary; StripWeapons id, Secondary; give_item id, "weapon_knife"; give_item id, "weapon_ak47"; give_item id, "weapon_deagle"; give_item id, "weapon_hegrenade"; give_item id, "weapon_flashbang"; cs_set_user_bpammo id, CSW_FLASHBANG, 2; cs_set_user_bpammo id, CSW_AK47, 90; cs_set_user_bpammo id, CSW_DEAGLE, 35; #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Ai ales ^4Ak47^1+^4Deagle^1+^4Set grenade^1.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Ai ales ^4Ak47^1+^4Deagle^1+^4Set grenade^1.", tag; #endif g_Use[id] = true; } case 3: { StripWeapons id, Primary; StripWeapons id, Secondary; give_item id, "weapon_knife"; give_item id, "weapon_awp"; give_item id, "weapon_deagle"; give_item id, "weapon_hegrenade"; give_item id, "weapon_flashbang"; cs_set_user_bpammo id, CSW_FLASHBANG, 2; cs_set_user_bpammo id, CSW_AWP, 30; cs_set_user_bpammo id, CSW_DEAGLE, 35; #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Ai ales ^4Awp^1+^4Deagle^1+^4Set grenade^1.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Ai ales ^4Awp^1+^4Deagle^1+^4Set grenade^1.", tag; #endif g_Use[id] = true; } } } menu_destroy(menu); return 1; } public Spawn(id) { if(!is_user_alive(id) || !(get_user_flags(id) & read_flags(VIP_FLAG))) return 1; if(get_user_team(id) == 2) { give_item(id, "item_thighpack"); } StripWeapons id, Secondary; give_item(id, "weapon_deagle"); give_item(id, "weapon_knife"); give_item(id, "weapon_hegrenade"); give_item(id, "weapon_flashbang"); cs_set_user_bpammo(id, CSW_HEGRENADE, 1); cs_set_user_bpammo(id, CSW_FLASHBANG, 2); cs_set_user_bpammo(id, CSW_DEAGLE, 35); if(get_pcvar_num(g_Cvar[0]) == 2) { if(g_Menu[id] == true) if(g_Round[id] >= 3) vipMenu(id); g_Round[id]++; } if(get_pcvar_num(g_Cvar[26]) == 1) if(cs_get_user_team(id) == CS_TEAM_CT) give_item id, "item_thighpack"; give_item id, "item_assaultsuit"; set_user_health id, get_pcvar_num(g_Cvar[2]); set_user_armor id, get_pcvar_num(g_Cvar[3]); cs_set_user_money id, clamp(cs_get_user_money(id) + get_pcvar_num(g_Cvar[4]), 0, 16000); new MapName[32], szLine[128], iLen; new Size = file_size(g_File2, 1) get_mapname(MapName, sizeof(MapName)); for(new i = 0; i < Size; i ++) { read_file(g_File2, i, szLine, charsmax(szLine), iLen); if(equali(MapName, szLine)) g_Menu[id] = false; } return 1; } public GiveVIP() { if(get_pcvar_num(g_Cvar[27]) == 1) { time(o, _, _); if(o >= get_pcvar_num(g_Cvar[28]) && o < 24 || o >= 00 && o < get_pcvar_num(g_Cvar[29])) { for(new i = 1; i <= get_maxplayers(); i++) if(is_user_connected(i) || !is_user_bot(i) || !is_user_hltv(i) || !(get_user_flags(i) & read_flags(VIP_FLAG))) set_user_flags i, read_flags(VIP_FLAG) set_hudmessage random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.02, 0, 1.0, 1.0; show_hudmessage 0, "EVENT VIP FREE %i:00 - %i:00", get_pcvar_num(g_Cvar[28]), get_pcvar_num(g_Cvar[29]); } if(o == get_pcvar_num(g_Cvar[29])) server_cmd("amx_reloadadmins"); } } public vipIn(id) { if(!(get_user_flags(id) & read_flags(VIP_FLAG))) return 1; if(get_pcvar_num(g_Cvar[16]) == 1) { new tag[32], name[32]; get_pcvar_string g_Cvar[1], tag, charsmax(tag); get_user_name id, name, charsmax(name); #if AMXX_VERSION_NUM < 183 ColorChat 0, GREEN, "^3[%s] ^4%s ^1s-a conectat pe server.", tag, name; #else client_print_color 0, print_team_default, "^3[%s] ^4%s ^1s-a conectat pe server.", tag, name; #endif } return 1; } public vipOut(id) { if(!(get_user_flags(id) & read_flags(VIP_FLAG))) return 1; if(get_pcvar_num(g_Cvar[16]) == 1) { new tag[32], name[32]; get_pcvar_string g_Cvar[1], tag, charsmax(tag); get_user_name id, name, charsmax(name); #if AMXX_VERSION_NUM < 183 ColorChat 0, GREEN, "^3[%s] ^4%s ^1s-a deconectat de pe server.", tag, name; #else client_print_color 0, print_team_default, "^3[%s] ^4%s ^1s-a deconectat de pe server.", tag, name; #endif } return 1; } public client_PreThink(id) { if(!is_user_alive(id) || !(get_user_flags(id) & read_flags(VIP_FLAG))) return 1; new Float:fallspeed = 100.0 * -1.0; new BUTTON = get_user_button(id); new OLDBUTON = get_user_oldbutton(id); new JUMP_VIP = get_pcvar_num(g_Cvar[5]); if((BUTTON & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(OLDBUTON & IN_JUMP)) { if(g_JumpNum[id] < JUMP_VIP) { g_DoJump[id] = true; g_JumpNum[id]++ } } if((BUTTON & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) g_JumpNum[id] = 0; if(get_pcvar_num(g_Cvar[21]) == 1) { if(BUTTON & IN_USE) { new Float:velocity[3]; entity_get_vector(id, EV_VEC_velocity, velocity); if(velocity[2] < 0.0) { entity_set_int id, EV_INT_sequence, 3; entity_set_int id, EV_INT_gaitsequence, 1; entity_set_float id, EV_FL_frame, 1.0; entity_set_float id, EV_FL_framerate, 1.0; velocity[2] = (velocity[2] + 40.0 < fallspeed) ? velocity[2] + 40.0 : fallspeed; entity_set_vector id, EV_VEC_velocity, velocity; } } } return 0; } public client_PostThink(id) { if(!is_user_alive(id)) return 1; if(g_DoJump[id] == true) { new Float: velocity[3]; entity_get_vector id, EV_VEC_velocity, velocity; velocity[2] = random_float(265.0, 285.0); entity_set_vector id, EV_VEC_velocity, velocity; g_DoJump[id] = false; } return 0; } public client_death(killer, victim, weapon, hitplace) { if(!(get_user_flags(killer) & read_flags(VIP_FLAG))) return 1; new VIP_MAXHP = get_pcvar_num(g_Cvar[19]); new VIP_HP = get_user_health(killer); new VIP_MAXAP = get_pcvar_num(g_Cvar[20]); new VIP_AP = get_user_armor(killer); if(!(hitplace == HIT_HEAD) && !(weapon == CSW_KNIFE)) { if(VIP_HP >= VIP_MAXHP) set_user_health killer, VIP_MAXHP; else set_user_health killer, VIP_HP + get_pcvar_num(g_Cvar[6]); if(VIP_AP >= VIP_MAXAP) set_user_armor killer, VIP_MAXAP; else set_user_armor killer, VIP_AP + get_pcvar_num(g_Cvar[7]); cs_set_user_money killer, clamp(cs_get_user_money(killer) - 300 + get_pcvar_num(g_Cvar[22]), 0, 16000); } if(hitplace == HIT_HEAD && !(weapon == CSW_KNIFE)) { if(VIP_HP >= VIP_MAXHP) set_user_health killer, VIP_MAXHP; else set_user_health killer, VIP_HP + get_pcvar_num(g_Cvar[8]); if(VIP_AP >= VIP_MAXAP) set_user_armor killer, VIP_MAXAP; else set_user_armor killer, VIP_AP + get_pcvar_num(g_Cvar[9]); cs_set_user_money killer, clamp(cs_get_user_money(killer) - 300 + get_pcvar_num(g_Cvar[23]), 0, 16000); } if(weapon == CSW_KNIFE && !(hitplace == HIT_HEAD)) { if(VIP_HP >= VIP_MAXHP) set_user_health killer, VIP_MAXHP; else set_user_health killer, VIP_HP + get_pcvar_num(g_Cvar[10]); if(VIP_AP >= VIP_MAXAP) set_user_armor killer, VIP_MAXAP; else set_user_armor(killer, VIP_AP + get_pcvar_num(g_Cvar[11])); cs_set_user_money killer, clamp(cs_get_user_money(killer) - 300 + get_pcvar_num(g_Cvar[22]), 0, 16000); } if(weapon == CSW_KNIFE && (hitplace == HIT_HEAD)) { if(VIP_HP >= VIP_MAXHP) set_user_health killer, VIP_MAXHP; else set_user_health killer, VIP_HP + get_pcvar_num(g_Cvar[12]); if(VIP_AP >= VIP_MAXAP) set_user_armor killer, VIP_MAXAP; else set_user_armor killer, VIP_AP + get_pcvar_num(g_Cvar[13]); cs_set_user_money killer, clamp(cs_get_user_money(killer) - 300 + get_pcvar_num(g_Cvar[23]), 0, 16000); } return 1; } public client_damage(iAttacker, iVictim, iDamage) { if(!(get_user_flags(iAttacker) & read_flags(VIP_FLAG))) return 1; if(get_pcvar_num(g_Cvar[14]) == 1) { if(get_pcvar_num(g_Cvar[24]) == 1) { if(++g_iPosition[iAttacker] == g_iSize) g_iPosition[iAttacker] = 0; set_hudmessage random_num(0, 255), random_num(0, 255), random_num(0, 255), Float: g_flCoords[g_iPosition[iAttacker]][0], Float: g_flCoords[g_iPosition[iAttacker]][1], 0, 0.1, 2.5, 0.02, 0.02, -1; show_hudmessage iAttacker, "%i", iDamage; } else if(get_pcvar_num(g_Cvar[24]) == 2) { if(++g_iPosition[iAttacker] == g_iSize) g_iPosition[iAttacker] = 0; if(cs_get_user_team(iAttacker) == CS_TEAM_CT) { set_hudmessage 42, 170, 255, Float: g_flCoords[g_iPosition[iAttacker]][0], Float: g_flCoords[g_iPosition[iAttacker]][1], 0, 0.1, 2.5, 0.02, 0.02, -1; show_hudmessage iAttacker, "%i", iDamage; } else if(cs_get_user_team(iAttacker) == CS_TEAM_T) { set_hudmessage 200, 0, 0, Float: g_flCoords[g_iPosition[iAttacker]][0], Float: g_flCoords[g_iPosition[iAttacker]][1], 0, 0.1, 2.5, 0.02, 0.02, -1; show_hudmessage iAttacker, "%i", iDamage; } } else if(get_pcvar_num(g_Cvar[24]) == 3) { set_hudmessage random_num(0, 255), random_num(0, 255), random_num(0, 255), -1.0, 0.5, 0, 0.0, 0.1, 0.1, 0.1; show_hudmessage iAttacker, "%i", iDamage; } else if(get_pcvar_num(g_Cvar[24]) == 4) { if(cs_get_user_team(iAttacker) == CS_TEAM_CT) { set_hudmessage 42, 170, 255, -1.0, 0.4, 0, 0.0, 2.0, 0.1, 0.1; show_hudmessage iAttacker, "%i", iDamage; } else if(cs_get_user_team(iAttacker) == CS_TEAM_T) { set_hudmessage 200, 0, 0, -1.0, 0.4, 0, 0.0, 2.0, 0.1, 0.1; show_hudmessage iAttacker, "%i", iDamage; } } } return 1; } public showVipsC(user) { if(get_pcvar_num(g_Cvar[17]) == 1) { new tag[32]; get_pcvar_string g_Cvar[1], tag, charsmax(tag); new vipNames[33][32]; new message[256]; new id, count, x, len; for(id = 1 ; id <= get_maxplayers() ; id++) if(is_user_connected(id)) if(get_user_flags(id) & read_flags(VIP_FLAG)) get_user_name id, vipNames[count++], charsmax(vipNames[]); len = format(message, 255, "^3[%s] ^1VIP-ii online sunt:^4 ", tag); if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", vipNames[x], x < (count-1) ? ", ":""); if(len > 96) { print_message(user, message); len = format(message, 255, " "); } } print_message(user, message); } else { #if AMXX_VERSION_NUM < 183 ColorChat id, GREEN, "^3[%s] ^1Nu sunt ^4VIP^1-i online.", tag; #else client_print_color id, print_team_default, "^3[%s] ^1Nu sunt ^4VIP^1-i online.", tag; #endif } } return 0; } print_message(id, msg[]) { message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id); write_byte(id); write_string(msg); message_end(); } public showVipsH() { if(get_pcvar_num(g_Cvar[18]) == 1) { static iPlayers[32]; static iPlayersNum; get_players(iPlayers, iPlayersNum, "ch"); if(!iPlayersNum) return 1; static iVipsConnected, szVipsNames[128], szName[32]; formatex(szVipsNames, sizeof (szVipsNames) -1, ""); iVipsConnected = 0; static id, i; for(i = 0; i < iPlayersNum; i++) { id = iPlayers[i]; if(get_user_flags(id) & read_flags(VIP_FLAG)) { get_user_name(id, szName, sizeof(szName) -1); add(szVipsNames, sizeof(szVipsNames) -1, szName); add(szVipsNames, sizeof(szVipsNames) -1, "^n"); iVipsConnected++; } } formatex(g_szMessage, sizeof(g_szMessage) -1, "%s (%i)^n%s", g_szBeginning, iVipsConnected, szVipsNames); set_hudmessage 25, 255, 0, 0.01, 0.20, 0, 0.0, 1.0, 0.1, 0.1, -1; ShowSyncHudMsg 0, SyncHudMessage, g_szMessage; } return 0; } public resetModel(id, level, cid) { if(!is_user_alive(id) || !(get_user_flags(id) & read_flags(VIP_FLAG)) || get_pcvar_num(g_Cvar[15]) == 0) return 1; new CsTeams:userTeam = cs_get_user_team(id) if(userTeam == CS_TEAM_T) cs_set_user_model id, "vip_tero"; else if(userTeam == CS_TEAM_CT) cs_set_user_model id, "vip_ct"; else cs_reset_user_model(id); return 0; } public MessageScoreAttrib(iMsgID, iDest, iReceiver) { if(get_pcvar_num(g_Cvar[25]) == 1) { new id = get_msg_arg_int(1); if(is_user_connected(id) && (get_user_flags(id) & read_flags(VIP_FLAG)) && is_user_alive(id)) set_msg_arg_int(2, ARG_BYTE, SCOREATTRIB_VIP); } } stock StripWeapons(id, Type, bool: bSwitchIfActive = true) { new iReturn; if(is_user_alive(id)) { new iEntity, iWeapon; while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0) iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive); } return iReturn; } stock GetWeaponFromSlot( id , iSlot , &iEntity ) { if ( !( 1 <= iSlot <= 5 ) ) return 0; iEntity = 0; const m_rgpPlayerItems_Slot0 = 367; const m_iId = 43; const XO_WEAPONS = 4; const XO_PLAYER = 5; iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER ); return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0; } stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true) { new iWeapon if( !iSlot ) { static const iWeaponsSlots[] = { -1, 2, //CSW_P228 -1, 1, //CSW_SCOUT 4, //CSW_HEGRENADE 1, //CSW_XM1014 5, //CSW_C4 1, //CSW_MAC10 1, //CSW_AUG 2, //CSW_ELITE 2, //CSW_FIVESEVEN 1, //CSW_UMP45 1, //CSW_SG550 1, //CSW_GALIL 1, //CSW_FAMAS 2, //CSW_USP 2, //CSW_GLOCK18 1, //CSW_AWP 1, //CSW_MP5NAVY 1, //CSW_M249 1, //CSW_M3 1, //CSW_M4A1 1, //CSW_TMP 1, //CSW_G3SG1 4, //CSW_FLASHBANG 2, //CSW_DEAGLE 1, //CSW_SG552 1, //CSW_AK47 3, //CSW_KNIFE 1 //CSW_P90 } iSlot = iWeaponsSlots[iCswId] } const XTRA_OFS_PLAYER = 5 const m_rgpPlayerItems_Slot0 = 367 iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER) const XTRA_OFS_WEAPON = 4 const m_pNext = 42 const m_iId = 43 while( iWeapon > 0 ) { if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId ) { break } iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON) } if( iWeapon > 0 ) { const m_pActiveItem = 373 if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon ) { ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon) } if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) ) { user_has_weapon(id, iCswId, 0) ExecuteHamB(Ham_Item_Kill, iWeapon) return 1 } } return 0 } with this one Code: /* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <fakemeta_util> #define PLUGIN "Advanced Bullet Damage" #define VERSION "1.0" #define AUTHOR "Sn!ff3r" new g_type, g_enabled, g_recieved, bool:g_showrecieved, g_hudmsg1, g_hudmsg2 public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") register_event("HLTV", "on_new_round", "a", "1=0", "2=0") g_type = register_cvar("amx_bulletdamage","1") g_recieved = register_cvar("amx_bulletdamage_recieved","1") g_hudmsg1 = CreateHudSyncObj() g_hudmsg2 = CreateHudSyncObj() } public on_new_round() { g_enabled = get_pcvar_num(g_type) if(get_pcvar_num(g_recieved)) g_showrecieved = true } public on_damage(id) { if(g_enabled) { static attacker; attacker = get_user_attacker(id) static damage; damage = read_data(2) if(g_showrecieved) { set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage) } if(is_user_connected(attacker)) { switch(g_enabled) { case 1: { set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage) } case 2: { if(fm_is_ent_visible(attacker,id)) { set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage) } } } } } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */Thank's.. 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