RSSy MYGO.pl Opublikowano Luty 16, 2024 o 04:10 RSSy Udostępnij Opublikowano Luty 16, 2024 o 04:10 Hello, I hope this message finds you well. I am currently working on a CS 1.6 AMXX plugin that tracks knife deaths and displays a message about the player with the most knife deaths every 24 hours. However, I am encountering an issue with the code, and I would appreciate your assistance. Problem Description: I have implemented a system to count knife deaths and display a message using ShowSyncHudMsg. However, I am facing the following error: Error Message: contador.sma(20) : error 035: argument type mismatch (argument 1) Code: #include <amxmodx> new g_MostKnifeDeaths[33] new g_PlayerWithMostDeaths new HudSync public plugin_init() { register_plugin("Knife Deaths Plugin", "1.0", "Author") register_event("HLTV", "event_player_death", "a", "1=0") register_event("HLTV", "event_round_start", "a", "1=0") HudSync = CreateHudSyncObj() set_task(24.0 * 60.0 * 60.0, "ResetKnifeStats") // Schedule reset every 24 hours set_task(1.0, "ShowMostKnifeDeaths") // Schedule check and display every 1 second } public event_player_death(victim, killer, weapon) { if (equal(weapon, "knife")) { g_MostKnifeDeaths[victim]++ if (g_MostKnifeDeaths[victim] > g_MostKnifeDeaths[g_PlayerWithMostDeaths]) { g_PlayerWithMostDeaths = victim } } return PLUGIN_CONTINUE } public event_round_start() { return PLUGIN_HANDLED } public ShowMostKnifeDeaths() { if (g_PlayerWithMostDeaths > 0) { new mostDeaths = g_MostKnifeDeaths[g_PlayerWithMostDeaths] new currentDeaths = g_MostKnifeDeaths[g_PlayerWithMostDeaths] if (mostDeaths > 0 && currentDeaths > mostDeaths) { set_hudmessage(255, 255, 255, -1.0, -0.8, 0, 6.0, 13.0) ShowSyncHudMsg(0, HudSync, "Player %d died most times by knife %d times.", g_PlayerWithMostDeaths, currentDeaths) // Schedule a task to remove the message after 13 seconds set_task(13.0, "HideMostKnifeDeathsMessage") } } return PLUGIN_HANDLED } public HideMostKnifeDeathsMessage() { // Remove the message after the defined time set_hudmessage(255, 255, 255, -1.0, -0.8, 0, 0.0, 0.0) return PLUGIN_HANDLED } public ResetKnifeStats() { g_PlayerWithMostDeaths = 0 new i for (i = 1; i <= 32; i++) { g_MostKnifeDeaths[i] = 0 } } Issues: The message doesn't always display when it should. The logic for counting knife deaths may not be functioning correctly. I'm using HudSync, but there might be a mistake in its usage. I would greatly appreciate it if you could review the provided code and offer any insights or suggestions to resolve these issues. Thank you for your time and assistance. Best regards, [HOFFMANN] Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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