RSSy MYGO.pl Opublikowano Czerwiec 6, 2019 o 02:28 RSSy Udostępnij Opublikowano Czerwiec 6, 2019 o 02:28 Pinion's OpenIdle OpenIdle is a free/public SourceMod plugin designed to provide a number of features to your idle server. This version is for CS:GO, but it may be ported to other games in the future.Features - Force players to join a team on connect. - Respawn players automatically on death (delay configurable). - Deal damage to idle players, with options for delay, damage, and frequency. - Create custom spawn locations per map. - Supports Updater. Please post any feature requests and we'll do our best to expand functionality and fix bugs.Githubhttps://github.com/PinionTech/pinion...e-csgo#installInstall Copy the plugin into your plugins directory. Copy the configs into /cfg/sourcemod/ See the folder structure in the repo for details.Commands sm_setspawn <T / CT>: Create a new spawn location for team T or CT at your current location. Requires ADMFLAG_ROOT command access. CVARs Change these options in /cfg/sourcemod/openidle.cfg Cvar & Default Value Effect sm_openidle_customspawns_enabled "1" // Set to 0 to disable custom spawns. Spawns must be placed per map using sm_setspawn. sm_openidle_forceteam "1" // Set to 0 to disable forcing players to teams. sm_openidle_idledamage_amount "10" // The amount of damage to apply to idle players for each time they are found idle. sm_openidle_idledamage_enable "1" // Set to 0 to disable dealing damage to idle players. sm_openidle_idledamage_frequency "1" // The number of seconds to wait before damaging an idle player again. sm_openidle_idledamage_idletime "30" // The number of seconds a player must be stationary to be counted as idle. sm_openidle_respawn_enabled "1" // set to 0 to disable automatic respawn. sm_openidle_respawndelay "5.0" // The number of seconds to wait before respawning a player. sm_openidle_runconfig "1" // Run sourcemod/openidle.serverconfig.cfg at the start of rounds? Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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