Luxi
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Postów
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Dołączył
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Ostatnia wizyta
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Wygrane w rankingu
4
Treść opublikowana przez Luxi
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witam czy vps za 20zł na lvlup wystarczy na serwer do csgo np na 14 lub 16 slotów 128tick ?? czy jakis inny ??
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Pomoże ktoś ??
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Witam zainstalowalem na serwer plugin do blokowania broni wiec w cfg te_ zrobiłem tak ze // Default: "-1" sm_restrict_deagle_ct "0" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:deagle // - // Default: "-1" sm_restrict_deagle_t "0" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:defuser // - czy jest jeszcze jakiś sposób żeby wyłączyć deagle ?? z góry dziękuje :)
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Witam wczoraj zrobiłem sourcebansa który działa nawet dodałem serwer SourceBans dodałem wszystko do serwera i nie wyświetla kogoś zbanowanego na liście wycinek z consoli Could not connect to the database. ([1045]: Access denied for user 'hardgo_sb'@'185.30.124.6' (using password: YES)) databases.cfg "Databases" { "driver_default" "mysql" "sourcebans" { "driver" "default" "host" "188.165.23.71" <-- tu jak tworzyłem było localhost a top i jest hostingu myslalem ze będzie działać ale nie "database" "hardgo_sourcebans" "user" "******" "pass" "*****" //"timeout" "0" "port" "3306" } "default" { "driver" "default" "host" "localhost" "database" "sourcemod" "user" "root" "pass" "" //"timeout" "0" //"port" "0" } "storage-local" { "driver" "sqlite" "database" "sourcemod-local" } "clientprefs" { "driver" "sqlite" "host" "localhost" "database" "clientprefs-sqlite" "user" "root" "pass" "" //"timeout" "0" //"port" "0" } } proszę o pomoc :)
- 4 odpowiedzi
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- Sourcebans
- sourcebans
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(i 2 więcej)
Oznaczone tagami:
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gdzie ?? dobra mam już :)
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Witam robię sourcebans a tu przy pierwszym błąd ss:http://scr.hu/2s6e/7sqbj prosze o pomoc :)
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Witam mam wgrane na serwerach (MapChooser Extended 1.10.2) i nie wiem dlaczego ale głosowania są kiedy jest już koniec lub minute przed końcem lub w ogóle pomocy tu macie co mam wpisane w server.cfg //////////////////////////////mapchooser mce_extend_fragstep [5] (min 5, def 5) - Specifies how many more frags are allowed when map is extended. mce_extend_roundstep [5] (min 5, def 5) - Specifies how many more rounds each extension makes mce_extend_timestep [5] (min 5, def 15) - Specifies how much many more minutes each extension makes mce_dontchange [1] (def 1) - Specifies if a 'Don't Change' option should be added to early votes mce_endvote [1] (def 1) - Specifies if MapChooser should run an end of map vote mce_exclude [5] (def 5) - Specifies how many past maps to exclude from the vote. mce_extend [0] (def 0) - Number of extensions allowed each map. mce_include [2] (min 2, max 5, def 5) - Specifies how many maps to include in the vote. mce_novote [1] (def 1) - Specifies whether or not MapChooser should pick a map if no votes are received. mce_starttime "1" (min 1, def 10) - Specifies when to start the vote based on time remaining. mce_startfrags "1" (min 1, def 5) - Specifies when to start the vote base on frags remaining. mce_startround "2" (min 1, def 2) - Specifies when to start the vote based on rounds remaining. Use 0 on TF2 to start vote during bonus round time mce_voteduration [val] (min 5, def 20) - Specifies how long the mapvote should be available for. mce_blockslots [0/1] (def 1) - Block slots to prevent accidental votes. This setting is ignored for Valve-style menus. mce_maxrunoffs [10] (def 1) - Number of run off votes allowed each map. mce_runoff [1] (def 1) - Hold run off votes if winning choice has less than a certain percentage of votes mce_runoffpercent [50] (min 0, max 100, def 50) - If winning choice has less than this percent of votes, hold a runoff mce_runoffvotewarningtime [5] (min 0, max 60, def 5) - Warning time for runoff vote in seconds. mce_start_percent [35] (min 0, max 100, def 35) - Specifies when to start the vote based on percents. mce_start_percent_enable [0] (def 0) - Enable or Disable percentage calculations when to start vote. mce_version [val] (def 1.9.1) - MapChooser Extended Version mce_warningtime [val] (min 0, max 60, def 15) - Warning time in seconds. mce_menustyle [val] (min 0, max 2, def 0) - Menu Style. 0 is the game's default, 1 is the older Valve style that requires you to press Escape to see the menu, 2 is the newer 1-9 button Voice Command style. Style 2 is unavailable in some games. mce_warningtimerlocation [val] (min 0, max 2, def 0) - Location for the warning timer text. 0 is HintBox, 1 is Center text, 2 is Chat. Defaults to HintBox. mce_markcustommaps [val] (min 0, max 2, def 1) - Mark custom maps in the vote list. 0 = Disabled, 1 = Mark with *, 2 = Mark with phrase. mce_randomizeorder [0/1] (def 0) - Randomize the order of nominations and randomly selected maps instead of having nominations first? mce_extendposition [0/1] (def 0) - Extend/Don't Change position. 0 = end, 1 = start mce_hidetimer [0/1] (def 0) - Hide Warning timer notices, except the first. mce_addnovote [0/1] (def 1) - Specified if "No Vote" should be added in the first vote slot. Has no effect if NativeVotes is in use. Adjusts the number of blocked slots if mce_blockslots is set. MapChooser Extended Sounds: mce_sounds_downloadallsounds [0/1] (def 0) - Force players to download all sound sets, so sets can be dynamically changed during the map. Takes effect at map change. mce_sounds_enablesounds [0/1] (def 1) - Enable this plugin. Sounds will still be downloaded (if applicable) even if the plugin is disabled this way. mce_sounds_enablewarningcountersounds [0/1] (def 1) - Enable sounds to be played during warning counter. If this is disabled, map vote warning, start, and stop sounds still play. mce_sounds_version [val] (def "1.1.2") - Mapchooser Extended Sounds Version mce_sounds_soundset [val] (def "tf") - Sound set to use, optimized for TF by default. Sound sets are defined in individual files in addons/sourcemod/configs/mapchooser_extended/sounds/. Takes effect immediately if mce_sounds_downloadallsounds is 1, otherwise at map change. sv_downloadurl "http://s15493.fd.svpj.pl" sv_contact ""
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dobra mam w fastdl nie tworzyło się i musiałem wszystkie mapy i tak dalej wrzucić do ftp fastdl
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@xWangan np plik [maps] ma chmody 700 to zmienic na te 777 czy zostawic ?
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czyli mam po kolejny zmieniać czy tylko w tym pliku core.cfg ??
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serverproject.pl
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platnego hostingu i na pierwszym serwerze takiego czegoś nie miałem a na tym mam i nie wiem oco kaman i gdzie mam ten chmody ustawić xD ??
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Witam Zrobiłem 2 serwer i zrobiłem fastdl i tak dalej i jak chce się połączyć z serwerem to ładuje się i wywala do menu a załadowałem przez ftp mapki :) Logi z consoli Downloading http://mojfastdltylkoinnazwaniechcewampodacxddd//aim_deagle7k.bsp.bz2. Error downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.bsp.bz2 Downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.bsp. Error downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.bsp Downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.nav.bz2. Error downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.nav.bz2 Downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.nav. Error downloading http://mojfastdltylkoinnazwaniechcewampodacxddd/maps/aim_deagle7k.nav Got pure server whitelist: sv_pure = 1. Missing map maps\aim_deagle7k.bsp, disconnecting
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#pragma semicolon 1 #include <sourcemod> #include <sdktools> #include <cstrike> #define STANDARDMAPSMAX 12 new String:BSAL[1]; new EIBA = -1; new EIBB = -1; new Handle:Timer = INVALID_HANDLE; new String:StandardMaps[STANDARDMAPSMAX][2][11] = { { "de_aztec","B" }, { "de_cbble","A" }, { "de_chateau","A" }, { "de_dust","A" }, { "de_dust2","A" }, { "de_inferno","B" }, { "de_nuke","B" }, { "de_piranesi","A" }, { "de_port","A" }, { "de_prodigy","B" }, { "de_tides","A" }, { "de_train","A" } }; public Plugin:myinfo = { name = "Bombsite Limiter", author = "Tomasz 'anacron' Motylinski", description = "Limiting Bomsites when due to low CT players.", version = "1.2.3", url = "http://anacron.pl/" } public OnPluginStart() { HookEvent("round_freeze_end",Event_RoundFreezeEnd,EventHookMode_Post); HookEvent("bomb_planted",Event_RoundEnd,EventHookMode_Post); HookEvent("round_end",Event_RoundEnd,EventHookMode_Post); CreateConVar("sm_bslimiter","1.2.3","Version Information",FCVAR_REPLICATED|FCVAR_NOTIFY); } stock bool:IsVecBetween(const Float:vecVector[3],const Float:vecMin[3],const Float:vecMax[3]) { return ( (vecMin[0] <= vecVector[0] <= vecMax[0]) && (vecMin[1] <= vecVector[1] <= vecMax[1]) && (vecMin[2] <= vecVector[2] <= vecMax[2]) ); } public Message() { PrintToChatAll("[BS Limiter] Ze wzgledu na mala liczbe CT w tej rundzie. Beda oni bronic tylko Bombside %s.",BSAL); PrintHintTextToAll("Tylko Bombsite %s jest wlaczony w tej rundzie",BSAL); } public Action:RepeatMessage(Handle:timer) { Message(); } public Action:Event_RoundFreezeEnd (Handle:event,const String:name[],bool:dontBroadcast) { if(IsValidEntity(EIBA)) { EIBA = -1; } if(IsValidEntity(EIBB)) { EIBB = -1; } if(Timer != INVALID_HANDLE) { CloseHandle(Timer); Timer = INVALID_HANDLE; } new Float:VBCPA[3]; new Float:VBCPB[3]; new EI = -1; EI = FindEntityByClassname(EI,"cs_player_manager"); if(IsValidEntity(EI)) { GetEntPropVector(EI,Prop_Send,"m_bombsiteCenterA",VBCPA); GetEntPropVector(EI,Prop_Send,"m_bombsiteCenterB",VBCPB); } EI = -1; EI = FindEntityByClassname(EI,"func_bomb_target"); while(IsValidEntity(EI)) { new Float:VBMin[3]; new Float:VBMax[3]; GetEntPropVector(EI,Prop_Send,"m_vecMins",VBMin); GetEntPropVector(EI,Prop_Send,"m_vecMaxs",VBMax); if (IsVecBetween(VBCPA,VBMin,VBMax)) { EIBA = EI; } else if (IsVecBetween(VBCPB,VBMin,VBMax)) { EIBB = EI; } EI = FindEntityByClassname(EI,"func_bomb_target"); } if(IsValidEntity(EIBA) && IsValidEntity(EIBB)) { new CTPlayers = GetTeamClientCount(CS_TEAM_CT); new TTPlayers = GetTeamClientCount(CS_TEAM_T); if(((CTPlayers > TTPlayers) && (TTPlayers == 1 || CTPlayers > 3)) || CTPlayers > 4) { AcceptEntityInput(EIBB,"Enable"); AcceptEntityInput(EIBA,"Enable"); BSAL = ""; PrintHintTextToAll("All Bombsites are enabled in this round!"); PrintCenterTextAll("All Bombsites are enabled in this round!"); } else { if(GetRandomInt(1,2) == 1) { AcceptEntityInput(EIBA,"Disable"); AcceptEntityInput(EIBB,"Enable"); BSAL = "B"; } else { AcceptEntityInput(EIBB,"Disable"); AcceptEntityInput(EIBA,"Enable"); BSAL = "A"; } decl String:CurrentMap[256]; GetCurrentMap(CurrentMap,sizeof(CurrentMap)); for(new i=0; i<STANDARDMAPSMAX; i++) { if(StrEqual(CurrentMap,StandardMaps[i][0],false)) { if(StrEqual(StandardMaps[i][1],"B",false)) { AcceptEntityInput(EIBA,"Disable"); AcceptEntityInput(EIBB,"Enable"); BSAL = "B"; } else { AcceptEntityInput(EIBB,"Disable"); AcceptEntityInput(EIBA,"Enable"); BSAL = "A"; } } } if(GetClientCount(true) > 1) { Message(); Timer = CreateTimer(15.0,RepeatMessage, _,TIMER_REPEAT); } } } } public Action:Event_RoundEnd (Handle:event,const String:name[],bool:dontBroadcast) { if(Timer != INVALID_HANDLE) { CloseHandle(Timer); Timer = INVALID_HANDLE; } if(IsValidEntity(EIBA)) { AcceptEntityInput(EIBA,"Enable"); EIBA = -1; } if(IsValidEntity(EIBB)) { AcceptEntityInput(EIBB,"Enable"); EIBB = -1; } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
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BSLimiter nie wiem czy przez to ale wtedy tak sie stało a usunąłem go
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Wiec zrobiłem serwer only dust2 i wgrałem limit bs i po tym na mapie jak grasz mam zamiast a to b a b to a
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Witam wgrałem na serwer plugin który ogranicza bombsite jak jest malo graczy i od tamtej pory mam tak ze a to b a b to a na mapie co jest pomocy ??
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witam jak ustawić ze jak ktoś zginie zeby nie widzial na spec przeciwnikow
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Witam Sprzedam 2 serwery cs:go 1. 20 sloty Only AWP 2. 16sloty Arena 1vs1 3. WPLN na Hostingu LiveServer.pl [58,44zł] SS [ http://scr.hu/2s6e/uix7r ] Serwery opłacone na SS [ http://scr.hu/2s6e/glrtv ] Sprzedam z wszystkim koszt 100zł Zawsze się jeszcze mogę dogadać Przelew lub Paypal :) LOGIN/HASŁO kontakt steam/wp2009 GG:33230632 Witam Sprzedam 2 serwery cs:go 1. 20 sloty Only AWP 2. 16sloty Arena 1vs1 3. WPLN na Hostingu LiveServer.pl [58,44zł] SS [ http://scr.hu/2s6e/uix7r ] Serwery opłacone na SS [ http://scr.hu/2s6e/glrtv ] Sprzedam z wszystkim koszt 100zł Zawsze się jeszcze mogę dogadać Przelew lub Paypal :) LOGIN/HASŁO kontakt steam/wp2009 GG:33230632
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Witam co to jest za plugin na tym ss http://iv.pl/images/92975574329675425018.jpg chodzi mi o np przydatne komendy i tak dalej
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Witam jak zrobić taka komende lub co dodać do pluginu zeby bylo !vip i tam informacje co i tak dalej ma vip ???
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Witam wczoraj robilem serwer surf i jak go zrobilem wchodza ludzie ale nie moga wybrac druzyny o co chodzi ??
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L 12/21/2015 - 16:52:11: [sourcebans.smx] Could not connect to the database. ([2013]: Lost connection to MySQL server at 'reading initial communication packet', system error: 111)
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takie cos złapałem L 12/20/2015 - 22:15:38: [sourcebans.smx] Database failure: [2013]: Lost connection to MySQL server at 'reading initial communication packet', system error: 111. See FAQ: http://www.sourcebans.net/node/20 L 12/20/2015 - 22:15:38: World triggered "Round_Start" L 12/20/2015 - 23:20:49: [SM] Blaming plugin: sourcebans.smx L 12/20/2015 - 23:20:49: [SM] Call stack trace: L 12/20/2015 - 23:20:49: [SM] [0] SQL_TQuery L 12/20/2015 - 23:20:49: [SM] [1] Line 1412, sourcebans.sp::ProcessQueueCallback()
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Witam juz pisalem ale jeszcze raz napisze wiec mam na serwerze sourcebans + polaczony z strona ale jak banuje jakas osobe to ona za chwile wchodzi perm nic nie działa nie wiem o co kaman tu macie moj plik *USUNIĘTE* prosze o pomoc bo na moim serwerze dzieje sie burdel mozna tak powiedzieć !! //gratuluję inteligencji. udostępniać publicznie hasło mimi2277 //no widzisz