RSSy MYGO.pl Opublikowano Grudzień 29, 2019 o 10:01 RSSy Udostępnij Opublikowano Grudzień 29, 2019 o 10:01 Hi! Can anyone add to my bonus egg screen fade when I touch it? Code: /* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <fakemeta> #include <fun> #include <zombieplague> #define PLUGIN "[ZP] Drop itens" #define VERSION "1.0" #define AUTHOR "Biel-oGrande" #define NUM_SPRITES 4 //new g_model_supplybox[] = "models/zombie_plague/w_supplybox.mdl" new g_model_egg[] = "models/zombie_plague/w_egg.mdl" //new g_model_chicken[] = "models/zombie_plague/w_chicken.mdl" //new g_sound_supplybox[] = "zombie_plague/supplybox_pickup.wav" new g_sound_egg[] = "zombie_plague/egg_pickup.wav" //new g_sound_chicken[] = "zombie_plague/chicken_pickup.wav" new cvar_min_ap, cvar_max_ap public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) cvar_min_ap = register_cvar("zp_min_ap","1") cvar_max_ap = register_cvar("zp_max_ap","5") register_logevent("round_start", 2, "1=Round_Start") register_event("DeathMsg", "player_death", "a") register_forward(FM_Touch, "fwdTouch") } public plugin_precache() { //precache_model(g_model_supplybox) //precache_sound(g_sound_supplybox) precache_model(g_model_egg) precache_sound(g_sound_egg) //precache_model(g_model_chicken) //precache_sound(g_sound_chicken) } public round_start() { new ent = -1 /*while ((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", "supplybox")) != 0) { engfunc(EngFunc_RemoveEntity, ent) }*/ while ((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", "egg")) != 0) { engfunc(EngFunc_RemoveEntity, ent) } /*while ((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", "chicken")) != 0) { engfunc(EngFunc_RemoveEntity, ent) }*/ } public player_death() { new victim = read_data(2) drop_egg(victim) /*switch(random_num(1,3)) { case 1: drop_supplybox(victim) case 2: drop_egg(victim) case 3: drop_chicken(victim) }*/ return PLUGIN_CONTINUE } /*public drop_supplybox(id) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) new Float:origin[3] pev(id, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_classname, "supplybox") engfunc(EngFunc_SetModel, ent, g_model_supplybox) set_pev(ent, pev_solid, SOLID_TRIGGER) set_pev(ent, pev_movetype, MOVETYPE_NOCLIP) engfunc(EngFunc_DropToFloor, ent) set_pev(ent, pev_renderfx, kRenderFxGlowShell) set_pev(ent, pev_rendercolor, Float:{0.0, 0.0, 150.0}) }*/ public drop_egg(id) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) new Float:origin[3] pev(id, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_classname, "egg") engfunc(EngFunc_SetModel, ent, g_model_egg) set_pev(ent, pev_solid, SOLID_TRIGGER) set_pev(ent, pev_movetype, MOVETYPE_BOUNCE) set_pev(ent, pev_effects, EF_LIGHT) engfunc(EngFunc_DropToFloor, ent) set_pev(ent, pev_rendercolor, Float:{0.0, 150.0, 000.0}) } /*public drop_chicken(id) { new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) new Float:origin[3] pev(id, pev_origin, origin) set_pev(ent, pev_origin, origin) set_pev(ent, pev_classname, "chicken") engfunc(EngFunc_SetModel, ent, g_model_chicken) set_pev(ent, pev_solid, SOLID_TRIGGER) set_pev(ent, pev_movetype, MOVETYPE_NOCLIP) engfunc(EngFunc_DropToFloor, ent) set_pev(ent, pev_renderfx, kRenderFxGlowShell) set_pev(ent, pev_rendercolor, Float:{150.0, 150.0, 150.0}) }*/ public fwdTouch(ent, id) { if(!pev_valid(ent) || !is_user_alive(id)) return FMRES_IGNORED new classname[32] pev(ent, pev_classname, classname, charsmax(classname)) /*if(equali(classname, "supplybox")) { emit_sound(id, CHAN_AUTO, g_sound_supplybox, 1.0, ATTN_NORM, 0, PITCH_NORM) engfunc(EngFunc_RemoveEntity, ent) give(id) }*/ if(equali(classname, "egg")) { emit_sound(id, CHAN_AUTO, g_sound_egg, 1.0, ATTN_NORM, 0, PITCH_NORM) engfunc(EngFunc_RemoveEntity, ent) give(id) } /*if(equali(classname, "chicken")) { emit_sound(id, CHAN_AUTO, g_sound_chicken, 1.0, ATTN_NORM, 0, PITCH_NORM) engfunc(EngFunc_RemoveEntity, ent) give(id) }*/ return FMRES_IGNORED } public give(id) { new iRandom = random_num(get_pcvar_num(cvar_min_ap), get_pcvar_num(cvar_max_ap)) zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + iRandom) client_print(id, print_center, "[ %d ] Ammopacks", iRandom) } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ ansicpg1250\\ deff0\\ deflang1045{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par } */ Przeczytaj cały wpis Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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