RSSy MYGO.pl Opublikowano Sierpień 5, 2020 o 23:17 RSSy Udostępnij Opublikowano Sierpień 5, 2020 o 23:17 A simple retake server made by me, inspired by Ofir (& Splewis) The point of this mod is to be pretty compact but allow for other users to use this as a starting ground for experiments in retakes. ** Feel free to contact me for anything regarding the mod | STEAM ** Explanation: A 4v5 retake scenario in a random site. At the start of each round a random player from the T-side is chosen as a bomber and should plant (Also spawns in the site straight away). Features: - Uh.. retakes! - Set up spawns for each site. Indicative models for CT/T/BOMBER for each. - Randomized spawns && and site. - DB that holds spawn points. (Supports the same DB structure as Ofirs mod.) - Toggleable modes (/vp, /vd) (Easy to expand for experiments :) - Customizable weapons (/guns) (Easy to add / change with a bit of coding) - Random nade spawns (Easily expanded!) - Auto scramble for a long winstreak (Customizable) Explanation for the mod: This started as me being bored in covid-19 lockdown and wanting to learn sourcemod. My end goal was to allow other people who want to experiment with modding (specifically retake) by allowing them access to a basic and pretty structed code-base which will hopefully allow them to implement their idea easily. (Looking at some other retake modes which are amazing, but huge!) Requirements: Honsetly I don't know much about sourcemod. But I assume you only need the basic sourcemod itself without any other addons. Installation: (Will add soon a compiled .smx) clone the project from github, compile and place the compiled .smx into the plugins folder. Add the following entry in databases.cfg (support sqlite and mysql) HTML Code: "retakes" { "driver" "sqlite" "host" "localhost" "database" "retakes-sqlite" "user" "root" "pass" "" } Database should exist under sourcemod/data/sqlite (or /mysql). For an existing (But probably old DB) could check Ofirs mod. Configuration: The basic config file exists in the github link aswell. The mod automagically executes it. You can feel free to change the cfg itself. Admin commands: - sm_edit: Toggles edit mode. - sm_start: Forces the mod to try and start the retake session (i.e. skip waiting time / exit edit). - sm_add: Opens menu for adding a spawn point (In edit mode only). - sm_spawns: Opens a menu with a listing of all existing spawn points. Client commands: - sm_vp (/vp): Toggles a voting for pistols only. - sm_vd (/vd): Toggles a voting for deagles only. - sm_guns (/guns): Toggles a menu for weapon preferences. Notes: - A lot of stuff is written in a way that should be easy to change (Hopefully programmer friendly.) and feel free to ask / say I did stupid stuff. - Currently most configurations for the mod aren't cvars because I am lazy. They exist under types.sp. If some of you would like me to do that, I will. I just assume this might never be used. - This mod was running on a server for a two months so I am assuming no major errors have occured (Inspected log regularly and haven't seen anything after a few bugfixes). GITHUB Included - zip with sourcefiles and compiled mod (and also just the compiled mod lol)<3 Attached Files retake.smx (30.9 KB) retakes-overhauled.7z (45.2 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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