RSSy MYGO.pl Opublikowano Luty 26, 2022 o 05:33 RSSy Udostępnij Opublikowano Luty 26, 2022 o 05:33 aboutmake headshot more attractive gain wepaon buff and ding sound when headshot and optional specifies which action can be boost: reloading / firing / deploying / melee swinging specifies speed rate, hurt duration, kill duration, clear duration when switch weapon merges Dingshot feature now all the idea about kill well done i may wont made more, i have to learn more other ConVar PHP Code: // buff actions 1=Firing 2=Deploying 4=Reloading 8=MeleeSwinging headshot_buff_actions "-1" // death only, ignore headshot hurt headshot_buff_death "0" // Enabled 'Headshot Buff' headshot_buff_enabled "1" // buff duration gains of headshot hurt 0:sound only headshot_buff_gain_hurt "0.3" // buff duration gains of headshot killed 0:sound only headshot_buff_gain_kill "0.6" // keep buff when switch weapon 0:clear 1:keep headshot_buff_keep "0" // which sound wanna play for headshot hurt empty:noplay headshot_buff_sound_hurt "ui/littlereward.wav" // which sound wanna play for headshot kill empty:noplay headshot_buff_sound_kill "level/bell_normal.wav" // buff speed rate 2:double speed headshot_buff_speed "1.5" Required / Dependecies[L4D/L4D2]WeaponHandling_API changelogv1.0 just releases; 26-2-22 Installation optional install WeaponHandling API make buff work put l4d_headshot_buff.smx on /plugins/ Attached Files Get Plugin or Get Source (l4d_headshot_buff.sp - 7.5 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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