RSSy MYGO.pl Opublikowano Lipiec 6, 2022 o 23:52 RSSy Udostępnij Opublikowano Lipiec 6, 2022 o 23:52 Description: Damage Money for Zombie:Reloaded. Unlike Zombie:Reloaded's built-in damage money system, this system gives not money equal to the damage the player has made. Instead, money is given per hit defined in playerclasses.txt. This means you can define amounts for each playerclass. This is intented for more competitive like servers where money plays a key role. Note: This plugin is not supporting Napalm burning. If you are interested in that, you may check this from Oylsister and use them together. Requirements: Zombie:Reloaded [ZR] Tools Configuration: This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt. This means you can change values per playerclass. Available values: Code: // money per hit "money_per_hit" "10" // Amount of Money the Player gets for each hit (0 = disabled). Add these values to all playerclasses you have, anywhere you want. Note: The maximum amount of money a player can hold is defined with mp_maxmoney ConVar. Also: The plugin will automatically disablezr_account_cashdmg (ZR's damage money system). Credits: - Fredd based on his port from CS 1.6 to CS:S. - Frozedark without ZR Tools natives never possible. If you have inqueries, you may comment so. Attached Files Get Plugin or Get Source (zr_class_attribute_damage_money.sp - 1.3 KB) Wyświetl pełny artykuł Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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