dziksoon Opublikowano Październik 25, 2015 o 10:33 Udostępnij Opublikowano Październik 25, 2015 o 10:33 Siemanko zainstalowałem plugin na ograniczenie broni na serwerze ffa https://forums.alliedmods.net/showthread.php?t=105219?t=105219 Ustawiem że mogą być 2 awp na team a gdy wchodzę na serwer to nie mogę jej wgl kupić. Pisze że broń całkowicie zablokowana. Dodam że jeśli wejde w menu admina i tam ustawie że mogą być 2 awp na team to sie to zmienia ale tylko na jedna mape Wrzucam tutaj plik z csgo/cfg/sourcemod // This file was auto-generated by SourceMod (v1.7.3-dev+5265) // ConVars for plugin "weapon_restrict.smx" // Set to 0 to allow awp pickup ONLY if it is under the max allowed. Set to 1 to use sm_allow_restricted_pickup method. // - // Default: "1" sm_allow_awp_pickup "0" // Set to 0 to ONLY allow pickup if under the max allowed. Set to 1 to allow restricted weapon pickup // - // Default: "0" sm_allow_restricted_pickup "1" // If enabled will count bots in per player restricts // - // Default: "1" sm_perplayer_bots "1" // If enabled will restrict awp per player count // - // Default: "0" sm_perplayer_restrict "1" // If enabled will count specs in per player restricts // - // Default: "1" sm_perplayer_specs "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ak47 // - // Default: "-1" sm_restrict_ak47_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ak47 // - // Default: "-1" sm_restrict_ak47_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:aug // - // Default: "-1" sm_restrict_aug_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:aug // - // Default: "-1" sm_restrict_aug_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:awp // - // Default: "-1" sm_restrict_awp_ct "2" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:awp // - // Default: "-1" sm_restrict_awp_t "2" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:bizon // - // Default: "-1" sm_restrict_bizon_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:bizon // - // Default: "-1" sm_restrict_bizon_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:c4 // - // Default: "-1" sm_restrict_c4 "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:deagle // - // Default: "-1" sm_restrict_deagle_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:deagle // - // Default: "-1" sm_restrict_deagle_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:decoy // - // Default: "-1" sm_restrict_decoy_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:decoy // - // Default: "-1" sm_restrict_decoy_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:defuser // - // Default: "-1" sm_restrict_defuser "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:elite // - // Default: "-1" sm_restrict_elite_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:elite // - // Default: "-1" sm_restrict_elite_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:famas // - // Default: "-1" sm_restrict_famas_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:famas // - // Default: "-1" sm_restrict_famas_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:fiveseven // - // Default: "-1" sm_restrict_fiveseven_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:fiveseven // - // Default: "-1" sm_restrict_fiveseven_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:flashbang // - // Default: "-1" sm_restrict_flashbang_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:flashbang // - // Default: "-1" sm_restrict_flashbang_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:g3sg1 // - // Default: "-1" sm_restrict_g3sg1_ct "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:g3sg1 // - // Default: "-1" sm_restrict_g3sg1_t "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:galilar // - // Default: "-1" sm_restrict_galilar_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:galilar // - // Default: "-1" sm_restrict_galilar_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:glock // - // Default: "-1" sm_restrict_glock_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:glock // - // Default: "-1" sm_restrict_glock_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:hegrenade // - // Default: "-1" sm_restrict_hegrenade_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:hegrenade // - // Default: "-1" sm_restrict_hegrenade_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:hkp2000 // - // Default: "-1" sm_restrict_hkp2000_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:hkp2000 // - // Default: "-1" sm_restrict_hkp2000_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:incgrenade // - // Default: "-1" sm_restrict_incgrenade_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:incgrenade // - // Default: "-1" sm_restrict_incgrenade_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:knife // - // Default: "-1" sm_restrict_knife_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:knife // - // Default: "-1" sm_restrict_knife_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:knifegg // - // Default: "-1" sm_restrict_knifegg_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:knifegg // - // Default: "-1" sm_restrict_knifegg_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m249 // - // Default: "-1" sm_restrict_m249_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m249 // - // Default: "-1" sm_restrict_m249_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:m4a1 // - // Default: "-1" sm_restrict_m4a1_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:m4a1 // - // Default: "-1" sm_restrict_m4a1_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mac10 // - // Default: "-1" sm_restrict_mac10_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mac10 // - // Default: "-1" sm_restrict_mac10_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mag7 // - // Default: "-1" sm_restrict_mag7_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mag7 // - // Default: "-1" sm_restrict_mag7_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:molotov // - // Default: "-1" sm_restrict_molotov_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:molotov // - // Default: "-1" sm_restrict_molotov_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mp7 // - // Default: "-1" sm_restrict_mp7_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mp7 // - // Default: "-1" sm_restrict_mp7_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:mp9 // - // Default: "-1" sm_restrict_mp9_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:mp9 // - // Default: "-1" sm_restrict_mp9_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:negev // - // Default: "-1" sm_restrict_negev_ct "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:negev // - // Default: "-1" sm_restrict_negev_t "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:nova // - // Default: "-1" sm_restrict_nova_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:nova // - // Default: "-1" sm_restrict_nova_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:nvgs // - // Default: "-1" sm_restrict_nvgs_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:nvgs // - // Default: "-1" sm_restrict_nvgs_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p250 // - // Default: "-1" sm_restrict_p250_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p250 // - // Default: "-1" sm_restrict_p250_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:p90 // - // Default: "-1" sm_restrict_p90_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:p90 // - // Default: "-1" sm_restrict_p90_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sawedoff // - // Default: "-1" sm_restrict_sawedoff_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sawedoff // - // Default: "-1" sm_restrict_sawedoff_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:scar20 // - // Default: "-1" sm_restrict_scar20_ct "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:scar20 // - // Default: "-1" sm_restrict_scar20_t "1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:sg556 // - // Default: "-1" sm_restrict_sg556_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:sg556 // - // Default: "-1" sm_restrict_sg556_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:smokegrenade // - // Default: "-1" sm_restrict_smokegrenade_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:smokegrenade // - // Default: "-1" sm_restrict_smokegrenade_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ssg08 // - // Default: "-1" sm_restrict_ssg08_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ssg08 // - // Default: "-1" sm_restrict_ssg08_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:taser // - // Default: "-1" sm_restrict_taser_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:taser // - // Default: "-1" sm_restrict_taser_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:tec9 // - // Default: "-1" sm_restrict_tec9_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:tec9 // - // Default: "-1" sm_restrict_tec9_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:ump45 // - // Default: "-1" sm_restrict_ump45_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:ump45 // - // Default: "-1" sm_restrict_ump45_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vest // - // Default: "-1" sm_restrict_vest_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vest // - // Default: "-1" sm_restrict_vest_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:vesthelm // - // Default: "-1" sm_restrict_vesthelm_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:vesthelm // - // Default: "-1" sm_restrict_vesthelm_t "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:xm1014 // - // Default: "-1" sm_restrict_xm1014_ct "-1" // -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:xm1014 // - // Default: "-1" sm_restrict_xm1014_t "-1" // Sound to play when a weapon is restricted (leave blank to disable) // - // Default: "sound/buttons/weapon_cant_buy.wav" sm_restricted_sound "sound/buttons/weapon_cant_buy.wav" // If 1 disables ff during warmup. If 0 leaves ff enabled // - // Default: "1" sm_warmup_disable_ff "1" // Enable warmup. // - // Default: "1" sm_warmup_enable "1" // Weather or not give infinite grenades if warmup weapon is grenades // - // Default: "1" sm_warmup_infinite "1" // Respawn players during warmup // - // Default: "1" sm_warmup_respawn "1" // Time after death before respawning player // - // Default: "0.5" sm_warmup_respawn_time "0.5" // How long in seconds warmup lasts // - // Default: "45" sm_warmup_time "45" // Enables admin immunity so admins can buy restricted weapons // - // Default: "0" sm_weapon_restrict_immunity "0" Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
Tysiek Opublikowano Październik 25, 2015 o 10:37 Udostępnij Opublikowano Październik 25, 2015 o 10:37 Zaloguj się lub zarejestruj aby zobaczyć zawartość. Zapraszam na BlackWaters.pl :) Mój numer GG: 52590779 Moje opinie: Opinie ZETBEUKA - Opinie - Webmasteruj.pl Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
dziksoon Opublikowano Październik 25, 2015 o 10:52 Autor Udostępnij Opublikowano Październik 25, 2015 o 10:52 Zaloguj się lub zarejestruj aby zobaczyć zawartość. Odnośnik do komentarza Udostępnij na innych stronach Więcej opcji udostępniania...
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