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MYGO.pl

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Treść opublikowana przez MYGO.pl

  1. Description: This is a simple team balance plugin, first time it move dead players, and if it need to moove more players it will move alive players, but first time it moove deads. Plugin check team balance at every round end. Version: 1.0.0 relase Attached Files Get Plugin or Get Source (teambalance2.sp - 2.5 KB) Wyświetl pełny artykuł
  2. Hi, this is my first plugin, I am just a beginner at Sourcepawn but I thought I'd share plugin with everyone. Description: Allows admins to remove all the health packs or ammo packs from the map with a command. Commands: sm_removehealthpacks sm_removeammopacks Install Instructions: Place RemoveAllHealthPacks.smx into your addons/sourcemod/plugins/ folder. Notes: Default admin level is ADMFLAG_GENERIC. Attached Files Get Plugin or Get Source (RemoveAllHealthpacks.sp - 1.7 KB) Wyświetl pełny artykuł
  3. Here's yet another plugin that let's you with a simple translations file, change a simple join message to wahetever you want. There is a thirty seccond countdown from when you connect, when the message will come, and ofcourse you are able to change that, aswell as the colors of the text in the .sp file. Attached Files jm.smx (9.9 KB) jm.phrases.txt (67 Bytes) Get Plugin or Get Source (jm.sp - 1,013 Bytes) Wyświetl pełny artykuł
  4. Description Disables players from picking up, equipping or using/throwing all grenades (flashbang, molotov, etc) When players throw grenades in server it drops FPS and makes servers lag. Certain surf maps have grenades on them that are not removed when you are just trying to do timer/skill surf. This plugin solves that problem by completely disabling grenade usage. Changelog Quote: 1-11-2017 (v1.0) * Initial release. Installation Drag and drop .SMX to plugins folder - there are no settings or commands. Dependencies None. Plans Commenting code?? I might add commands/settings/admin menu integration for enabling and disabling plugin. I don't really see any reason to but if you guys want me to I would be more than happy to. Media Short clip of trying to pick up grenade on surf map with a jail/weapon area: https://gyazo.com/83f894b71e1458ac4da464f32b6a9459 Notes Requires SourceMod 1.10 to compile because of HasEntProp(). This plugin SHOULD work with other plugin. Let me know if you have any problems/compatibility issues, I currently run this on a 1.8 server with ckSurf, SourceBans++ and other plugins. Thanks guys! Attached Files nadeblock.smx (6.8 KB) Get Plugin or Get Source (nadeblock.sp - 3.9 KB) Wyświetl pełny artykuł
  5. Hello everyone, this is my work, I have used it on my server for more than 2 years, but seeing that someone decided to release a similar plugin, I will launch mine. KNOWN ERRORS: - The legs of the l4d2 survivors do not move when using: smg and gascan, fails with another object more, I do not remember :v - The names and icons will be those of L4D1 ADVANTAGE: - the survivors being rescued from the closets will not lose their personalities, it takes a maximum of 6 seconds to re-establish the 8 survivors again. WHAT DO YOU NEED? You need to have the L4D2 characters - If you want more than just these characters, you can download the packages from website: https://yacerash.wixsite.com/l4d-dlc-lado-oscuro - If you only want the models you can use the ones ofJohnnyDave255: https://www.mediafire.com/file/ad6pp...4d2+models.zip ADDITIONAL INFORMATION: The packages that you will find in our page contain modifications to the game, some things you can use in solo mode, others only serve in a modded server, which you can see in the following sample videos: https://www.youtube.com/watch?v=pFRkg6pfsRY https://www.youtube.com/watch?v=HSi1umwulT4 The voices and scenes of the survivors L4D2 and the dialogues with the survivors L4D1, are inside the packages of the website: https://yacerash.wixsite.com/l4d-dlc-lado-oscuro If someone can help me improve this plugin, I welcome your help, I will do anything to see that L4D1 is a great game. :) :) :3 Wyświetl pełny artykuł
  6. Autorespawn System 1.0 Description: An idea a had - an auto-respawn plugins which has separate options for every map. You want autorespawn with a timer on one map and with lives on another? You want spawnkiller to be detected on one map, but not on another? This plugins can help you. Instalation: You need [INC] Multi Colors to compile the plugin. Put hu_autorespawn.smx in ./addons/sourcemod/plugins/ Restart the map. A config will be automatically generated Main commands: [ADMFLAG_BAN] sm_addrespawn (or !addrespawn) - Add an auto-respawn on the current map. (Default: Respawn with 3 lives each round) [ADMFLAG_RCON] sm_removerespawn (or !removerespawn) - Removes the auto-respawn on the current map. Sub commands (When a map has auto-respawn): [ADMFLAG_RCON] sm_respawntype (or !respawntype) - Changes the type of auto-respawn. (0 - will use timer, 1 - will use lives insted and 2 - will respawn players infinite times). [ADMFLAG_RCON] sm_respawnlives (or !respawnlives) - Number of lives per round. (If you use lives) [ADMFLAG_RCON] sm_respawntimer (or !respawntimer) - Timer in which players can respawn. (If you use timer) [ADMFLAG_RCON] sm_respawnsk (or !respawnsk) - Enables/Disables the spawnkill suport. [0 - Off, 1 - On] Attached Files Get Plugin or Get Source (hu_autorespawn.sp - 16.4 KB) Wyświetl pełny artykuł
  7. This is a Simple Advertisement plugin that types messages in the chat, and you get to choose the messages and type your own thru the "advertisements.phares" file ~ that's located in Addons/sourcemod/translations. Now, if you want to change the colors of the text itself you have to go into the source file and add your custom message, aswell as the color codes. These are some color codes: \x01 = Default / White \x07 = Red \x04 = Lightgreen \x0B = Blue These are the ones that I remember from my head, but I guess you could just go to a website or something where you can see every color code there is. Let me know if you have any problems with the plugin! Attached Files Get Plugin or Get Source (advertisements.sp - 1.8 KB) morecolors.inc (23.8 KB) Wyświetl pełny artykuł
  8. This Is A Plugin That I Personally Call "Aids", because of one simple reason: It types whatever you do in the chat, for an example: ~ <player> You Just Died!, or ~ Ouch! <player> Just Got Hurt! This is a very annoying plugin but I decided to make this one just because I was bored. You can change the colors aswell as the messages in the .sp file so it suits you. If you like this one though you are more than welcome to download it. ^^ I hope you guys get Aids from this, because I did. Attached Files Get Plugin or Get Source (aids.sp - 2.2 KB) Wyświetl pełny artykuł
  9. MYGO.pl

    Gun Menu

    Been seeing people asking for this Instead of reinventing the wheel, here is a version that uses the weapon market (https://forums.alliedmods.net/showthread.php?p=1786148) plugin Command: !guns / sm_guns shows the gun menu Cvar: sm_guns_team 1 for any team 2 for t 3 for ct Attached Files guns.smx (4.0 KB) Get Plugin or Get Source (guns.sp - 677 Bytes) Wyświetl pełny artykuł
  10. MYGO.pl

    Extra Spawns

    hello everyone, is there anyone that can help me with a extra spawns points plugin? i've tried spawn tools7 & ESP ( Extra Spanw Points ) but both don't work, on the spawn tools ( the save button don't work and there is no cVar to save it ) and the ESP don't work at al :S grtz Wyświetl pełny artykuł
  11. SimpleConditions v1.0 Description An easy to use conditions system for TF2 Commands Console sm_addcond <target> <condition> - Adds the specified condition to the specified target sm_removecond <target> <condition> - Removes the specified condition from the specified target Chat /addcond <target> <condition> - Adds the specified condition to the specified target /removecond <target> <condition> - Removes the specified condition from the specified target Other Info I created this plugin as I felt the need for this on my server. I hope anyone else will find a need for this. Attached Files Get Plugin or Get Source (simpleConditions.sp - 3.3 KB) Wyświetl pełny artykuł
  12. Description : [Levels Ranks] Module - Speed is the module for the Levels Ranks plug-in. This module sets the players a certain speed value for respawn. Supported Games : Counter-Strike: Global Offensive Counter-Strike: Source Requirements : SourceMod 1.9.0.6223 and higher (only stable) [Levels Ranks] Core How to install : 1) Uninstall the previous version of the plug-in, if available 2) Extract the contents of the archive into folders 3) Configure the files:- addons/sourcemod/configs/levels_ranks/speed.ini​​ 4) Restart the server Attached Files Module - Speed v2.3.2.zip (12.7 KB) Wyświetl pełny artykuł
  13. Description : [Levels Ranks] Module - Regen Health is the module for the Levels Ranks plug-in. This module regenerates HP. Supported Games : Counter-Strike: Global Offensive Counter-Strike: Source Requirements : SourceMod 1.9.0.6223 and higher (only stable) [Levels Ranks] Core How to install : 1) Uninstall the previous version of the plug-in, if available 2) Extract the contents of the archive into folders 3) Configure the files:- addons/sourcemod/configs/levels_ranks/regenhealth.ini​​ 4) Restart the server Attached Files Module - Regen Health v2.3.2.zip (13.5 KB) Wyświetl pełny artykuł
  14. Description : [Levels Ranks] Module - Tag is the module for the Levels Ranks plug-in. This module exposes players to the clan-tag, depending on their rank. Supported Games : Counter-Strike: Global Offensive Counter-Strike: Source Requirements : SourceMod 1.9.0.6223 and higher (only stable) [Levels Ranks] Core How to install : 1) Uninstall the previous version of the plug-in, if available 2) Extract the contents of the archive into folders 3) Restart the server Attached Files Module - Tag v2.3.2.zip (11.1 KB) Wyświetl pełny artykuł
  15. Description : [Levels Ranks] Module - Label is the module for the Levels Ranks plug-in. This module puts the plates over the heads of the players to their ranks. Tables can be seen only by teammates. Supported Games : Counter-Strike: Global Offensive Counter-Strike: Source Requirements : SourceMod 1.9.0.6223 and higher (only stable) [Levels Ranks] Core How to install : 1) Uninstall the previous version of the plug-in, if available 2) Extract the contents of the archive into folders 3) Restart the server Attached Files Module - Label v2.3.2.zip (139.2 KB) Wyświetl pełny artykuł
  16. Description : [Levels Ranks] Module - Fast Plant is the module for the Levels Ranks plug-in. This module allows players to instantly install a bomb. Supported Games : Counter-Strike: Global Offensive Requirements : SourceMod 1.9.0.6223 and higher (only stable) [Levels Ranks] Core How to install : 1) Uninstall the previous version of the plug-in, if available 2) Extract the contents of the archive into folders 3) Configure the files:- addons/sourcemod/configs/levels_ranks/fastplant.ini​​ 4) Restart the server Attached Files Module - Fast Plant v2.3.2.zip (13.2 KB) Wyświetl pełny artykuł
  17. Description : [Levels Ranks] Module - Long Jump is the module for the Levels Ranks plug-in. This module increases the length of the jump players. Supported Games : Counter-Strike: Global Offensive Counter-Strike: Source Requirements : SourceMod 1.9.0.6223 and higher (only stable) [Levels Ranks] Core How to install : 1) Uninstall the previous version of the plug-in, if available 2) Extract the contents of the archive into folders 3) Configure the files:- addons/sourcemod/configs/levels_ranks/longjump.ini​​ 4) Restart the server Attached Files Module - Long Jump v2.3.2.zip (13.8 KB) Wyświetl pełny artykuł
  18. Installation: Move blockteams.smx to ./addons/sourcemod/plugins/ Restart the map, a configuration file will be automatically generated. Commands: sm_allowteam (or !allowteam) - Opens a menu from where you can easily block certain team to be joinable, edit already configured maps or remove a configured map (which will completely remove it from the configuration file and both teams will be available for joining right after). Declamation: I'm fully aware that they're two more plugins in this forum that can do that, but both use Graffiti's code which has a lot of useless code in it. Also I added a fancy menu, so you don't need to bother with editing files. Attached Files blockteams.smx (9.6 KB) Get Plugin or Get Source (blockteams.sp - 6.5 KB) csgocolors.inc (14.9 KB) Wyświetl pełny artykuł
  19. blockteam by Potatoz, original by Graffiti DESCRIPTION This plugin is based of Graffiti's "[CS:GO] Block Team for MG course maps" and simply promises to allow you to block entry into a specific team on a map-to-map basis. This is meant mostly for minigame-servers where you may troubles with people in both teams but i'm sure you could find use for it elsewhere as well. COMMANDS sm_blockteam <CT/T> - Add a team-block for current map to the config INSTALLATION - Put blockteam.smx in /addons/sourcemod/plugins - (Optional) Put blockteam.sp in /addons/sourcemod/scripting - Put blockteam_config.cfg in addons/sourcemod/configs - Profit!!! NOTE Majority of the code is thanks to Graffiti and he is mostly to thank, i simply updated his already quite good plugin Attached Files Get Plugin or Get Source (blockteam.sp - 5.0 KB) blockteam_config.cfg (130 Bytes) Wyświetl pełny artykuł
  20. Hi there is no one or someone would make me a plugin on my server. They will play tournaments there I need a plugin with chat commands: !start-start match !knife-knife round !5on5 - settings on classic match 2v2 / 3v3 / 5v5 !aimawp -settings on 1on1 AIM / AWP match !warmup - warmup, waiting to connect all players !swap -switch teams and play LIVE !stay - Do not change the team !stop - Stop and automatically adjust warmup !pause - pause game next freezetime !unpase - unpause game !maps - Map list to change the map !autokick - automatic kick players on / off Sorry for my bad English, I'm using google translator. Thank you all for your help. Wyświetl pełny artykuł
  21. Anti Voice Loopback (V1.01) Block HLDJ/SLAM/Voice Loopback tools By Byte ? Description ? Blocks voice loopback in game which should break most tools like HLDJ/SLAM. Mutes and unmutes instantly unlike other solutions. Fixes bypass caused by other plugins unmuting clients. Please test on other mods and make feature requests if you have any. ? Instructions ? Download plugin Copy plugin/translations to your server Optionally configure settings in cfg/sourcemod/antivoiceloopback.cfg ? Changelog? Code: 1.01 Add missing AutoExecConfig 1.00 Initial release ? Downloads ? Github Repo: Source | Releases AlliedModders Mirror (DL: 0): Attached Files AntiVoiceLoopback_V1.01.zip (14.8 KB) Wyświetl pełny artykuł
  22. Hello, I could not really find a plugin that autokick afk player(s) while the server is full, so I made one :D. PHP Code: // This file was auto-generated by SourceMod (v1.9.0.6224) // ConVars for plugin "_AutoKickWhenFull.smx" // (Seconds)afk time before they will get kicked // - // Default: "420" // Minimum: "1.000000" konfull_afk_time "420" // check spec team like players for movement [0 = consider spec as AFK! 1 = check as player] // - // Default: "0" konfull_check_spec_for_movement "1" // Should we only kick when server is full [1 = true 0 = false] // - // Default: "1" konfull_kick_on_full "1" PHP Code: These adminflags are immune to autokicking. ADMFLAG_RESERVATION ADMFLAG_ROOT Tested in Left 4 dead but should work in other games Detection is based on Button changes and mouse movement. And checks for convar sv_visiblemaxplayers if it's -1 or not found will use GetMaxHumanPlayers() instead Github Repo Attached Files Get Plugin or Get Source (_AutoKickWhenFull.sp - 5.5 KB) Wyświetl pełny artykuł
  23. 1 Hit Kill Description: A simple plugin 1 hit kill you can choose weapon via 1hitkill_weapon convar es: 1hitkill_weapon "knife" if you want enable to all the weapons follow this examples: To CSGO/ CSS / FOF / HL2 : 1hitkill_weapon "weapon_" To TF2 : 1hitkill_weapon "tf_weapon_" Install Instructions: Drag/drop 1hitkill.smx into sourcemod/plugins restart the map or the server. you can change settings from onehitkill_cfg into cfg/sourcemod (is autogenerate) Cvars: 1hitkill_enabled "1" - 1 Hit Kill enabled (def 1) 1hitkill_weapon "knife" - 1 Hit Kill weapon (def knife) 1hitkill_damage "300.0 " - weapon damage (def 300.0) Changelogs: 1.0 initial release Attached Files Get Plugin or Get Source (1hitkill.sp - 1.8 KB) Wyświetl pełny artykuł
  24. There's a plugin of 500 whole lines, this is completely useless and very inefficient. This plugin prevents infected players from being damaged while in ghost state. One cvar that determines if the plugin works or not. invincible_ghosts_enabled - Plugin is enabled when set to 1 and disabled when set to 0. Default is 1. Attached Files Get Plugin or Get Source (InvincibleGhosts.sp - 1.4 KB) Wyświetl pełny artykuł
  25. Engineer Pads Description: EngiPads adds the ability for Engineers to replace their Teleporters with custom buildings (Pads). Currently there are two Pad types: Boost: Gives allies a speed boost for a short duration. Jump: Launches allies up and forwards in the direction they're moving. You select your desired Pad by rotating before building. Pads, unlike Teleporters, are totally independent from one another. They spawn with 50HP, and have a max HP of 100 (like Mini-Sentries). Pads cannot be upgraded. You can re-deploy a Pad to change its Pad type. Current translation languages: English. ConVars: Code: pads_version - Plugin version. Don't touch this. If you do it'll fix itself anyway. pads_enabled (def. 1) - Enables/Disables the plugin. (2 - BoostPads only, 3 - JumpPads only) pads_announce (def. 347.0) - Interval between chat announcements about the plugin. 0.0 to disable. pads_size (def. 0.7) - Pad size multiplier. pads_health (def. 100) - How much HP Pads will have. Will initially spawn with 1/2 of this. pads_jump_speed (def. 700.0) - How fast players will be launched horizontally by Jump Pads. pads_jump_height (def. 700.0) - How fast players will be launched vertically by Jump Pads. pads_jump_crouch_speed_mult (def. 1.0) - Multiply crouching players' speed by this much when using Jump Pads. pads_jump_crouch_height_mult (def. 1.0) - Multiply crouching players' height by this much when using Jump Pads. pads_jump_block_snipers (def. 1) - If enabled, prevents Snipers from scoping in while using Jump Pads. pads_jump_cooldown (def. 3.0) - How long, in seconds, should Jump Pads take to recharge? pads_boost_duration (def. 5.0) - How long, in seconds, should Boost Pads boost players for? pads_boost_speed (def. 520.0) - What minimum speed should players be boosted to when using Boost Pads? pads_boost_block_aiming (def. 1) - Set to 1 to prevent scoped-in/revved up players from being speed boosted. pads_boost_cooldown (def. 3.0) - How long in seconds should Boost Pads take to recharge? pads_bots_can_build (def. 0) - If enabled, Bots will build Boost Pads instead of Teleporters. pads_block_eureka (def. 1) - Toggle blocking Eureka Effect from teleporting to Pads that are Exits. Commands: Code: sm_pad sm_pads - Opens a menu to toggle EngiPads on/off. Selection saved via cookies. sm_pad_help sm_padhelp - Displays a panel with basic information about the plugin. sm_engipads_override - Not a command. Use this in admin_overrides.cfg to override who can/can't build EngiPads. Installation: Extract the contents of "engipads_vX.zip" into tf/addons/sourcemod. The config file will be automatically generated the first time you run the plugin. You can find and modify it at tf/cfg/sourcemod/engipads.cfg Dependencies: None! But you will require morecolors.inc if you want to compile the plugin yourself. Changelog: Quote: 2017-01-01 (v1.0.0) Release! Planned (Potential) Changes: Quote: Natives/Forwards to allow other plugins to add more Pad types. (Maybe, only if there's any interest. Never made any natives/forwards before.) Negative effects for players that walk over enemy Pads. (Toggleable via CVAR) More Pad types. (No (balanced) ideas currently) Custom models (There's a distinct lack of custom Teleporter models, unfortunately) Known Bugs: Quote: None Credits/Thanks: Quote: Pelipoika & Psychonic - For helping me find the offset for m_hMatchingTeleporter berni & co. - For the SMLIB stocks I used Dr. McKay - For morecolors.inc FlipFTW - Beta "testing" Attached Files engipads_v1.0.0.zip (42.9 KB) Wyświetl pełny artykuł
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