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  1. MYGO.pl

    RSStag mismatch

    Hello,when I am trying to compile Hidenseek by Exolent plugin I got this problem: HTML Code: hidensekk.sma(3009) : warning 213: tag mismatchCan someone solve this problem please ? Attached Files Get Plugin or Get Source (hidensekk.sma - 84.9 KB) Przeczytaj cały wpis
  2. CREDITS TO THE AUTHORS OF THE PLUGIN ORIGIN: SirPlease Ben A1mDev A1m` | v (GITHUB NAMETAGS) https://github.com/L4D-Community/L4D...ugins/optional -------------------------------------------------- -------------------------------------------------- ----------------------- this plugin is an upload of one of the already compiled .smx plugins from the competitive settings (L4D2-Competitive-Framework). The main function of this plugin is to prevent bhop users from jumping around and thus spoiling everyone's fun, especially when they are playing with the tank! It is an extremely useful plugin for you who usually make local servers and face these players who love to abuse bhop, it works 100%! detail: I found it super strange that no one had uploaded this plugin previously on the sourcemod website, as its usefulness is extremely revealing for players. -------------------------------------------------- -------------------------------------------------- ----------------------- INSTALLATION: download the plugin and paste in: \Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\plugins Attached Files l4d_anti_bhop.smx (4.2 KB) Wyświetl pełny artykuł
  3. [L4D2] Self-Ban (v1.3, 2023-June-03) Description I stumbled upon this functionality on a server I joined a couple weeks ago but couldn't find the plugin they were using so I decided to make one and open source it.Self-Ban is a Sourcemod plugin that allows users to permanently ban themselves from a server using the chat command '!banme'. Source Code on Github Features Ban yourself permanently with the '!banme' chat command. Ban info is displayed in the server console and chat box of all clients. Automatic logging of the ban to SourceMod's log with date and time. Commands '!banme' - bans user permanently. Configurations None. Plans This plugin registers its command directly as a chat command '!banme', and not 'sm_banme' (I was unaware of sm_ commands creating '!' chat variants, but once I learned it, it didn't seem necessary (who is gonna ban themselves from console?). In any case, if this goes against any rules, I will consider changing it. But Other than that, none at the moment, though feel free to raise issues/pull requests in the Github repository. Changelog 2023-06-02 (v1.0) - Initial release. 2023-06-03 (v1.1) - Add input checks, user validation, logging, and printing to console. 2023-06-03 (v1.2) - Add a couple of delays so the banned user isn't immediately kicked. 2023-06-03 (v1.3) - Fixed a couple of typos. Enjoy the plugin, and if you encounter any issues or have any suggestions, feel free to submit an issue on the Github repository. Attached Files Get Plugin or Get Source (self_ban.sp - 3.3 KB) Wyświetl pełny artykuł
  4. CREDITS TO THE CREATOR OF THE TWO PLUGINS: WhatsAnName (quick revive) = https://forums.alliedmods.net/showthread.php?p=2596793 WhatsAnName (fast healing) = https://forums.alliedmods.net/showthread.php?p=2596304 -------------------------------------------------- -------------------------------------------------- ----------------------- In the original plugin, the creator edited it to heal and revive teammates quickly and with a super health boost. In this version that I edited from two plugins from the same creator, I set the game's standard revive and heal time for those who would only like the health improvements (a more vanilla version). I particularly loved the health improvement that the author made because it is very strange when we use some medicine and it does not raise our health to 100%. -------------------------------------------------- -------------------------------------------------- ----------------------- PLUGIN INFORMATION: improved healing : -Medical kits will take the standard amount of time to heal and will give the player 100% health. - pills provide 100% health for players. -adrenalines provide 100% health, the amount of health provided by adrenaline will be the same amount that the speed special effect will last. improved revive : -Fallen players take the standard time to get up and will receive 100% health. -------------------------------------------------- -------------------------------------------------- ----------------------- INSTALLATION: download the file and paste it in: \Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\plugins Attached Files improved_revive.smx (2.9 KB) improved_healing.smx (3.0 KB) Wyświetl pełny artykuł
  5. CREDITS TO THE ORIGINAL PLUGIN CREATOR: bullet28 original plugin: https://forums.alliedmods.net/showthread.php?p=2720162 -------------------------------------------------- -------------------------------------------------- ----------------------- this sourcemod is an edit of the plugin that gives a chance for laser crates to appear alongside any ammo piles you find across the maps you play. -------------------------------------------------- -------------------------------------------------- ----------------------- in the original plugin there was a problem that could become tiresome for those who use it on a daily basis: - the original plugin did not generate a cfg for the user to configure the spawn chance of appearing in the saferoom, so the user needed to use two cvars at all times to determine these two options, which made everything tiring. -------------------------------------------------- -------------------------------------------------- ----------------------- In this edited version, I've made the crates of lasers always appear together with the stacks of ammo. I made two versions of this mod: -lfd_laserStackSpawnV2_NOsaferoom (the laser box will appear along with all ammo piles scattered around the map but will not appear in the saferoom) -lfd_laserStackSpawnV2_saferoom (the laser box will appear along with all the ammo piles scattered around the map and will also appear in the saferoom) ============================================= ============= ============================================= ============= =============================== hope you like the mod! just below you will have some information about the original plugin: Cvars: laser_autospawn_chance "20" - Chance of a laser box spawning on the ammo pile laser_autospawn_ignoresaferoom "1" - If set to 1 the laserboxes will not spawn in the saferoom in this v2 version you will still be able to manually edit the cvars. ============================================= ============= ============================================= ============= =============================== INSTALLATION: download the file and paste it in: \Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\plugins Attached Thumbnails Attached Files Get Plugin or Get Source (lfd_laserStackSpawnV2_saferoom.sp - 3.7 KB) Get Plugin or Get Source (lfd_laserStackSpawnV2_NOsaferoom.sp - 3.7 KB) Wyświetl pełny artykuł
  6. I've been looking for a long time for some plugin that improves reloading of all firearms in left 4 dead 2 (only firearms, not including melee weapons...), but I haven't found any plugin that works the way it does I was looking for, so I decided to research some way to create a script or use plugins with advanced modification systems. it is true that there is a mod from the steam workshop that improves the reloading of weapons but not all and excludes shotguns, this happens because the shotguns are encoded and we can only make few changes, this only exists in the second game because in the first game, there is a plugin that changes the reload speed of all weapons. It was only after researching that I discovered this information, I hope it is useful for you. finally I managed to find the solution and manage to produce one for those who are looking for it! I used the codes described by users in the post below and then made some changes to make them work correctly: https://forums.alliedmods.net/showthread.php?t=331064 -------------------------------------------------- -------------------------------------------------- ----------------------- PLUGIN INFORMATION: * makes reloading all weapons 2x faster! (SHOTGUNS WILL ALSO RECHARGE FASTER!) * both spas shotguns and auto-shotgun will fire 25% faster, to match their name of being automatic shotguns! MANDATORY DEPENDENCIES FOR THIS PLUGIN TO WORK: you need to download and install the following plugin for everything to work properly. https://forums.alliedmods.net/showthread.php?t=319947 -------------------------------------------------- -------------------------------------------------- ----------------------- A VARIATION OF THIS PLUGIN FOR LEFT 4 DEAD 1 PLAYERS: the plugin below performs some more functions than reloading all weapons faster, functions that you choose to disable via cfg https://forums.alliedmods.net/showthread.php?p=2639383 credits to the creator: Dragokas -------------------------------------------------- -------------------------------------------------- ----------------------- OTHER PLUGINS AND MODS I RECOMMEND TO CHECK OUT: https://steamcommunity.com/sharedfil...infinite+shove (it's a mod from the steam workshop that removes the penalty when pushing several times, this is a mechanic that left 4 dead 1 had. it can be useful because there is no plugin that makes this modification) credits to the creator (steam:script workshop): gunslinger ============================================= ============= ============================================= ============= =============================== https://forums.alliedmods.net/showthread.php?p=2748248 (plugin that adjusts the attack speed of melee weapons, it's very interesting, I recommend trying it!) credits to creator (source mod:plugin) : HarryPotter ============================================= ============= ============================================= ============= =============================== https://steamcommunity.com/sharedfil...=only+uncommon (this workshop mod changes all common infected for uncommons, it can be useful for those who are making a server or looking for more difficulty without high modifications in the game) credits to the creator (steam:script workshop): Xxx_420_GLOCK_xxX ============================================= ============= ============================================= ============= =============================== https://forums.alliedmods.net/showthread.php?p=2792721 (This plugin automatically adds lasers to all weapons you collect. I particularly love using this plugin and it can be extremely useful for anyone looking to improve the accuracy of weapons without the need for scripts) credits to the creator (source mod:plugin): little_froy ============================================= ============= ============================================= ============= =============================== https://forums.alliedmods.net/showthread.php?p=2766339 (Plugin to use infinitely explosive and incendiary ammo boxes. You only collect unlimited ammo but don't make special ammo infinite!) credits to creator (source mod:plugin) : NoroHime ============================================= ============= ============================================= ============= =============================== https://forums.alliedmods.net/showthread.php?p=2009020 (this plugin is for you who want to collect lasers instead of them automatically appearing on all weapons you collect, it makes laser boxes appear along with any pile of ammo scattered across the maps) credits to the creator (mod source: plugin): Silvers. -------------------------------------------------- -------------------------------------------------- ----------------------- INSTALLATION, copy and paste: Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\plugins. Attached Files l4d2_Weapons_fast_reload_time.smx (2.9 KB) Get Plugin or Get Source (l4d2_Weapons_fast_reload_time.sp - 2.3 KB) Wyświetl pełny artykuł
  7. Description: This plugin allows you to use ABH which is a speed run skill of HL2 in L4D(2) Usage: Just put it into 'plugins' folder. Attention: Just like ABH in Half-Life2, you need to use bhop to trigger it. Cvars: l4d_abh_enable: Turn on/off the plugin. l4d_abh_maxspeed: Max speed for ABH. Source: You can find latest source at my GitHub: Paimon-Kawaii - L4D2-Plugins/MyPlugins/L4DABH :wink: Download: Attached Files Get Plugin or Get Source (l4d_abh.sp - 3.3 KB) Wyświetl pełny artykuł
  8. I'm using this Biohazard plugin: Attachment 200771 Everything works fine, but I'm having trouble with a couple of bugs: If a player spawns originally as a zombie, the zombie model looks ok, but if he's infected during the round, zombie model gets set on top of the human model. Original zombie: Human infected by zombie: It happens with whatever model I try. Also, from time to time, there's a zombie that looks completely like a human with weapons and all but he can't get killed by humans or infect humans... What do I need to modify in order to set it right? Attached Files Get Plugin or Get Source (biohazard.sma - 67.2 KB) Przeczytaj cały wpis
  9. Description: Team-Deathmatch ticket system for CSDM. Teams are assigned X tickets each. The first team reaching 0 tickets looses the map. Preferably for non-FFA ("respawn") servers. untested Requirements: AMXModX 1.9 or higher. Configuration/CVars: Code: csdm_tdm_tickets_enabled "1" - to disable the plugin for certain occasions. [1: ON, 0: OFF] csdm_tdm_tickets_amount "1250" - I dont recommend going any higher. Note: Players will be notified every 100th frag of current tickets. Also: when tickets reached 0, mp_timelimit is set 1 to trigger a mapvote. Attached Files Get Plugin or Get Source (csdm_tdm_tickets.sma - 3.3 KB) Przeczytaj cały wpis
  10. Hello. i would be happy when anyone get time and could do this great job for me. I want only that every 20 Rounds the next Round Only PISTOL round ist. When possible that each player gets a random pistol. All others (bombs etc, guns etc) would have to be blocked. I hope for help. Thank you <3 for 1.9. Przeczytaj cały wpis
  11. MYGO.pl

    RSSRound Money

    I'm using this round money plugin, but, I want the plugin to give 16.000 from the second round on. I'm currently doing it with the task scheduler (amx_task 2 round_money 16000 m) but sometimes we reach the second round before the two minutes mark so the plugin doesn't "kick in" in time. What do I need to add to make this possible? Thanks! PHP Code: #include <amxmodx> #include <amxmisc> #include <cstrike> new MONEY; public plugin_init() { register_plugin("round_money","0.7","SweatyBanana") MONEY = register_cvar("round_money","16000") /* Register LANG file */ register_dictionary("rmlang.txt") register_logevent("new_round", 2, "1=Round_Start") } public new_round() { new players[32], playerCount, i, player, pMoney; pMoney = get_pcvar_num(MONEY) get_players(players,playerCount); for(i=0;i<playerCount;i++) { player = players[i]; if(cs_get_user_money(player) < pMoney) { cs_set_user_money(player, pMoney); client_print_color(player, print_team_default,"^3%L",LANG_PLAYER,"MONEY_AMOUNT",pMoney) } } } Przeczytaj cały wpis
  12. /home/groups/sourcemod/upload_tmp/phpK6GI7j.sp(258) : error 029: invalid expression, assumed zero /home/groups/sourcemod/upload_tmp/phpK6GI7j.sp(261) : error 001: expected token: "-identifier-", but found "," /home/groups/sourcemod/upload_tmp/phpK6GI7j.sp(261) : error 001: expected token: "{", but found "(" /home/groups/sourcemod/upload_tmp/phpK6GI7j.sp(261) : error 001: expected token: ")", but found "-identifier-" /home/groups/sourcemod/upload_tmp/phpK6GI7j.sp(261) : error 029: invalid expression, assumed zero Attached Files Get Plugin or Get Source (CallOfDuty.smx.sp - 88.6 KB) Wyświetl pełny artykuł
  13. about as my friends joined my lobby, the difficulty of the map design obviously did not satisfy me, even though we had some other plugins that dynamically adjusted the number of special infected, finally this appear plugin dynamically adjusts the timer duration with the number of survivors, when the countdown trigger the hordes will be called unless tank alive on ground plugin provides some native and forward events for modular development, such as updating the progress bar display in the custom HUD within the OnTimedHordesContinuing event ConVar PHP Code: // which survivors wont affect countdown duration, 1=ignore dead survivor, 2=ignore bot, 3=ignore both timed_hordes_checks "1" // situations to skip hordes 1=tank on ground 2=last survivor timed_hordes_skips "-1" // server max survivors, to scale correct countdown duration timed_hordes_survivor_max "8" // min countdown duration to trigger hordes timed_hordes_survivor_min "2" // max countdown duration to trigger hordes timed_hordes_time_max "180" // min time to trigger hordes timed_hordes_time_min "30" // action when countdown trigger 1=z_spawn mob 2=director_force_panic_event 3=spawn tank!! timed_hordes_type "1" Developer library timed_hordes PHP Code: /** * @brief Called when hordes timer be trigger * * @param &timeHordesPast hordes timer past * @param timeHordesCap hordes time trigger line * @param &iHordeType override *_type once time * * @return Plugin_Continue / Plugin_Changed to accept trigger, * otherwise to deny trigger. */ forward Action OnTimedHordesTrigger(float &timeHordesPast, float timeHordesCap, int &iHordeType); /** * @brief Called when hordes timer be trigger * * @param &timeHordesPast hordes timer past * @param timeHordesCap hordes time trigger line * * @return Plugin_Continue / Plugin_Changed to continue timing, otherwise to skip. */ forward Action OnTimedHordesContinuing(float &timeHordesPast, float timeHordesCap); native void TH_SetHordesTime(float timeHordesPast); native int TH_GetHordesTime(); native bool TH_TriggerHordes(); changelogv1.0 (4-June-2023) - just released Installation put l4d2_timed_hordes.smx on /plugins/ Attached Files Get Plugin or Get Source (l4d2_timed_hordes.sp - 8.9 KB) Wyświetl pełny artykuł
  14. I was looking for a plugin that does this a few months back. I couldn't find any, but I did manage to find a response to a forum post which included a code snippet that did exactly that, so I turned it into a fully-functioning plugin. I can't find the original code snippet though. I've finally decided to upload it here for people who either can't find the code I made it from, or just don't know how to turn it into a plugin. Attached Files Get Plugin or Get Source (allheadshot.sp - 894 Bytes) Wyświetl pełny artykuł
  15. Forum: Unapproved Plugins Posted By: amazingoffers Post Time: 06-01-2023 at 21:00Wyświetl pełny artykuł
  16. Descriptionaddon of Automatic Healing, allow interrupt healing on status. Cvars PHP Code: // which type of status will interrupt healing? 1 = get staggered, 2 = pinned by speical infected, 4 = falling from ledge, 8 = custom sequences. add numbers together // - // Default: "15" // Minimum: "0.000000" // Maximum: "15.000000" automatic_healing_addon_status_enable "15" Commandssm_automatic_healing_addon_status_reload_cust om_sequences (admin flag "z") :reload config data from file. Change log Spoiler Code: 1.0 (2023-06-03: init public release. Configs installationput automatic_healing_addon_status_custom_sequenc es.cfg in sourcemod/data/ spilte up numbers with comma. default config contains sequences of getting up and striked fly of each model. you can find models and sequences by "Left 4 Dead 2 Authoring Tools - Model Viewer". Attached Files Get Plugin or Get Source (automatic_healing_addon_status.sp - 5.9 KB) automatic_healing_addon_status.smx (6.4 KB) automatic_healing_addon_status_custom_sequences.cfg (912 Bytes) Wyświetl pełny artykuł
  17. Hello, friends, I have a problem with the server jailbreak. Mainly, on the new HUD that I added, it shows me one amount of money, while on the other one, it shows a different amount. I really don't know why this is happening, and I hope someone can help me. I will leave both scripts so that anyone who can help, please do. PHP Code: /* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #include <basebuilder> #include <dhudmessage> #define PLUGIN "ShowHud" #define VERSION "1.0" #define AUTHOR "furia" #define HUDID 10004 public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); } public client_putinserver(id) { set_task(2.0, "ShowHud", id + HUDID); } #if AMXX_VERSION_NUM < 190 public client_disconnect(id) #else public client_disconnected(id) #endif { remove_task(id + HUDID); } public ShowHud(id) { id -= HUDID; if(is_user_alive(id)) { // Shouldn't be saved, but better for readability. new iMoney = cs_get_user_money(id); set_dhudmessage(0, 255, 255, -1.0, 1.0, 0, 0.0, 1.0) show_dhudmessage(id, "| Money: %i |",iMoney); } set_task(1.0, "ShowHud", id + HUDID); } JB sma https://www.sendspace.com/file/aq3djt Przeczytaj cały wpis
  18. test Przeczytaj cały wpis
  19. In server.cfg if you forgot to: sm_cvar "sv_hibernate_when_empty" 0 Features: Perk Trees which are upgradable levels to constantly improve a certain aspect. Skills which are one time upgrades to affect your progress. Automatically buy upgrades unless disabled manually for non-complicated gameplay. Ability to reset your perk trees and skills for free. The plugins will penalize any existing upgrade during the reset. Controlling which cvars are affected during each difficulty. Server tag of "GunXP" or "RPG" for easy searching on the server browser. Left 4 Dhooks [REQUIRED] Weapon Handling API [REQUIRED] Get Plugin View Source Wyświetl pełny artykuł
  20. Hello. I need a plugin that slays players when they type /afk and makes their screen glow red. They should be able to continue playing by typing /afk again, without any decrease in their frags. The plugin should also allow admins to control and toggle players' AFK status by typing /afkmenu. I've seen this on some servers, but I couldn't find it on the internet. Can you please help me? Przeczytaj cały wpis
  21. Bypasses corpses being looked up for respawn deletion by simply not assigning them to the expected player. Attached Thumbnails Attached Files CSPermanentCorpses.smx (3.1 KB) Wyświetl pełny artykuł
  22. Description: With this plugin, you can set or remove the password for server with the command for example: set the password: sm_pw 123 remove the password: sm_rpw This plugin is not supported in Black Mesa! How to install: Move .smx file to plugins folder Move .sp file to plugins folder Attached Files Password.zip (15.6 KB) Wyświetl pełny artykuł
  23. Description: This plugin makes ai hunter high pounce survivor by flying sky-ceil. Usage: Just put it into 'plugins' folder. Cvars: hsc_enable: Turn on/off the plugin. hsc_stop_dis: The distance that plugin won't take control of ai hunter. hsc_max_leap: Max times hunter leap to sky. hsc_human: Turn on/off player hunter control. hsc_limit: Max count that hunters fly sky-ceil at the time. hsc_reset_interval: After this cvar time hunter's leap count reset to 0. Source: You can find latest source at my GitHub: Paimon-Kawaii - L4D2-Plugins/MyPlugins/HunterSkyCeil :wink: Download: Attached Files hunter_skyceil.smx (10.0 KB) Wyświetl pełny artykuł
  24. Description This plugin allows you to exclude maps that have already been played from the vote. Convars You have some convars available to interact with this plugin : - sm_endmatchvote_max <number>: Configure the number of matches an already played map must be excluded. default : 0 for infinite. - sm_endmatchvote_mode <1|2> : Configure the persistant (1) or temporary (2) memory of the already played maps. default : 1 - sm_endmatchvote_reset : Reset the excluded maps. - sm_endmatchvote_list : List the excluded maps. Source https://github.com/Kitof/csgo_ceomv Thanks Thanks to Bacardi and Ilusion9 for the initial code. Thanks to the Discord for their help. Attached Files Get Plugin or Get Source (ceomv.sp - 12.9 KB) Wyświetl pełny artykuł
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