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Treść opublikowana przez MYGO.pl

  1. Name: Skins Description: Skins menu with 3rd person view for NMRiH. Based on the code of the plugin "SM Skinchooser HL2DM" v2.3 by Andi67. Installation: Place compiled plugin (nmrih_skins.smx) into the plugins folder (../addons/sourcemod/plugins/). Unpack files from archive [NMRiH] Skins (config files).zip to the folder ..\nmrih\addons, after which you need to configure these files. Supported flags (skins_menu.ini): "" - Public "a" - Reservation Admin ... "t" - Custom6 Admin "z" - Root Admin CVars: nmrih_skins_version - Version of this plugin sm_skins_enable - Enables/disables plugin sm_skins_admingroup - Enable/Disable the possebility to use the Groupsystem sm_skins_adminonly - Enable/Disable deny of access to the menu except for admins sm_ - Enable/Disable a timer that changes the model a second after the event 'player_spawn' sm_skins_forceskin - Players get a model regardless of whether they chose the model or not Comands: sm_model sm_models sm_skin sm_skins Attached Files [NMRiH] Skins (config files).zip (6.1 KB) Get Plugin or Get Source (nmrih_skins 1.0.0.sp - 14.1 KB) Wyświetl pełny artykuł
  2. This plugin start SM mapchooser map vote when CSGO event round_announce_match_point happens (match point). This happen when mp_match_can_clinch 1 and there are chance that when winning team win round next time, map ends. So, depends mapchooser settings and csgo gameplay settings, it maybe can't start vote too earlier. Free to try This plugin require SM mapchooser to work. This plugin not start mapchooser vote when one of these cvars have wrong value. You get chat announce of this and SM log: Code: mp_match_end_restart 1 // same map reset without changelevel mp_match_end_changelevel 0 // when csgo game nextmap is same as current map, it reset game without changelevel Attached Files Get Plugin or Get Source (csgo_match_point_mapchooser.sp - 1.2 KB) Wyświetl pełny artykuł
  3. Hello every gays!:grrr: This is a simple plug-in for that will be enable respawn players by admin. [Admin Commands] 1. sm_rspall: NMRiH respawn player of all; 2.sm_rspallaim: NMRiH respawn player of all to your aim posion. [Link] Email:[email protected] QQ:673542016 [Tip] Sorry for my english.... Attached Files c_nmrih_respawn.smx (6.2 KB) Get Plugin or Get Source (c_nmrih_respawn.sp - 3.0 KB) Wyświetl pełny artykuł
  4. Hi all. If you have not rebooted the server and appear lag, the admin with the flag ADMFLAG_GENERIC can restart the command server. His nickname will be written to the server log. Team: !rst !restart Warning the server will consider the reset as a crash log. Attached Files l4d_team restarts server.smx (4.7 KB) Get Plugin or Get Source (l4d_team restarts server.sp - 1.7 KB) Wyświetl pełny artykuł
  5. Another useless plugin I was looking for but couldn't find. Simply lets user choose two points and prints stats about distance between them. e.g. output Code: [SM] Select first point by clicking +use ... [SM] Select second point by pressing +use ... [SM] Δ Height: 77.31 | Distance: 182.32 | 2D Dist: 165.11 Command is sm_getdist Attached Files Get Plugin or Get Source (getdist.sp - 3.3 KB) Wyświetl pełny artykuł
  6. Hud Write LIST OF COMMANDS !hwrite <TEXT> !hw <TEXT> CVARS jozkah_hud_red; jozkah_hud_green; jozkah_hud_blue; jozkah_hud_xpos; jozkah_hud_ypos; jozkah_hud_time; jozkah_hud_fadein; jozkah_hud_fadeout; Changelog of the plugin: MithatGuner Version V1.1 - Added color change cvars --------------------------------------------- V1.2 - Added position change cvar Added @r @g @b commands -------------------------------------------- V1.3 - Changed to new syntax Added more colors @w @y @bl // White, Yellow, Black colors MY VERSION --------------------------------------------- V1.4 - More Colores added (Purpe, Pink, Orange) --------------------------------------------- V1.5 - Changed @r @g @bl @p to @red @green @black @purple (On every single color) --------------------------------------------- V1.6 - Added message time(hud_time) --------------------------------------------- V1.7 - Added the FadeIn/Out Effects --------------------------------------------- Credits go for MitHat Guner for the " base " of the plugin , i did just resumed his job , and updated to plugin :) Attached Files Jozkah HudWrite.zip (7.3 KB) Wyświetl pełny artykuł
  7. version 1.0 Attached Files country_tag.smx (12.1 KB) Wyświetl pełny artykuł
  8. Hello everyone, sorry about there being no description of what the mod inculdes but i will get round to writing a description for all the feature as there are many. The reason why i've but "ANY?" is because i will eventually port the mod over to css & csgo . i would also like to add that this plugin is still under construction so there may be bugs. Advised not to use the car system yet as it is buggy atm but im working to fix this. GibHub Link https://github.com/Master6323/MasterRP Attached Files MasterRP - Part 2.zip (8.59 MB) MasterRP - Part 1.zip (872.4 KB) MasterRP - Part 3.zip (2.46 MB) Wyświetl pełny artykuł
  9. Description: This Plugin code mainly from [CSGO]MyJailbreak by shanapu ~A Plugin for [TF2]Jail , Jail Laser Plugin, Generate a laser! ~Idea mainly from [CSGO]MyJailbreak Feature: Warden can press "mouse3" to generate a laser to guide prisoners. Required Plugin: [TF2]Jail Screenshot: Function 99% same in CSGO Change log: Spoiler v1.0 ~First release Thank you: Thanks shanapu:) ~Made the Original Plugin Install: 1. Click "TF2Jail_Laser.smx" and move TF2Jail_Laser.smx to ./plugins/ folder. 2. Edit wardenmenu.cfg in "\tf\addons\sourcemod\configs\tf2jail\wardenm enu.cfg" Quote: "WardenMenu" { "sm_open" "Open Cells" "sm_close" "Close Cells" "sm_wff" "Request Friendly Fire" "sm_wcc" "Request Collisions" "sm_laser" "Laser menu" //<- add this } Attached Files TF2Jail_Laser.smx (10.8 KB) Get Plugin or Get Source (TF2Jail_Laser.sp - 11.7 KB) Wyświetl pełny artykuł
  10. Hello guys, This plugin add country code to clantag Preview: Installation: Move .smx to addons/sourcemod/plugins folder. Restart server/Change map Features: Add Country code to clantag Required! - Multi 1v1 Change log: Code: Version 1.0: - Initial commit Download Get Plugin|Get Source Wyświetl pełny artykuł
  11. Balance Fortress 2 Initial Release, v1.0 What does this plugin do? It modifies weapons' stats and functionality to resemble those from the TF2 Blog's "Balance Changes" blog post, minus for some changes that couldn't be coded in (read below). I am aware that, as of the creation of this thread, the Pyro/Jungle Update could hit at any moment, but I thought it would be fun if servers ran most of the suggested changes beforehand so players could get a headstart. In addition, it has some extra features: Players who just joined will get a message after spawning that the server is running weapon modifications based on the aforementioned blog post. Players who use weapons with changes will have a menu displayed for them describing such changes. Players can toggle on and off if they want to see the menu mentioning such changes with /infotoggle, or see the changes done to their loadout at any time using /info. It's also worth noting that dropped weapons disappear, in order to prevent players from picking "outdated" weapons. Weapon changes that couldn't be done Drinks are unchanged. Ambassador is unchanged. Razorback's shield doesn't regenerate, although the overheal nerf is still applied. Fists of Steel nerfs only apply on wearer, rather than applying if the weapon is active. The Panic Attack doesn't use a fixed pellet spread, although you can enforce fixed weapon spreads on all weapons with the command tf_use_fixed_weaponspreads 1. Meter-based changes, like for The Sandman and the Flying Guillotine, couldn't be coded in as well. Server commands: sm_tfbalance_enable (Default: 1) - Enables/Disables the plugin. sm_tfbalance_infoonspawn (Default: 1) - Displays weapons' information on spawn. Console commands (for players): /info | /information | /changes - Displays info for the updated weapons. This displays once for every spawn/resupply and only if the player has a weapon with changes. /infotoggle | /informationtoggle | sm_changestoggle (Default: 1) - Toggles info for the updated weapons whenever you spawn. This preference also persists between map changes and rejoins. Installation: Get the following dependencies and follow their respective install instructions: TF2Items and TF2Attributes (You will also need MoreColors to compile your own version). Get the plugin by clicking here or get the compiled version (balancemod.smx) from the thread attachments (or if you want to compile the plugin yourself, click "Get Source" of balancemod.sp below) Drag'n'drop the sourcemod folder from the zip file you downloaded to your server's addons folder. Done! Quote: Changelog: v1.00 (Initial Release, September 9th 2017) - Initial Release Have fun! Attached Files Get Plugin or Get Source (balancemod.sp - 57.0 KB) balancemod.smx (31.5 KB) Wyświetl pełny artykuł
  12. Firstly, I am not going to say how to reproduce the crash, but any CSGO server which is running Sourcemod is currently affected, We are waiting on SM implementing a proper fix, this is just a workaround for now. Requirements: PTAH Credits to these guys for helping find the exploit: Asherkin Voided Dr!fter Thanks to Kinsi for helping me test it. Attached Files Get Plugin or Get Source (ExecuteStringCmdCrashFix.sp - 620 Bytes) ExecuteStringCmdCrashFix.smx (3.8 KB) Wyświetl pełny artykuł
  13. Features Allow players with VIP Status to respawn themselves mid-match. Convar to set if all players should be able to use vipspawn (Not yet Available) Players can vipspawn even if they joined mid-match as long as they have never respawned that round. Uses Kewaii Library convars to check if player is VIP Possible to choose between vip, mod and admin (Not yet Available) A lot of customizable cvars. Check cfg/sourcemod/kewaii_lib.cfg! Translated to Portuguese and English. If you wish to translate the plugin to any other language you can do so by yourself however if you want to share it with me you are free to PM it to me and I will make sure you will be credited for it ;) Instructions Download the kewaii_vipspawn.sp file and drop it into addons/sourcemod/scripting/ (Optional) Download the kewaii_vipspawn.smx file and drop it into addons/sourcemod/plugins/ Download the kewaii_vipspawn.phrases.txt file and drop it into addons/sourcemod/translations/ Attached Files Get Plugin or Get Source (kewaii_vipspawn.sp - 1.9 KB) kewaii_vipspawn.phrases.txt (533 Bytes) Wyświetl pełny artykuł
  14. This plugin is a dependency to most of my mods however you are free to use it Features Check if player is VIP, Mod or Admin A lot of customizable cvars. Check cfg/sourcemod/kewaii_lib.cfg! Instructions Download the kewaii_lib.sp file and drop it into addons/sourcemod/scripting/ (Optional) Download the kewaii_lib.inc file and drop it into addons/sourcemod/scripting/include/ Attached Files Get Plugin or Get Source (kewaii_lib.sp - 1.7 KB) kewaii_lib.inc (135 Bytes) Wyświetl pełny artykuł
  15. Lethal Water Description: WATER is dangerous. Console Variables: sm_wd"" - The damage amount of touching water. Default : "15" sm_wdt "" - The interval between each damage. Default : "1.0" sm_wdc "" - The only class(s) will be damaged by touching water(support multi classes). Default : "scout sniper" Commands: Nope Installation: Put the wd.smx in the addons/sourcemod/plugins/. Requirement: Nope Features: Nope Video: Nope Changelog: 1.0.0 Prototype of plugins Credits: 冷場館の女僕長 - The idea author GitHub: https://github.com/STARLITENAMO/Lethal-Water Attached Files Get Plugin or Get Source (wd.sp - 3.7 KB) Wyświetl pełny artykuł
  16. After see some guys selling plugins like this. (easy code plugins) I made my own plugin and release to community with open source. This is a plugin to Blocking Friendly Fire but keep Molotov damage. Yes... this plugin only do this. It's a simple plugin. o/ Github Repo Attached Files Get Plugin or Get Source (ff_molotov.sp - 1.2 KB) Wyświetl pełny artykuł
  17. Ramp slope fix Prevent players from stopping dead on (most?) ramps. Slope movement The Momentum Mod team claims to have fixed players having their velocity reset on slopes like surf ramps. User fatalis opened an issue on their GitHub repository describing his testings which would eventually be merged into the game. SM9 asked for ways to port it to CSGO in IRC the other day, so here we go. The plugin does exactly the same as the sv_ramp_fix ConVar in Momentum Mod, removing the code to reset player velocity when the game thinks they're inside a wall or suddently move in the opposite direction. PHP Code: VectorCopy(vec3_origin, mv->m_vecVelocity); The only significant difference in CSGO is client prediction. The patch is only performed on the server, so clients will still predict getting stuck but continue on when they notice the server has a different opinion. View punch The CGameMovement::TryPlayerMove function checks if the player was slowed down significantly and simulates slamming into a wall with some effects on the client - including a huge view punch shaking the camera. The plugin optionally is using DHooks to hook and block CGameMovement::PlayerRoughLandingEffects. The problem in CSGO is again that the view punch code is in the client as well, so it'll predict a view punch again, but reset shortly after. (Momentum Mod added a convar and moved it all to the server side) Installation Upload ramp_slope_fix.games.txt into your gamedata folder. Upload ramp_slope_fix.smx into your plugins folder. Optionally install DHooks for the view punch hook. It seems there are still issues on high tickrate servers, but others confirmed it working. Please see if this works for you and post your findings! Attached Files ramp_slope_fix.games.txt (2.4 KB) Get Plugin or Get Source (ramp_slope_fix.sp - 4.6 KB) ramp_slope_fix.smx (6.4 KB) Wyświetl pełny artykuł
  18. Features Intended for AWP Servers Only works for players with ADMFLAG_CUSTOM1 / 'o' Currently this plugins adds a single command: !scout or !scawp Changes your weapon from Scout to AWP On death your weapon will be reseted to the default one (the one set by the map for example). Most of the time it would be the AWP. (Not yet available) Instructions Download the kewaii_scawp.smx file and drop it into addons/sourcemod/plugins/ Download the kewaii_scawp.sp file and drop it into addons/sourcemod/scripting/ (Optional) Download the kewaii_scawp.phrases.txt and drop it into addons/sourcemod/translations/ (Not yet available) Attached Files Get Plugin or Get Source (kewaii_scawp.sp - 1.4 KB) kewaii_scawp.smx (4.5 KB) Wyświetl pełny artykuł
  19. CT Bans - Max Bans A new admin command !tctban <player> <time> <optional: reason> is created to allow admins to give a limited timed CT Ban. If admins cannot be trusted to dispense permanent CT Bans then this command will allow them to still take the minimum action needed to remove a rule-breaker from the CT team. The default admin flag for !ctban is ADMFLAG_SLAY and the default for !tctban is ADMFLAG_CHAT. These can be changed using Admin Overrides: https://wiki.alliedmods.net/Overridi..._Configuration You can configure the maximum ban length (in minutes) with the convar: sm_ctban_maxbans_time The default is 120 minutes. Custom CT Bans Reasons (configs/ctban_reasons.ini) will appear in the Reason menu, if provided. Custom CT Bans Lengths (configs/ctban_times.ini) will appear in the Time menu, if provided. Note: Ban lengths that exceed the sm_ctban_maxbans_time convar will not be available as menu options. This plugin requires the CT Bans plugin, include (for compiling), and translation phrases file to be installed on the server. https://forums.alliedmods.net/showthread.php?t=166080 Attached Files Get Plugin or Get Source (ctban_maxbans.sp - 12.4 KB) ctban_maxbans.smx (10.6 KB) Wyświetl pełny artykuł
  20. - Please delete - Wyświetl pełny artykuł
  21. [CS:GO/CSS] TTS - Teleports and Triggers Stopper 1.2 Preventing teleports and triggers activation by noclipping players. It is possible for admins to go to control rooms (admin room) without being teleported or trigger something. Commands !blocktp - Toggle command to enable/disable blocking of teleports and triggers when you are not in noclip mode (ROOT FLAG). !unblocktp - Toggle command to enable/disable blocking of teleports and triggers when you are not in noclip mode (ROOT FLAG). Cvars sm_tss_enabled 1 - Enabled or disabled [1/0]. You can find screenshots, change log, commands and cvars etc on this link. Download Plugin (SMX FILE) Github REPO (Source Code) Wyświetl pełny artykuł
  22. Simple Learning Bot Description: A bot that automatically learning chat messege from texts of players. Console Variables: sm_slbt "" - The interval between each chat. Default: "15.0" sm_slbnv "" - The name of simple learning bot.(using for visible) Default: "*SPEC* {#CDCDCD}YUI <3{default}" sm_slbnt "" - The name of simple learning bot.(using for trigger) Default: "YUI" Commands: sm_reloadslb - reload the configs learn.cfg and learn_a.cfg. sm_add - add a string from learn.cfg. sm_get - get a string from learn.cfg. Installation: Put the slb.smx in the addons/sourcemod/plugins/. Put the learn.cfg and learn_a.cfg in the addons/sourcemod/configs/. Put the plugin.slb.cfg in the cfg/sourcemod/. Requirement: Color variables How it works? Quote: Player[1] : YUI Player[1] : Hi Then the "Hi" string will be added in config learn.cfg question address. YUI <3 : Player[1], HI Player[1] : Bye Then the "Bye" string will be added in config learn.cfg answer address and config learn_a.cfg question address. Player[1] : YUI Player[1] : Hi YUI <3 : Bye <- If "Hi" question(learn.cfg) having an answer, plugin will get answer from config learn.cfg answer address and print it out. Player[1] : LOL Then "LOL" string will be added in config config learn_a.cfg answer address. YUI <3 : Player[1], HI Player[1] : Bye YUI <3 : LOL <- If "Bye" question(learn_a.cfg) having an answer, plugin will get answer from config learn_a.cfg and print it out. YUI <3 : Player[1], Hi After 15 seconds later. YUI <3 : Player[2], Hi Player[1] : Bye <- This answer will not be record because prevent not relative answer. Changelog: 1.0.0 Prototype of plugins GitHub: https://github.com/STARLITENAMO/Simple-Learning-Bot Attached Files Simple-Learning-Bot.zip (162.6 KB) Get Plugin or Get Source (slb.sp - 18.1 KB) Wyświetl pełny artykuł
  23. CSGO-Team-Kill-Manager By Zach Perkitny Description Allows players who were team killed to get revenge on their attackers by being allowed to select from a list of punishments. Features Implemented Punishments (can all be enabled/disabled and configured, see Github Repo Readme): Slap Beacon Freeze Ignite Slay Changelog 9/5/2017 (v0.0.1) * Initial Release Download/Installation/ConVars Github Repository to view all the convars and the download and installation instructions. Plans A lot of new features can be added, for example, I plan on adding multiple new punishments and add more configuration options to make it each one more customizable. Sidenote This is the first release! I expect there to be some bugs, I have briefly tested this in game, but please let me know either by posting in Issues on GitHub, or leave a reply on this thread! Thanks. Wyświetl pełny artykuł
  24. I want to make after the selected player dies that everyone will get a 130 damage slap int damage = 130; new x = GetRandomInt(0, 5); for (new i = 1; i <= MaxClients; i++) { if (IsClientInGame(i) && !IsFakeClient(i)) { if(x == 0) { PrintToChat(i, "\x04You Are Triator"); PrintCenterText(i,"You Are Triator"); Event event = CreateEvent("player_death"); if(i = event) { SlapPlayer(client, damage, false); PrintToChatAll("\x04innocent win this round."); PrintCenterTextAll("innocent win this round"); } } } } Wyświetl pełny artykuł
  25. ASteambot Report Before anything, read this : You will need ASteambot to run this plugin. You need at least the version V 1.7.2. You need to open at least 1 port. You need a database to store data. You need to set yourself as admin in the config file to receive ASteambot reports : steam_admins=STEAM_0:0:17965936 First of all, I didn't do this plugin, MasterOfTheXP did. This is his plugin (https://forums.alliedmods.net/showthread.php?p=1746332), I just ported it to the new syntax and added one line to it to transfer report through ASteambot as well. That's it. So, as you may have already understand, player's can report other players for various reasons. Friendly menus Configurable report reasons Report abuses restrictions Download and run ASteambot, it can be downloaded [here] You need at least version V 1.7.2 ! Install ASteambot_Core : If you already have installed ASteambot_Core, update it. 1) Grab ASteambot_Core from [here] 2) Put in your plugins folder : addons/sourcemod/plugins 3) DOWNLOAD AND EDIT THE CONFIGURATION FILE AND PUT IT IN [SERVER PATH]/cfg/asteambot/asteambot_core.cfg !!! 4) Restart your server Install ASteambot_Report : 1) Grab the smx file (ASteambot_Report) on github, [here] 2) Put the smx file in your plugins folder : addons/sourcemod/plugins 3) Download playerreport_reasons.txt and put it in your addons/sourcemod/configs folder. 4) Restart your server. 5) Done ! sm_report - report a player None Nothing, feel free to ask. None found yet None, yet. All files are on Github : https://github.com/Arkarr/SourcemodASteambot/ Enjoy ! Logs : Spoiler 1.0 - First public release Wyświetl pełny artykuł
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