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Treść opublikowana przez MYGO.pl

  1. Hello everyone :) I'm trying to load/unload different plugins in order to be able to play different game modes on our private server with friends. I've read in many places that it works with the "sm plugins unload" command, but it seems not to work here (or maybe am I doing it the wrong way). The plugin which I want to unload is the one from Boomix (1v1 Duels), called by 1v1DM in the folders, and with a much longer name when I try to list all the active plugins on the server. So I've tried to write in the console "sm plugins unload 1v1DM", "sm plugins unload "the_longer_name_from_the_list",... but at each time, the only thing that happen is that the server just list all the plugins, as if I wrote only "sm plugins". Does someone has an idea? I've tried "rcon sm plugins unload 1v1DM" too, with the right rcon password. Thank you in advance! EDIT: Forgot to say that it's about CS:GO Wyświetl pełny artykuł
  2. This is my first plugin to work. Took me 3 weeks to finish and test it myself, I've only got a short free-time to code now, because I'm very busy with my homeworks, reports, etc. Also, I'm no expert at coding/scriptings. Just learn the simple basic of code i've viewed. ABOUT THE PLUGIN: This plugin will spawn a grenade launcher on a start of the map. CVARS: Code: "l4d2_give_grenade_launcher_version" - [L4D2] Give Grenade Launcher Version CHANGELOGS: Code: V1.0 - Initial Release If you encounter a bug for this, please let me know and I can fix it, when only in my free-time. Attached Files l4d2_give_grenade_launcher.smx (4.1 KB) Get Plugin or Get Source (l4d2_give_grenade_launcher.sp - 946 Bytes) Wyświetl pełny artykuł
  3. [TF2]/me About: An alternative to the normal chat system but more colorful/attractive! ConVars me_version: Do not touch this!Instead let us handle this! ;D Commands sm_me: Says in the chat whatever you typed after the command with your name infront. sm_me_action: Says in the chat whatever you were "doing" after the command. Changelogs 1.20 Public release! How To Install [Recommended]Install morecolors.inc and place it in the folder tf/addons/sourcemod/scripting/include Install me.smx and place it in the folder tf/addons/sourcemod/plugins Install me.sp and place it in the folder tf/addons/sourcemod/scripting Dependencies morecolors.inc Things to be Added In The Future: Add a way that allows the client to be able to choose the color they want to use! Add pictures to show how it works! Attached Files Get Plugin or Get Source (me.sp - 1.9 KB) Wyświetl pełny artykuł
  4. SHOTGUN SOUND FIX Authors MasterMind420 & Lux This is a rewrite of Thirdpersonshoulder Shotgun Sound Fix... Download Thirdperson_Detect REQUIRES - https://forums.alliedmods.net/showthread.php?t=298649 Attached Files Get Plugin or Get Source (l4d_shotgun_sound_fix.sp - 6.2 KB) Wyświetl pełny artykuł
  5. [CSGO] Weapon & Knives This plugin will get your GSLT (token) banned! Description This plugin allows you to; Use any knife that is available inside CS:GO environment Apply any skin that is available inside CS:GO environment (including new cases' skins) Change the wear/float value of your skins Enable/Disable StatTrak technology on your weapons and knives Add name tags to your weapons and knives (with color options) CVars You can modify the CVars below in cfg/sourcemod/weapons.cfg file sm_weapons_table_prefix - Prefix for database table (example: "xyz_") Default: "" sm_weapons_chat_prefix - Prefix for chat messages Default: "[wasdzone]" sm_weapons_knife_stattrak_mode - 0: All knives show the same StatTrak counter (total knife kills) 1: Each type of knife shows its own separate StatTrak counter Default: "0" sm_weapons_enable_float - Enable/Disable weapon float options Default: "1" sm_weapons_enable_nametag - Enable/Disable name tag options Default: "1" sm_weapons_enable_stattrak - Enable/Disable StatTrak options Default: "1" sm_weapons_float_increment_size - Increase/Decrease by value for weapon float Default: "0.05" Requirements a MySQL database connection PTaH by komashchenko Installation Install PTaH. Copy the folder structure to your gameserver. Edit addons/sourcemod/configs/databases.cfg file and add the MySQL db connection details under "weapons" title Restart server. Notes StatTrak counts do not apply immediately after a kill, it will refresh when you get a new weapon. No options for non-premium/vip usage restriction will be added. Do not request it, do it yourself if you want to. Links GitHub Repository Download Latest Trade Link if you feel like donating Wyświetl pełny artykuł
  6. This plugin is intended to be used on Jailbreak servers, as it only fixes bugs on Jailbreak, otherwise it'd be the same as any other respawn plugin ever. Commands: - sm_rplayer (player) - sm_respawn (player) Note: Default Flag is SLAY Features: - Respawns players - Fixes ammo glitches to do with roundstart on jailbreak servers - Possibly fixes latespawning? Attached Files Get Plugin or Get Source (ajrp.sp - 3.9 KB) ajrp.smx (21.1 KB) Wyświetl pełny artykuł
  7. [ANY / CSGO] BanId Fix What is BanId Fix? BanId fix was originally written to fix a bug in CSGO where players who joined the server while banned would get stuck and end up wasting slots, it now serves as a replacement for handling engine bans which are created using the "banid" command. Why replace the engine bans? Well, if you ban somebody using the "banid" command and then restart your server you will notice that player is unbanned again (At least from my experience in CSGO) so this plugin will seamlessly handle all engine bans using its own logic and an SQLite database and by doing this we are also killing 2 birds with one stone, we fix a known bug which causes ghost players to get stuck which waste slots and we also make the banid command work as it should of (Yes we are fixing bugs which Valve are too lazy to fix) Can you be more specific about the Ghost bug? A couple of months back Valve changed some code related to the ban list filter ("Server ban list filter is now enforced in early stages of client connection packet handling.") When they did this, they introduced a bug which results in servers being filled with "Ghost players" or stuck clients which are impossible to get rid of without a server restart. It appears to happen directly after a banned client tries to connect to the server, so this plugin will attempt to deal with them clients at an even earlier stage. As you can see from the image, 4 players ("Ghosts") are stuck wasting slots, this happened because they joined the server while they were banned. But I use SourceBans or something else so do I still need this? Most likely yes, you will still have the ghost bug, (At least with an unmodified version of SourceBans) because when a banned player joins SourceBans will issue a shorter temp ban using "banid" to prevent them wasting server resources and spam rejoining. What are the requirements? These are optional but they provide the ability for the plugin to handle bans at a much earlier state, if you choose not to install these extensions then you should still be fine but I do recommend you run one of them. PTAH (CSGO ONLY) ConnectHook (L4D2?) Connect (Universal?) Installation Copy the folder structure to your gameserver. Install one of the extensions depending on your game. Restart server. Notes / Known issues No known issues. Repository I enjoy working with other people and if you want to contribute then here is the Bitbucket. Credits I would like to thank everyone who has helped made this project possible, I am sorry if I forgot anyone. MAMAC Helping me test and the fix. komashchenko For PTAH once again, thanks to PTAH we can kick clients at an even earlier stage. Forlix For Temp Ban Fix Borrowed some code. Enjoy :) Attached Files BanId-Fix-0.3.zip (19.4 KB) Wyświetl pełny artykuł
  8. Plugin Authors MasterMind420 & Lux Simple Forwarding plugin so querying the client convar c_thirdpersonshoulder only happens once not multiple at once by otherplugins, just by using a simple forward. PHP Code: /** * @param iClient Client Index. * @param bIsThirdPerson true = Is in thirdperson shoulder, false otherwise. */ forward TP_OnThirdPersonChanged(iClient, bool:bIsThirdPerson); Plugin Includes fixes when c_thirdpersonshoulder = true but client is still first person. Plugins that use this: Left 4 Dead Model Changer Attached Files ThirdPersonShoulder_Detect.inc (308 Bytes) Get Plugin or Get Source (ThirdPersonShoulder_Detect.sp - 3.2 KB) Wyświetl pełny artykuł
  9. Description This plugin can check players' convars, to prevent players' use bad convar like "voice_inputfromfile". Install Upload all files to your server. Edit "addons/sourcemod/configs/kento_ccc.cfg". Admin Commands Spoiler PHP Code: sm_ccc_reload //Reload settings. (Need ADMFLAG_ROOT.) sm_ccc_test //Print your convar settings in console. (Need ADMFLAG_ROOT) Cvars Spoiler PHP Code: sm_ccc_timer "1.0" //Check cvar timer Changelog Spoiler 1.0 Released. Known Bugs Github Issues To Do Support more than 1 value. Donate If you apreciate my work, you can donate me via steam trade offer. Git Repo Download Wyświetl pełny artykuł
  10. [FOF] Ranking and Statistics (Version 0.9.0, 2017-06-18 ) A Plugin that implements ranking points, a ranking list, and some statistics for Fistful of Frags. Easy to install and pretty lightweight. Inspired by DarthNinja's Ranking and Item Logger for TF2, but completely rewritten. Features Configurable ranking point system -> earn points for each kill, loose points for being killed. Use the config file to adjust points for each weapon. Ingame ranking list -> say !top10 to view the ranking list ingame. Access the data sheet for each player. Ingame statistics -> say !rank to view your own rank and statistics. (Or say !rank [name] to view the data of someone else.) Adjustable messages and panels -> use the convars described below to adjust how "chatty" this plugin works. Translatable -> this plugin uses sourcemod's translation system. Current languages: English and German. Player Commands A player can issue these two: sm_rank [<name|#userid>] -> display the current players rank and data sheet. If [name] (or target, to be precise) is given, this player's data will be displayed. Works only for connected players. sm_top10 [<starting_position>] -> show the ranking list. By default, max. 500 entries are loaded and displayed. If you want the list to start at a certain position, provide it as a parameter to this command. Admin Commands As an admin, you can do this: sm_rank_reload -> reload the config file fof_rank.cfg. (See below: Configuration) sm_giverankpoints <name|#userid> <points>] -> Silently give points to one ore more players. Usually points are added to or substracted from the points a player already has. But if you provide the points parameter with a preceding '=' the points of a player will be set to this exact amount. For example: sm_giverankpoints @all 50 adds 50 points to every connected player. Whereas sm_giverankpoints @all =50 sets the points of all connected players to 50. PLEASE HANDLE WITH GREAT CARE AND RESPONSIBILITY! CVars sm_rank_version -> the plugin's version, obviously... sm_rank_enabled -> 1/0 for enabling or disabling the plugin. (Default 1) sm_rank_announceplayers -> 0/1 for announcing every connecting player including his rank and country in the chat. (Default 1) sm_rank_showpanels -> 1/0 for showing each connecting player either a welcome panel with the top 3 and a short explanation or with his own ranking data. (Default 1) sm_rank_informpoints -> 0/1 for getting an information each time a player earns or looses points in the chat. (Default 1) Installation Download the ZIP file and extract it info the sourcemod base folder. Usually here: .../fof/fof/addons/sourcemod After that, restart your server or (re)load the plugin: sm plugins load fof_rank Configuration Take a look inside the fof_rank.cfg and modify it to your needs! It's pretty straightforward, really! Spoiler As for now, just take a look into the file I provided with this plugin. Pretty much is described in the comments. I will publish a detailed description here later... Download Use the attached files. There is also a repository on GitHub! https://github.com/TheOnePerson/fof_stats. Use the functionality there to contribute to the sources! Attached Files fof_rank.zip (40.8 KB) Wyświetl pełny artykuł
  11. MYGO.pl

    Fast Switch

    Switchs in your secondary weapon if your primary weapon will be empty Google translate, sorry if stupid This feature is a quick switching of weapons among themselves, without the use of animation. Switching occurs exclusively between the primary and secondary weapons that the player has. And only in the case: if one of the weapons completely ran out of ammunition, and in the second there is at least more than one cartridge. I consider that this feature essentially gives an advantage to the players who are able to take advantage of the opportunity given to them and to show in the end what their skill is capable of. https://youtu.be/QX81Ew1o6ps?t=34 https://github.com/dEROZA/CSG0_FSwitch Attached Files Get Plugin or Get Source (CSG0_FSwitch.sp - 1.8 KB) CSG0_FSwitch.smx (4.5 KB) Wyświetl pełny artykuł
  12. Hard though they are to find, plugins that enable auto-bunnyhop exist in Left 4 Dead 2. These are a boon to many players who enjoy enhancing their gameplay with such effects. This plugin does not replace any of the server-side bunnyhop mods that already exist. Rather it attempts to bring a full range of tools associated with bunnyhop, such that players of all types would be catered to by a single plugin. Features 1. Auto-bunnyhop that is enabled by holding your "jump" key or the console command +JUMP. 2. A manual bunnyhop trainer that signals the player with an audio cue a fraction of a second before the player should make the next jump. 3. A speed multiplier for the bunnyhop, such that the speed that is gained from a successful bunnyhop is amplified. 4. A speed limiter for the multiplier (3) to limit excessive speed gains. 5. A toggle for players to turn off these features by sourcemod player commands. Configuration l4d_bunnyhop_mode Set plugin mode (0) Disabled (1) Auto-bunnyhop (2) Manual bunnyhop training Default: 1 l4d_bunnyhop_multiplier Speed multiplier The value multiplied to the lateral velocity gain for each successful bunnyhop Default: 50 l4d_bunnyhop_limit Speed limit The player speed value at which lateral velocity no longer multiples lateral velocity Default: 300 Toggle Commands !hop !bunny !bunnyhop Both the auto-bunnyhop and manual trainer require that the player know how to bunnyhop by shifting between +LEFT and +RIGHT. For a tutorial in this technique, I highly recommend HS Top's instruction video https://youtu.be/kz-F9tyUSpU. The auto-bunnyhop feature is based on the work of an anonymous author. I claim credit for the rest. Special thanks to Kushtalk for his enthusiasm, and Distemper for his indispensable help. Attached Files Get Plugin or Get Source (l4d_bunnyhop+.sp - 4.6 KB) Wyświetl pełny artykuł
  13. MySQL Stats for Left 4 Dead 2 (Co-op) Requirements • MySQL: External connections required if your MySQL server is not on the same system ! This is not enabled by default, you may need to contact your host! • Metamod: Source/SourceMM (Latest Version) • SourceMod: 1.7 - 1.9 Latest Build Installation • Edit your databases.cfg file and add a section with the following information: PHP Code: "l4d2_stats" { "driver" "mysql" "host" "your_host" "database" "your_db" "user" "your_user" "pass" "your_pass" } • In the game console: sm_addsqlcreate Chat Commands • !rank - Display your current rank information and next rank. • !top - Show Top 15 players. Attached Files Get Plugin or Get Source (l4d2_hx_stats.sp - 15.7 KB) Wyświetl pełny artykuł
  14. [CS:GO] Advanced Noscop This plugins displays a message in chat or hud when player kill someone with noscop. You can customize: - Distance minimum to show message in HUD - Musics when HUD is displayed - Music volume - Unit of length - Weapon allowed (SSG08, AWP or BOTH) Required colors_csgo smlib Example of chat: Example of HUD: Configuration (convars) Spoiler PHP Code: // Minimum distance to show message in HUD // - // Default: "15.0" // Minimum: "0.000000" // Maximum: "160.000000" an_minimum_distance_hud "15.0" // Enable music when HUD is displayed // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" an_music_enable "1" // Path of sounds directory example : sound/advanced_noscop/ // - // Default: "advanced_noscop" an_music_path "advanced_noscop" // Music volume // - // Default: "0.5" // Minimum: "0.000000" // Maximum: "1.000000" an_music_volume "0.5" // Allowed weapons: 1 = AWP Only | 2 = SSG08 Only | 3 = AWP + SSG08 // - // Default: "3" // Minimum: "1.000000" // Maximum: "3.000000" an_weapons_allowed "3" // Unit of length used: 1 = Meter | 2 = Miles // - // Default: "1" // Minimum: "1.000000" // Maximum: "2.000000" an_weapons_unit "1" Updates Spoiler - v1.0 News! Project - Save players records - Create rank and top distance (per map) - Allow client to disable music (cookie) Attached Files advanced_noscop.smx (20.2 KB) Get Plugin or Get Source (advanced_noscop.sp - 4.9 KB) Advanced Noscop.zip (1.23 MB) Wyświetl pełny artykuł
  15. [L4D] Fire Immunity Specials (0.9.0, 2017-6-14) Description This Left 4 Dead 1 plugin allows special infected (boomer, hunter, and smoker) to have immunity from fire damage. The effect is adding modest difficulty for survivors. It includes cvars to toggle fire immunity on/off for each special infected and for each game mode. Cvars l4d_fireimmunityspecials_version The version of the Fire Immunity Specials plugin. l4d_fis_enable 1: Enables the Fire Immunity Specials plugin. l4d_fis_coop 1: Enables fire immunity in coop game mode. l4d_fis_survival 1: Enables fire immunity in survival game mode. l4d_fis_versus 1: Enables fire immunity in versus game mode. l4d_fis_boomer 1: Enables fire immunity for boomers. l4d_fis_hunter 1: Enables fire immunity for hunters. l4d_fis_smoker 1: Enables fire immunity for smokers. Changelog Quote: 0.9.0 (2017.06.14) + Cvars supporting boomer, hunter, and smoker fire immunity + Cvars supporting individual game modes Installation Download the smx file to addons\sourcemod\plugins\ Edit cfg\sourcemod\l4d_fire_immunity_specials.cfg to fit your needs. It will be created automatically on first run of the plugin. For example: If you want the plugin to be active only for boomers and exclude versus mode, you would set l4d_fis_enable, l4d_fis_coop, l4d_fis_survival, and l4d_fis_boomer to "1" and the rest to "0". Credits Mr. Zero - Ghost Tank olj - Vomit Extinguishing I used the work on their respective plugins copiously for reference and understanding. Plans Tank and Witch fire immunity Code improvements - Feel free to review it and let me know of any glaring mistakes. It's my first plugin. :up: I'd appreciate the input. Attached Files l4d_fire_immunity_specials.smx (6.7 KB) Get Plugin or Get Source (l4d_fire_immunity_specials.sp - 6.6 KB) Wyświetl pełny artykuł
  16. MYGO.pl

    NoScope round

    This is a simple NoScope plugin. It supports an interval round that mean you can do a NoScope round every X round. Supported Games: Counter-Strike: Global Offensive Features: NoScope with sound and message alert. CVars: A config file will be generated the first time you run the plugin. ("cfg/sourcemod/plugin.onet0uch_noscope.cfg") Code: // Set number of rounds between an unscope round // - // Default: "3" // Minimum: "0.000000" noscope_interval "3" // Enable (1)/Disable (0) the alert message when Noscope round // - // Default: "1" noscope_message_enabled "1" // Enable (1)/Disable (0) the sound played when Noscope round // - // Default: "1" noscope_sound_enabled "1" // Path of the sound played when Noscope round // - // Default: "noscope/noscope.mp3" noscope_sound_path "noscope/noscope.mp3" Requirements: SourceMod 1.8+ Last Changelog: 2017-06-14 : Release plugin on Sourcemod. ToDo: None Known Issues: None Attached Files onet0uch_noscope.zip (27.2 KB) Wyświetl pełny artykuł
  17. WebLync v0.0.1 Web based MOTD commands About Recent CS:GO updates have played havoc on plugins that distribute web based commands via the games built in MOTD window such as Web Shortcuts. WebLync works around this issue restoring full functionality allowing server operators to have working web MOTD windows again. Features - Working Web Shortcuts for CS:GO - Completely web based configuration - New links download on map change Installation 1. Install the latest version of Dynamic 2. Install the latest SteamWorks (waterfall) 3. Copy the contents of the attached zip to your servers /csgo/ folder 4. Sign into the WebLync website via Steam 5. Follow the site instructions `Register New Server` 6. Click Links to configure your server links Commands - sm_weblync (WebLync administration menu) - sm_weblyncregserver (Register server with WebLync API) - sm_weblyncsyncserver (Syncs new commands to server) Attached Files WebLync-001.zip (15.2 KB) Wyświetl pełny artykuł
  18. Eylonap_Chattags (tag/name/message-colors) Admin commands: • sm_reloadtags - reload eylonap_chattag.cfg config. Installation: • Upload eylonap_chattag.smx file to addons/sourcemod/plugins. • Upload eylonap_chattag.cfg file to addons/sourcemod/configs. Setup the chattags: • Open eylonap_chattag.cfg file. Code: //* This mod made by: Eylon.A (AuToPrO) //* Custom tags chat. //* Using: //* "steamid64" //* { //* "tag" "yourtag" //* "namecolor" "yournamecolor" //* "tagcolor" "yourtagcolor" //* "chatcolor" "yourchatcolor" //* } //* Colors list: //* team, white, red, green, lightgreen, //* darkgreen, darkred, gray, yellow, orange, //* lightgray, pink, lightred, darkgray, darkblue, blue "tags" { "76561198156423013" // Eylon.A { "tag" "Developer" "namecolor" "lightred" "tagcolor" "darkblue" "chatcolor" "lightgreen" } } Download: Attached Files eylonap_chattag.cfg (536 Bytes) Get Plugin or Get Source (eylonap_chattag.sp - 4.9 KB) eylonap_chattag.zip (9.7 KB) Wyświetl pełny artykuł
  19. Invisible Weapon Fixer Fixes problem what makes weapons of player invisible. Installation:-Put in plugins folder -Restart or type sm plugins load invisfix in server console -Respawn and fun with yours weapons Attached Files Get Plugin or Get Source (invisfix.sp - 872 Bytes) Wyświetl pełny artykuł
  20. Eylonap MultiCommands Admin Commands: • sm_1up <target> - Respawn target with death position. • sm_hp <target> <hp> - Set target health. • sm_give <target> <weaponname> - Give item to target • sm_team <target> <1/2/3> - Change client team. • sm_disarm <target> - Remove all items from client. • sm_god <target> <0/1> - Set godmod for target. • sm_rr <time> - Restart the game. • sm_swap <target> - Swap target (ct for t, t for ct, spec for t). • sm_respawn <target> - Respawn target. • sm_teleport <target> .to. <target> or <x> <y> <z> - Teleport target to xyz/target. • sm_dropslot <target> <slotnum> - Drop client weapon slot. • sm_bury <target> - Bury target. • sm_unbury <target> - Unbury target. • sm_bring <target> - Bring target to eye position. • sm_speed <target> <speednum> - Set target speed. • sm_spec <target> - Move target to spec. Player Commands: • sm_admins - Open adminlist. Root Commands: • sm_fexec <target> <cmd> - Fake target commands. • sm_shutdown <time> - Stop the server. Cvars: • eylonap_admin_mod - adminlist mod (0 - disable, 1 - menu, 2 - chat). Additional features: • Connect announce - name, steamid, country. Eylonap Mcommands API • Eylonap_TeleportClientToClient(int client, int target, bool angels = false). ○ Teleport target to target. • Eylonap_TeleportClientToPos(int client, float x, float y, float z, bool angels = false). ○ Teleport target to position(x,y,z). • Eylonap_PrintToChatAll(const char[] text, any...). ○ Print to all chat. • Eylonap_PrintToChat(int client, const char[] text, any...). ○ Print to client chat. • Eylonap_CanTarget(int client, int target). ○ Check if target1 have primmsions on target2. • Eylonap_SwapTeam(int client, bool savealive = false). ○ Swap target team (ct for t, t for ct, spec for t). • Eylonap_RespawnClient(int client, bool pos = false). ○ Respawn target. ○ pos - death position. • Eylonap_DisarmClient(int client). ○ Remove all weapons from target. • Eylonap_ChangeTeam(int client, int team, bool savealive = false). ○ Change target team (1 - spec, 2 - t, 3 - ct). • Eylonap_SetGod(int client, int value). ○ Set target godmod. • Eylonap_ValidClient(int client). ○ Check if is client. • Eylonap_CheckFlag(int client, int flag). ○ Check admin flags. • Eylonap_DropSlot(int client, int slot). ○ Drop target slot. • Eylonap_SetSpeed(int client, float speed). ○ Set target speed value. • Eylonap_ShutDown(float time). ○ Close the server. Download: Attached Files eylonap_multicommands.zip (31.1 KB) Get Plugin or Get Source (eylonap_multicommands.sp - 21.2 KB) Get Plugin or Get Source (eylonap_multicommands_functions.sp - 6.3 KB) eylonap_mcommands.inc (3.0 KB) eylonap_multicommands.smx (15.1 KB) eylonap_multicommands_functions.smx (8.3 KB) Wyświetl pełny artykuł
  21. Event-Manager DescriptionEvent-Manager makes hosting events less tedious, and allows you to control players much easier. This is my first plugin, I hope it'll be useful :) CreditsAlthough I wrote the plugin, NGS | TheXeon helped with bug fixing, and as this is my first plugin, it helped greatly to have an experienced sourcemod dev to help with learning sourcepawn. DependenciesMore Colors By Dr. McKay https://forums.alliedmods.net/showthread.php?t=185016 Features Set a teleport location for blu or red team(or both!). Have the players class set to one of your choice. Choose which weapons to strip off the player before they join the event. Set a spectate location where the players can teleport to watch the event. Enable Event-Talk, mute all non admins preventing players from talking over you. Pictures Spoiler Commands Admin Commands sm_startevent - Start's an event. sm_stopevent - Closes the joining period for the event. sm_blocation - Set's the location where blu will teleport to. sm_rlocation - Set's the location where red will teleport to. sm_setspectate - Set's the location where spectators will teleport to. sm_setclass - Set's the class the player will be set to before joining the event. sm_event - Opens menu interface for event manager plugin. Player Commands sm_joinevent - Join an event sm_spectate - Spectate an event ConVars sm_eventmanager_version - Plugin version sm_eventtalk_enable[0/1] - Default 0 Download https://github.com/EasyEorsak/EventManager/releases Or you can use the attached file download InstallDownload the more colors include file, and put in in "serverfolder"\tf2\tf\addons\sourcemod\script ing\include Download the eventmanager.smx file, and put it in "serverfolder"\tf2\tf\addons\sourcemod\plugin s If you do not have sourcecomms, you will have to comment at line 5. Changelogv1.0 initial release To-do ListNothing planned yet, feel free to suggest feautures, report bugs, or point out anytihng else wrong with the plugin. Feedback is greatly appreciated. Attached Files Get Plugin or Get Source (eventmanager.sp - 16.7 KB) eventmanager.smx (18.7 KB) Wyświetl pełny artykuł
  22. Fix HL2DM's broken model menu with this, so players don't all go on team combine with the combine soldier model automatically. After you connect, your team will be randomly selected along with your model based on that team. Text will appear in the chat saying "Random team and playermodel selected." This will only use the default HL2DM Playermodels Download this plugin: Attachment 163296 Attached Files hl2dmrandomplayermodel.smx (4.5 KB) Wyświetl pełny artykuł
  23. Descriptions: well to be honest, it's not as good as the other retake plugin but i ensure you this one can handle a 2vs2 match very easily! and it's not been made to create a duplicate plugins, it's just release for you to use in case you want to have 2 vs 2 tournament. Admin Commands (Flag "z"): sm_emode --> Enter edit mode (required to be able to add spawns). sm_addspawn --> used to add spawns. sm_addbomb --> used to set where bomber will spawn. sm_forcestop --> stop the current in progress retake match. Player Commands: sm_awp --> will set primary weapon to awp (Ct + T) sm_ak --> will set primary weapon to AK47 (T Only) sm_a4 --> will set primary weapon to M4A4 (CT Only) sm_a1 --> will set primary weapon to M4A1-Silencer (CT Only) sm_ready --> will mark you as ready. ConVars: sm_max_ready_num "4" --> number of ready players needed to start the match. Adding Spawns: okay, i've already set those needed maps for a 2vs2 tounament but if you want to edit them or hate them! you can add your own like this: Step 1: Add your CT spawns: - To add Ct spawns for A or B side you'll need to enter edit mode first! after that you'll need to type this into conosle: - sm_addspawn SideName TeamName SpawnNum - SideNames are A and B, TeamNames are CT and T, SpawnNum is the number of spawn to get Note : please add spawns on a correct order and do not jump onto numbers! Example : sm_addspawn B CT 1 Step 2: Add you T spawns: - Just like how you did for CT just change CT to T on second argument. Note : do not forget to set them for both sides. Step 3: Add bomber spawn: - sm_addbomb SideName - Just stand somewhere good and use sm_addbomb A or B to set bomber spawn point. Note: try to set one less spawn for T cause one on them will always be the bomber and then both teams will equal. Note: this plugins is on testing stage, i've tested all possible issues but tell me if it's bugged. Attached Files 2vs2 Retakes 1.9.2.zip (26.1 KB) Wyświetl pełny artykuł
  24. Rate Thread Retake - Bombsite overlays for splewis Retake Shows on roundstart a overlays which bombsite is active. ConVars Code: sm_retake_overlays_team - Show overlays only for counter-terrorists sm_retake_overlays_time - How long show the Bombsite overlays? in seconds sm_retake_overlays_path_a - Path to the bombsite A overlay DONT TYPE .vmt or .vft sm_retake_overlays_path_b - Path to the bombsite B overlay DONT TYPE .vmt or .vft Required plugins Retake by splewis ChangeLog Quote: v1.0 initial release Credits :bacon!: Big thanks @splewis for his great work! Also big thanks to all sourcemod & metamod developers out there! Include file for compile retakes.inc overlays.inc Installation Quote: Open gameserver folder and copy the folders addons/ & materials/ to your gameservers root csgo/ directory Open fastDL folder and copy the folder materials/ to your FastDownload servers csgo/ directory Run plugin for the first time and .cfg file will be generated Have fun! Give feedback! Github https://github.com/shanapu/retake-overlays You like my work for the community? Wyświetl pełny artykuł
  25. [CS:GO] DeadMenuItemCMD Hello! I want to share my first of many plugins. Description: The plugin sends a menu to the user when they die, each item of the menu correspond to a command. Menu item and command is customisable with a config file. Command: sm_deadmenu - To enable/disable the menu (Using cookies). An example: Config file: deadmenu.cfg Spoiler Code: "Deadmenu" { "1" { "item" "Respawn in redie" "command" "sm_redie" } "2" { "item" "Join spectator" "command" "sm_afk" } "3" { "item" "Show my rank" "command" "sm_rank" } } Convar Spoiler Code: Delay to send menu sm_menu_delay "0.5" Menu display time sm_menu_display_time "10" Enable button 'Dont show menu again' sm_menu_dontshow_button "1" Round ending menu sm_menu_roundend_menu "1" Attached Files CSGO_DeadMenuItemCMD.smx (8.2 KB) Get Plugin or Get Source (CSGO_DeadMenuItemCMD.sp - 6.1 KB) CSGO_DeadMenuItemCMD.zip (9.4 KB) Wyświetl pełny artykuł
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