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  1. Edit: Went back and removed some of the crude "mod protection" that was violating sourcemod licensing as well as cleaned up any errors/warning. Enjoy, should compile on latest complier! HL2DM Gamemode ported over to CS:GO. Has a lot of features. Too many to list here. 89 Console Variables ~300 Commands Yeah. It's big. I just wanted to bring a treat to the CSGO Community, releasing the popular roleplay mod, featured on Moonshade Gaming's server. Why did I do this? I wanted to be kind and give back. I also have rewritten my own custom game mode and server which you can see here. Attached Files Chaotic Roleplay.zip (1.02 MB) Wyświetl pełny artykuł
  2. Random Weapons Description This plugin gives players a random weapon on spawn and on a kill. You can choose how the plugin works through cvars (see Features). This is made for deathmatch, but can work in other gamemodes too. Features Specify the probability of weapons individually through cvars (Set the weapon's proba to 0 if you don't want to have it in game) Disable/enable knife damage with cvar Set the kills needed to get a new weapon (random or fixed integer) Respawn with last weapon or a new one Set whether to display kills needed for new weapon Sets buy time to 0, so players cannot change weapon CVars Config file is auto-generated, take a look inside it for more info. Code: rdm_enable_knife (Sets whether knife does damage. 0 = no damage, 1 = normal damage) rdm_kills_needed_max rdm_kills_needed_min (Sets the max/min kills needed to get a random weapon. Kills needed value is random between min and max. Set rdm_kills_needed_min and rdm_kills_needed_max at the same value if you want a fixed number of kills. min = 1, max = 100) rdm_show_kill_count (Sets whether to show the kills needed to get a new weapon. 0 = no, 1 = yes) rdm_spawn_last_weapon (Sets whether to spawn with the last weapon. If no, the kill counter will be reset on spawn, if yes, it will stay. 0 = no, 1 = yes) rdm_weapon_ak47 rdm_weapon_aug rdm_weapon_awp rdm_weapon_bizon rdm_weapon_deagle rdm_weapon_elite rdm_weapon_famas rdm_weapon_fiveseven rdm_weapon_g3sg1 rdm_weapon_galilar rdm_weapon_glock rdm_weapon_hkp2000 rdm_weapon_m249 rdm_weapon_m4a1 rdm_weapon_mac10 rdm_weapon_mag7 rdm_weapon_mp7 rdm_weapon_mp9 rdm_weapon_negev rdm_weapon_nova rdm_weapon_p250 rdm_weapon_p90 rdm_weapon_sawedoff rdm_weapon_scar20 rdm_weapon_sg556 rdm_weapon_ssg08 rdm_weapon_tec9 rdm_weapon_ump45 rdm_weapon_xm1014 (Sets the probability of the weapon. 0 = min proba, 1 = max proba) Installation Standard, place the .smx in the sourcemod/plugins folder Bugs If you have any problem with the plugin, post it here, I'll try to help you or fix the problem. I'm new to modding and this is my first plugin, so any feedback or tips on improving are welcome! Hope you like it! Attached Files Get Plugin or Get Source (rdm-weapons.sp - 9.8 KB) Wyświetl pełny artykuł
  3. Neat plugin I made with inspiration from Voice Rooms Tested in HL2DM and CS:GO, Should ideally work in CS:S and TF2 as well. Not tested very much since I don't have many friends, although I did test a majority of it. Please do post any bugs and I'll tend to them asap. Quote: Changelog: April 6th, 2017 Initial Release Dependencies: Morecolors Commands: Quote: sm_createchatroom [optional: password] - Create a new chatroom. sm_chatrooms/sm_chatroomlist/sm_listchatrooms - List all current chatrooms. sm_cr/sm_join <name> [optional: password] - Join a chatroom Cvars: Spoiler Code: cfg/sourcemod/chatrooms.cfg // This file was auto-generated by SourceMod (v1.8.0.5967) // ConVars for plugin "chatrooms.smx" // Should only administrators be able to create new channels? // - // Default: "0" sm_chatrooms_adminonly "0" // Enable/Disable the plugin // - // Default: "1" sm_chatrooms_enabled "1" Attached Files Get Plugin or Get Source (chatrooms.sp - 16.7 KB) chatrooms.smx (16.4 KB) Wyświetl pełny artykuł
  4. Hey im using a plugin that load hand models but the hand models won't load correctly, and the problem isn't in the plugin because i got the same problem with my own plugin. See this image: http://imageshack.com/a/img923/5223/nzMJQP.png Does anybody know how to fix this? i've uploaded all the materials en models and still it does this. With every model. Hope you can help me out. Wyświetl pełny artykuł
  5. This plugin was highly requested from some players of my community, so I decided to make it. It was also mean to be private, but some "problems" came on course (and since I don't find anything like this released in this sections, one better cause for everyone). Anyway, back to what is important, this plugin can protect you from any damage since you touch a trigger_teleport (it doesn't work with teleport commands). The Version 1.2 of this plugin wasn't tested with players, so if you find a bug, just comment here (or make a pull request on github). Games that work: Counter-Strike: Global Offensive (tested in this game); Counter-Strike: Source; It requires Color Variables to compile! ConVars: Convars sm_telekill_protection_time (1.0 by default): Amount of time (in seconds) to disable damage in a player after touching the trigger; Screenshots: Screenshots The plugin is also on GitHub! Bugs It could trigger the timer if a player goes through a trigger_push I believe it's fixed in version 1.2; Changelog Version 1.0 - Initial Release Version 1.1 and 1.2 - Significant changes to the plugin (compared to the "leaked" version). Version 1.3 - Some changes to the plugin, to fix some errors that can appear in logs (thanks Mitchell). Code Repository Download from github! Wyświetl pełny artykuł
  6. Description: CS:GO has bug when env_spritetrail is created and is visible for about 1 second and then disappears. But actually the entity is not removed. The fix is based on youtube video https://www.youtube.com/watch?v=i1zY1tpFMkw Installation: Drag & Drop compiled .smx plugin to plugins folder Load the plugin with console or rcon command sm plugins load or Restart the server There is nothing to do anything else. Credits: Revöker (YouTube) - for workaround fix Attached Files Get Plugin or Get Source (csgo_spritetrail_fix.sp - 1.1 KB) Wyświetl pełny artykuł
  7. Description: This plugins gives players uber and crits. The original PowerPlay plugin no longer works and hasnt been updated for years - https://forums.alliedmods.net/showthread.php?p=1377707. It gives the targeted players canteen crits and uber. That changes a couple of things. You won't be affected by medic ubers - they won't cancel the effect. Your character won't be playing any ubercharge lines. Bonus round start will not cancel the effects if you're on the losing team. Canteen uses will cancel the effect (why would you use them while using the plugin though?). There is a couple of differences: - Replaced the powerplay function - Updated syntax to the new 1.7 syntax - Fixed couple of typos and removed unnecesssary code - Added a cvar that modifies duration of the effect Cvars: PHP Code: sm_ppr_version // version cvar - do not edit sm_ppr_duration 999999.0 // duration of the effect Commands: PHP Code: sm_powerup <target> <1/0> sm_powerplayredux <target> <1/0> sm_ppr <target> <1/0> If you dont specify a target, its going to be used on yourself. All of the commands require ADMFLAG_SLAY but can be overridden using sm_powerplayredux_override. If you want to use them in chat, just replace "sm_" with "!". Example: !ppr @all 1 Installation: Download the plugin(or the source and compile it yourself) Put the .smx file in tf\addons\sourcemod\plugins Load the plugin Credits: DarthNinja - he created the original plugin and a lot of code has been reused in this one as well Changelog: 1.00 - initial version Attached Files Get Plugin or Get Source (PowerPlayRedux.sp - 4.0 KB) Wyświetl pełny artykuł
  8. Hey0, This is a small Plugin that removes all links from a Players name Install - Drag 'n' drop the .smx And you're done. Github: https://github.com/Totenfluch/SmartLinkRemover Note: I released this to get input from other developers on how to remove advertisements in names completly and smart. If you have any ideas how to improve this further let me know! Attached Files SmartLinkRemover.smx (5.7 KB) Get Plugin or Get Source (SmartLinkRemover.sp - 2.9 KB) Wyświetl pełny artykuł
  9. About: Simple Show Name > Show name of aimed target under the crosshair like CS:S > Supported Zombie:Reloaded > Toggle Menu on CookieMenu Dependencies: SourceMod of Higher than 1.8 - build 5977 (1.9 - build 6066) Client Commands: !showname: Toggle Client Cookie to Enable/Disable ShowName Screenshots: GitHub Attached Files ShowName.zip (19.1 KB) Get Plugin or Get Source (ShowName.sp - 7.1 KB) Wyświetl pełny artykuł
  10. THIS IS AN EMPIRES MOD PLUGIN SINCE THE COMMANDS CALLED IS emp_allowspectator 1/0 BUT COULD BE MOD FOR OTHER GAMES Hello Client Initialized Voting -Spec. Allows client to start a spectator vote using !votespec in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !votespec over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Spec.sp - 1.7 KB) Wyświetl pełny artykuł
  11. Hello Client Initialized Voting -Jetpack. Allows client to start a jetpack/fartpack vote using !votejp in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !votejp over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Jetpack.sp - 1.7 KB) Wyświetl pełny artykuł
  12. Hello Client Initialized Voting -Gravity Allows client to start a low gravity vote using !lowg in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !lowg over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Gravity.sp - 1.7 KB) Wyświetl pełny artykuł
  13. Hello Client Initialized Voting -Alltalk. Allows client to start a alltalk vote using !alltalk in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !alltalk over the round 3 times before all voting stops till next mapc hange Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Alltalk.sp - 1.7 KB) Wyświetl pełny artykuł
  14. Exciting Speed Boost A simple plugin that boosts a player speed whenever they get a kill or destruction of a building. ConVars sm_isb_onkillduration [Default: 2.0] [Min: 0.0] sm_isb_ondestroyduration [Default: 3.0] [Min: 0.0] If set to 0.0, it'd give infinite duration until the player dies. Plans & Bugs Issue tracker Changelog Commits Download Download the latest version from the release page. Source You can view the source here. License MIT Wyświetl pełny artykuł
  15. I do not know which section to write ?need plugin block keys like a in cs 1.6 New Block Key, need this plugin on csgo, its possible? Wyświetl pełny artykuł
  16. FetchGData Return to console a multidimensional JSON encoded array of basic game information. Perfect for basic server listing on web end. Commands sm_gdata sm_gdata_players Prerequisite SMJansson Extension SteamTools Extension (Optional but recommended) Example Outputs sm_gdata PHP Code: { "teams": { "unassigned": {}, "blue": {}, "red": {}, "spectator": { "76561198114606863": "Fishy | MaxDB.NET" } }, "info": { "map": "tfdb_octagon", "ip": "208.167.243.91", "players": 2, "description": "Team Fortress" }, "players": { "76561198114606863": "Fishy | MaxDB.NET" }, "scores": { "blue": 0, "red": 0 } } sm_gdata_players PHP Code: {"76561198114606863":"Fishy | MaxDB.NET"} Plans & Bugs Issue tracker Changelog Commits Download Download the latest version from the release page. Source You can view the source here. License MIT Wyświetl pełny artykuł
  17. This is easiest admin tag plugin. Flags: a = < VIP > player = < Player > o = < Mod > p = < J.A > q = < A > r = < H.A > z = < Owner > Thanks Weetabix for syntax help :P Download: http://www.mediafire.com/file/37ze6z...i/admintag.smx SP: http://www.mediafire.com/file/qkuwuv...a4/admintag.sp Wyświetl pełny artykuł
  18. Advanced Display Name 1.0.0 3 types of displaying the player's name to the client: 1. Hint message, very basic. 2. HudMsg, using the game_text message. 3. Game Instructor, can be displayed in the middle of the screen or above the player's head. However it needs gameinstructor_enable 1 ConVars can be found within the "csgo/cfg/sourcemod/AdvDisplayName.cfg" Github Plugin Download source link Wyświetl pełny artykuł
  19. I need Raffle 4 zeph's store, when the credits/jackpot info go to chat not on the screen. i will pay for this =D add me on steam: http://steamcommunity.com/id/svnedawg/ Wyświetl pełny artykuł
  20. Hello everyone, This is my first plugin here in AM, so it can be a bit buggy (the same with my english). This plugin prints in the new HUD text when a player connects, printing his name and the country which he is located. Credits to Bulletford to show a simple plugin with the hud - https://forums.alliedmods.net/showpo...43&postcount=4 ConVars: Convars sm_connect_enable (1 by default): Shows the Connect Messages in the new HUD; sm_connect_red (255 by default): RGB Code for the Red color used in the text; sm_connect_green (255 by default): RGB Code for the Green color used in the text; sm_connect_blue (255 by default): RGB Code for the Blue color used in the text; sm_connect_fade_in (1.5 by default): Time that you want (in seconds), to appear completely in your screen; sm_connect_fade_out (0.5 by default): Time that you want (in seconds) to disappear completely in your screen; sm_connect_hold_time (5.0 by default): Time that you want (in seconds) to stay in the screen; sm_connect_x (0.25 by default): Horizontal Coordenates to your text (0.0 = Left, 1.0 = Right); sm_connect_y (0.125 by default): Vertical Coordenates to your text (0.0 = Top, 1.0 = Bottom); Screenshots: Screenshots The plugin is also on GitHub! Changelog Version 1.0 - Initial Release Version 1.1 - Removed some stupid stuff in the code itself (thanks Franc1sco). Download Attached Files Get Plugin or Get Source (newhud_connectmessage.sp - 4.9 KB) Wyświetl pełny artykuł
  21. Description: A gamemode where 1 random person is selected as the Hitman and rest are known as 'Targets' The Hitman will get 1 random target to kill, and after he killed that target, he will get a new one. Hitman Objective: Eliminate all his targets Shooting any nonsilenced weapons will reveal the Hitman to every player through walls (Excluding knife and tripmines) If the Hitman is seen without a disguise, it will also reveal him to every player through walls Killing/Hurting targets will backfire depending on the convar hitmancsgo_penalty_type Hitman features: Hold WALK (Shift) to slow down gametime (Focus) Able to disguise from a assassinated players ragdoll by pressing USE (E) Able to move props/ragdolls by holding SECONDARY ATTACK (Rightclick) The Hitmans decoy grenade repositions his glow The Hitmans C4 acts as tripmines, placed by pressing PRIMARY ATTACK (Leftclick), Shooting them or walking past will trigger them, mine will not get triggered by hitman The Hitman has no spread on all of his weapons that he is spawned with Able to see his target through walls Targets Objective: Find and kill the Hitman before he kills you Targets features: Able to move props by holding SECONDARY ATTACK (Rightclick) The targets decoy grenades removes any disguises wherever its thrown Basic Preview: Commands: hitmancsgo.smx sm_hmgorefresh - Refreshes the hitmancsgo_weapons config sm_help - Prints useful hitman help commands to client sm_hitmaninfo - Prints hitman info to player sm_targetinfo - Prints target info to player sm_hmgonotify - Enables/Disables help notifications hitmancsgo-mysql.smx sm_tophitmen - Views the hitmen with best stats (Usage sm_tophitmen <steamid|name|#userid>) or just sm_tophitmen Hitman Weapons Config: How the ratio works is that it will give 1 weapon_decoy per 5 players with 1 ammo Here is a list of all weapon names supported: https://developer.valvesoftware.com/...nsive_Entities Default example: PHP Code: "weapons" { "hitman" { "weapon_awp" { "clip" "10" "ammo" "30" } "weapon_usp_silencer" { "clip" "12" "ammo" "90" } "weapon_decoy" { "ammo" "3" } "weapon_c4" { "ammo" "5" } } "targets" { "weapon_m4a1" { "clip" "30" "ammo" "90" } "weapon_p250" { "clip" "13" "ammo" "65" } "random" { "weapon_decoy" { "ratio" "5" "ammo" "1" } } } } MySQL Setup: hitmancsgo-mysql.smx is required for stats to work, not needed for base plugin to work though Insert in addons/sourcemod/configs/databases.cfg PHP Code: "hitmancsgo" { "driver" "mysql" "host" "(iptowebserver)" "database" "sourcemod" "user" "(username)" "pass" "(password)" } ConVars: Spoiler hitmancsgo.smx hitmancsgo_time_until_hitman_chosen - 5 - Time in seconds until a hitman is chosen on round start hitmancsgo_max_slowmode_time - 5 - Maximum time in seconds hitman can use slowmode hitmancsgo_round_end_timer - 3 - Time in seconds until next round starts after round ends when hitman is killed or targets killed hitmancsgo_focus_per_kill - 0.20 - Amount of focus to gain in % (percentage) (0.0 - 1.0) hitmancsgo_focus_activate_cost - 0.10 - Amount of focus to use when walk buttin is first pressed (To prevent from focus spamming) hitmancsgo_damage_penalty - 25 - Amount of damage to hurt hitman if wrong target was killed hitmancsgo_penalty_type - 1 - 0 = No punishment, 1 = Punish hitman on wrong target kill using hitmancsgo_damage_penalty, 2 = Reflect the damage onto hitman if wrong target was shot hitmancsgo_ragdoll_limit - 10 - Amount of server side ragdolls there can be (Lower this if server starts lagging) hitmancsgo_explosion_radius - 600 - Tripmine explosion radius hitmancsgo_explosion_damage - 500 - Tripmine explosion damage (magnitude) hitmancsgo_identity_scan_radius - 400 - Identity scan grenade radius hitmancsgo_allow_targets_grab_ragdolls - 0 - Allow non hitmen to grab ragdolls (Might cause lag if many players grab ragdolls) hitmancsgo_notice_timer - 20 - Time in seconds to notify players gamemode information hitmancsgo_infinite_focus_when_alone - 1 - If theres only 1 player on server, give him infinite focus hitmancsgo_hitman_armor - 100 - Amount of armor hitman should have hitmancsgo_hitman_has_helmet - 1 - Should hitman have helmet hitmancsgo_targets_armor - 100 - Amount of armor targets should have hitmancsgo_targets_have_helmet - 0 - Should targets have helmets hitmancsgo-mysql.smx hitmancsgosql_minimum_players_to_record_stats - 4 - Amount of players there need to be on server to record stats hitmancsgosql_rows_to_fetch - 5 - Amount of players to show on top hitmen menu Dependencies: DHooks extension is required for no spread. This extension is included in the download link though Todo: Fix Dhook gamedata for linux (Currently nospread only has support on windows servers) Bugs: None for now, if you have any bugs add me and I will try to fix ASAP steam link below Credits: Me Pelipoika (bestermann) Voikanaa (http://gamebanana.com/skins/143901) DOWNLOAD Wyświetl pełny artykuł
  22. CSGO DODGEBALL WITH HOMING BALL Description Simple Dodgeball mod with homing projectile, you can deflect the projectile with taser (easy deflect) or knife. Every reflect increase ball speed (def +50 ). Selection of target is based on Team and player is completelly random selection. Test Server: 94.23.68.124:27380 WantedGoV.IT | Dodgeball Rocket! Official Server map prefix: csdb_ , db_ map pack: http://wantedgov.it/csgo_dodgeball/csdb_maps.zip csdb_platform csdb_simple csdb_sonic_gov csdb_stone Cvars: csdb_enable 1 Enable Dodgeball csdb_particle 1 Enable fire on spawn point csdb_taser 1 Enable taser (easy deflect) csdb_speed 600.0 Initial speed ball csdb_chicken_size 1.5 size of chicken model ball_model "models/forlix/soccer/soccerball.mdl" model path chicken_model 0 spaw rocket with chicken model chicken_skin 0 , 1 normal chicken, 2 zombie chicken. csdb_maxspeed 3500.0 Max speed ball csdb_reflect_add_speed 50.0 Speed added per reflection. this settings works only if the map not have an info_target entity (called ball_spawn) csdb_rocket_locX 0.0 X-Location where spawn rocket. csdb_rocket_locY 0.0 Y-Location where spawn rocket. csdb_rocket_locZ 0.0 Z-Location where spawn rocket. ChangeLogs: 1.0 initial release Credits: Hard Cell to help me with testing. rogeraabbccdd to help me with testing.[/URL] Benoist3012 to help me with code issues Zipcore to help me with code issues Attached Files csgo_dodgeball.zip (25.5 KB) Wyświetl pełny artykuł
  23. THIS IS AN EMPIRES MOD PLUGIN BUT COULD BE MODIFIED FOR OTHER GAMES Plugin command are !kill, instant kill uses tickets and make fun of you !recwalls, recycles engi walls !fartpack, used when jetpack plugin (34) is enabled !jetpack same as above Thanks enjoy using the plugin. Also i am not providing the smx files as you guys can compile the .sp file using the compile too just but be safe LL Attached Files Get Plugin or Get Source (client_commands.sp - 1.1 KB) Wyświetl pełny artykuł
  24. THIS IS AN EMPIRES MOD PLUGIN BUT COULD BE MODIFIED FOR OTHER GAMES Plugin command is !pplchoice used to change map right away without admins requirements. Fixed to one map only but would add multiple plugins with different name. CVARS Check .sp file to make changes only edit MAXPEPS //Max amount of people after which this plugin does nothing. //Change to any map of your choice replace "emp_minigames_2017c" with your map Thanks enjoy using the plugin. Also i am not providing the smx files as you guys can compile the .sp file using the compile too just but be safe LL Attached Files Get Plugin or Get Source (client_change_level.sp - 754 Bytes) Wyświetl pełny artykuł
  25. MYGO.pl

    Auto Tankwars

    THIS IS AN EMPIRES MOD PLUGIN BUT COULD BE MODIFIED FOR OTHER GAMES Plugin command is !tankwars CVARS Check .sp file to make changes only edit MAXPEPS //Max amount of people after which this plugin does nothing. And Command list. to your choice of commands. Thanks enjoy using the plugin. Also i am not providing the smx files as you guys can compile the .sp file using the compile too just but be safe LL Attached Files Get Plugin or Get Source (tankwars.sp - 1.1 KB) Wyświetl pełny artykuł
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