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Treść opublikowana przez MYGO.pl

  1. Wanna make the bots more useful? Do you want to watch them throw grenades like you wanted to? Did you expect them to...... Naaahh, you already get the point. No convars, commands, or anything unnecessary. Just simple drag and drop. Bugs: Since I haven't tested this, I'm sure there will be a lot of bugs so just post them and I'll see what I can do. - Conflicts with Gear Transfer or other plugins that allows bot to pick-up grenades 'cause this one is using the Left 4 Downtown 2 method. (I'm sure of it) To Do: Make bots throw at their feet if surrounded by massive amount of infected. (Dangerous on higher difficulties) Add a check for the target if the area around it is clear of allies to prevent FF. Changelog: 04-14 2017: First release. Attached Files Get Plugin or Get Source (grenade_throwing_bots.sp - 11.4 KB) grenade_throwing_bots.smx (10.4 KB) Wyświetl pełny artykuł
  2. Hello THIS IS AN EMPIRES MOD PLUGIN (BECAUSE OF THE MAP LIST YOU CAN PUT ANY OTHER GAME MAPS INSTEAD TO SELCET SPECFIY MAPS ) Maps can be changed by replacing "emp_blast_ob1" or any "emp_*" with map specfic to your games Client Initialized Voting -Jetpack. Allows client to start a jetpack/fartpack vote using !votejp in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !votejp over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client_Initialized_Voting_Jetpack_Pick_map_edition.sp - 3.1 KB) Wyświetl pełny artykuł
  3. THIS IS AN EMPIRES MOD PLUGIN BUT COULD BE MODIFIED FOR OTHER GAMES Plugin command is !speedupradar CVARS Check .sp file to make changes only edit MAXPEPS //Max amount of people after which this plugin does nothing. Attached Files Get Plugin or Get Source (speedupradar.sp - 769 Bytes) Wyświetl pełny artykuł
  4. Hello Client Initialized Voting -MeepMeep. Allows client to start a host_timescale 1.7 vote using !meepmeep to speed all actions up and go 2x faster //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !meepmeep over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. ALSO IMPORTANT this plugins will change sv_cheats to 1 when being used so to prevent hacker from cheathing i recommend you use this plugin ASWELL https://forums.alliedmods.net/showthread.php?p=600521 ALSO IMPORTANT In your server.cfg to prevent meepmeep from carrying over without a vote on change map put the following. host_timescale 1 sv_cheats 0 Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client_Initialized_Voting_MeepMeep.sp - 1.9 KB) Wyświetl pełny artykuł
  5. Description This Plugin is made for CS:GO 5v5 Matchmaking and is somehow inspired by CS:GO Overwatch. The gamemode works as follows: - The Ts play a default halftime with no special rules applied. - The CTs have some unique gameplay. They can only buy for 1000$ (thus pistols and grenades) and are provided with kevlar, helm and a kit. After 35 seconds into the round, they are provided with a "wallhack", meaning the Ts will have a glow around them which is visible even through walls. Thus, the disadvantage of having just pistols is compensated by superior ingame-info. Rifles can be picked up by the CTs, but they can't save them into the next round. - In addition to the general rules, the "wallhack" will also be granted when the bomb has been planted. During pistol round, the CTs do not receive armor and kit and they will have the default 800$ as start money. The "wallhack" is only activated when the bomb has been planted. The idea behind this gamemode is to add some additional tactical aspects to the game. During the first part of the round, it's time to just stay alive for the CTs. At the same time, the Ts must get the bomb down as quickly as possible. Also, the Ts should make sure not to loose a rifle to a CT. In the second part of the round, the tide begins to turn. The CTs have a huge advantage with the additional ingame-info provided. Thus, the Ts must collaborate very well. Otherwise they won't stand a chance. Requirements To run this gamemode, the CustomPlayerSkins Plugin by Mitchell is required. Make sure to install the plugin first, before running Cheaters Strike. ConVars and Settings cs_enable | 0 or 1 | Enable or disable CS:GO Cheaters Strike Plugin | Default: 1 cs_esp_time | 5 to 60 | Sets the time, when ESP is given to the CT team | Default: 35 cs_ct_money | any | Sets the money, CTs have every round (except pistol). | Default: 1000 sm_advanced_esp_tcolor | "192 160 96 64" | Determines R G B A glow colors for Terrorists team sm_advanced_esp_ctcolor | "0 0 0 0" | Determines R G B A glow colors for Counter-Terrorists team Credits and known issues The glow-feature of this plugin is based on the Advanced Admin ESP plugin by Mitchell. This plugin is currently under development. So there may be some bugs ;) Known issues: if a T player takes over a BOT, the glow won't work for the bot/player anymore. Change-Log *1.0 - First release. Additional Info Since this gamemode is new, I did not have much time to test it in a 5v5 match. Thus, I'm very much looking forward for your feedback and suggestions. Please feel free to experiment with the game-settings (CT money, ESP time) in order to find values which ensure a balanced gameplay. Attached Files cheaters_strike.smx (9.1 KB) Get Plugin or Get Source (cheaters_strike.sp - 9.5 KB) Wyświetl pełny artykuł
  6. Edit: Went back and removed some of the crude "mod protection" that was violating sourcemod licensing as well as cleaned up any errors/warning. Enjoy, should compile on latest complier! HL2DM Gamemode ported over to CS:GO. Has a lot of features. Too many to list here. 89 Console Variables ~300 Commands Yeah. It's big. I just wanted to bring a treat to the CSGO Community, releasing the popular roleplay mod, featured on Moonshade Gaming's server. Why did I do this? I wanted to be kind and give back. I also have rewritten my own custom game mode and server which you can see here. Attached Files Chaotic Roleplay.zip (1.02 MB) Wyświetl pełny artykuł
  7. Random Weapons Description This plugin gives players a random weapon on spawn and on a kill. You can choose how the plugin works through cvars (see Features). This is made for deathmatch, but can work in other gamemodes too. Features Specify the probability of weapons individually through cvars (Set the weapon's proba to 0 if you don't want to have it in game) Disable/enable knife damage with cvar Set the kills needed to get a new weapon (random or fixed integer) Respawn with last weapon or a new one Set whether to display kills needed for new weapon Sets buy time to 0, so players cannot change weapon CVars Config file is auto-generated, take a look inside it for more info. Code: rdm_enable_knife (Sets whether knife does damage. 0 = no damage, 1 = normal damage) rdm_kills_needed_max rdm_kills_needed_min (Sets the max/min kills needed to get a random weapon. Kills needed value is random between min and max. Set rdm_kills_needed_min and rdm_kills_needed_max at the same value if you want a fixed number of kills. min = 1, max = 100) rdm_show_kill_count (Sets whether to show the kills needed to get a new weapon. 0 = no, 1 = yes) rdm_spawn_last_weapon (Sets whether to spawn with the last weapon. If no, the kill counter will be reset on spawn, if yes, it will stay. 0 = no, 1 = yes) rdm_weapon_ak47 rdm_weapon_aug rdm_weapon_awp rdm_weapon_bizon rdm_weapon_deagle rdm_weapon_elite rdm_weapon_famas rdm_weapon_fiveseven rdm_weapon_g3sg1 rdm_weapon_galilar rdm_weapon_glock rdm_weapon_hkp2000 rdm_weapon_m249 rdm_weapon_m4a1 rdm_weapon_mac10 rdm_weapon_mag7 rdm_weapon_mp7 rdm_weapon_mp9 rdm_weapon_negev rdm_weapon_nova rdm_weapon_p250 rdm_weapon_p90 rdm_weapon_sawedoff rdm_weapon_scar20 rdm_weapon_sg556 rdm_weapon_ssg08 rdm_weapon_tec9 rdm_weapon_ump45 rdm_weapon_xm1014 (Sets the probability of the weapon. 0 = min proba, 1 = max proba) Installation Standard, place the .smx in the sourcemod/plugins folder Bugs If you have any problem with the plugin, post it here, I'll try to help you or fix the problem. I'm new to modding and this is my first plugin, so any feedback or tips on improving are welcome! Hope you like it! Attached Files Get Plugin or Get Source (rdm-weapons.sp - 9.8 KB) Wyświetl pełny artykuł
  8. Neat plugin I made with inspiration from Voice Rooms Tested in HL2DM and CS:GO, Should ideally work in CS:S and TF2 as well. Not tested very much since I don't have many friends, although I did test a majority of it. Please do post any bugs and I'll tend to them asap. Quote: Changelog: April 6th, 2017 Initial Release Dependencies: Morecolors Commands: Quote: sm_createchatroom [optional: password] - Create a new chatroom. sm_chatrooms/sm_chatroomlist/sm_listchatrooms - List all current chatrooms. sm_cr/sm_join <name> [optional: password] - Join a chatroom Cvars: Spoiler Code: cfg/sourcemod/chatrooms.cfg // This file was auto-generated by SourceMod (v1.8.0.5967) // ConVars for plugin "chatrooms.smx" // Should only administrators be able to create new channels? // - // Default: "0" sm_chatrooms_adminonly "0" // Enable/Disable the plugin // - // Default: "1" sm_chatrooms_enabled "1" Attached Files Get Plugin or Get Source (chatrooms.sp - 16.7 KB) chatrooms.smx (16.4 KB) Wyświetl pełny artykuł
  9. Hey im using a plugin that load hand models but the hand models won't load correctly, and the problem isn't in the plugin because i got the same problem with my own plugin. See this image: http://imageshack.com/a/img923/5223/nzMJQP.png Does anybody know how to fix this? i've uploaded all the materials en models and still it does this. With every model. Hope you can help me out. Wyświetl pełny artykuł
  10. This plugin was highly requested from some players of my community, so I decided to make it. It was also mean to be private, but some "problems" came on course (and since I don't find anything like this released in this sections, one better cause for everyone). Anyway, back to what is important, this plugin can protect you from any damage since you touch a trigger_teleport (it doesn't work with teleport commands). The Version 1.2 of this plugin wasn't tested with players, so if you find a bug, just comment here (or make a pull request on github). Games that work: Counter-Strike: Global Offensive (tested in this game); Counter-Strike: Source; It requires Color Variables to compile! ConVars: Convars sm_telekill_protection_time (1.0 by default): Amount of time (in seconds) to disable damage in a player after touching the trigger; Screenshots: Screenshots The plugin is also on GitHub! Bugs It could trigger the timer if a player goes through a trigger_push I believe it's fixed in version 1.2; Changelog Version 1.0 - Initial Release Version 1.1 and 1.2 - Significant changes to the plugin (compared to the "leaked" version). Version 1.3 - Some changes to the plugin, to fix some errors that can appear in logs (thanks Mitchell). Code Repository Download from github! Wyświetl pełny artykuł
  11. Description: CS:GO has bug when env_spritetrail is created and is visible for about 1 second and then disappears. But actually the entity is not removed. The fix is based on youtube video https://www.youtube.com/watch?v=i1zY1tpFMkw Installation: Drag & Drop compiled .smx plugin to plugins folder Load the plugin with console or rcon command sm plugins load or Restart the server There is nothing to do anything else. Credits: Revöker (YouTube) - for workaround fix Attached Files Get Plugin or Get Source (csgo_spritetrail_fix.sp - 1.1 KB) Wyświetl pełny artykuł
  12. Description: This plugins gives players uber and crits. The original PowerPlay plugin no longer works and hasnt been updated for years - https://forums.alliedmods.net/showthread.php?p=1377707. It gives the targeted players canteen crits and uber. That changes a couple of things. You won't be affected by medic ubers - they won't cancel the effect. Your character won't be playing any ubercharge lines. Bonus round start will not cancel the effects if you're on the losing team. Canteen uses will cancel the effect (why would you use them while using the plugin though?). There is a couple of differences: - Replaced the powerplay function - Updated syntax to the new 1.7 syntax - Fixed couple of typos and removed unnecesssary code - Added a cvar that modifies duration of the effect Cvars: PHP Code: sm_ppr_version // version cvar - do not edit sm_ppr_duration 999999.0 // duration of the effect Commands: PHP Code: sm_powerup <target> <1/0> sm_powerplayredux <target> <1/0> sm_ppr <target> <1/0> If you dont specify a target, its going to be used on yourself. All of the commands require ADMFLAG_SLAY but can be overridden using sm_powerplayredux_override. If you want to use them in chat, just replace "sm_" with "!". Example: !ppr @all 1 Installation: Download the plugin(or the source and compile it yourself) Put the .smx file in tf\addons\sourcemod\plugins Load the plugin Credits: DarthNinja - he created the original plugin and a lot of code has been reused in this one as well Changelog: 1.00 - initial version Attached Files Get Plugin or Get Source (PowerPlayRedux.sp - 4.0 KB) Wyświetl pełny artykuł
  13. Hey0, This is a small Plugin that removes all links from a Players name Install - Drag 'n' drop the .smx And you're done. Github: https://github.com/Totenfluch/SmartLinkRemover Note: I released this to get input from other developers on how to remove advertisements in names completly and smart. If you have any ideas how to improve this further let me know! Attached Files SmartLinkRemover.smx (5.7 KB) Get Plugin or Get Source (SmartLinkRemover.sp - 2.9 KB) Wyświetl pełny artykuł
  14. About: Simple Show Name > Show name of aimed target under the crosshair like CS:S > Supported Zombie:Reloaded > Toggle Menu on CookieMenu Dependencies: SourceMod of Higher than 1.8 - build 5977 (1.9 - build 6066) Client Commands: !showname: Toggle Client Cookie to Enable/Disable ShowName Screenshots: GitHub Attached Files ShowName.zip (19.1 KB) Get Plugin or Get Source (ShowName.sp - 7.1 KB) Wyświetl pełny artykuł
  15. THIS IS AN EMPIRES MOD PLUGIN SINCE THE COMMANDS CALLED IS emp_allowspectator 1/0 BUT COULD BE MOD FOR OTHER GAMES Hello Client Initialized Voting -Spec. Allows client to start a spectator vote using !votespec in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !votespec over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Spec.sp - 1.7 KB) Wyświetl pełny artykuł
  16. Hello Client Initialized Voting -Jetpack. Allows client to start a jetpack/fartpack vote using !votejp in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !votejp over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Jetpack.sp - 1.7 KB) Wyświetl pełny artykuł
  17. Hello Client Initialized Voting -Gravity Allows client to start a low gravity vote using !lowg in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !lowg over the round 3 times before all voting stops till next map change Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Gravity.sp - 1.7 KB) Wyświetl pełny artykuł
  18. Hello Client Initialized Voting -Alltalk. Allows client to start a alltalk vote using !alltalk in chat //Change the following to limit the number of time this kind of vote is called #define maxVote 3 so in this case you can call !alltalk over the round 3 times before all voting stops till next mapc hange Also vote will run for 18 seconds. Ester egg... joke when voting starts Attached Files Get Plugin or Get Source (Client Initialized Voting -Alltalk.sp - 1.7 KB) Wyświetl pełny artykuł
  19. Exciting Speed Boost A simple plugin that boosts a player speed whenever they get a kill or destruction of a building. ConVars sm_isb_onkillduration [Default: 2.0] [Min: 0.0] sm_isb_ondestroyduration [Default: 3.0] [Min: 0.0] If set to 0.0, it'd give infinite duration until the player dies. Plans & Bugs Issue tracker Changelog Commits Download Download the latest version from the release page. Source You can view the source here. License MIT Wyświetl pełny artykuł
  20. I do not know which section to write ?need plugin block keys like a in cs 1.6 New Block Key, need this plugin on csgo, its possible? Wyświetl pełny artykuł
  21. FetchGData Return to console a multidimensional JSON encoded array of basic game information. Perfect for basic server listing on web end. Commands sm_gdata sm_gdata_players Prerequisite SMJansson Extension SteamTools Extension (Optional but recommended) Example Outputs sm_gdata PHP Code: { "teams": { "unassigned": {}, "blue": {}, "red": {}, "spectator": { "76561198114606863": "Fishy | MaxDB.NET" } }, "info": { "map": "tfdb_octagon", "ip": "208.167.243.91", "players": 2, "description": "Team Fortress" }, "players": { "76561198114606863": "Fishy | MaxDB.NET" }, "scores": { "blue": 0, "red": 0 } } sm_gdata_players PHP Code: {"76561198114606863":"Fishy | MaxDB.NET"} Plans & Bugs Issue tracker Changelog Commits Download Download the latest version from the release page. Source You can view the source here. License MIT Wyświetl pełny artykuł
  22. This is easiest admin tag plugin. Flags: a = < VIP > player = < Player > o = < Mod > p = < J.A > q = < A > r = < H.A > z = < Owner > Thanks Weetabix for syntax help :P Download: http://www.mediafire.com/file/37ze6z...i/admintag.smx SP: http://www.mediafire.com/file/qkuwuv...a4/admintag.sp Wyświetl pełny artykuł
  23. Advanced Display Name 1.0.0 3 types of displaying the player's name to the client: 1. Hint message, very basic. 2. HudMsg, using the game_text message. 3. Game Instructor, can be displayed in the middle of the screen or above the player's head. However it needs gameinstructor_enable 1 ConVars can be found within the "csgo/cfg/sourcemod/AdvDisplayName.cfg" Github Plugin Download source link Wyświetl pełny artykuł
  24. I need Raffle 4 zeph's store, when the credits/jackpot info go to chat not on the screen. i will pay for this =D add me on steam: http://steamcommunity.com/id/svnedawg/ Wyświetl pełny artykuł
  25. Hello everyone, This is my first plugin here in AM, so it can be a bit buggy (the same with my english). This plugin prints in the new HUD text when a player connects, printing his name and the country which he is located. Credits to Bulletford to show a simple plugin with the hud - https://forums.alliedmods.net/showpo...43&postcount=4 ConVars: Convars sm_connect_enable (1 by default): Shows the Connect Messages in the new HUD; sm_connect_red (255 by default): RGB Code for the Red color used in the text; sm_connect_green (255 by default): RGB Code for the Green color used in the text; sm_connect_blue (255 by default): RGB Code for the Blue color used in the text; sm_connect_fade_in (1.5 by default): Time that you want (in seconds), to appear completely in your screen; sm_connect_fade_out (0.5 by default): Time that you want (in seconds) to disappear completely in your screen; sm_connect_hold_time (5.0 by default): Time that you want (in seconds) to stay in the screen; sm_connect_x (0.25 by default): Horizontal Coordenates to your text (0.0 = Left, 1.0 = Right); sm_connect_y (0.125 by default): Vertical Coordenates to your text (0.0 = Top, 1.0 = Bottom); Screenshots: Screenshots The plugin is also on GitHub! Changelog Version 1.0 - Initial Release Version 1.1 - Removed some stupid stuff in the code itself (thanks Franc1sco). Download Attached Files Get Plugin or Get Source (newhud_connectmessage.sp - 4.9 KB) Wyświetl pełny artykuł
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