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MYGO.pl

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Treść opublikowana przez MYGO.pl

  1. If a player collects more than 10.0 Tk points, then he gets a ban for 24 hours You need a plugin to work: GagMute What are given and taken away Tk-points: Player damage: Attacking player receives TK-points + Player sight rises a little up (depends on the type of weapon) Player incapacitated: +0.5 Tk-points + 20 sec WP If a player repeats this event within 20 seconds, Penalty mode turns on WP (shtrafnoy rezhim): +1,0 ochkov TK, +20 sec WP i +10 sec WPT WPT (Turbo-shtrafnoy rezhim): +2,0 Tk, +20 sec WP i +10 sec WPT Killed a player: + 3.0 Tk-points Cured Player: -1.0 Tk-Points Helped the player rise: -0.3Tk-points Resurrected Player (Defibrillator): -1.5Tk Points Map Change: -1.0Tk Points Also, all Tk-points are saved in a weekly file which lies in the date folder Each Sunday, a new file will be created automatically. Attached Files l4d_stoptk.smx (8.1 KB) Get Plugin or Get Source (l4d_stoptk.sp - 12.4 KB) Wyświetl pełny artykuł
  2. Hello. Is there such a plugin where it detects someone using AWP model with crosshairs and kicks them? I need something like that if there is. Przeczytaj cały wpis
  3. Description: I made this plugin with Zombie Escape in mind. A lot of ZE maps have admin rooms that let you change levels and its rather annoying to have to noclip/tp to the buttons and then try to find the right button. This plugin looks at all the func_buttons on the map with certain names and adds them to a menu admins can use to use the button. Features: The plugin automatically makes a list of all the buttons with substrings found in the admin_buttons.txt file. The plugin allows viewing of the buttons that are in the list accessable to admins, and a list of all the maps buttons. The plugin allows root admins to temporarily add other buttons in the map to the list of accessable buttons with a simple command. Commands: sm_buttonwatchlist: List all phrases flagged by the Admin Buttons plugin sm_buttonlist: List all button names on the map sm_buttons: Allows admin to activate any buttons on the map (Reserved for generic admins and higher) sm_buttonadd <arg>: Allows root admin to add a search term and redo the button search for that term (Reserved for root admins) (eg. "/buttonadd bubble") Installation: Just go to my github repo and download the sourcemod folder, then drag it into the addons folder. You can add keywords you want to be automatically found in button names by adding them to new lines in the admin_buttons.txt file Big thanks to everybody who has helped me on the Sourcemod Discord server! Wyświetl pełny artykuł
  4. MYGO.pl

    Anti Zoom

    Hello. I need a plugin that limits the awp zoom, like if you hold the zoom for 3 seconds your awp disappears. So you're not allowed to hold zoom more than 3 seconds. Przeczytaj cały wpis
  5. Hey, so there is this plugin: https://forums.alliedmods.net/showthread.php?p=2323131 When I press 'E' on my keyboard it instantly blows the bomb up. Is there any way to add a delay for that? Thanks! :crab: Przeczytaj cały wpis
  6. Custom Taunts A taunt plugin that allows normal and custom taunts! Description: This is basically a taunt menu plugin where you can use any taunt, but you can also add you own! This is essentially a step up from individual taunt plugins and allows an all-in-one package. Documentation: Creating custom taunts requires making new models (don't ask me :() but there is documentation on configuration in the GitHub repository. Installation: A simple drag 'n' drop, if you just want to use the default taunts. TF2Attributes and TF2Items is required to run. Source code is here and compiled copy here. Credits: FlaminSarge for [TF2] Taunt 'em This is in the work-in-progress phase, there may be bugs, any feedback is appreciated. :3 One more thing that I did port ShadowMarioBR's Default Dance for use in this plugin. Credits to him and DNWS Attached Files TF2-Custom-Taunts-26385336.zip (39.3 KB) Wyświetl pełny artykuł
  7. When the player dies, the last player killed comes alive where he died. Attached Files WaitForYour Killer.smx (3.4 KB) Get Plugin or Get Source (WaitForYour Killer.sp - 1.8 KB) Wyświetl pełny artykuł
  8. Map Deleter by SpirT What is this? A Map Deleter. This allow you to AUTO-DELETE default maps of CS:GO when your server Updates Requirements - SourceMod Installed on your server (at least 1.10 build 6459) Installation Upload all files to your server Restart your server / change map / type this command in your server console: 'sm plugins reload spirt_mapdelete' Config file is automatically created on 'csgo/cfg/SpirT/spirt.mapdelete.cfg' ToDo List Create a config file where you can delete a desired map For any issue or bug, reply to the post or contact me on steam. Attached Files MapDeleter1.0.zip (16.0 KB) Get Plugin or Get Source (spirt_mapdelete.sp - 25.1 KB) Wyświetl pełny artykuł
  9. Connection Data Description: A plugin which stores player connection data in a database. Similar to the player analytics plugin by McKay. Requires extension GeoIP2 and a database configuration in databases.cfg for "connectiondata" Creates two tables, one which stores each client session and one which stores clients accumulated number of connects and total connect time in seconds. Stored data: ServerIP. Player count (at time of user connection) Map name Client name SteamID2 Connection method Date Time Day (0 - 6, starting from Sunday) Formatted date string Session connection duration IP, City, Region, Country Connection count Total time connected in seconds Project here: Github Wyświetl pełny artykuł
  10. Hello i want to use a shop menu for furien mod but i got some bugs with it . The comands are missplaced PHP Code: #include <amxmodx> #include <cstrike> #include <fakemeta_util> #include <fun> #include <hamsandwich> #include <colorchat> #define PLUGIN "Jail Break Shop" #define VERSION "1.0" #define AUTHOR "GhosT" new const szPrefix[] = "[SHOP]" new const sk_model[66] = "models/v_super_knife.mdl" new bool:SK[32]; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_clcmd("say /shop", "shop") register_clcmd("say_team /shop", "shop") register_clcmd("say shop", "shop") register_clcmd("say_team shop", "shop") register_concmd("shop", "shop") register_event("CurWeapon", "CurWeap", "be", "1=1"); RegisterHam(Ham_TakeDamage, "player", "SK_Damage"); } public plugin_precache() { precache_model(sk_model) } public client_putinserver(id) { SK[id] = false } public client_disconnect(id) { client_putinserver(id) } public shop(id) { if(get_user_team(id) == 1) { shop_te(id) } if(get_user_team(id) == 2) { shop_ct(id) } if(!is_user_alive(id)) { ColorChat(id, GREEN, "%s^x03 Nu poti folosi shop-l cand esti mort !", szPrefix) return 1 } return 1 } public shop_te(id) { new menu = menu_create("Furien Shop", "give_te") menu_additem(menu, "Super Knife \y$11000", "1", 0) menu_additem(menu, "He Grenade \y$3000", "2", 0) menu_additem(menu, "100 HP \y$2000", "3", 0) menu_additem(menu, "100 AP + Halmet \y$2000", "4", 0) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu, 0) } public shop_ct(id) { new menu = menu_create("\yAnti-Furien Shop", "give_ct") menu_additem(menu, "He Grenade \y$3000", "1", 0) menu_additem(menu, "Defuse Kit \y$500", "2", 0) menu_additem(menu, "100 HP \y$2000", "3", 0) menu_additem(menu, "100 AP + Halmet \y$2000", "4", 0) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu, 0) } public give_te(id, item, menu) { if(item == MEXIT_ALL) { return 1; } new iMoney = cs_get_user_money(id) new access, callback, data[6], szName[64]; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data) switch(key) { case 1: { if(iMoney < 11000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 Super Knife^x03 !", szPrefix) cs_set_user_money(id, iMoney - 11000) SK[id] = true; CurWeap(id) return 1; } } case 2: { if(iMoney < 3000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 He Grenade^x03 !", szPrefix) cs_set_user_money(id, iMoney - 3000) give_item(id, "weapon_hegrenade") return 1; } } case 3: { new iHealth = get_user_health(id) if(iMoney < 2000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 100 HP^x03 !", szPrefix) cs_set_user_money(id, iMoney - 2000) set_user_health(id, iHealth + 100) if(iHealth > 250) { ColorChat(id, GREEN, "%s^x03 Nu mai poti cumpara Health , ai atins limita maxima !", szPrefix) return 1; } return 1; } } case 4: { new iArmor = get_user_armor(id) if(iMoney < 2000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 50 AP^x03 !", szPrefix) cs_set_user_money(id, iMoney - 2000) set_user_armor(id, iArmor + 100) give_item(id, "item_assaultsuit"); if(iArmor > 300) { ColorChat(id, GREEN, "%s^x03 Nu mai poti cumpara Armor , ai atins limita maxima !", szPrefix) return 1; } return 1; } } } menu_destroy(menu) return 1; } public give_ct(id, item, menu) { if(item == MEXIT_ALL) { return 1; } new iMoney = cs_get_user_money(id) new access, callback, data[6], szName[64]; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data) switch(key) { case 1: { if(iMoney < 3000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 He Grenade^x03 !", szPrefix) cs_set_user_money(id, iMoney - 3000) give_item(id, "weapon_hegrenade") return 1; } } case 2: { if(iMoney < 500) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 Defuse Kit^x03 !", szPrefix) cs_set_user_money(id, iMoney - 500) give_item(id, "item_thighpack") return 1; } } case 3: { new iHealth = get_user_health(id) if(iMoney < 2000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 100 HP^x03 !", szPrefix) cs_set_user_money(id, iMoney - 2000) set_user_health(id, iHealth + 100) if(iHealth > 200) { ColorChat(id, GREEN, "%s^x03 Nu mai poti cumpara Health , ai atins limita maxima !", szPrefix) return 1; } return 1; } } case 4: { new iArmor = get_user_armor(id) if(iMoney < 2000) { ColorChat(id, GREEN, "%s^x03 Nu poti cumpara acest item din lipsa de bani !", szPrefix) return 1; } else { ColorChat(id, GREEN, "%s^x03 Ai cumparat^x04 50 AP^x03 !", szPrefix) cs_set_user_money(id, iMoney - 2000) set_user_armor(id, iArmor + 100) give_item(id, "item_assaultsuit"); if(iArmor > 500) { ColorChat(id, GREEN, "%s^x03 Nu mai poti cumpara Armor , ai atins limita maxima !", szPrefix) return 1; } return 1; } } } menu_destroy(menu) return 1; } public CurWeap(id) { if(get_user_weapon(id) == CSW_KNIFE && SK[id]) { set_pev(id, pev_viewmodel2, sk_model) } } public SK_Damage(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits) { if(get_user_weapon(iAttacker) == CSW_KNIFE && SK[iAttacker]) { SetHamParamFloat( 4, fDamage * 2.5); return HAM_HANDLED; } return HAM_IGNORED; } Przeczytaj cały wpis
  11. Do someone know a link to a vip system for CS:GO where include: VIP-Ranks/groups VIP-Give grenades/weapons,healthshot,etc.. bunnyhop extra damage vip tags vip hud vip menu health and armor double jump infinite ammo and faster reload (for lower vip ranks) vip welcome/bye a script where he can enter the server even if is full more money per bomb defuse or headshot walk faster vip efects like trails/ respawn efect/ auras etc... and extra stuff, why not... THANKS Przeczytaj cały wpis
  12. MYGO.pl

    Top Player

    Hello can you creat somebody one plugin to show in HUD and HUD to stay all time to show Top Round : nick | Kills: | HS: i mean to show people who kill in round ? Przeczytaj cały wpis
  13. Hello, I could ask for a zip package. "confetti balloons" and step by step installation instructions? I will be grateful, thank you very much! Przeczytaj cały wpis
  14. Hi guys, i m new here and I need your help . I would need, if somebody can help me of VIP plugin with the following features : --> VIP CT MENU <-- - M4A1/Ak47 gold (to offer 30% more damage than usual damage for all players) at $5.000 price - no flash to buy (4000$). - VIP flag at scoreboard PASIVE : x3 jump +15 hp per kill + 500$ per kill personalized skin ----> VIP T MENU <----- - super knife (12.000$) to offer 30% more dmg then usual damage to simple knife - grab - pack of grenades (1 flash + 1 smoke + 1 HE) at 5.000$ price PASIVE : x3 jump +15 hp per kill + 500$ per kill personalized skin. If anyone can help me with this request I would be very grateful! Thx so much <3 <3 Przeczytaj cały wpis
  15. I want a menu for the VIP and the player See the menu in the video: https://www.youtube.com/watch?v=hLmO...ature=youtu.be Przeczytaj cały wpis
  16. Hello, how are you looking for a knife plugin by levels that has no experience that reaches the level requested by the model and can be used, sorry for my bad English. That has v_knife and p_knife per level only Przeczytaj cały wpis
  17. Hello AlliedModders! Is it possible to add some features to this Jail plugin. The command for jailing a player is amx_jail <name | #userid> , in order to be like: amx_jail <name |# userid> <minutes> [reason]. Then if possible, the reason and the remaining time in center HUD (green color) of the player, who is jailed. In case of players who are trying to avoid the jail.. adding "kill" command block,change team "M" block and in case the player reconnects to remain in the jail till the time is up. Thank you all in advance! I would be so thankful! Code: #include <amxmodx> #include <amxmisc> #include <fakemeta> #include <fakemeta_util> #define PLUGIN "Jail" #define VERSION "1.0" #define AUTHOR "Unknown" new Float:g_jail_origin[3]; new bool:g_jail_exists; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_concmd("amx_jail", "cmd_jail", ADMIN_RCON, "< name | #userid > Place player in jail!") new jailfile[64]; get_configsdir(jailfile, sizeof(jailfile) - 1); add(jailfile, sizeof(jailfile) - 1, "/jails.ini"); if( !file_exists(jailfile) ) return; new curmap[64]; get_mapname(curmap, sizeof(curmap) - 1); new f = fopen(jailfile, "rt"); new data[128], map[64], x[16], y[16], z[16]; while( !feof(f) ) { fgets(f, data, sizeof(data) - 1); if( !data[0] || data[0] == ';' || data[0] == '/' && data[1] == '/' ) continue; parse(data, map, sizeof(map) - 1, x, sizeof(x) - 1, y, sizeof(y) - 1, z, sizeof(z) - 1 ); if( !strcmp(curmap, map) ) { g_jail_origin[0] = str_to_float(x); g_jail_origin[1] = str_to_float(y); g_jail_origin[2] = str_to_float(z); g_jail_exists = true; break; } } fclose(f); } public cmd_jail(id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED if( !g_jail_exists ) { console_print(id, "Jail does not exist for this map!"); return PLUGIN_HANDLED; } new Argument[32] read_argv(1, Argument, 31) new Target = cmd_target(id, Argument, CMDTARGET_ALLOW_SELF) if (Target) { fm_strip_user_weapons(Target) set_pev(Target, pev_origin, g_jail_origin); } return PLUGIN_HANDLED } Przeczytaj cały wpis
  18. hi. i have this plugin and when its hs only on (amx_hsonly 1) you can hit and kill players only with hs, but sometimes some players can hit and kill their enemy with no hs.. i don't know why, the plugin don't shows any warnings or errors on compile. HTML Code: #include <amxmodx> #include <fun> #include <csdm> #define TASKID 127546 static None[]=""; new bool:bEnabled; public aim_prac(id) { if (id && !((get_user_flags(id) & ADMIN_CVAR))) { client_print(id, print_console, "[Indungi] Nu ai acces la aceasta comanda.") return PLUGIN_CONTINUE } new arg[8] read_argv(1, arg, 7) if(equal(arg, None)) { client_print(id, print_console, "amx_hsonly <on/off>"); return PLUGIN_HANDLED; } if((equali(arg, "on"))||(equali(arg, "1"))) { set_user_hitzones(0 ,0, 2) client_print(id, print_console, "[Indungi] Modul HS Only a fost activat.") new name[32] get_user_name(id,name,charsmax(name)) colorchat_CC( 0, "!E[Indungi]!N Modul!V HS Only!N a fost activat de catre!V %s!N.", name) set_hudmessage(0, 100, 0, 0.02, 0.18, _, _, 1.0, _, _, 1) show_hudmessage (0, "HS ONLY: ON"); bEnabled = true; } else { set_user_hitzones(0, 0, 255) client_print(id, print_console, "[Indungi] Modul HS Only a fost dezactivat.") new name[32] get_user_name(id,name,charsmax(name)) colorchat_CC( 0, "!E[Indungi]!N Modul!V HS Only!N a fost dezactivat de catre!V %s!N.", name) set_hudmessage(0, 90, 0, 0.02, 0.18, _, _, 1.0, _, _, 1) show_hudmessage (0, "HS ONLY: OFF"); bEnabled = false; } return PLUGIN_HANDLED } public plugin_init() { register_plugin("Aim Practice","1.0","James Romeril") register_concmd("amx_hsonly", "aim_prac", ADMIN_CVAR, "") set_task(1.0, "ShowHudMessage", TASKID, _, _, "b"); } public ShowHudMessage() { new iPlayers[32], iNum; get_players(iPlayers, iNum, "ch"); if(iNum > 0) { bEnabled ? set_hudmessage(0, 128, 0, 0.02, 0.25, _, _, 1.0, _, _, 1) : set_hudmessage(255, 0, 0, 0.02, 0.25, _, _, 1.0, _, _, 1); for(new i; i < iNum; i++) { show_hudmessage(iPlayers, "HS Only: %s", bEnabled ? "ON" : "OFF"); } } } stock colorchat_CC(const id, const input[], any:...) { new count = 1, Jucatori[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!V", "^4") // Culoarea Verde replace_all(msg, 190, "!N", "^1") // Culoarea Normala a Chat-ului (galben) replace_all(msg, 190, "!E", "^3") // Culoarea Echipei : CT = Albastru | T = Rosu. if (id) Jucatori[0] = id; else get_players(Jucatori, count, "ch") { for (new Y = 0; Y < count; Y++) { if (is_user_connected(Jucatori[Y])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, Jucatori[Y]) write_byte(Jucatori[Y]); write_string(msg); message_end(); } } } } Przeczytaj cały wpis
  19. fiz error plugin PHP Code: #include <amxmodx> #include <amxmisc> #include <fun> #define ADMIN_FLAG ADMIN_LEVEL_H #define SPEED 800.0 new bool: colorprint[33]; new bool: speed[33]; public plugin_init() register_clcmd("say /menu", "clcmd_vip", ADMIN_FLAG); public clcmd_vip(id, level, cid){ if(is_user_alive(id) && cmd_access(id, level, cid, 3)) return 0; new menu = menu_create("VIP Menu", "handler"); new formatex_colorprint[20], formatex_speed[20]; formatex(formatex_colorprint, charsmax(formatex_colorprint), "Color Print [%s]", colorprint[id] ? "Defult" : "Light Blue" : "Purpel" : "Withe"); formatex(formatex_speed, charsmax(formatex_speed), "Speed [%s]", speed[id] ? "ON" : "\rOFF\w"); menu_additem(menu, formatex_gravity); menu_additem(menu, formatex_speed); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu); return 0; } public handler(id, menu, item){ switch(item){ case MENU_EXIT: menu_destroy(menu); case 0: { if(colorprint[id]){ client_cmd(id, "con_color ^"255 155 50^"") } else { client_cmd(id, "con_color ^"0 255 255^"") } else { client_cmd(id, "con_color ^"255 0 255^"") } else { client_cmd(id, "con_color ^"255 255 255^"") } } case 1: { if(speed[id]){ set_user_maxspeed(id, 400.0) speed[id] = false; } else { set_user_maxspeed(id, SPEED); speed[id] = true; } } } return 1; } Przeczytaj cały wpis
  20. Description: Players can tag the players they want by typing !tagging. Commands: !tagg || Tagging enable and disable !tagging || To tag a player Cvars: "etiket_yetkili", "1", "Can the admins also tag the players who have closed the tagging? 1 = Yes || 0 = No" "etiket_suresi", "10", "How many seconds can a tag be used again after a player has been tagged?" "etiket_kapali", "0", "Can the players who have turned off tagging use tagging? 1 = Yes || 0 = No" "etiket_ses", "1", "Play a sound when a player is tagged? 1 = Evet || 0 = Hayır" Attached Files Get Plugin or Get Source (Player_Tagging.sp - 9.1 KB) Player_Tagging.smx (6.1 KB) Wyświetl pełny artykuł
  21. I'm using Deathrun Manager and everything works good but in the first round, when first ct dies, server restart with Game Commencing, any idea why? how to solve that? Przeczytaj cały wpis
  22. MYGO.pl

    modify plugin

    hi. i have this plugin and i want to show (and stay there) in hud HS Only: ON when amx_hsonly 1 is used and HS Only: OFF when amx_hsonly 0 is used. (with those colors) Quote: #include <amxmodx> #include <fun> #include <csdm> static None[]=""; public aim_prac(id) { if (id && !((get_user_flags(id) & ADMIN_CVAR))) { client_print(id, print_console, "[Indungi] Nu ai acces la aceasta comanda.") return PLUGIN_CONTINUE } new arg[8] read_argv(1, arg, 7) if(equal(arg, None)) { client_print(id, print_console, "amx_hsonly <on/off>"); return PLUGIN_HANDLED; } if((equali(arg, "on"))||(equali(arg, "1"))) { set_user_hitzones(0 ,0, 2) client_print(id, print_console, "[Indungi] Modul HS Only a fost activat.") new name[32] get_user_name(id,name,charsmax(name)) colorchat_CC( 0, "!E[Indungi]!N Modul!V HS Only!N a fost activat de catre!V %s!N.", name) set_hudmessage(0, 100, 0, 0.02, 0.18, _, _, 1.0, _, _, 1) show_hudmessage (0, "HS ONLY: ON"); } else { set_user_hitzones(0, 0, 255) client_print(id, print_console, "[Indungi] Modul HS Only a fost dezactivat.") new name[32] get_user_name(id,name,charsmax(name)) colorchat_CC( 0, "!E[Indungi]!N Modul!V HS Only!N a fost dezactivat de catre!V %s!N.", name) set_hudmessage(0, 90, 0, 0.02, 0.18, _, _, 1.0, _, _, 1) show_hudmessage (0, "HS ONLY: OFF"); } return PLUGIN_HANDLED } public plugin_init() { register_plugin("Aim Practice","1.0","James Romeril") register_concmd("amx_hsonly", "aim_prac", ADMIN_CVAR, "") } stock colorchat_CC(const id, const input[], any:...) { new count = 1, Jucatori[32] static msg[191] vformat(msg, 190, input, 3) replace_all(msg, 190, "!V", "^4") // Culoarea Verde replace_all(msg, 190, "!N", "^1") // Culoarea Normala a Chat-ului (galben) replace_all(msg, 190, "!E", "^3") // Culoarea Echipei : CT = Albastru | T = Rosu. if (id) Jucatori[0] = id; else get_players(Jucatori, count, "ch") { for (new Y = 0; Y < count; Y++) { if (is_user_connected(Jucatori[Y])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, Jucatori[Y]) write_byte(Jucatori[Y]); write_string(msg); message_end(); } } } } Przeczytaj cały wpis
  23. Hello I've seen a plugin called Force Admin Tag where admins get tagged when they join server. But if they remove the tag, they should automatically get tagged again! Example:- name asd and if he join server his name should be SeRious_asd and he cant remove it This is where asd is the admin's name and SeRious_ is the server tag The feature is not in the plugin https://forums.alliedmods.net/showthread.php?p=68063 Sanjay bhai help krdo xd Przeczytaj cały wpis
  24. This version of Chat Kill Logs supersedes my previous versions of Kills Announce. https://forums.alliedmods.net/showthread.php?p=2375443 This plugin is used with TF2Jail/TF2Jail_Redux plugin which tells you which guard has killed which player and if they are a rebel/non-rebel or a guard/warden; which is useful when you are trying to find out who freekilled on your server! There are two files in the plugins/ folder. Only use one of them, depending on which version of TF2Jail you are using. Features Compatibility with TF2Jail or TF2Jail Redux Shows whether a Guard/Warden has killed a Rebel/Non-Rebel/Freeday Installation Download latest release or source files Extract the suitable files into the 'sourcemod/' folder Configure the Translation files to your liking ?? Profit!?! Dependencies TF2Jail by Drixevel OR TF2Jail Redux by Scags Commands Quote: None ConVars Quote: None All releases and source files will be managed through the plugin's GitHub Page. https://github.com/Riotline/rl-chatkilllogs Wyświetl pełny artykuł
  25. This version of Ghost Chat supersedes my previous versions of Ghost Chat. https://forums.alliedmods.net/showthread.php?t=277178 Adds a new chat option for players who are currently dead to speak to those who are alive. This disables alive players from seeing the normal dead chat. Useful for gamemodes like TF2Jail where giving things away may occur. Features Mutli-Flag Tiers for Ghost Colouring Ghost Chat that is separate to the *Dead* Chat Disables Alive players from viewing *Dead* Chat Installation Download latest release or source files Extract all files into the 'sourcemod/' folder Configure the ConVars and Translation files to your liking ?? Profit!?! Commands Quote: sm_ghost <message> - Chat to players who are alive with a *GHOST* Tag. sm_g <message> - Abbreviated sm_ghost command ConVars Quote: Visit https://wiki.alliedmods.net/Adding_A...rceMod)#Levels for the flags to use in these flag ConVars. Check out https://www.doctormckay.com/morecolors.php for the colour options for the colour ConVars. gc_defaultcolour <colour> - Change the GHOST Colour for any player without a flag. [Default: 'default'] gc_vipflag <flag> - Change which flags can access the VIP GHOST Colour. gc_vipcolour <colour> - Change the GHOST Colour for anyone with the gc_vipflag flag. [Default: 'lightgreen'] gc_vip2flag <flag> - Change which flags can access the VIP 2 GHOST Colour. gc_vip2colour <colour> - Change the *GHOST Colour for anyone with the gc_vip2flag flag. [Default: 'hotpink'] gc_adminflag <flag> - Change which flags can access Admin GHOST Colour. gc_admincolour <colour> - Change the GHOST Colour for admins with the gc_adminflag Flag. [Default: 'lightgreen'] All releases and source files will be managed through the plugin's GitHub Page. https://github.com/Riotline/rl-ghostchat Wyświetl pełny artykuł
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