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Treść opublikowana przez MYGO.pl

  1. Enhanced Rockets Elbagast's custom rocket models in TF2 finally! About this plugin: This plugin handles everything for you. There's no commands. It just runs and does it's own thing in the corner while everyone else is out in the center of the gym dancing with girls. Silly descriptions aside, this is a plugin I've wanted to make for years. I just couldn't get in touch with Elbagast to get copies of the models. I'm so glad I got to make this. Convars: sm_enhancedrockets_version - Standard version convar. Do not touch! sm_enhancedrockets_enable - Enable Enhanced Rockets? (0/1) sm_enhancedrockets_tcdirecthit - Enable team-colored Direct Hit rocket skins? (0/1) sm_enhancedrockets_tcjumper - Enable BLU cream spirit team-colored Rocket Jumper rocket skin? (0/1) Installation Instructions: Download the plugin and the ZIP file of the models & materials Extract the plugin to your server. Extract the server files to your server, fastdl files to your fastl rcon sm plugins load TF2EnhancedRockets.smx ??? Profit! Known Bugs: None! Huzzah! Oh, the Beggar's Bazooka doesn't have a custom rocket. Neither does the Festive Rocket Launcher or the Festive Black Box. Elbagast, to my knowledge, has never made custom rocket models for those. The mod was released before the introduction of those 3. This isn't a bug though; they just use the standard rocket model like normal. Version History: Version History 1.0 Initial release Credits: Elbagast - The guy what made the rocket models. N-Cognito - Separated the rocket models from an old viewmodel mod Elbagast released, and converted them into proper models for me. Sorry, no Github yet. It's almost 2am and I'm tired. I'll do it later. Attached Files Get Plugin or Get Source (TF2EnhancedRockets.sp - 9.3 KB) TF2EnhancedRockets.smx (6.9 KB) EnhancedRocketsModels.zip (5.32 MB) Wyświetl pełny artykuł
  2. Info This is my second try at map music / volume plugin. First time was not successful as many things I did were not working as I thought they should (it is difficult to stop client sound individually). Now I have re-worked the code and tested on a few maps and seems to work good, so I invite you to give it a try. Only tested with CS:GO but may work with any game. Commands Code: sm_music - Calls the music toggle menu sm_stopmusic - Same as sm_music sm_volume - Calls the volume controls menu Changelog: Quote: Version 2.0: Plugin re-worked and should now be compatible with all maps Volume control is independent of music now Client pref cookie removed Download & Installation: Drop in plugins folder. Attached Files Get Plugin or Get Source (ToggleMapMusic.sp - 7.7 KB) Wyświetl pełny artykuł
  3. Hi all, this little plugin changes the color of the tank would be 16 colors in total. Attached Files l4d_Random Color Tank.smx (5.1 KB) Get Plugin or Get Source (l4d_Random Color Tank.sp - 1.7 KB) Wyświetl pełny artykuł
  4. Layer Strike A brand new competitive game mode for CS:GO. How it works Layer Strike plays the same as the original CS:GO, except for the fact, that you can switch between three different layers (or dimensions, if you will). To switch between the layers, you have to equip the specific layer-weapon. Your primary weapon brings you to layer 1. Your secondary weapon brings you to layer 2. Your knife brings you to layer 3. Your equipment (grenades, zeus and the bomb) keeps you on your current layer. You can only see your enemies, when they are on the same layer as you are. The same goes for your enemies. Bulles run through every layer. So even if you cannot see your enemies, you could still hit them. Switching between layers creates a sound, which everyone near to you can hear. Further, you are visible to all layers for 0.1 seconds. When the bomb is planted, all players are visible for all layers after 15 seconds. Disclaiumer: If you are admin, you can type !layerstrike in the chat to get a menu for easy access to the ConVars ConVars layerstrike_allsee_ct_knife - CTs see everything with knife if 1 layerstrike_allsee_t_knife - Ts see everything with knife if 1 layerstrike_enabled - Enable Layer Strike mode with 1 layerstrike_time_after_plant_visible - Time after bomb is planted that all players get visible layerstrike_layer_switch_sound - Performs a sound when switching layers if 1 Changelog Quote: 1.0 Initial release Installation instructions You need to add the *.mp3 files into your csgo/sound/misc/ folder. The .smx file simply goes into the csgo/addons/sourcemod/plugins folder. Dependencies If you want to alter the code, you need to include EmitSoundAny: https://forums.alliedmods.net/showthread.php?t=237045 This is my first plugin I made. So if I did anything wrong, please tell me and I will fix it. :) Also I do not know, if it is allowed to post links to the Facebook page and Steam Group of the plugin, therefor I will not. But if you search for it, you will find it. Greetings Chriz Attached Files LayerStrike.smx (11.3 KB) Get Plugin or Get Source (LayerStrike.sp - 12.1 KB) LayerStrike_media_and_translate.zip (64.4 KB) Wyświetl pełny artykuł
  5. Gun Menu 1.0 by Potatoz Description: this is the public version of the private Gun Menu-plugin i've made for SoG's Retake. This plugin basically would give all clients a menu to choose from the most fitting selection of weapons for mainly retake and gamemodes such as deathmatch (This is easily modified in the source code), the plugin also includes a function to disable buyzones and gives each player a 15% chance to get either a flashbang, he-nade or smoke on spawn. Commands: !guns - Open Gun Menu Cvars: N/A Note: Keep in mind i do take requests at changing the plugin by removing/adding features however i'm not the quickest at answering so expect a short wait period. Attached Files Get Plugin or Get Source (gunmenu.sp - 6.2 KB) Wyświetl pełny artykuł
  6. Adds a game of Scissors, Rock, Paper to Zephstore On Github: https://github.com/Totenfluch/credit.../creditsSSP.sp Installation Extract the .smx in the Plugin folder Extract the .phrases in the translations folder Add 'sspCredits' to you Database config (MySQL) config can be edited under: addons/sourcemod/configs/ Commands PHP Code: sm_ssp - opens the Menu sm_srp - opens the Menu sm_blockssp <amount> - blocks ssp bellow <amount> sm_blockssp - blocks ssp entirely sm_unblockssp - unblocks ssp sm_togglessp - toggles ssp My Website can be found in my signature. Video of it: Attached Files Get Plugin or Get Source (creditsSSP.sp - 32.1 KB) sspCredits.phrases.txt (7.3 KB) Wyświetl pełny artykuł
  7. Hello! I will give you VIP Plugin - Russian language ( Who is the hero who can translate the Plug ) Plugin (Version 0.0.5) VIP Chat Player models, skins. Immunity from plugins: antikamp, ​​voteban and so on. Endurance Money Automatic installation of weapons. The show damage. Antiflesh team. Full antiflesh. Disable team damage. BunnyHop Always spawn C4. Increased damage. Regeneration. Medic team. Block damage from their grenades. HP Installation. Speed ​​setting. Installation gravity. The tail of the grenade. Revival. Reduced damage. Free movement between the teams. The sound of the heartbeat. Clan Tag. Block damage if dropped from a height. Installing weapons. Endless ammo. Drop grenades and a knife. Dissolve the corpse was killed. Automatic installation of the silencer. The ability to kick a player from the server. The ability to throw any weapon players. The ability to turn on / off the flashlight players. The ability to draw a spray from the players faces. Immunity from weapons ban. Colored weapons in the hands of the player. Color effect in killing the head, or with a knife or a grenade. Changed world models when throwing grenades. Fire grenade when throwing. Ignites a grenade explosion at a distance of 1.5 meters of possession. Acceleration time player when taking damage. small thumbs plug-in settings: users_admins.ini list of administrators who access add or remove VIP players will be allowed. downloads.ini - Downloadable files skins, and other resources. users. the ini - players the VIP List. users_chat_ignore_commands.ini - Triggers, which are passed in the chat. users_groups.ini - the VIP group. users_models.txt - VIP skin for both CT and the T users_not_give_on_maplist.ini - Which maps disable automatic issue of weapons of VIP players. users_settings. the ini - Saved settings VIP players. users_player_commands_kickreason.ini - Causes kick players. users_advert_vip_access.ini - Advertising for players who do not have access to the command vip users_activation_keys.ini - Activation Keys VIP access. users_chat_tags.ini - Base tag chat. users_clan_tags.ini - Base clan tags. users_weapon_restrict.ini - weapons ban list for a specific card, together with works Weapon Restrict. users_weapon_colors.ini - arms leaf colors vip player. At the moment, the plugin will work with the keys in the .ini files All data is stored in UTF-8 without BOM editor notepad++ List VIP Team: vip or vipmenu or vip_menu or vip_settings plugin settings menu. vip_say write a message VIP players. vip_cash issuing money. vip_weapon or vip_giveweapon or vip_give issue weapons. vip_health or vip_hp installing HP vip_health 100 or 100 vip_hp vip_speed speed setting. (Maximum 3.0) vip_add_users Adding a new VIP player. vip_groups_users Show group for VIP players. vip_del_users Delete VIP player from the database. vip_chat_tag Installing a new VIP tag. List of server commands: vip_ the users _damage amplifier damage (How to multiply the damage) for players with the 'n' flag. vip_users_max_health maximum amount for HP vip players. vip_users_max_speed Maximum travel speed for vip players. vip_users_clan_tag Clan for the Tag vip players with the 'd' flag. vip_users_max_cash maximum amount of money for vip players. Flags VIP access 0a the VIP Chat. 0b player models, skins. 0c Immunity from plugins: weapons ban, antikamp, voteban enabled and so on. 0d Endurance 0e Money 0f Automatic installation of weapons. 0g show damage. 0h Antiflesh team. 0i Full antiflesh. 0j Disable team damage. 0k BunnyHop 0l always spawn with C4. 0m Increased damage. 0n Regeneration. 0o Medic team. 0p Block damage from their grenades. 0q Installing HP. 0r speed setting. 0s Installation gravity. 0t tail of the grenade. 0u Revival. 0v Reduced damage. 0w free movement between the teams. 0y sound heart. 0x clan tag. 0z unit damage if dropped from a height. 1a Set weapons. 1b Infinite Ammo. 1c Drop grenades and a knife. 1d Dissolve corpse was killed. 1e Automatic installation of the silencer. 1f immunity from weapons ban. 1g Colors weapons. 1h Color effect in the murder of the head, or with a knife or a grenade. 1i Changed world models when throwing grenades. 1j Fire grenade when throwing. 1k ignites a grenade explosion at a distance of 1.5 meters of possession. 1l acceleration time player when taking damage. 1m Voice patponov low level to play CS: S v.34 and CS: S in CSGO game 2a The ability to kick a player from the server. 2d The ability to throw any weapon players. 2e The ability to turn on / off the flashlight players. 2f The ability to draw players from the spray face. The requirement to work: SourceMod 1.5.1 or higher. Socket 3.0.1 above. WITH SOME PLUGINS FOR VIP Attached Files vip_beta_0.0.5rc25_04.10.2016.zip (2.77 MB) vip_plugins_005.zip (220.0 KB) Wyświetl pełny artykuł
  8. Have fun! A simple Rock Paper Scissors Plugin, that allows you to play RPS with your friends. !rps (brings up a menu with amount, then players) !rps amount (brings up a menu with players) !blockrps (blocks all that invite you) !unblockrps (same but other way) cvars you can read in sp file. This requires Zephstore by Zephyrus. Installation: SMX -> Plugins TXT -> translation enjoy Attached Files Get Plugin or Get Source (rockpaperscissors.sp - 31.3 KB) rockpaperscissors.smx (31.4 KB) sspCredits.phrases.txt (7.3 KB) Wyświetl pełny artykuł
  9. Hey0, Before TheRealToxic tries to sell this as his plugin, I'd rather release it. Thanks for ruining it. This requires Zephstore. Installation: Download it from here: https://github.com/Totenfluch/EventItemsSpawner Extract the .smx into your plugin folder Extract the .phrases into your translations folder Create a Folder in addons/sourcemod/configs called "event_Item" mapconfigs need to be moved into this folder if you want to use mine easter/christmas/halloween stuff needs to be installed seperatly Download and precache has to be done by you with sm_downloader for example Edit the config in cfg/sourcemod/eventItems.cfg to your wishes - Sidenote if you don't know how to use some config options, leave them to default Add a database config to the database.cfg that you named in the config. IT WON'T WORK WITHOUT Restart the Map/Server Commands: PHP Code: Admin Commands - sm_itemspawns - Opens the Item spawn Menu - sm_itemspawnsreload - Reloads the Spawn Points - sm_itemmaps - Prints all maps without spawnpoints Player Commands - DEPEND ON THE event_itemName IN THE CONFIG(!) - sm_{%s}top - Lists the best collectors - sm_{%s}amount - Prints the amount of active Items to the client - sm_{%s}s - Prints the amount of items collected by the client to the client Example: event_itemName: Coin - sm_Cointop - sm_Coinamount - smCoins Usage: use sm_itemspawns to create spawnpoints Walk over the Item to pick it up ^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^ ~.~^~.~^~.~ If you are intered in other Store parts you can find a bunch on my Website ^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^~.~^ ~.~^~.~^~.~ Video of it: Attached Files Get Plugin or Get Source (EventItemsSpawner.sp - 27.1 KB) Wyświetl pełny artykuł
  10. Description: A simple plugin that deals out timed mute punishments by Steam account, storing it in a database. When the player has been authenticated by Steam, a threaded query is performed to see if there are any mutes in effect. This plugin only stores account, end time, reason, and the account that performed the ban. Commands: sm_muteid <time> <steamid> [reason]: Applies a mute on a Steam ID for the specified time in mutes. Accepts Steam2 and Steam3 formats. Command syntax matches that of sm_addban. This does not mute the player if they are currently in the server. Dependencies: Just depends on BaseComms and Regex, both of which are available in the default SourceMod installation. Installation: Run the init script located at configs/sql-init-scripts/mute_account.sql. I think it should be fine with SQLite, but it is built and tested with SQL in mind. Add a muted_accounts entry to your configs/databases.cfg file. Install the plugin. Source Code / Releases Wyświetl pełny artykuł
  11. MYGO.pl

    [ANY] CT Bans

    CT Bans Plugin: I created this plugin because it was requested by a friend and he was happy to have it released publicly. This hasn't been tested a crazy amount but it has been running on an active server for a while now with no complaints. Bans are handled through a MySQL database where each ban has a new row. It should support any game but it has only been tested on CS:GO. I am looking for more ideas and features to incorporate into this plugin and possibly a web panel coming soon to edit and display the bans. For now this requires this include to compile but will be removed soon Support from MyJailbreak will be added as soon as shanapu comes online: https://github.com/shanapu/MyJailbreak/issues/180 Install: Place ctbans.smx in the plugins folder Place ctbans_reasons.txt in the configs folder Create an entry for "ctbans" in databases.cfg Load the plugin Edit ctbans.cfg in cfg/sourcemod/ Done! Cvars: Code: // Sound to play to player when denied CT entry (Default included in CS:GO) // - // Default: "buttons/button11.wav" ctbans_block_sound "buttons/button11.wav" // Chat prefix to use for all messages (Include space at end) // - // Default: "[SM] " ctbans_chat_prefix "[SM] " // Amount of minutes to keep a player in the rage ct ban menu // - // Default: "10" ctbans_rage_length "10" Commands: sm_isbanned !isbanned !isbanned <player> sm_ctban *NOTE* Time can be accepted as 1s, 2m, 3h, 4d, 5w, ect !ctban (Result: Menu with player, time, and reason) !ctban <player> (Result: Menu with time and reason) !ctban <player> <time> (Result: Menu with reason) !ctban <player> <time> <reason> sm_unctban !unctban <player> sm_offlinectban !offlinectban sm_ragectban !ragectban Include File (For Developers): Code: /********************************************************* * returns if client is CT Banned * * @param client The client to run the check on * @true on banned, false if not *********************************************************/ native CTBans_IsCTBanned(int client); Let me know if you want any more natives added TODO: Translation Support Credits: My friend for the idea databomb for the original plugin (Thread) Download: ZIP | Source Wyświetl pełny artykuł
  12. CountryTags 1.0 Made by Potatoz I've been searching myself for a simple plugin that would put the 2-length country code on the scoreboard but every single one i've stumbled across tends to spew out those pesky errors all over my console :cry: But hey, knowing Sourcemod Scripting i decided to not complain and just do it myself, this plugin gives clan-tags to players/admins/bot in the following ways: Spoiler Root Admins: "HEAD-ADMIN | %s" EXAMPLE: HEAD-ADMIN | SE ✪ Potatoz Generic Admins: "ADMIN | %s" EXAMPLE: ADMIN | SE Toffel Ordinary Players: "%s" EXAMPLE: UK SuperCoolName3000XxBlaster Bots: "REPLAY" (this is mainly cause i made it for a bhop-server, works great for surf aswell) EXAMPLE: REPLAY BOT [NM] ✪ Potatoz - 1:33:7 If a player does not have a tag they automatically get the tag "NA" (Not Available) just to make sure it still fits in to the ever so beautiful scheme. If you want a tag that applies for you and only you there is also a "DEVELOPER" tag available inside the source-code (this can obviously be changed to anything), all you would need to do is exchange my SteamID with yours and change the tag with whatever you see fit. (Keep in mind SourceMod has a weird way of picking up SteamID's so most SteamID Lookups may not work properly) Installation Spoiler Make sure you have the latest version of SourceMod to prevent any errors, you can do this by typing "sm" in console. Download the compiled plugin (country_clantag.smx) below. Put the compiled plugin in your server plugin directory (addons/sourcemod/plugins) Profit :bacon!: Attached Files Get Plugin or Get Source (country_clantag.sp - 3.3 KB) Wyświetl pełny artykuł
  13. Would You Rather A Simple would you rather game that shows in the in game radio menu. Currently there is no tracking of stats, so if a player leaves the server he/she may be answering questions that he has already seen in a previous session. If a client closes the menu then they will have the chance to restart their questions from the beginning, or continue where they left off, if a player restarts they may see questions that were already shown. Config The config for the questions is setup to be as simple as adding lines to a file or adding an additional file for a new category. To add a new category just start an empty file within the sourcemod/configs/WouldYouRather. The name of the file is the name of the category. To add questions and options to your category just follow the format of Code: QUESTION|OPTION1|OPTION2 The delimiter is the '|' character. If you do not have two of the delimiter characters the plugin will unload and tell you what line it is on. Convars ConVars are auto generated into the /cfg/WouldYouRather.cfg Code: sm_wouldyourather_random - Default to 1 - When displaying questions to players it will pick a random question from their collection. Set to 0 to go through numerically. sm_wouldyourather_menuspacer - Default 1 - The menu spacer which is printed as 'Or...', this can be disabled and will show as a normal menu. Contributing To contribute to the plugin or it's questions please see the contribution guidelines Future Plans I'm planning on adding a webserver (perferably java) that will communicate through Http requests. This will allow the webserver to hold the stats per player, instead of having the server save all the stats. If I do actually get around to finishing the webserver then it would be in a different destination, as I want to keep them separate. Download GitHub Plugin Source Wyświetl pełny artykuł
  14. Description: A simple coinflip plugin for Zephyrus store! Commands: !coinflip <team> <amount> !flip <team> <amount> Todo: Nothing for now but it's always room for improvement :3! ps, this is my first plugin post, i hope that i did it right :) Attached Files zephyrus-coinflip.smx (14.0 KB) Get Plugin or Get Source (zephyrus-coinflip.sp - 3.2 KB) includes.zip (14.3 KB) Wyświetl pełny artykuł
  15. Dependencies: Socket Steam Developer API Key > TL;DR Link: http://steamcommunity.com/dev/apikey A slight edit to this plugin written by bonbon. This uses the steam community API. Enables server owners to block family shared accounts and copies of the games, while at the same time enabling other family shared copies to play. Thus, a family share whitelist. Unfortunately, this requires that "sm_familyshare_apikey" be set to your api key or else this plugin simply won't work. Commands: sm_reloadwhitelist - Reloads the whitelist while plugin is running. cfg/sourcemod/plugin.familyshare_manager.cfg Code: // This file was auto-generated by SourceMod (v1.8.0.5970) // ConVars for plugin "familyshare_manager.smx" // Steam developer web API key // - // Default: "XXXXXXXXXXXXXXXXXXXX" sm_familyshare_apikey "XXXXXXX" // Application ID of current game. HL2:DM (320), CS:S (240), CS:GO (730), TF2 (440) // - // Default: "320" sm_familyshare_appid "320" // Ignore blocking and banning of administrators? // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_familyshare_ignoreadmins "1" // File to use for whitelist (addons/sourcemod/configs/...) // - // Default: "familyshare_whitelist.ini" sm_familyshare_whitelist "familyshare_whitelist.ini" whitelist format: steamid then new line. one steam id per line. Code: STEAM_0:1:92117 STEAM_0:1:123 Attached Files Get Plugin or Get Source (familyshare_manager.sp - 7.9 KB) familyshare_manager.smx (9.6 KB) familyshare_whitelist.ini (30 Bytes) Wyświetl pełny artykuł
  16. CS:GO Jailbreak Gangs About: This is a gangs plugin that allows people to create gangs and invite their friends! Once members of the gangs gather enough credits/points, they're able to unlock gang powerups! This allows people to get together and have some fun. Perks that gangs can work towards include extra health, damage, lower gravity, higher speed, and finally gang size increase! The powerups given are very slight, and do not impede gameplay in any way. Powerups are also disabled when there's only one terrorist left (last request). Give it a try! Installation: If you're running Zephyrus's store plugin, go ahead and throw away hl_gangs_credits.smx since you don't need a simple store system. Due to the fact that gang's skill levels depend on credits, I included a default credit system that is very very simple. This is just so the gangs plugin will work even if you don't have a supported store system. hl_gangs_credits.smx is designed to be a simple system and it doesn't require a database entry (it uses hl_gang's database) Install plugin into sourcemod/plugins directory Add database.cfg entry under hl_gangs (default cvar value) Load plugins in game Have fun Commands: Code: sm_gangs Cvar File: cfg file Code: // This file was auto-generated by SourceMod (v1.8.0.5967) // ConVars for plugin "hl_gangs.smx" // Price of gang creation // - // Default: "100" hl_gangs_creation_price "100" // Price of the Damage perk // - // Default: "20" hl_gangs_damage_price "20" // Name of the database for the plugin. // - // Default: "hl_gangs" hl_gangs_database_name "hl_gangs" // Enable the plugin? (1 = Yes, 0 = No) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" hl_gangs_enabled "1" // Price of the Gravity perk // - // Default: "20" hl_gangs_gravity_price "20" // Price of the Health perk // - // Default: "20" hl_gangs_health_price "20" // Set invite style to pop up a Menu? // (1 = Menu, 0 = Registered Command) // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" hl_gangs_invite_style "1" // Max size for a gang // - // Default: "6" hl_gangs_max_size "6" // Price to rename // - // Default: "100" hl_gangs_rename_price "100" // Price of the Size perk // - // Default: "20" hl_gangs_size_price "20" // Price of the Speed perk // - // Default: "20" hl_gangs_speed_price "20" Bugs: If you have any issues or bugs then you should create an issue on GitHub! Download: here Wyświetl pełny artykuł
  17. Description: hi guys! there is already a plugin like this but it's way more simpler. How it work? very simple , all you need to do is install the plugin and config the skins list so they can be used. Commands: sm_pskin in console or !pskin in chat! Configurations: well, let's get started! there is a file attacked called skins.ini and you must set your skins into this file that might look like this: PHP Code: "Skins" { "default" { "Name" "Get Default Skin" "u_id" "def" } "EXAMPLE_SKIN" { "Name" "NAME TO DISPLAY IN MENU" "Skin" "MODEL PATH" "Arms" "ARMS MODEL PATH" "Team" "TEAM WHICH THE SKIN IS FOR" "u_id" "SKIN UNIQUE ID (this must be unique per skin)" } "santagirl" { "Name" "Santa Girl [T]" "Skin" "models/player/custom_player/kuristaja/cso2/natalie_santagirl/natalie.mdl" "Arms" "models/player/custom_player/kuristaja/cso2/natalie_santagirl/natalie_arms.mdl" "Team" "2" "u_id" "skin_santagirl" } } let's explain but first you might asking your self what's that default option? That's a predefined menu item that is used to set a player's skins and arms to default models so you might want to remove it at all but i recommand that leaving it alone! ok let's get back to configs, i'll explain the keys: Name : Is the name of the skin that will be shown into skin menu. Skin : The skin model path that is requeired for model changing (careful about that!). Arms : It's your model's arm's path BUT if your model does not have arms just leave it empty like this: Code: Arms "" Team : you must set skin's team so to do that you might set it to 2 for Terrorists and 3 for Counter-Terrorist (I will add support to make a skins for both teams in future.). IMPORTANT! u_id : Is very important ! it must be unique for each skin you set so that menu can detect which skin is this. NOTE : Use SM File Downloader/Precacher to make your models available for download in your server. NOTE: This Plugin Is Using The Arm's fix and another fix included by my self you can turn my fix off by setting the convar sm_ps_fix to 0 , my fix removes player's weapon on round end and give a knife on round start so it might be a little bad! so if there is anyone can help me making it right, just tell me! The Arm's Fix to use might be this: https://forums.alliedmods.net/showpo...1&postcount=41 Thanks to everyone. Attached Files PlayerSkin.zip (20.2 KB) skin.ini (564 Bytes) Wyświetl pełny artykuł
  18. ... Wyświetl pełny artykuł
  19. This is a easy plugin which allows admins to use some sv_cheats commands! How to Install: Download the .smx file and but it in your "sourcemod\plugins" folder. Now go in your "sourcemod\configs" folder and edit the file "admin_overrides.cfg" like this: Overrides { "sm_sv_cheats_enable" "(The admin group where is allowed to use the plugin (Example: "z"))" } Commands where are use full: r_drawothermodels 2 \\Enables wallhack (Turn off r_drawothermodels 1) r_drawparticles 0 \\Disables smokes (Enable smokes r_drawparticles 1) mat_fillrate 1 \\Enables anti-flash (buggy)(Disable with mat_fillrate 0) The sv_cheat commands like "noclip" or "god" are not working! Attached Files admincheat.smx (4.1 KB) Wyświetl pełny artykuł
  20. Hello, I made this plugin a while ago and I decided to release it. Mostly Because there was no plugin that allows Auto takeover and works with 5+survivors and is not broken so I made this. Intended to be used in coop there is support for versus but only Partial Once you die you will takeover a bot or while you are waiting for a bot to become free/spawn to takeover PHP Code: TakeOverEnabled "1" [1/0 = ENABLED/DISABLED] Please besure to remove anyother BotTakeover plugin. 1.6 compiler needed to compile your self. Attached Files Get Plugin or Get Source (BotTakeOver.sp - 5.6 KB) Wyświetl pełny artykuł
  21. [MaraBot] Pug Plugin Description There are many Plugins like this but what i never liked about them is that they are not fully customizable. So i came up with this^^ So far you can customize: Botname Kniferound Rounds played Overtime Overtime - Startmoney Overtime rounds CT Name T Name This customization is done in the MaraBot.cfg file and the configs will load when the plugin gets loaded. Commands !test - test if bot is working !start (admin-only) - starts the bot !sleep (admin-only) - sets bot in sleep mode !knife (admin-only) - set knife round on/off !overtime (admin-only) - set overtime on/off !restart (admin-only) - restarts game (sets score to 0:0) !pause - pause game in next freezetime !unpause - unpause game !ready or !r - sets your team ready !unready - sets your team unready !settings - shows game settings in chat !stay - stay on your side after knife round !switch - switch side after knife round !abort - abort game start countdown all commands are entered via chat to add yourself to admins look up this link - https://wiki.alliedmods.net/Adding_Admins_(SourceMod) Usage the commands pretty much explain themself, except !start !start without any arguments will start a bo1 on the current map !start de_cache will start a bo1 on cache and will load the map !start de_cache de_dust2 de_dust will start a bo3 you can also play bo2 or bo4 which obviously can result in a draw If you discover any bugs or have suggestions please post them here :) Have fun! Attached Files MaraBotv1.0.zip (19.0 KB) Wyświetl pełny artykuł
  22. Description: Forces a player to stick the bomb defuse after a given number of aborted defuses. Cvars: sm_fd_enabled: Whether force defuse is enabled (def: 1) sm_fd_num_aborts: Number of canceled defuses before forcing defuse (def: 3) sm_fd_num_alive: Number of terrorists alive to force defuse (def: 0) sm_fd_behavior: When to force defuse based on CT's defuse kits (def: 1) 0: Always force defuse 1: Force if defuser has a kit 2: Force if defuser has a kit or teamates have no kit Note: To compile you will need smlib Download: https://github.com/RavageCS/CSGO-Force-Defuse Attached Files Get Plugin or Get Source (force_defuse.sp - 4.1 KB) Wyświetl pełny artykuł
  23. TF2 Taunts TF2IDBAn extensible and auto-updatable TF2 taunt menu/command plugin for sourcemod.The project is hosted on GitHub there you can find the latest info about usage, installation, changelogs, etc. Usage sm_taunt/sm_tauntsIf no arguments given, it shows a taunt menu, if one argument is given it'll be interpreted as an Item Definition Index (aka taunt id). sm_taunt_list/sm_taunts_listShows a list of available taunts, starting with it's id, then the name and lastly the class that can use it. Installation Make sure you have TF2ItemsDB (preferred) or TF2ItemsInfo installed on your server. Go to the release section on the project's github page. Look for the latest post and download the attched zip file that matches your installed schema api (eg. tf2_taunts_tf2idb-nX-tf2ii.zip for TF2II). Drag and drop the contents from the file to your sourcemod folder. Load the plugin (sm plugins load tf2_taunts_tf2idb) and test it using the sm_taunt_list command. Wyświetl pełny artykuł
  24. Hello fellas, This is a pretty simple plugin that gives a satisfying ding on two types of headshots. A slight ding on a headshot that doesn't kill and a big ding on the ones that do. It's so brutally simple yet effective I'm almost worried (this doesn't already exist as cvars somewhere?). There are 2 cvars ds_headshot // you might hear a lot of these, make it low and barely noticeable ds_killshot // make this satisfying :) Check out my GitLab page for more details Attached Files Get Plugin or Get Source (dingshot.sp - 3.1 KB) dingshot.smx (5.6 KB) Wyświetl pełny artykuł
  25. MYGO.pl

    anti camp

    Hello i am trying to program the anti camp so that The players that camp there is a beacon to the turn of him and not inflicted him degas thank you Wyświetl pełny artykuł
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